ui: reword the docs that still spoke of the list drag; keep disabled signals' badge order; stamp the signal generation before the snapshot

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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Martino FerrariandClaude Opus 4.6 committed 2026-11-03 01:37:31 +01:00
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<title>How to reach it</title>
<steps>
<item>
<p>Drag a signal's chip out of the side panel (<key>s</key>) and drop it on a row to
<p>Drag a signal's badge from the badge bar onto a row to
add a trace.</p>
</item>
<item>
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derived from it; <gui>Signals</gui> holds the trigger and the channel list, where a
math channel is a row of that one list under a <gui>MATH</gui> heading whose
<gui>+</gui> creates one. One row per channel: its colour, an enable switch, its name
and its unit. Channels are dragged from here onto a plot row.</p>
and its unit. A channel's badge in the badge bar is dragged onto a plot row.</p>
</item>
<item>
<title>The plot</title>