284 lines
10 KiB
JavaScript
284 lines
10 KiB
JavaScript
'use strict';
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/* ════════════════════════════════════════════════════════════════
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Web Worker – buffer management, binary parsing, LTTB
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════════════════════════════════════════════════════════════════ */
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const TEMPORAL_CAP = 600_000;
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const DEFAULT_CAP = 10_000;
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// Circular buffers: key → {t:Float64Array, v:Float64Array, head, size, cap}
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const buffers = {};
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function makeBuffer(cap) {
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return { t: new Float64Array(cap), v: new Float64Array(cap), head: 0, size: 0, cap };
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}
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function pushBuffer(buf, t, v) {
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buf.t[buf.head] = t; buf.v[buf.head] = v;
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buf.head = (buf.head + 1) % buf.cap;
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if (buf.size < buf.cap) buf.size++;
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}
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// ─── Binary frame parser ─────────────────────────────────────────────
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// Format (little-endian):
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// uint8 version (1)
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// uint8 sourceIdLen
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// UTF-8 sourceId
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// uint32 numSignals
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// for each signal:
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// uint16 keyLen
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// UTF-8 key (relative to source)
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// uint32 pairCount N
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// float64[N] t values
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// float64[N] v values
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function parseBinaryFrame(buf) {
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const dv = new DataView(buf);
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let off = 0;
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if (dv.getUint8(off) !== 1) { console.warn('[worker] bad binary version'); return; }
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off += 1;
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const srcIdLen = dv.getUint8(off); off += 1;
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const srcId = new TextDecoder().decode(new Uint8Array(buf, off, srcIdLen));
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off += srcIdLen;
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const prefix = srcId + ':';
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const numSigs = dv.getUint32(off, true); off += 4;
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for (let s = 0; s < numSigs; s++) {
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const keyLen = dv.getUint16(off, true); off += 2;
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const key = new TextDecoder().decode(new Uint8Array(buf, off, keyLen));
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off += keyLen;
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const fullKey = prefix + key;
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const n = dv.getUint32(off, true); off += 4;
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let bufObj = buffers[fullKey];
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if (!bufObj) {
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// Auto-create buffer with reasonable capacity
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const cap = n > 100 ? TEMPORAL_CAP : DEFAULT_CAP;
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bufObj = makeBuffer(cap);
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buffers[fullKey] = bufObj;
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}
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// Read t values
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for (let i = 0; i < n; i++) {
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const t = dv.getFloat64(off, true); off += 8;
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const v = dv.getFloat64(off + n * 8, true); // v array starts after t array
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pushBuffer(bufObj, t, v);
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}
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off += n * 8; // skip v array (already read inline above)
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}
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}
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// ─── Range slice from circular buffer ────────────────────────────────
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function getBufferSliceRange(bufObj, t0, t1) {
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const { cap, size, head } = bufObj;
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if (size === 0) return { t: new Float64Array(0), v: new Float64Array(0) };
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const start = (size === cap) ? head : 0;
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const physAt = k => (start + k) % cap;
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let lo = 0, hi = size;
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while (lo < hi) { const m = (lo + hi) >>> 1; if (bufObj.t[physAt(m)] < t0) lo = m + 1; else hi = m; }
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const kStart = lo;
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lo = kStart; hi = size;
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while (lo < hi) { const m = (lo + hi) >>> 1; if (bufObj.t[physAt(m)] <= t1) lo = m + 1; else hi = m; }
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const kEnd = lo, len = kEnd - kStart;
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if (len <= 0) return { t: new Float64Array(0), v: new Float64Array(0) };
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const outT = new Float64Array(len), outV = new Float64Array(len);
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const physStart = physAt(kStart), tail = cap - physStart;
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if (tail >= len) {
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outT.set(bufObj.t.subarray(physStart, physStart + len));
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outV.set(bufObj.v.subarray(physStart, physStart + len));
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} else {
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outT.set(bufObj.t.subarray(physStart, physStart + tail));
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outT.set(bufObj.t.subarray(0, len - tail), tail);
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outV.set(bufObj.v.subarray(physStart, physStart + tail));
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outV.set(bufObj.v.subarray(0, len - tail), tail);
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}
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return { t: outT, v: outV };
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}
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// ─── LTTB decimation ─────────────────────────────────────────────────
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function lttb(t, v, threshold) {
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const len = t.length;
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if (len <= threshold || threshold < 3) return { t, v };
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const outT = new Float64Array(threshold), outV = new Float64Array(threshold);
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outT[0] = t[0]; outV[0] = v[0];
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outT[threshold - 1] = t[len - 1]; outV[threshold - 1] = v[len - 1];
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const every = (len - 2) / (threshold - 2);
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let a = 0;
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for (let i = 0; i < threshold - 2; i++) {
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const avgS = Math.floor((i + 1) * every) + 1, avgE = Math.min(Math.floor((i + 2) * every) + 1, len);
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let avgT = 0, avgV = 0, n = 0;
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for (let j = avgS; j < avgE; j++) { avgT += t[j]; avgV += v[j]; n++; }
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if (n) { avgT /= n; avgV /= n; }
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const rS = Math.floor(i * every) + 1, rE = Math.min(Math.floor((i + 1) * every) + 1, len);
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let maxA = -1, next = rS;
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const aT = t[a], aV = v[a];
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for (let j = rS; j < rE; j++) {
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const area = Math.abs((aT - avgT) * (v[j] - aV) - (aT - t[j]) * (avgV - aV));
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if (area > maxA) { maxA = area; next = j; }
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}
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outT[i + 1] = t[next]; outV[i + 1] = v[next]; a = next;
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}
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return { t: outT, v: outV };
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}
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// ─── Linear resampling ───────────────────────────────────────────────
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function resampleLinear(tSrc, vSrc, tDst) {
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const n = tDst.length;
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const out = new Float64Array(n);
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if (tSrc.length === 0) return out;
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if (tSrc.length === 1) { out.fill(vSrc[0]); return out; }
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let j = 0;
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for (let i = 0; i < n; i++) {
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const td = tDst[i];
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while (j < tSrc.length - 2 && tSrc[j + 1] < td) j++;
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if (td <= tSrc[0]) { out[i] = vSrc[0]; }
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else if (td >= tSrc[tSrc.length - 1]) { out[i] = vSrc[vSrc.length - 1]; }
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else {
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const t0 = tSrc[j], t1 = tSrc[j + 1];
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const frac = (td - t0) / (t1 - t0);
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out[i] = vSrc[j] + frac * (vSrc[j + 1] - vSrc[j]);
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}
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}
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return out;
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}
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// ─── Master time grid selection ──────────────────────────────────────
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// samplingRates: key → rate (Hz), provided by main thread on init
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const samplingRates = {};
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function pickMasterKey(keys) {
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let bestKey = keys[0], bestRate = -1;
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for (const k of keys) {
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const rate = samplingRates[k] || 0;
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if (rate > bestRate) { bestRate = rate; bestKey = k; }
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}
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return bestKey;
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}
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// ─── Build uPlot-compatible data arrays ──────────────────────────────
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function buildRenderData(keys, t0, t1, targetPts) {
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if (!keys || keys.length === 0) return [new Float64Array(0)];
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const slices = {};
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let masterKey = pickMasterKey(keys), masterCount = -1;
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for (const key of keys) {
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const bufObj = buffers[key];
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if (!bufObj || bufObj.size === 0) continue;
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const sl = getBufferSliceRange(bufObj, t0, t1);
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slices[key] = sl;
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if (sl.t.length > masterCount) { masterCount = sl.t.length; masterKey = key; }
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}
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const masterRaw = slices[masterKey];
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if (!masterRaw || masterRaw.t.length === 0)
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return [new Float64Array(0), ...keys.map(() => new Float64Array(0))];
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const dec = lttb(masterRaw.t, masterRaw.v, targetPts);
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const sharedT = dec.t;
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const yArrays = [];
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for (const key of keys) {
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if (key === masterKey) { yArrays.push(dec.v); continue; }
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const sl = slices[key];
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if (!sl || sl.t.length === 0) { yArrays.push(new Float64Array(sharedT.length)); continue; }
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yArrays.push(resampleLinear(sl.t, sl.v, sharedT));
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}
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const result = [sharedT, ...yArrays];
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// Transfer ownership of the Float64Arrays to main thread
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const transferList = result.map(a => a.buffer);
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return { data: result, transfer: transferList };
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}
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// ─── Message handler ─────────────────────────────────────────────────
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self.onmessage = function(e) {
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const msg = e.data;
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switch (msg.type) {
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case 'initSignals': {
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// {signals: [{key, cap}]}
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const sigs = msg.signals || [];
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sigs.forEach(s => {
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if (!buffers[s.key]) {
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buffers[s.key] = makeBuffer(s.cap || DEFAULT_CAP);
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}
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if (s.samplingRate !== undefined) {
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samplingRates[s.key] = s.samplingRate;
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}
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});
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break;
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}
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case 'binaryData': {
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// {buffer: ArrayBuffer} — transferred from main thread
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parseBinaryFrame(msg.buffer);
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self.postMessage({ type: 'dataReady' });
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break;
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}
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case 'requestData': {
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// {id, t0, t1, targetPts, keys}
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const { id, t0, t1, targetPts, keys } = msg;
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const { data, transfer } = buildRenderData(keys, t0, t1, targetPts);
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self.postMessage({ type: 'renderData', id, data }, transfer);
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break;
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}
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case 'clearSource': {
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const prefix = msg.prefix;
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Object.keys(buffers).forEach(k => {
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if (k.startsWith(prefix)) delete buffers[k];
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});
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Object.keys(samplingRates).forEach(k => {
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if (k.startsWith(prefix)) delete samplingRates[k];
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});
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break;
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}
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case 'getBufferNow': {
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// Returns newest timestamp across given keys
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const keys = msg.keys || [];
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let latest = -Infinity;
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keys.forEach(key => {
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const bufObj = buffers[key];
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if (bufObj && bufObj.size > 0) {
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const t = bufObj.t[(bufObj.head - 1 + bufObj.cap) % bufObj.cap];
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if (t > latest) latest = t;
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}
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});
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self.postMessage({ type: 'bufferNow', id: msg.id, now: isFinite(latest) ? latest : null });
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break;
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}
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case 'getBufferForTrig': {
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// Returns full buffer contents for a single key (used for trigger check)
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const key = msg.key;
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const bufObj = buffers[key];
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if (!bufObj || bufObj.size === 0) {
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self.postMessage({ type: 'trigBuf', id: msg.id, key, size: 0 });
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break;
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}
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// Copy out all data
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const { cap, size, head } = bufObj;
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const start = (size === cap) ? head : 0;
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const t = new Float64Array(size), v = new Float64Array(size);
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const physAt = k => (start + k) % cap;
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for (let i = 0; i < size; i++) {
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const p = physAt(i);
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t[i] = bufObj.t[p];
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v[i] = bufObj.v[p];
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}
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self.postMessage({
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type: 'trigBuf', id: msg.id, key, size,
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t, v
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}, [t.buffer, v.buffer]);
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break;
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}
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}
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};
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