/** * @file JABitSumGAM.cpp * @brief Source file for class JABitSumGAM * @date Feb 10, 2020 * @author kuchida * * @copyright Copyright 2015 F4E | European Joint Undertaking for ITER and * the Development of Fusion Energy ('Fusion for Energy'). * Licensed under the EUPL, Version 1.1 or - as soon they will be approved * by the European Commission - subsequent versions of the EUPL (the "Licence") * You may not use this work except in compliance with the Licence. * You may obtain a copy of the Licence at: http://ec.europa.eu/idabc/eupl * * @warning Unless required by applicable law or agreed to in writing, * software distributed under the Licence is distributed on an "AS IS" * basis, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express * or implied. See the Licence permissions and limitations under the Licence. * @details This source file contains the definition of all the methods for * the class JABitSumGAM (public, protected, and private). Be aware that some * methods, such as those inline could be defined on the header file, instead. */ /*---------------------------------------------------------------------------*/ /* Standard header includes */ /*---------------------------------------------------------------------------*/ /*---------------------------------------------------------------------------*/ /* Project header includes */ /*---------------------------------------------------------------------------*/ #include "JABitSumGAM.h" #include "AdvancedErrorManagement.h" /*---------------------------------------------------------------------------*/ /* Static definitions */ /*---------------------------------------------------------------------------*/ /*---------------------------------------------------------------------------*/ /* Method definitions */ /*---------------------------------------------------------------------------*/ JABitSumGAM::JABitSumGAM() { //Input signals. input0 = NULL_PTR(MARTe::uint32 *); input1 = NULL_PTR(MARTe::uint32 *); input2 = NULL_PTR(MARTe::uint32 *); input3 = NULL_PTR(MARTe::uint32 *); input4 = NULL_PTR(MARTe::uint32 *); input5 = NULL_PTR(MARTe::uint32 *); input6 = NULL_PTR(MARTe::uint32 *); input7 = NULL_PTR(MARTe::uint32 *); //Output signals. output= NULL_PTR(MARTe::uint8 *); } JABitSumGAM::~JABitSumGAM() { } bool JABitSumGAM::Initialise(MARTe::StructuredDataI & data) { //GAM parameters are initialized. using namespace MARTe; bool ok = GAM::Initialise(data); if (!ok){ REPORT_ERROR(MARTe::ErrorManagement::ParametersError, "ParametersError in init."); } return ok; } bool JABitSumGAM::PrepareNextState(const MARTe::char8 * const currentStateName, const MARTe::char8 * const nextStateName) { //This method changes internal parameter based on next realtime state. return true; } bool JABitSumGAM::Setup() { // Setup memory for input/output signals on the GAM. using namespace MARTe; bool ok = (numberOfInputSignals == 8u); if (ok) { ok = (numberOfOutputSignals == 1u); if (!ok) { REPORT_ERROR(MARTe::ErrorManagement::ParametersError, "One output signal shall be defined"); } } else { REPORT_ERROR(MARTe::ErrorManagement::ParametersError, "Eight input signals shall be defined"); } // Do type check for input signals. if (ok) { uint32 c; for (c = 0u; c < numberOfInputSignals; c++) { TypeDescriptor inputType = GetSignalType(InputSignals, c); ok = (inputType == UnsignedInteger32Bit); if (!ok) { StreamString signalName; (void) GetSignalName(InputSignals, c, signalName); REPORT_ERROR(MARTe::ErrorManagement::ParametersError, "Signal %s shall be defined as uint32.", signalName.Buffer()); } } } // Do type check for output signals if (ok) { uint32 c; for (c = 0u; c < numberOfOutputSignals; c++) { TypeDescriptor outputType = GetSignalType(OutputSignals, c); ok = (outputType == UnsignedInteger8Bit); if (!ok) { StreamString signalName; (void) GetSignalName(InputSignals, c, signalName); REPORT_ERROR(MARTe::ErrorManagement::ParametersError, "Signal %s shall be defined as uint8.", signalName.Buffer()); } } } // Do type cast. if (ok) { input0 = reinterpret_cast(GetInputSignalMemory(0)); input1 = reinterpret_cast(GetInputSignalMemory(1)); input2 = reinterpret_cast(GetInputSignalMemory(2)); input3 = reinterpret_cast(GetInputSignalMemory(3)); input4 = reinterpret_cast(GetInputSignalMemory(4)); input5 = reinterpret_cast(GetInputSignalMemory(5)); input6 = reinterpret_cast(GetInputSignalMemory(6)); input7 = reinterpret_cast(GetInputSignalMemory(7)); output = reinterpret_cast(GetOutputSignalMemory(0)); } return ok; } bool JABitSumGAM::Execute() { // This method is called every realtime state thread cycle. using namespace MARTe; *output = *input0 + *input1*2 + *input2*4 + *input3*8 + *input4*16 + *input5*32 + *input6*64 + *input7*128; return true; } CLASS_REGISTER(JABitSumGAM, "1.0")