254 lines
7.4 KiB
C++
254 lines
7.4 KiB
C++
#include "BasicTCPSocket.h"
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#include "BasicUDPSocket.h"
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#include "DebugService.h"
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#include "ObjectRegistryDatabase.h"
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#include "RealTimeApplication.h"
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#include "StandardParser.h"
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#include "StreamString.h"
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#include "GlobalObjectsDatabase.h"
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#include <assert.h>
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#include <stdio.h>
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using namespace MARTe;
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const char8 * const scheduler_config_text =
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"DebugService = {"
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" Class = DebugService "
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" ControlPort = 8098 "
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" UdpPort = 8099 "
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" StreamIP = \"127.0.0.1\" "
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"}"
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"App = {"
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" Class = RealTimeApplication "
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" +Functions = {"
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" Class = ReferenceContainer "
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" +GAM1 = {"
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" Class = IOGAM "
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" InputSignals = {"
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" Counter = { DataSource = Timer Type = uint32 Frequency = 1000 }"
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" Time = { DataSource = Timer Type = uint32 }"
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" }"
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" OutputSignals = {"
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" Counter = { DataSource = DDB Type = uint32 }"
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" Time = { DataSource = DDB Type = uint32 }"
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" }"
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" }"
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" }"
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" +Data = {"
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" Class = ReferenceContainer "
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" DefaultDataSource = DDB "
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" +Timer = { Class = LinuxTimer SleepTime = 1000 Signals = { Counter = { Type = uint32 } Time = { Type = uint32 } } }"
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" +DDB = { Class = GAMDataSource Signals = { Counter = { Type = uint32 } Time = { Type = uint32 } } }"
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" +DAMS = { Class = TimingDataSource }"
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" }"
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" +States = {"
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" Class = ReferenceContainer "
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" +State1 = { Class = RealTimeState +Threads = { Class = ReferenceContainer +Thread1 = { Class = RealTimeThread Functions = {GAM1} } } }"
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" }"
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" +Scheduler = { Class = GAMScheduler TimingDataSource = DAMS }"
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"}";
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void TestSchedulerControl() {
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printf("--- MARTe2 Scheduler Control Test ---\n");
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ObjectRegistryDatabase::Instance()->Purge();
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ConfigurationDatabase cdb;
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StreamString ss = scheduler_config_text;
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ss.Seek(0);
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StandardParser parser(ss, cdb);
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if (!parser.Parse()) {
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printf("ERROR: Failed to parse configuration\n");
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return;
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}
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cdb.MoveToRoot();
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uint32 n = cdb.GetNumberOfChildren();
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for (uint32 i=0; i<n; i++) {
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const char8* name = cdb.GetChildName(i);
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ConfigurationDatabase child;
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cdb.MoveRelative(name);
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cdb.Copy(child);
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cdb.MoveToAncestor(1u);
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StreamString className;
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child.Read("Class", className);
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Reference ref(className.Buffer(), GlobalObjectsDatabase::Instance()->GetStandardHeap());
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if (!ref.IsValid()) {
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printf("ERROR: Could not create object %s of class %s\n", name, className.Buffer());
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continue;
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}
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ref->SetName(name);
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if (!ref->Initialise(child)) {
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printf("ERROR: Failed to initialise object %s\n", name);
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continue;
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}
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ObjectRegistryDatabase::Instance()->Insert(ref);
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}
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ReferenceT<DebugService> service =
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ObjectRegistryDatabase::Instance()->Find("DebugService");
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if (!service.IsValid()) {
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printf("ERROR: DebugService not found in registry\n");
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return;
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}
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service->SetFullConfig(cdb);
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ReferenceT<RealTimeApplication> app =
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ObjectRegistryDatabase::Instance()->Find("App");
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if (!app.IsValid()) {
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printf("ERROR: App not found in registry\n");
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return;
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}
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if (!app->ConfigureApplication()) {
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printf("ERROR: ConfigureApplication failed.\n");
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return;
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}
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if (app->PrepareNextState("State1") != ErrorManagement::NoError) {
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printf("ERROR: Failed to prepare State1\n");
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return;
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}
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if (app->StartNextStateExecution() != ErrorManagement::NoError) {
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printf("ERROR: Failed to start execution\n");
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return;
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}
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printf("Application started. Waiting for cycles...\n");
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Sleep::MSec(2000);
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// Enable Trace First - with retry logic
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{
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bool connected = false;
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for (int retry=0; retry<10 && !connected; retry++) {
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BasicTCPSocket tClient;
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if (tClient.Open()) {
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if (tClient.Connect("127.0.0.1", 8098)) {
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connected = true;
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const char *cmd = "TRACE App.Data.Timer.Counter 1\n";
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uint32 s = StringHelper::Length(cmd);
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tClient.Write(cmd, s);
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tClient.Close();
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} else {
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printf("[SchedulerTest] Connect failed (retry %d)\n", retry);
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Sleep::MSec(500);
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}
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} else {
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printf("[SchedulerTest] Open failed (retry %d)\n", retry);
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Sleep::MSec(500);
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}
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}
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if (!connected) {
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printf("WARNING: Could not connect to DebugService to enable trace.\n");
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}
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}
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BasicUDPSocket listener;
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listener.Open();
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listener.Listen(8099);
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// Read current value
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uint32 valBeforePause = 0;
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char buffer[2048];
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uint32 size = 2048;
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TimeoutType timeout(1000);
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if (listener.Read(buffer, size, timeout)) {
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// [Header][ID][Size][Value]
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valBeforePause = *(uint32 *)(&buffer[sizeof(TraceHeader) + 16]);
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printf("Value before/at pause: %u\n", valBeforePause);
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} else {
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printf("WARNING: No data received before pause.\n");
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}
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// Send PAUSE
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printf("Sending PAUSE command...\n");
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{
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bool connected = false;
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for (int retry=0; retry<10 && !connected; retry++) {
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BasicTCPSocket client;
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if (client.Open()) {
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if (client.Connect("127.0.0.1", 8098)) {
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connected = true;
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const char *cmd = "PAUSE\n";
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uint32 s = StringHelper::Length(cmd);
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client.Write(cmd, s);
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client.Close();
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} else {
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Sleep::MSec(200);
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}
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} else {
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Sleep::MSec(200);
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}
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}
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if (!connected) {
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printf("ERROR: Could not connect to DebugService to send PAUSE.\n");
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}
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}
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Sleep::MSec(2000); // Wait 2 seconds
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// Read again - should be same or very close if paused
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uint32 valAfterWait = 0;
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size = 2048; // Reset size
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while (listener.Read(buffer, size, TimeoutType(100))) {
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valAfterWait = *(uint32 *)(&buffer[sizeof(TraceHeader) + 16]);
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size = 2048;
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}
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printf("Value after 2s wait (drained): %u\n", valAfterWait);
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// Check if truly paused
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if (valAfterWait > valBeforePause + 10) {
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printf(
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"FAILURE: Counter increased significantly while paused! (%u -> %u)\n",
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valBeforePause, valAfterWait);
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} else {
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printf("SUCCESS: Counter held steady (or close) during pause.\n");
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}
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// Resume
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printf("Sending RESUME command...\n");
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{
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bool connected = false;
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for (int retry=0; retry<10 && !connected; retry++) {
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BasicTCPSocket rClient;
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if (rClient.Open()) {
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if (rClient.Connect("127.0.0.1", 8098)) {
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connected = true;
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const char *cmd = "RESUME\n";
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uint32 s = StringHelper::Length(cmd);
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rClient.Write(cmd, s);
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rClient.Close();
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} else {
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Sleep::MSec(200);
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}
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} else {
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Sleep::MSec(200);
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}
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}
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}
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Sleep::MSec(1000);
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// Check if increasing
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uint32 valAfterResume = 0;
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size = 2048;
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if (listener.Read(buffer, size, timeout)) {
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valAfterResume = *(uint32 *)(&buffer[sizeof(TraceHeader) + 16]);
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printf("Value after resume: %u\n", valAfterResume);
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}
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if (valAfterResume > valAfterWait) {
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printf("SUCCESS: Execution resumed.\n");
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} else {
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printf("FAILURE: Execution did not resume.\n");
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}
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app->StopCurrentStateExecution();
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}
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