21 KiB
plot — interaction, fonts, legend and multi-plot
Date: 2026-09-28
Status: design approved by the requester (font, external-font mechanism, and area semantics chosen explicitly)
Predecessor: 2026-09-27-plot-library-design.md (the library itself; its invariants still bind)
Goal
Five changes to the shipped library, driven by using it:
- The y-axis label is laid out vertically, as every plotting package does it.
- The default font is replaced — the 8×8 1-bit bitmap reads badly — with an anti-aliased embedded Adwaita Mono, and the library gains runtime external-font support.
- Cursors and measurement areas are directly draggable (grab on the marker, no modifier), and droppable with snapping.
- A legend for the signals, and it must appear in the examples.
- A multi-plot example: several plots and several signals per plot, with the x axis synchronised across plots.
Non-goals
- Arbitrary font features: no kerning, no shaping, no hinting, no subpixel positioning. Explicitly deferred.
- Proportional (variable-width) text. An atlas is a fixed-cell grid: every glyph occupies one cell of the same size. That is what keeps the staged instance at 6 floats and the vertex shader free of a per-glyph size, and it is why a proportional font must draw its glyphs into a uniform cell instead of trimming the atlas rect. The constraint is structural — declared by the backend, asserted in debug builds — not a note, because violating it silently draws every glyph at the first staged glyph's size.
- Text selection/editing, data export, annotations beyond what exists.
- A general constraint/layout engine —
Figureis a fixed vertical stack, not a docking system.
1. Text pipeline refactor (prerequisite for 1 and 2)
Today the split is wrong: TextBackend (include/plot/render/text.hpp) exposes only measure/height/ascent, while the renderer privately owns a hardcoded 128×56 1-bit atlas and kTextVS hardcodes kGlyphTexels = vec2(8.0). Two consequences: a non-bitmap font cannot be plugged in, and text cannot be rotated. Both are fixed by making the backend the atlas owner.
namespace plot::render {
/// One glyph's atlas rectangle and metrics, in font pixels.
struct Glyph {
f32 u0 = 0, v0 = 0, u1 = 0, v1 = 0; // normalised atlas rect
f32 xoff = 0, yoff = 0; // bearing from the pen, top-left origin
f32 advance = 0; // pen movement along the baseline
};
class TextBackend {
public:
virtual ~TextBackend() = default;
virtual f32 measure(const char* utf8) const = 0;
virtual f32 height() const = 0;
virtual f32 ascent() const = 0;
/// Null for a codepoint with no glyph; the caller draws its fallback box.
virtual const Glyph* glyph(u32 codepoint) const = 0;
/// 8-bit single-channel coverage, row-major, `atlas_width() * atlas_height()`
/// bytes. Uploaded as GL_R8. Null is legal and means "no text".
virtual const u8* atlas_pixels() const = 0;
virtual u32 atlas_width() const = 0;
virtual u32 atlas_height() const = 0;
/// Bumped whenever `atlas_pixels()` content changes, so the renderer knows to
/// re-upload instead of trusting its cache. Must not change otherwise.
virtual u32 revision() const = 0;
};
} // namespace plot::render
The renderer uploads whatever atlas the backend exposes and re-uploads when revision() changes — the hardcoded atlas and the 8×8 texel assumption both go away.
Rotation is a property of the staged instance, not a new shader path. TextBatch's instance grows from {x, y, u, v} to {x, y, u, v, ax, ay} where (ax, ay) is the glyph's local +x axis expressed in pixels (default (1, 0)). The vertex shader builds the cell from that basis and its perpendicular, and maps UVs consistently, so a 90° run is just (0, -1). This supports arbitrary angles at 8 bytes per glyph, which is cheaper than a matrix and keeps one code path.
2. Font strategy
Embedded default. Adwaita Mono (SIL OFL 1.1 — derived from Inter and Iosevka; adwaita-fonts ships the licence). A greyscale, anti-aliased atlas is rasterised at authoring time by a committed generator script (tools/fonts/gen_atlas.py, using fontTools, already present) at a chosen pixel size, and the resulting byte table is committed as generated data. Consequences: no runtime dependency, no build-time dependency, no network, and the atlas is reviewable in a diff.
OFL compliance, explicitly:
- The full OFL 1.1 text is committed under
licences/. - The backend is named neutrally (
EmbeddedMonoFont), not "Adwaita Mono", because OFL reserves the font name for modified redistributions. - This is a clean cutover, not an alias. The public class
BitmapFontis renamed toEmbeddedMonoFont: every caller insrc/,adapters/,examples/andtests/is migrated and the old name is deleted. No deprecated alias, no re-export. - Provenance (source font, version, generator invocation, size, and the coverage set) is stated in both the generated header and the script.
Coverage: ASCII 32..126, plus U+00B0, U+00B5, U+03A9 (the codepoints format_si emits) and U+2013/U+2014, plus a fallback box for everything else. The generator asserts every requested codepoint rasterised to non-empty ink, so a coverage regression fails generation rather than shipping blank glyphs.
Runtime external fonts are the second half of the request. A new optional target plot_font_ttf vendors stb_truetype.h (public domain, single header) under third_party/ and provides:
namespace plot::text {
/// Rasterises a TrueType/OpenType file into an atlas at one pixel size.
class TrueTypeFont final : public render::TextBackend {
public:
/// Reads `utf8_path` fully and bakes an atlas at `px` em. Returns false and
/// fills `*st` on a missing file, an unparsable font, or a bake that produced
/// no ink — matching the existing `bool` + out-param + `Status*` convention
/// rather than introducing a new `Result<T>` type.
static bool from_file(const char* utf8_path, f32 px, TrueTypeFont* out, Status* st = nullptr);
/// Which codepoints to bake. Defaults to the same coverage as the embedded font.
void set_coverage(std::span<const u32> codepoints);
};
}
third_party/ and stb_truetype are reachable only by this opt-in target; plot_core and every public header under include/plot/ remain third-party-free, and the negative check for that (the loader/nm audit and the self-containment build) still applies. The no third_party/ rule in the predecessor spec is hereby narrowed to the core, not the optional font target.
3. Vertical y-axis label
PlotLayout::y_title_area becomes a narrow vertical strip — one text line wide rather than tall — placed immediately outside y_label_area, and the y title is drawn bottom-to-top (rotated 90° CCW) inside it. y_title_width consequently means the strip's width (one line height), and the old "horizontal run stacked down a tall strip" model and the "one row per titled y axis" rule are replaced by "one column per titled y axis", so a Left/Right pair still cannot collide.
Plot continues to reserve nothing when no axis of that direction has a title. The invariant that a title is never drawn inside axes is unchanged and still tested.
4. Legend
Trace gains std::string name (empty means "no legend entry"). A new Legend config lives on the plot:
struct Legend {
bool visible = true; // auto-suppressed when no trace has a name
LegendPlace place = LegendPlace::TopRight; // TopLeft/TopRight/BottomLeft/BottomRight
bool frame = true; // background panel behind the entries
f32 pad = 6.0f; f32 swatch_w = 14.0f; f32 swatch_h = 8.0f; f32 row_gap = 3.0f;
f32 margin = 8.0f; // inset from the axes edge
};
Layout: entries are measured with the same TextBackend the renderer draws with; the panel is swatch_w + gap + widest name + padding wide and rows * line + gaps tall, clamped inside axes; if it cannot fit, entries are dropped from the end and a … row is drawn. Each row draws a filled swatch in the trace colour (alpha 1.0, so a translucent trace is still legible) and the name in axis_text. A trace with an empty name is skipped, and a legend with no entries draws nothing at all — so the feature is free for callers who never name a trace.
5. Direct manipulation: cursors, regions and areas
Cursors become grabbable with no modifier: the controller hit-tests the cursor marker first, and a press within the existing cursor hit radius enters MoveCursor, showing the cursor in a highlighted colour while hovered or grabbed. The radius is not a new constant — it is the one the controller already uses, so hover and grab agree. Falling back: pressing elsewhere still pans, so the old behaviour is a superset. Snapping is unchanged (SnapMode::NearestSample on release/drag).
Areas — both forms, since both were requested:
enum class RegionSnap { Free, NearestSample };
struct Region {
f64 x0 = 0.0, x1 = 0.0; // ordered on the x axis
RegionSnap snap = RegionSnap::NearestSample;
Color fill = Color::hex(0xFFB020, 0.15f);
Color edge = Color::hex(0xFFB020);
std::string label;
bool visible = true;
};
class RegionStats { // computed over the region's x interval
public:
f64 x0 = 0, x1 = 0, width = 0;
f64 mean = 0, rms = 0, min = 0, max = 0, integral = 0;
u64 count = 0; // samples in the interval
bool valid = false;
};
Statistics are exact via Series::reduce/sum/sumsq, exactly as measurements are.
Plot gains add_region(Region) / region(u32) / set_region(u32, f64 x0, f64 x1) / region_stats(u32, u32 trace) / remove_region(u32). Region statistics reuse the exact Series interval queries, exactly as measurements do — no new scanning path.
Interaction: a region has three grab zones — the interior (move the whole interval, preserving width), the left edge, and the right edge — using that same cursor hit radius, resolved nearest-first so an edge always wins over the interior when both are in range. Dragging an edge moves one bound; x0 > x1 is never stored (bounds are ordered on assignment). A region narrower than ~3 px is treated as a click, not an edge grab, so it stays draggable once collapsed.
The cursor-bound measurement band also gets draggable edges, so the shaded band between two measurement cursors can be resized by dragging either edge — the same hit-test path, mapping the grab to the cursor that owns that edge.
New controller modes: MoveRegion, ResizeRegionLeft, ResizeRegionRight, plus RegionGrab reporting which zone is hot so a host can set a resize cursor.
6. Multi-plot with a synchronised x axis
class Figure {
public:
explicit Figure(u32 rows);
Plot& plot(u32 row);
/// Axis link groups. Plots in the same group share one x range: setting the
/// range on any member (by API or by interaction) propagates to the others.
/// Group 0 exists by default and every plot starts in it.
u32 add_x_link();
void link_x(u32 row, u32 group);
void set_x_link_range(u32 group, Range);
void set_viewport(Rect); // the whole figure, framebuffer pixels
const FigureLayout& layout() const;
};
The legend is per plot, not per figure (§4): each row legends its own traces, which is what a multi-signal row needs and what keeps Renderer::draw(Plot&) unchanged for single-plot hosts.
FigureLayout holds the per-row Rects (each row's PlotLayout inset by the figure's margins), one shared bottom x-axis strip, and the gap between rows. Row heights are equal by default; set_row_weights(span<const f32>) allows a taller main plot.
Rendering: Renderer::draw(Figure&) lays the rows out, then for each row sets Plot::set_viewport(row rect) and draws it exactly as draw(Plot&) does today, then draws one shared x axis under the last row. The x-axis ticks are drawn once, not per row; interior rows hide their bottom label strip to avoid duplicated labels (configurable). draw(Plot&) remains and is unchanged for single-plot hosts, so no existing caller breaks.
Propagation: a range change from the controller on row i is applied to the group and then pushed to every member before the next frame, so a pan or zoom anywhere moves all plots together. Propagation is idempotent and must terminate: a group member receiving a propagated range must not re-propagate it.
7. Invariants that must not regress
These are inherited from the predecessor spec and are non-negotiable; every task's review checks them:
plot_coreand all public headers stay third-party-free (now: the optionalplot_font_ttftarget may use the vendored stb_truetype and nothing else may).- Vertex data stays in data space; pan/zoom remains a uniform update; the per-frame cost stays O(visible pixels + produced samples).
- The renderer clears only its viewport region via scissor and hands back host GL state.
- Exact interval queries: regions, legends and measurements use
Series::reduce/sum/sumsq, never the pyramid's*_bucketsforms. - 3.3-core baseline; anything above stays behind
caps(). - The 130 existing test cases keep passing unmodified except where a signature genuinely changes, and every signature change is called out in the task report.
8. Verification
| Area | How |
|---|---|
| Text refactor, font, rotation | Pixel tests on the headless EGL context: a rotated run occupies a tall narrow box and its ink is where the basis says; the embedded atlas reports non-empty ink for every covered codepoint; a swapped-in second backend (a test double with a differently sized atlas) renders, proving revision()-driven re-upload works. |
| Vertical y label | Pixel test that the title strip is narrow and tall, that no title ink appears inside axes, and that the ink is rotated (taller than wide for a run that is wider than tall when horizontal). |
| Legend | Layout unit tests (panel size, clamping, overflow-drop) plus a pixel test asserting the swatch colour and the label text appear inside the panel, and that an unnamed plot draws no panel. |
| Drag and drop | Controller unit tests: grab without modifier, edge-before-interior resolution, ordering invariant under inversion, sub-3px click handling, snap on release, and that a pan still happens when no handle is hot. |
| Multi-plot + x-link | Layout unit tests for row rects and weights; link tests (set on any member propagates to all, idempotent, terminating); pixel test that two rows render distinct content and the shared x axis appears once. |
| Examples | All four existing demos gain a legend and keep their headless PLOT_DEMO_EXIT_AFTER_MS/PLOT_DEMO_SCREENSHOT mode; a fifth demo shows the multi-plot synced figure. Every demo verified by headless run plus pixel classification of its own frame, and I eyeball the frames myself. |
9. Risks
- The text refactor touches every text pixel in the library. Mitigated by doing it first, alone, with the existing pixel tests as the regression net plus new rotation tests.
- Rotation in the vertex shader is easy to get subtly wrong (mirrored glyphs, UV handedness). Mitigated by asserting absolute orientation with an asymmetric glyph, as the bitmap font already does.
- Adwaita Mono's licence is OFL 1.1 with reserved font names; mitigated by a neutral backend name, a committed licence, and stated provenance.
Figuretouches the renderer's frame contract. Mitigated by leavingdraw(Plot&)untouched and addingdraw(Figure&)alongside it, so the four shipped adapters keep working unchanged.- Snapshot/
revision()staleness could render a stale atlas. Mitigated by makingrevision()monotone and testing a backend swap mid-run.
10. Consistent physical sizing: the UI scale
This reverses a decision recorded in the predecessor spec. That document settled on style metrics being device pixels and accepted the consequence that labels are relatively smaller on a high-DPI host. That is backwards for a library whose output should look the same everywhere: a 12 px axis label must be the same physical size on a 1x panel and a 2x panel, and a 1 px grid must not be a hairline on one and a slab on the other.
Style gains f32 ui_scale = 1.0f — device pixels per logical unit. Every visual metric in Style is henceforth a logical unit (axis_font_px, line widths, grid widths, paddings, swatch and marker sizes, tick minimum spacing), converted to device pixels by one helper per consumer: PlotLayout when it sizes label strips, title strips, the legend and region chrome, and the renderer when it converts widths and font px. Plot scales the font px it hands to the text pipeline, so a logical 12 px label is drawn at 12 * ui_scale device px.
Data-space geometry is untouched: only chrome scales. The pixel-space convention is otherwise unchanged — Rect is still device pixels with a top-left origin, so the renderer, the scissor clear and every adapter's event mapping stay as they are.
The host supplies the value and every adapter already knows it: GLFW from glfwGetFramebufferSize / glfwGetWindowSize, Qt from devicePixelRatioF(), GTK from the two sizes the ::resize signal reports, ImGui from io.DisplayFramebufferScale. Renderer::draw() propagates style().ui_scale onto the plot before laying out, so layout and drawing cannot disagree about the scale.
Invariant, and the test that pins it: with ui_scale = 2.0, every chrome element's device extent doubles while its logical extent is unchanged — the same axis label occupies twice the pixels but expresses the same size, and measure-derived strip widths scale with it.
11. Grid lines as two styled classes
Style carried separate colours for major and minor grid lines but neither width nor visibility, so a dense plot could not switch the minor grid off, and a fine grid could not be drawn thinner than a coarse one. Each class gains its own width and visibility, all in logical units scaled by §10:
Color grid_major = Color::hex(0x2A3038);
Color grid_minor = Color::hex(0x1C2126);
f32 grid_major_width = 1.0f; // logical px
f32 grid_minor_width = 1.0f;
bool grid_major_visible = true;
bool grid_minor_visible = true;
The grid emits majors exactly at the major ticks and minors exactly at the minor ticks — one source, the tick set — so a major grid line coincides with a labelled tick by construction rather than by coincidence. Visibility is checked before staging, so a disabled class costs nothing to draw rather than being drawn transparent.
12. Live data: relative zoom and panning that keeps following
The streaming case is the library's headline use, and today any interaction destroys it: a wheel zoom or a drag calls set_x_range, which clears auto_scale, so a live plot stops following the newest sample and never resumes. That is wrong for a scrolling display, and it is why panning feels useless there. The fix is an explicit follow state on the x axis instead of an implicit consequence of auto_scale:
enum class XFollow { Off, Live };
// on Plot:
void set_x_follow(u32 axis, XFollow);
XFollow x_follow(u32 axis) const;
void set_x_offset(u32 axis, f64 units_behind_live); // >= 0, clamped to the retained window
f64 x_offset(u32 axis) const;
With Live, the visible window is [newest - offset - span, newest - offset], recomputed from the series' newest x every frame, so new samples keep arriving at the right edge and the plot never stops following.
- Relative zoom. A wheel zoom multiplies the span rather than adding to it, so successive notches compound and the zoom is scale-free. The anchor is the data coordinate under the pointer when the pointer is inside
axes, and the live edge otherwise. Following is preserved either way, and the offset is adjusted so the anchored coordinate does not move on screen. - Mouse panning. A left-drag changes
offsetby the data delta and leaves the span alone — this is the panning a live plot needs, and what "add mouse panning" means here. Dragging toward the live edge stops atoffset == 0; you cannot pan past the newest sample. Dragging away moves back through the retained window, so the limit is what theStreamSeriesstill holds. - Returning to live.
auto_fitunderLivesetsoffset = 0and fits the span to the retained window. It does not leaveLive. - Interactions never silently disable following. Pan and zoom keep
XFollow::Livearmed; only an explicitset_x_follow(axis, Off)turns it off. This is the behavioural change: today's interaction path disarms auto-follow as a side effect. - Static plots are unaffected.
XFollow::Offis the default, and a plot whose series is not streaming behaves exactly as it does today, includingauto_scaleon the y axis.
The y axis keeps its existing auto_scale; this section governs the x view of a streaming series.