Frame cost was O(capacity x levels) once the ring saturated: acquire() saw the window base move (it always moves once the ring wraps), cleared the pyramid and re-appended all 1,048,576 retained samples, and append() walked every live level with no early stop -- 13,647,936 bucket merges and 73.8 ms per frame at a 1M-sample window, scaling with the window, which is what capped the 1 MS/s demo at 32-58 ms/frame while it was still filling. Index the pyramid in absolute bucket space instead. Level l bucket k covers the samples [k * (kBucket << l), (k + 1) * (kBucket << l)), so a bucket's span never depends on where the window starts and the window can slide over the aggregate instead of forcing it to be rebuilt. Each level keeps its complete buckets in a deque plus the absolute base of its first entry; append() folds a sample into the single in-progress level-0 bucket and, only when that bucket completes, cascades upward, stopping at the first level that gains no new entry; a new drop_before() slides the window by discarding leading buckets and remembers where the window begins. acquire() is now: drop to the new base, then append exactly what was produced -- 256 merges and 0.034 ms per frame for 8192 new samples, independent of the window, and memory bounded by the window (32,767 entries after 50M samples through a 1M ring, the same as after 10M). A producer that laps the consumer by more than capacity() between two acquires restarts the window rather than splicing a gap. Interface: `level(l) -> std::span<const MinMax>` cannot survive a ring and is replaced by level_base/level_size/bucket in absolute bucket coordinates, plus window_base/window_end/drop_before. The *_buckets queries stay in window coordinates (index 0 = oldest retained sample), so Series keeps its window semantics for callers; its exactness split now aligns in absolute space (window_base() + the ceil/floor) because the bucket grid is absolute. The sums move from per-level prefix sums to per-bucket ones -- the only representation a sliding front can keep exact -- and StreamSeries::y_bounds() becomes reduce(0, size()), exact in O(log n + kBucket) per frame instead of a scan of the window. The pyramid owns the published window now, so there is no second copy of base/end to keep in step, and gather() emits only buckets that are both complete and wholly retained. Tests: test-only merge counters (mirroring PLOT_PYRAMID_COUNT_COVERS, absent from every non-test build) pin an acquire proportional to production and independent of capacity, an append cost amortised over 16 live levels, and bounded memory; brute-force checks pin absolute bucket aggregates across slides, sliding-window reduce/sum/sumsq over unaligned ranges, and the level-1 gather mapping. The demo now draws 946 samples/px at 1.03 ms/frame (967 fps) where the saturated window cost 54.96 ms/frame (18 fps).
77 lines
3.4 KiB
C++
77 lines
3.4 KiB
C++
#pragma once
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#include <vector>
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#include <plot/core/types.hpp>
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#include <plot/data/minmax_pyramid.hpp>
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namespace plot::data {
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/// A uniform-grid series of y samples: sample i lives at x = x0() + i*dx().
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///
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/// Every concrete series answers range queries exactly, and never by scanning the
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/// whole range: the bucket-aligned interior comes from the pyramid (O(log n)
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/// bucket aggregates) and at most two partial edge buckets are read through
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/// copy_raw() and scanned. Cost is independent of series length and no query
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/// allocates.
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///
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/// Indexing is over the series' own window: index 0 is the oldest sample the
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/// series currently holds (for a ring-backed series that is the oldest retained
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/// one), so reduce(start, end) and gather() are in the same coordinates as
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/// size(), x0() and pyramid().
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class Series {
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public:
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virtual ~Series() = default;
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virtual u64 size() const = 0;
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/// x of sample 0, i.e. of the oldest sample currently held.
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virtual f64 x0() const = 0;
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/// Uniform x spacing between consecutive samples.
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virtual f64 dx() const = 0;
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virtual Range x_bounds() const = 0;
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virtual Range y_bounds() const = 0;
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virtual const MinMaxPyramid& pyramid() const = 0;
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/// Appends interleaved (x, y) pairs in data coordinates for bucket-aligned
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/// level `level`; level 0 emits raw samples. begin/end are expected to be
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/// bucket-aligned at that level; an unaligned end is widened to the bucket that
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/// holds it (so passing end == size() includes the trailing partial bucket).
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/// Pairs are appended to out_xy, which is never cleared.
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virtual void gather(u32 level, u64 begin, u64 end, std::vector<f32>& out_xy) const = 0;
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/// Exact min/max, sum and sum-of-squares over [begin, end).
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/// Preconditions: begin < end, end <= size(); a degenerate range yields a
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/// zero-span Range and zero sums. Implemented once, non-virtually, over
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/// copy_raw() in src/data/series.cpp.
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Range reduce(u64 begin, u64 end) const;
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f64 sum(u64 begin, u64 end) const;
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f64 sumsq(u64 begin, u64 end) const;
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protected:
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/// Copies raw y samples for [begin, end) into `out`, which the caller sized to
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/// (end - begin). Handles ring wraparound. Only ever called with the small edge
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/// spans of the queries above, never on a per-sample path. Out-of-range spans
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/// are clamped and the unwritten tail is zero-filled.
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virtual void copy_raw(u64 begin, u64 end, f32* out) const = 0;
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/// The shared body of the concrete gather() overrides: raw samples at level 0,
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/// bucket min/max envelope above it.
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void gather_impl(u32 level, u64 begin, u64 end, std::vector<f32>& out_xy) const;
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private:
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/// [begin, end) split into the bucket-aligned interior the pyramid can answer
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/// exactly, plus the at most two partial edge spans it cannot.
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struct QueryParts {
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u64 interior_begin = 0, interior_end = 0; // whole level-0 buckets, may be empty
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u64 left_begin = 0, left_end = 0; // partial head bucket
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u64 right_begin = 0, right_end = 0; // partial tail bucket
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};
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/// Needs the pyramid's window base: the bucket grid it aligns to is absolute,
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/// while begin/end are window coordinates.
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QueryParts split_query(u64 begin, u64 end) const;
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/// Reads both edge spans through copy_raw() into `out` (which must hold at
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/// least 2*kBucket samples) and returns how many were written.
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u64 copy_edges(const QueryParts& parts, f32* out) const;
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};
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} // namespace plot::data
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