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plotter/include/plot/render/detail/text_scale.hpp
T

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C++

#pragma once
#include <plot/core/types.hpp>
namespace plot::render::detail {
/// The factor a text run is drawn by: `requested_px / em_px`, a plain ratio.
///
/// It is a ratio rather than a whole multiple because the renderer's built-in
/// face is anti-aliased: a style asking for 12 px from a 13 px bake is drawn at
/// 12/13, where a 1-bit glyph would have had to snap to the nearest multiple of
/// its cell. Everything the renderer stages is scaled by this one factor, so the
/// labels a plot laid out and the glyphs the pipeline draws cannot disagree.
///
/// A backend that cannot state an em -- `em_px()` at or below zero, or NaN --
/// yields a 1:1 scale rather than dividing by it or propagating a NaN into every
/// vertex. The requested size being NaN, zero or negative does the same. The rule
/// lives here, not inline in the renderer, so it is one function and can be
/// asserted without a GL context; it is instrumentation-free and part of no
/// public surface (`*/detail/` headers stay out of the umbrella).
inline f32 text_scale(f32 requested_px, f32 em_px) noexcept {
const f32 ratio = requested_px / em_px;
return (em_px > 0.0f && ratio > 0.0f) ? ratio : 1.0f;
}
} // namespace plot::render::detail