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plotter/docs/embedding.md
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feat(plot)!: harden pipeline, XY series, dash/markers, touch, packaging
Breaking: Series::gather emits x relative to x0() and takes a GatherMode;
consumers reconstruct absolute x in f64 before mapping (series.hpp documents
the contract).

Bugs, each pinned by a fail-before regression test:
- render: f32 staging quantised epoch-time x into 128 px columns; every
  data-space draw now stages to_space(x) - to_space(origin) with the origin
  folded into the offset uniform in f64 (epoch/zero-origin twins rasterise
  identically)
- ticks: major test was ULP-fragile and blanked epoch axes; majors are an
  integer-index test and are never truncated by the minor cap
- gather: LOD envelope emitted buckets straddling [begin,end); ceil/floor
  bucket edges + raw lead/trail spans
- live follow: log x axes held a linear span and zoomed every frame; span and
  offset now live in axis space (plot + both figure link-group paths)
- input: a zero-notch wheel disarmed auto_scale on every axis; dy==0 pans x,
  factor == 1 / inf refused in wheel and drag zoom
- render: the single text flush painted legend names over the crosshair
  readout panel; two batches, under flushed before the panel
- data: NaN dropped from min/max unless it seeded the fold; non-finite
  samples are now excluded from every aggregate and from cached bounds

Robustness: viewport normalisation (no clamp UB), non-finite range refusal,
pyramid level cap at 57 (no shift/div UB through public gather), rounded ring
capacity documented + pre-sized, GL blend func and UNPACK_ALIGNMENT
save/restore, Renderer::release_gl() teardown, u64 buffer epochs, annotation
captions clamped, button-aware GLFW row capture, cached figure row rects (no
per-event layout), ruler-pair measurement refused, span-nonfinite guards in
axis_ends.

Features: XY series (sorted x, binary-search neighbours/snap, LOD over sample
index); StreamSeries::freeze(); ArraySeries::push(); per-trace dash and
markers (scatter at width 0) with auto or literal stride; GatherMode
Envelope/Nearest/Mean via bucket_sum/sumsq; Style::line_aa_px; per-glyph text
colour (readout values in trace colour); wheel-dx x pan; arrow-key pan;
Escape cancels a drag and restores captured ranges; modifier-masked box zoom
(Shift both, Ctrl x, Alt y); double-click reset via PointerEvent::time_s;
ImGui key repeat unified; pinch gestures on Qt and GTK; pixelDelta wheel path
and DevicePixelRatioChange handling; GNUInstallDirs, SOVERSION,
SameMinorVersion, generated plot/version.hpp, relocatable plot.pc, licence
install, FILES_MATCHING, GitHub Actions CI (debug/coverage/asan).

Suite 283 -> 350 cases, 0 failed; coverage 93.9% (3730/3971) over 24 files,
floor 80/90 held; ASAN preset suite green; all four demos run headless (the
GTK scripted-resize check needs a window manager and fails identically on the
parent commit); readme_main.cpp committed and compiles with the README
command; pkg-config and find_package consumption verified from a relocated
install prefix.
2026-09-30 17:32:06 +02:00

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# Embedding into a host
A host owns the window, the GL context and the event loop; `plot` owns none of them. The
contract the renderer offers is small: make a 3.3 core context current, resolve the entry
points with `plot::gl::load()`, call `Renderer::init()`, then each frame
```cpp
renderer.style().ui_scale = <device pixels per logical unit>;
renderer.begin_frame(fb_w, fb_h, viewport_px); // clears exactly viewport_px
renderer.draw(plot); // or renderer.draw(figure)
renderer.end_frame(); // restores the GL state it moved
```
and hand the plot (or figure) whatever events the host receives. The `Renderer` never
creates, binds or resizes a framebuffer, never reads your event loop, and never sees a
pointer or a button.
Below are the four shipped adapters. Each is a separate opt-in target
(`plot::glfw`, `plot::imgui`, `plot::qt6`, `plot::gtk4`) and each reads its own source
under `adapters/`.
## Shared conventions
**Pixel space.** Every `Rect`, viewport and pointer position `plot` speaks is in
**device (framebuffer) pixels, origin top-left**. Every host below reports geometry in
*logical* units (window points, widget pixels) and converts before forwarding, so a
gesture lands on the pixels the plot was laid out in.
**DPI / `ui_scale`.** The metrics in `render::Style` (font size, stroke widths, paddings,
tick spacing) are **logical** units; `Style::ui_scale` is device pixels per logical unit,
and the renderer converts each metric through `Style::device()` exactly once. The host
writes `ui_scale` from its own display, so a 12 px label is the same physical size on a 1x
and a 2x panel. The one metric that is *not* scaled is `dense_threshold_spp`, a
samples-per-pixel density (see [styling.md](styling.md)). How each host supplies the
scale:
| host | value written to `ui_scale` | source |
|---|---|---|
| GLFW | `fb_scale_x` = framebuffer width / window width | `glfwGetFramebufferSize()` vs `glfwGetWindowSize()`, re-read on resize |
| ImGui | `io.DisplayFramebufferScale.x` | filled by the platform backend |
| Qt6 | `devicePixelRatioF()` | re-read every `paintGL()` |
| GTK4 | `mapping_.factor` = device size / logical allocation | the two sizes `::resize` reports, not `gtk_widget_get_scale_factor()` |
**Keys, key repeat, timestamps and touch parity.** The controller's keys and gestures
arrive through the adapters translated from each toolkit's own events, and four
conventions hold across all four hosts:
* **The key set is the same everywhere**: `+`/`-` zoom (with the `=`/`_` spellings a
shifted layout produces), `f`/`F` re-fits, the four arrows pan (10% of the span per
press), and Escape cancels the active drag. Each host translates its native key codes
to `input::kKey*` before calling the controller.
* **A held key repeats in every adapter.** GLFW, Qt and GTK deliver the OS auto-repeat
as extra press events and forward each one. ImGui edge-detects a press exactly once,
so its widget asks `IsKeyPressed(..., repeat = true)` for every key it maps and
ImGui's own repeat timer supplies what the OS would have.
* **`PointerEvent::time_s` is the host's monotonic clock, in seconds.** Only
differences are read: the double-click (two presses of the same button within 0.35 s
and 4 px re-fits every axis) compares two stamps, never an epoch. A host that leaves
the field 0 never produces a double-click, by contract.
| host | key repeat | `time_s` source | touch / pinch |
|---|---|---|---|
| GLFW | the OS auto-repeat, forwarded as repeated presses | `glfwGetTime()` | none — GLFW has no touch input |
| ImGui | `IsKeyPressed(..., repeat = true)` on every mapped key | `ImGui::GetTime()` | none — no touch input to forward |
| Qt6 | Qt repeats a held key as press events | `QInputEvent::timestamp()` / 1000 | `Qt::PinchGesture` → `GestureEvent`, folded by `PinchTracker` (`qt_pointer.hpp`) |
| GTK4 | GTK repeats a held key as press events | the GDK event's time / 1000 | `GtkGestureZoom` → `GestureEvent`, folded by `ZoomAnchor` (`gtk_input.hpp`) |
The two pinch folds are the same fold in two namespaces, and both live in
toolkit-free headers precisely so the headless tests can drive them: a toolkit
reports a pinch as **cumulative** values (total scale since the gesture began, the
focal point now), while `GestureEvent` wants the increments (this frame's zoom factor
about the focal point, 1.0 = no change, and the focal point's movement as `dx`/`dy`).
The folds also keep their focal anchor in *logical* pixels, like every other adapter
anchor, so a window dragged onto a display with another scale factor mid-gesture
cannot read the ratio change as a phantom pan.
**DPR / display changes.** The scale each host states to the renderer is re-read
whenever it can change, not latched: GLFW re-derives it in `refresh_sizes()` (every
frame, and from the resize callback), ImGui every frame from
`io.DisplayFramebufferScale`, Qt every `paintGL()` **and** on
`QEvent::DevicePixelRatioChange` — which also refreshes the controller's viewport
before any event queued behind the change maps a gesture through the old geometry —
and GTK in `::resize` through `DeviceMapping`. An input coordinate is always scaled by
the ratio in force at that event, never by one cached at startup.
**Headless verification.** Every demo supports `PLOT_DEMO_EXIT_AFTER_MS=<ms>` (stop the
loop after that long) and `PLOT_DEMO_SCREENSHOT=<path>` (write the final frame as a PPM).
This is how the project runs its own GUI demos in CI under Xvfb, with no display access
and no screen capture. The invocations it uses (each demo, from the repository root, all
five exit `0`):
```sh
PLOT_DEMO_EXIT_AFTER_MS=4000 PLOT_DEMO_SCREENSHOT=/tmp/glfw.ppm \
xvfb-run -a ./build/release/examples/plot_glfw_demo
PLOT_DEMO_EXIT_AFTER_MS=4000 PLOT_DEMO_SCREENSHOT=/tmp/multiplot.ppm \
xvfb-run -a ./build/release/examples/plot_multiplot_demo
PLOT_DEMO_EXIT_AFTER_MS=4000 PLOT_DEMO_SCREENSHOT=/tmp/imgui.ppm \
xvfb-run -a ./build/release/examples/plot_imgui_demo
PLOT_DEMO_EXIT_AFTER_MS=4000 PLOT_DEMO_SCREENSHOT=/tmp/qt.ppm \
QT_QPA_PLATFORM=xcb xvfb-run -a -s "-screen 0 1920x1200x24" \
./build/release/examples/plot_qt_demo
PLOT_DEMO_EXIT_AFTER_MS=4000 PLOT_DEMO_SCREENSHOT=/tmp/gtk.ppm \
GDK_BACKEND=x11 xvfb-run -a -s "-screen 0 1920x1200x24" \
./build/release/examples/plot_gtk_demo
```
The `-s "-screen 0 1920x1200x24"` shape matters for Qt and GTK, whose demos script a
resize before the exit frame; a bare `xvfb-run` screen (640×480) clamps the window and
that self-check reports a false failure.
## GLFW — `plot::glfw`
`#include <glfw/glfw_host.hpp>`, link `plot::glfw` (which links `plot::core`). This is the
reference host: `Host` owns the GLFW window and its 3.3 core context, the GL entry points,
the `Renderer`, the `Plot`, an `input::Controller` and the frame loop.
```cpp
plot::glfw::Host host;
plot::Plot& p = host.plot(); // populate axes/traces here
plot::Status st;
if (!host.run({1280, 720, "plot"}, [](plot::Plot& p, plot::f64 dt) { /* feed data */ }, &st)) { ... }
```
What `run()` does, in order:
1. `glfwInit()`, then window hints for OpenGL **3.3 core** (plus forward compatibility) and
`glfwCreateWindow()`, `glfwMakeContextCurrent()`, `glfwSwapInterval(vsync)`.
2. `plot::gl::load(&resolve_gl)`, where `resolve_gl` wraps `glfwGetProcAddress` (a function
pointer respelled as `void*` by bit copy).
3. `Renderer::init()`.
4. Per frame: `glfwPollEvents()` → `refresh_sizes()` →
`controller.set_viewport(framebuffer rect)` → the host's `frame` callback →
`begin_frame(fb_width, fb_height, viewport)` → `draw(plot)` (or `draw(figure)`) →
`[screenshot]` → `end_frame()` → `glfwSwapBuffers()`.
Pointer translation: `on_cursor_pos()` multiplies the GLFW window coordinates by
`fb_scale_x_`/`fb_scale_y_` (framebuffer ÷ window) and synthesises `dx`/`dy` itself (GLFW
reports no delta); `down` comes from `glfwGetMouseButton`, the modifier mask is read
from the key state, because GLFW's pointer and scroll callbacks carry no mask, and
`time_s` is `glfwGetTime()`. Wheel notches are forwarded as `WheelEvent` unchanged
(zero deltas included — the controller owns that case), and keys as `KeyEvent`: the
arrows pan, Escape cancels the active drag, and neither closes the window (the window
manager's close button and Alt+F4 are the way to quit).
Figure mode: `host.set_figure(&figure)` makes the loop lay the figure over the framebuffer,
create **one `Controller` per row**, route each pointer/wheel/key event to the row it lands
in (`controller_at(x, y)`), and draw it with `Renderer::draw(Figure&)`. The host also spreads
one hover over every row (`sync_figure_crosshair`), since only the host knows which row the
pointer is in.
Routing has two rules worth knowing from the outside:
* **One gesture at a time (button-aware capture).** A press captures the row it landed
in *and the button that pressed*, and every motion and the release of *that button* go
to the captured row until it comes up — so a drag that crosses into a neighbouring row
still ends where it began. A second button pressed meanwhile (a chord) neither steals
the capture to another row nor ends it; only the owning button's release ends it. What
the second button's events do inside the controller is the controller's business; the
host guarantees they all arrive at the row the first press claimed.
* **Row rects are cached, refreshed once per frame.** The events never call
`Figure::layout()` — a non-const `layout()` recomputes, and a burst of pointer moves
would re-lay every row out per move. The run loop calls `refresh_row_rects()` once per
frame (right after the figure's viewport is set), `set_figure()` fills the cache
immediately so a scripted run routes against the figure it was just handed, and every
handler reads the cache. The consequence across a resize: GLFW delivers the resize and
any events queued behind it in one batch, so events before the resize see the rows the
previous frame drew — at most one frame stale — and the loop's next refresh brings the
cache onto the new geometry. A driver that injects events without running the loop
calls `refresh_row_rects()` itself; it is the scripted equivalent of the frame.
`run()` leaves the window open on success so a producer thread can be joined before the GL
resources go away; `close()` (or the destructor) releases the renderer, context and window
on the calling thread. A run with `PLOT_DEMO_EXIT_AFTER_MS` set creates the window hidden.
## Dear ImGui — `plot::imgui`
`#include <imgui/imgui_plot.hpp>`, link `plot::imgui`. Build-tree only: ImGui is supplied
by `FetchContent`, so `find_package(plot)` does not export this target.
`PlotWidget::draw(id, plot, size, renderer)` must be called between `ImGui::NewFrame()` and
`ImGui::Render()`, from inside a window. It:
1. opens a `BeginChild` region of the requested size (no scrollbar) and forces
`ImGuiCol_ChildBg` transparent, so the widget never paints over its own plot;
2. intersects the child's rectangle with ImGui's clip rect, so a child the host cuts off
does not paint over what is beside it;
3. covers the visible region with an `InvisibleButton` and reads `IsItemHovered()`; this is
the hover gate (false while another widget is being dragged) and the item that
`SetItemKeyOwner(ImGuiKey_MouseWheelY)` claims the wheel with, so the plot's zoom wins
over window scrolling;
4. maps the child's point rectangle to framebuffer pixels through
`io.DisplayFramebufferScale`, gives the controller that region, and renders immediately
(`begin_frame`/`draw`/`end_frame`) into it.
Because ImGui reports button *levels* and the controller wants *edges*, the widget
remembers the previous frame's buttons and synthesises `pressed`/`released`; a button
pressed over the child keeps being delivered until every button is up, so a drag that
leaves the region still ends. ImGui's `(-FLT_MAX, -FLT_MAX)` "no pointer" sentinel is
treated as no position update (no movement, buttons still flow). Every pointer event is
stamped with `ImGui::GetTime()`, which is what makes the controller's double-click
(re-fit) exist on this host; and every key the widget maps is asked with
`IsKeyPressed(..., repeat = true)`, because ImGui does not auto-repeat on its own —
the shared "a held key repeats" policy is opt-in here (see the conventions above).
Coordinate assumption: the points→pixels mapping is the whole framebuffer's only when the
host's GL viewport is the whole framebuffer at origin `(0,0)` and the bound target is the
default framebuffer. A host that renders into an FBO or a sub-viewport must place the plot
itself with `Renderer::begin_frame()` and `plot.set_viewport()`.
## Qt6 — `plot::qt6`
`#include <qt6/qt_plot_widget.hpp>`, link `plot::qt6`. `PlotWidget` is a `QOpenGLWidget`,
so it draws into the FBO Qt binds before `paintGL()`, and `QOpenGLWidget` needs no target
of its own.
**Precondition, set before the widget exists** (a `QOpenGLWidget` is handed the
application default `QSurfaceFormat` and cannot renegotiate):
```cpp
QSurfaceFormat fmt;
fmt.setVersion(3, 3);
fmt.setProfile(QSurfaceFormat::CoreProfile);
fmt.setSwapBehavior(QSurfaceFormat::DoubleBuffer);
fmt.setDepthBufferSize(0);
fmt.setStencilBufferSize(0);
QSurfaceFormat::setDefaultFormat(fmt);
QCoreApplication::setAttribute(Qt::AA_UseDesktopOpenGL); // before QApplication
```
Lifecycle: `initializeGL()` calls `initializeOpenGLFunctions()`, `plot::gl::load()`,
`Renderer::init()` and records the outcome in `init_status()` (a `QOpenGLWidget` virtual
cannot return a `Status`; it does not assert). `resizeGL()` refreshes the viewport so a
gesture arriving before the next paint maps against the new geometry. `paintGL()` sets the
viewport on the controller, runs the frame callback, sets `ui_scale` to
`devicePixelRatioF()`, then `begin_frame`/`draw`/`end_frame`, and records frame timings
(`frames_painted()`, `last_frame_ms()`, `mean_frame_ms()`).
Input translation: Qt reports press/release edges directly, so `mousePressEvent` /
`mouseMoveEvent` / `mouseReleaseEvent` / `mouseDoubleClickEvent` / `wheelEvent` /
`keyPressEvent` become `PointerEvent`/`WheelEvent`/`KeyEvent`, each stamped with
`QInputEvent::timestamp()` in seconds. Every position is multiplied by
`devicePixelRatioF()`; the *anchor* a move's delta is measured from is kept in logical
pixels, so a drag crossing onto a display with another scale factor pans by the distance
moved rather than a cross-scale jump (`PointerAnchor`, `qt_pointer.hpp`). The wheel is
converted from eighths of a degree, 120 to a notch; when a device reports
`pixelDelta()` instead (and the angle deltas are both zero), 40 scroll pixels are taken
to be one notch — a calibration, not a conversion, the same role the GTK adapter's
`kSurfacePixelsPerNotch` plays. A wheel event with neither a vertical nor a horizontal
component is refused before it reaches the controller; anything with one is forwarded,
and the controller pans x by the horizontal component. The widget also grabs
`Qt::PinchGesture`: each pinch update is folded by `PinchTracker` (`qt_pointer.hpp`)
into an incremental `GestureEvent` — this frame's zoom about the focal point, the focal
point's movement as the pan — and a `QEvent::DevicePixelRatioChange` refreshes the
controller's viewport (and, one frame later at the latest, the `ui_scale`) before any
event queued behind it.
Include-order note: this header includes `plot/gl/api.hpp` before `<QOpenGLWidget>`,
because Qt reaches `<GL/gl.h>` whose macros would rewrite `plot::gl`'s enumerators. A
translation unit using the widget must keep that order and must not name a `plot::gl::GL_*`
enumerator after a Qt GL header.
## GTK4 — `plot::gtk4`
`#include <gtk4/gtk_plot_area.hpp>`, link `plot::gtk4`. GTK cannot have a GObject subclass
declared around a C++ class (and `GtkGLArea`'s data is private), so this adapter is a
factory, not a subclass:
```cpp
plot::gtk4::PlotArea* area = plot::gtk4::PlotArea::create(plot);
GtkWidget* widget = area->widget(); // put it in your container
```
`create()` builds a `gtk_gl_area_new()`, registers the signals and controllers that drive
it, and returns the wrapper — which GTK owns and frees with the widget; never delete it.
Signals: `::realize` makes the context current, checks `gtk_gl_area_get_error()`, loads the
entry points and initialises the renderer (recording the outcome in `init_status()`);
`::unrealize` releases the renderer's GL objects while the context can still be made
current; `::resize` derives the device-pixel mapping from the widget's logical allocation
and the device size GTK reports, and refreshes the viewport; `::render` sets the viewport on
the controller, runs the frame callback, sets `ui_scale` to the mapping's factor, and draws.
Input translation uses GTK's gesture recognisers: `GtkGestureDrag` supplies motion,
`GtkGestureClick` supplies the press/release edges (stamped with the GDK event's time,
in seconds, like every pointer event this adapter forwards), `GtkGestureZoom` supplies
the two-finger pinch — each `scale-changed` folded by `ZoomAnchor` (`gtk_input.hpp`)
into an incremental `GestureEvent`: this frame's zoom about the fingers' bounding-box
centre, the centre's movement as the pan — `GtkEventControllerMotion` supplies
hover (forwarded with `down == false`, so a drag is not applied twice), and
`GtkEventControllerScroll` (vertical) and `GtkEventControllerKey` supply the wheel and
the keys (`+`/`-`/`f`, the arrows, Escape — the full shared key set, mapped in
`gtk_input.hpp`'s `key_from()` where the headless tests drive it). GTK emits
`drag-begin` before the click's `pressed`, so the adapter opens
its gesture from the first press and closes it from the first release. The area queues a
render after every input event that can change the picture (not on hover).
A `GtkGLArea` renders into its own FBO, so a screenshot of the *plot* is a readback of that
FBO, not of the window (GTK's chrome lives outside it) — see the demo's `dump_area_ppm`.