Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
113 lines
5.7 KiB
Plaintext
113 lines
5.7 KiB
Plaintext
<page xmlns="http://projectmallard.org/1.0/"
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type="topic" style="task"
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id="math">
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<info>
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<link type="guide" xref="index#analysis"/>
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<link type="seealso" xref="signals"/>
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<desc>Building a derived channel from a graph of source nodes, operations and one output,
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and how the graph is evaluated.</desc>
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<credit type="author copyright">
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<name>Martino Ferrari</name>
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</credit>
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</info>
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<title>Math channels</title>
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<p>A math channel is a signal computed from other signals. You build it as a small graph —
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source nodes, operations, one output — and udpscope then treats the result as an ordinary
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channel.</p>
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<section id="reach">
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<title>How to reach it</title>
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<steps>
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<item>
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<p>Open the <gui>Signals</gui> page (the <gui>+</gui> badge, or <key>g</key>). Math channels
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are listed under a <gui>MATH</gui> heading.</p>
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</item>
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<item>
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<p>The heading's <gui>+</gui> adds a channel. <gui>Edit graph</gui>, on a channel's page,
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shows the graph editor:
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nodes as boxes, click a box to select it and edit its parameters beside the canvas.</p>
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</item>
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<item>
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<p>Inside the editor, <gui>add node</gui> is a menu button whose popover picks the op,
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so the node arrives as the operation you asked for.</p>
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</item>
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</steps>
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</section>
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<section id="gestures">
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<title>Graph gestures</title>
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<p><gui>drag</gui> from an output port to an input port to wire them; drag a wired input
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port off its connection to detach it; click a wire and press <key>Delete</key> to remove
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it; drag a box to move it. <gui>Wheel</gui> zooms about the pointer. <gui>Drag the
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background</gui> to pan. <key>f</key> fits all nodes into view;
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<keyseq><key>Ctrl</key><key>0</key></keyseq> resets the view. <gui>tidy</gui>, the button
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beside <gui>fit</gui> in the editor, lays the graph out in topological columns and frames
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it. The orange dot marks the output node; click <gui>set as output</gui> to move it.</p>
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</section>
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<section id="knowing">
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<title>Worth knowing</title>
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<list>
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<item><p>The graph is evaluated as an ordered list, so a node may only read ones
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<em>above</em> it. A wire drawn right to left re-sorts the list silently so the graph
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stays valid. A cycle is unrepresentable: the connection is refused rather than created,
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and the line beneath the form says why — a loop, or a node asked to read itself.</p></item>
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<item><p>A derived channel <em>is</em> a channel. It is listed with the signals, gets a badge once computed, can be
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plotted, measured, exported, and used as a source for another math channel.</p></item>
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<item><p>The math runs on the <em>stored</em> samples — decimated and averaged — so a
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cutoff you type in Hz means the rate the filter will actually run at. Change the window
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across a decimation boundary and the coefficients are rebuilt for the new rate.</p></item>
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<item><p>A source may only name an <em>acquired</em> channel. The stream's timestamp
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signal is not one: a graph sourced from it validates and then reads NaN for ever, so the
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dropdown does not offer it.</p></item>
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<item><p>The output defaults to the <em>last</em> node, and a node added to a linear
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graph becomes the output. Choosing an earlier node explicitly is respected.</p></item>
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<item><p>Every numeric field starts at its own identity value — gain 1, offset 0 — not
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at the bottom of its range.</p></item>
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</list>
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</section>
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<section id="why">
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<title>Why an operation sometimes does nothing</title>
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<p>A graph's <em>output</em> is the node whose value becomes the channel, and it is drawn
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as the orange dot. A new graph is built source, then operation, and the last node added
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becomes the output — but a graph whose output is left on the source is valid and simply
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passes its input through, which is the usual reason a gain or a filter appears to have no
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effect. <gui>Set as output</gui> moves the dot.</p>
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<p><gui>Apply</gui> is insensitive while the graph is incomplete. A line beneath the form
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says why: an input that is not connected, no output chosen, or a <em>channel</em> node
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naming a signal the scope is not acquiring. Only the channels being acquired are offered,
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because a source that is not acquired reads as no data for ever — and a graph that reads
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NaN is harder to diagnose than one that would not save.</p>
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<p>The filters are real filters. A math channel's samples are produced as the stream
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arrives, once per stored slot, so a low pass carries the history a filter needs. A cutoff
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typed in hertz is against the <em>stored</em> rate, which is the wire rate until a wide
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window makes the buffer decimate — the status line's rate is that number, and the filters
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are rebuilt whenever it changes.</p>
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<figure>
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<title>The math channel editor</title>
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<desc>Nodes as boxes on a canvas, the orange dot marking the output, and the selected
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node's parameters beside it.</desc>
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<media type="image" mime="image/png" src="figures/math-editor.png" width="938" height="420">
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<p>A sine source wired through a gain into a filter, with the output on the last
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node.</p>
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</media>
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</figure>
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</section>
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<section id="example">
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<title>Example</title>
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<p><code>[sine] → [gain x2]</code> gives a channel reading <code>y=[-2, 2]</code>. A
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100 Hz low pass on the same source passes 50 Hz at 0.97 and 2 kHz at 0.002; a 1 kHz band
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pass with Q=2 passes 200 Hz at 0.05, 1 kHz at 0.95 and 4 kHz at 0.05. Each derived channel
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must hold exactly as many samples as the shared clock has time slots.</p>
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</section>
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</page>
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