diff --git a/README.md b/README.md
index d05ad08..32ffef5 100644
--- a/README.md
+++ b/README.md
@@ -2931,11 +2931,10 @@ now — they are listed so they are not mistaken for anything else:
controls** are pages of the slide-over, reached from the badge bar. Both panes also have a **locked** mode, which is what a returning user gets: the
trigger pane shows one line saying what it is set to, the signal list shows only the signals that are
on, and neither offers a control that changes the configuration -- each heading has an `[edit]` button
- to switch to the full pane, and back. Dragging a signal onto a plot still works while locked -- filling
- plots is what the list is for, not configuration -- and a locked row can be dragged from anywhere on it,
- the colour chip included. In a window too narrow to show both, where the dock is *overlaid on* the
- plot, the dock steps aside for the length of the drag so there is something under the pointer to drop
- onto. A **first run** (no session file for that source) comes up
+ to switch to the full pane, and back. Dragging a signal's badge onto a plot still works while locked --
+ filling plots is not configuration. A signal's badge is dragged onto a plot, or onto another badge to
+ reorder the badges (the order is kept for the session only); the slide-over closes for the length of the
+ drag so there is something under the pointer to drop onto. A **first run** (no session file for that source) comes up
unlocked, because configuring the host is what a first run is for. Each pane's heading also carries its **own switch**, the same control as the
header bar's button -- clicking either moves both -- because a pane that is *disabled* while its
feature is off is a pane whose controls you would otherwise have to leave to turn it back on. With the math
diff --git a/help/C/org.udpscope.app/layout.page b/help/C/org.udpscope.app/layout.page
index f5183c3..d6f6663 100644
--- a/help/C/org.udpscope.app/layout.page
+++ b/help/C/org.udpscope.app/layout.page
@@ -24,7 +24,7 @@
How to reach it
-
Drag a signal's chip out of the side panel (s) and drop it on a row to
+
Drag a signal's badge from the badge bar onto a row to
add a trace.
diff --git a/help/C/org.udpscope.app/overview.page b/help/C/org.udpscope.app/overview.page
index 43c2d4d..fd605c2 100644
--- a/help/C/org.udpscope.app/overview.page
+++ b/help/C/org.udpscope.app/overview.page
@@ -92,7 +92,7 @@
derived from it; Signals holds the trigger and the channel list, where a
math channel is a row of that one list under a MATH heading whose
+ creates one. One row per channel: its colour, an enable switch, its name
- and its unit. Channels are dragged from here onto a plot row.
+ and its unit. A channel's badge in the badge bar is dragged onto a plot row.
The plot
diff --git a/src/ui/signals-panel.ui b/src/ui/signals-panel.ui
index b79a8f8..66fc09a 100644
--- a/src/ui/signals-panel.ui
+++ b/src/ui/signals-panel.ui
@@ -53,7 +53,7 @@
6