The repository had no licence at all, so every source was all-rights-reserved
by default. Add the verbatim MIT text at LICENSE (Copyright (c) 2026 Martino
Ferrari) and a two-line SPDX header to each of the 113 first-party sources --
48 include/plot, 26 src, 10 adapters, 5 examples, 21 tests, 3 tools -- so the
grant travels with each file rather than relying on the root document alone.
Scripts keep their shebang on line 1; the SPDX lines follow it. Genuinely
vendored code is untouched: third_party/stb_truetype.h carries no header of
ours. src/render/embedded_mono_font.cpp is generated, so tools/fonts/gen_atlas.py
emit() now writes the two lines into its header comment and the file was
regenerated -- gen_atlas.py --check passes and the regeneration adds only those
comment lines to the previously committed file.
README's provenance section now states MIT and links LICENSE.
No code, test or public API change.
Review of the atlas refactor found one Important and three Minor issues:
- Important: TextAtlas::sync called glGetIntegerv before any available() check,
so a host that synced before plot::gl::load() -- which is legal for a public
class Tasks 2 and 8 build backends on -- segfaulted on a null entry point
instead of receiving the Status the interface promises. It now follows the
handle-constructor convention (available(), then the entry point itself) and
reports Unsupported.
- empty() no longer means "a GL name exists": releasing one is a
glDeleteTextures call, so the no-atlas path forgets the atlas and only resets
the texture when there is a table to release it with.
- end_frame's comment still claimed the frame hands back the unpack alignment
init() set, contradicting the code below it and renderer.hpp.
- The orientation case's texel probe mapped the atlas' u along the cell's +v
axis and vice versa, which is a no-op for its two diagonal probes -- so it
could not fail on a transposed UV mapping, and its own comment misstated the
rule. Probes now follow the shader's rule and include an off-diagonal pair.
- The null-glyph path of add_text (and its twin in walk_text_clipped) was
unreached by any case.
Cases: text_atlas_reports_a_status_when_the_entry_points_are_missing,
add_text_skips_a_codepoint_the_backend_cannot_draw.
The text pipeline stages a glyph's rect *origin* per instance and carries the
rect's *size* once per draw, so a backend whose glyphs have differing rect sizes
-- a TrueType packing trimmed to ink, which is Task 8's shape -- would have drawn
every glyph at whichever size it happened to be told, with nothing downstream
able to tell. Make that constraint structural rather than documented:
- TextBackend::cell_uv() declares the one cell size, and the contract (an atlas
is a fixed-cell grid; a proportional face draws its glyphs *into* a uniform
cell instead of trimming each rect to its ink, and why the pipeline needs it)
is stated on the atlas accessors.
- glyph_is_cell() is the check; add_text()/set_cell() declare the cell from the
backend, and the staging path asserts it for every glyph in a debug build.
A release build draws on with the cell it was told, as before.
- Renderer::flush_text() takes u_glyph_uv from the backend, not from the batch,
so the draw's one rect size can never come from whichever glyph was staged
first.