144 lines
5.5 KiB
Plaintext
144 lines
5.5 KiB
Plaintext
/**
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* @file JABitSumGAM.cpp
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* @brief Source file for class JABitSumGAM
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* @date Feb 10, 2020
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* @author kuchida
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*
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* @copyright Copyright 2015 F4E | European Joint Undertaking for ITER and
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* the Development of Fusion Energy ('Fusion for Energy').
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* Licensed under the EUPL, Version 1.1 or - as soon they will be approved
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* by the European Commission - subsequent versions of the EUPL (the "Licence")
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* You may not use this work except in compliance with the Licence.
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* You may obtain a copy of the Licence at: http://ec.europa.eu/idabc/eupl
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*
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* @warning Unless required by applicable law or agreed to in writing,
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* software distributed under the Licence is distributed on an "AS IS"
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* basis, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
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* or implied. See the Licence permissions and limitations under the Licence.
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* @details This source file contains the definition of all the methods for
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* the class JABitSumGAM (public, protected, and private). Be aware that some
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* methods, such as those inline could be defined on the header file, instead.
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*/
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/*---------------------------------------------------------------------------*/
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/* Standard header includes */
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/*---------------------------------------------------------------------------*/
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/*---------------------------------------------------------------------------*/
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/* Project header includes */
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/*---------------------------------------------------------------------------*/
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#include "JABitSumGAM.h"
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#include "AdvancedErrorManagement.h"
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/*---------------------------------------------------------------------------*/
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/* Static definitions */
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/*---------------------------------------------------------------------------*/
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/*---------------------------------------------------------------------------*/
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/* Method definitions */
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/*---------------------------------------------------------------------------*/
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JABitSumGAM::JABitSumGAM() {
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//Input signals.
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input0 = NULL_PTR(MARTe::uint32 *);
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input1 = NULL_PTR(MARTe::uint32 *);
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input2 = NULL_PTR(MARTe::uint32 *);
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input3 = NULL_PTR(MARTe::uint32 *);
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input4 = NULL_PTR(MARTe::uint32 *);
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input5 = NULL_PTR(MARTe::uint32 *);
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input6 = NULL_PTR(MARTe::uint32 *);
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input7 = NULL_PTR(MARTe::uint32 *);
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//Output signals.
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output= NULL_PTR(MARTe::uint8 *);
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}
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JABitSumGAM::~JABitSumGAM() {
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}
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bool JABitSumGAM::Initialise(MARTe::StructuredDataI & data) {
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//GAM parameters are initialized.
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using namespace MARTe;
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bool ok = GAM::Initialise(data);
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if (!ok){
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REPORT_ERROR(MARTe::ErrorManagement::ParametersError, "ParametersError in init.");
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}
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return ok;
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}
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bool JABitSumGAM::PrepareNextState(const MARTe::char8 * const currentStateName, const MARTe::char8 * const nextStateName) {
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//This method changes internal parameter based on next realtime state.
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return true;
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}
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bool JABitSumGAM::Setup() {
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// Setup memory for input/output signals on the GAM.
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using namespace MARTe;
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bool ok = (numberOfInputSignals == 8u);
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if (ok) {
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ok = (numberOfOutputSignals == 1u);
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if (!ok) {
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REPORT_ERROR(MARTe::ErrorManagement::ParametersError, "One output signal shall be defined");
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}
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}
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else {
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REPORT_ERROR(MARTe::ErrorManagement::ParametersError, "Eight input signals shall be defined");
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}
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// Do type check for input signals.
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if (ok) {
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uint32 c;
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for (c = 0u; c < numberOfInputSignals; c++) {
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TypeDescriptor inputType = GetSignalType(InputSignals, c);
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ok = (inputType == UnsignedInteger32Bit);
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if (!ok) {
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StreamString signalName;
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(void) GetSignalName(InputSignals, c, signalName);
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REPORT_ERROR(MARTe::ErrorManagement::ParametersError, "Signal %s shall be defined as uint32.", signalName.Buffer());
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}
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}
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}
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// Do type check for output signals
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if (ok) {
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uint32 c;
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for (c = 0u; c < numberOfOutputSignals; c++) {
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TypeDescriptor outputType = GetSignalType(OutputSignals, c);
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ok = (outputType == UnsignedInteger8Bit);
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if (!ok) {
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StreamString signalName;
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(void) GetSignalName(InputSignals, c, signalName);
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REPORT_ERROR(MARTe::ErrorManagement::ParametersError, "Signal %s shall be defined as uint8.", signalName.Buffer());
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}
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}
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}
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// Do type cast.
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if (ok) {
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input0 = reinterpret_cast<uint32 *>(GetInputSignalMemory(0));
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input1 = reinterpret_cast<uint32 *>(GetInputSignalMemory(1));
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input2 = reinterpret_cast<uint32 *>(GetInputSignalMemory(2));
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input3 = reinterpret_cast<uint32 *>(GetInputSignalMemory(3));
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input4 = reinterpret_cast<uint32 *>(GetInputSignalMemory(4));
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input5 = reinterpret_cast<uint32 *>(GetInputSignalMemory(5));
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input6 = reinterpret_cast<uint32 *>(GetInputSignalMemory(6));
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input7 = reinterpret_cast<uint32 *>(GetInputSignalMemory(7));
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output = reinterpret_cast<uint8 *>(GetOutputSignalMemory(0));
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}
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return ok;
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}
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bool JABitSumGAM::Execute() {
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// This method is called every realtime state thread cycle.
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using namespace MARTe;
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*output = *input0 + *input1*2 + *input2*4 + *input3*8 + *input4*16 +
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*input5*32 + *input6*64 + *input7*128;
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return true;
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}
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CLASS_REGISTER(JABitSumGAM, "1.0")
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