188 lines
6.4 KiB
Plaintext
188 lines
6.4 KiB
Plaintext
/**
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* @file JAPreProgrammedGAM.h
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* @brief Header file for class JAPreProgrammedGAM
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* @date Jan, 2019
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* @author rhari
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*
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* @copyright Copyright 2015 F4E | European Joint Undertaking for ITER and
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* the Development of Fusion Energy ('Fusion for Energy').
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* Licensed under the EUPL, Version 1.1 or - as soon they will be approved
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* by the European Commission - subsequent versions of the EUPL (the "Licence")
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* You may not use this work except in compliance with the Licence.
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* You may obtain a copy of the Licence at: http://ec.europa.eu/idabc/eupl
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*
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* @warning Unless required by applicable law or agreed to in writing,
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* software distributed under the Licence is distributed on an "AS IS"
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* basis, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
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* or implied. See the Licence permissions and limitations under the Licence.
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* @details This header file contains the declaration of the class JAPreProgrammedGAM
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* with all of its public, protected and private members. It may also include
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* definitions for inline methods which need to be visible to the compiler.
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*/
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#ifndef GAMS_JAPREPROGRAMMEDGAM_H_
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#define GAMS_JAPREPROGRAMMEDGAM_H_
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/*---------------------------------------------------------------------------*/
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/* Standard header includes */
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/*---------------------------------------------------------------------------*/
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/*---------------------------------------------------------------------------*/
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/* Project header includes */
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/*---------------------------------------------------------------------------*/
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#include "GAM.h"
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#include "Message.h"
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/*---------------------------------------------------------------------------*/
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/* Class declaration */
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/*---------------------------------------------------------------------------*/
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/**
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* @brief GAM that update PS output value for pre-programmed operation.
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*
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* The configuration syntax is (names and signal quantity are only given as an example):
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* <pre>
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* +PreProgrammedGAM = {
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* Class = JAPreProgrammedGAM
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* Directory = "../Configurations" // Directory which has pre-pro configuration file.
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* PreProgrammedPeriodMs = 1 // RFON state is executed every millisecond.
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* InputSignals = {
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* CSV_LOAD = {
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* DataSource = EPICSCAInput
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* Type = uint32
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* }
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* Filename = {
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* Alias = CSV_NAME
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* DataSource = EPICSCAInput
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* }
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* FHPS_REF = {
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* DataSource = DDB1
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* Type = float32
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* }
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* RFON = {
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* DataSource = RealTimeThreadAsyncBridge
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* Type = uint32
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* }
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* }
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* OutputSignals = {
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* GYA_PREHEAT_TIME = {
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* DataSource = DDB1
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* Type = int32
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* }
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* MHVPS_REF = {
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* DataSource = DDB1
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* Type = float32
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* }
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* BPS_REF = {
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* DataSource = DDB1
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* Type = float32
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* }
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* APS_REF = {
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* DataSource = DDB1
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* Type = float32
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* }
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* MCPS_TRG_CURR_SET = {
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* DataSource = DDB1
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* Type = float32
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* }
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* GCPS_TRG_CURR_SET = {
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* DataSource = DDB1
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* Type = float32
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* }
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* FHPS_REF = {
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* DataSource = DDB1
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* Type = float32
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* }
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* CSV_LOADED = {
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* DataSource = DDB1
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* Type = uint32
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* }
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* CSV_ERR = {
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* DataSource = DDB1
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* Type = uint32
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* }
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* }
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* }
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* </pre>
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*
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*/
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class JAPreProgrammedGAM : public MARTe::GAM, public MARTe::StatefulI {
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public:
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CLASS_REGISTER_DECLARATION()
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JAPreProgrammedGAM();
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virtual ~JAPreProgrammedGAM();
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virtual bool Initialise(MARTe::StructuredDataI & data);
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virtual bool Setup();
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virtual bool Execute();
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virtual bool PrepareNextState(const MARTe::char8 * const currentStateName,
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const MARTe::char8 * const nextStateName);
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private:
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bool LoadFile();
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void DeleteArrays();
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//Parameters
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MARTe::StreamString directory; //Location for prepro configuration file.
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MARTe::uint32 preProgrammedExecutaionPeriodMs; // Time between to execution cycles in milliseconds in pre-programmed mode.
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//Input Signals
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MARTe::uint32 *loadTriggerSignal; //index:0
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MARTe::uint32 filenameSignalIndex;//index:1
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MARTe::float32 *fhpsrefSignal; //index:2
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MARTe::uint32 *rfonStateSignal; //index:3
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//Output Signals
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MARTe::int32 *timeSignal; //index:0
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MARTe::float32 **valueSignals; //index:1-5 = BPS,APS,MC,GC,FHPS
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MARTe::uint32 *fileLoadedSignal; //index:6
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MARTe::uint32 *fileLoadErrorOutput;//index:7
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//Internal variables
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MARTe::int32 *preProgrammedTime;
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MARTe::float32 **preProgrammedValues;
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MARTe::uint32 startTime;
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//Number of columns in csv, EXCLUDING the time
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MARTe::uint32 numberOfPreProgrammedValues; //is 5.(BPS, APS, MC, GC, FHPS)
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MARTe::uint32 numberOfPreProgrammedTimeRows; //This start from t=0 row.
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MARTe::uint32 currentRow;
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// Number of milliseconds since the last time output signals were updated.
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MARTe::uint32 msCounter;
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// Row number where the pre-programmed data begins (time == 0).
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MARTe::uint32 preProgrammedRow;
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enum OperationMode {
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LoadFileMode, PreProgrammedMode, None
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};
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enum PreProTableDefinition {
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Time, MHVPS, BPS, APS, MCPS, GCPS, FHPS
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};
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OperationMode mode;
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bool resetOutputSignals;
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// Flag determining whether file should be read (so it isn't read multiple time)
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bool readOnce;
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};
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/*---------------------------------------------------------------------------*/
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/* Inline method definitions */
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/*---------------------------------------------------------------------------*/
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#endif /* GAMS_JAPREPROGRAMMEDGAM_H_ */
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