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Martino Ferrari 3dd0d863fa WebUI: per-signal vscale toolbar, active-signal highlighting, zoom fix
- Per-signal, per-plot vertical scale state (sigVScale keyed by plotId:signalKey)
  so the same signal in two plots has fully independent vscale config
- Active signal redrawn on top of all series with 2× line width for clear
  visual identification; badge click toggles selection and opens/closes the
  embedded vscale toolbar (click same badge again to deselect)
- Vscale configurator moved from floating popup to a slim toolbar strip
  anchored inside the plot card, with an × close button
- Trigger dropdown shows one entry per array signal with [0…N-1] label;
  opening it shows an index-picker dialog to choose the element
- Zoom resampling: when server returns no data for a zoomed range, fall
  back to the local circular buffer instead of returning empty arrays

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-27 15:42:00 +02:00

346 lines
8.9 KiB
Go

package main
import (
"io"
"log"
"net"
"strconv"
"time"
)
const (
silenceTimeout = 5 * time.Second
reconnectDelay = 2 * time.Second
readBufSize = 65536
udpRcvBufSize = 8 * 1024 * 1024 // 8 MB OS receive buffer — absorbs bursts at high data rates
)
// UDPClient manages the connection to one MARTe2 streamer source.
// In unicast mode (multicastGroup == "") it uses a single UDP socket for control and data.
// In multicast mode it uses TCP for control (CONNECT/CONFIG/DISCONNECT) and
// joins a UDP multicast group to receive DATA packets.
type UDPClient struct {
serverAddr string
sourceID string
hub *Hub
multicastGroup string // "" = unicast mode
dataPort int // UDP data port in multicast mode; 0 = serverAddr port+1
stopCh chan struct{}
}
// NewUDPClient creates a UDPClient bound to a specific source ID. Call Run() in a goroutine.
// multicastGroup: multicast IP (e.g. "239.0.0.1") or "" for unicast.
// dataPort: UDP data port; 0 = serverAddr port+1.
func NewUDPClient(serverAddr, sourceID string, hub *Hub, multicastGroup string, dataPort int) *UDPClient {
return &UDPClient{
serverAddr: serverAddr,
sourceID: sourceID,
hub: hub,
multicastGroup: multicastGroup,
dataPort: dataPort,
stopCh: make(chan struct{}),
}
}
// Stop asks the client to disconnect and exit.
func (u *UDPClient) Stop() {
close(u.stopCh)
}
// Run is the main loop; it reconnects automatically if the server goes silent.
func (u *UDPClient) Run() {
for {
select {
case <-u.stopCh:
return
default:
}
u.hub.SetSourceState(u.sourceID, "connecting")
log.Printf("[%s] connecting to %s", u.sourceID, u.serverAddr)
var err error
if u.multicastGroup != "" {
err = u.runMulticastSession()
} else {
err = u.runSession()
}
if err != nil {
log.Printf("[%s] session ended: %v", u.sourceID, err)
}
u.hub.SetSourceState(u.sourceID, "disconnected")
select {
case <-u.stopCh:
return
case <-time.After(reconnectDelay):
}
}
}
// runSession opens a UDP socket, sends CONNECT, reads data until the server
// goes silent or an error occurs.
func (u *UDPClient) runSession() error {
// Port 0 lets the OS pick a free local port.
conn, err := net.ListenUDP("udp4", &net.UDPAddr{})
if err != nil {
return err
}
defer conn.Close()
// Increase OS receive buffer to reduce kernel-level packet drops at high data rates.
if err := conn.SetReadBuffer(udpRcvBufSize); err != nil {
log.Printf("[%s] udp: SetReadBuffer: %v (proceeding with OS default)", u.sourceID, err)
}
serverAddr, err := net.ResolveUDPAddr("udp4", u.serverAddr)
if err != nil {
return err
}
if _, err := conn.WriteToUDP(BuildConnectPacket(), serverAddr); err != nil {
return err
}
log.Printf("[%s] udp: sent CONNECT", u.sourceID)
reassembler := NewReassembler(2 * time.Second)
buf := make([]byte, readBufSize)
var currentSigs []SignalInfo
var currentPublishMode uint8
for {
conn.SetReadDeadline(time.Now().Add(silenceTimeout))
n, _, err := conn.ReadFromUDP(buf)
arrivalTime := time.Now()
if err != nil {
conn.WriteToUDP(BuildDisconnectPacket(), serverAddr)
return err
}
if n < HeaderSize {
log.Printf("[%s] udp: short datagram (%d bytes), skipping", u.sourceID, n)
continue
}
hdr, err := ParseHeader(buf[:n])
if err != nil {
log.Printf("[%s] udp: parse header: %v", u.sourceID, err)
continue
}
payload := make([]byte, n-HeaderSize)
copy(payload, buf[HeaderSize:n])
complete, ok := reassembler.AddFragment(hdr, payload)
if hdr.Type == PktData {
u.hub.RecordDataFragment(u.sourceID, hdr.Counter, n, arrivalTime.UnixNano(), ok)
}
if !ok {
continue
}
switch hdr.Type {
case PktConfig:
sigs, pm, err := ParseConfig(complete)
if err != nil {
log.Printf("[%s] udp: parse config: %v", u.sourceID, err)
continue
}
currentSigs = sigs
currentPublishMode = pm
log.Printf("[%s] udp: received CONFIG (%d signals, publishMode=%d)", u.sourceID, len(sigs), pm)
u.hub.SetSourceState(u.sourceID, "connected")
u.hub.UpdateConfigForSource(u.sourceID, sigs)
case PktData:
if len(currentSigs) == 0 {
continue
}
samples, err := ParseData(complete, currentSigs, currentPublishMode, arrivalTime)
if err != nil {
log.Printf("[%s] udp: parse data: %v", u.sourceID, err)
continue
}
for _, s := range samples {
u.hub.PushDataForSource(u.sourceID, s)
}
case PktACK:
log.Printf("[%s] udp: received ACK (counter=%d)", u.sourceID, hdr.Counter)
case PktDisconnect:
log.Printf("[%s] udp: server sent DISCONNECT", u.sourceID)
return nil
default:
log.Printf("[%s] udp: unknown packet type %d", u.sourceID, hdr.Type)
}
select {
case <-u.stopCh:
conn.WriteToUDP(BuildDisconnectPacket(), serverAddr)
return nil
default:
}
}
}
// runMulticastSession handles the multicast mode session:
// - TCP connection to serverAddr for control (CONNECT → CONFIG, DISCONNECT)
// - UDP multicast socket joined to multicastGroup:dataPort for DATA packets
func (u *UDPClient) runMulticastSession() error {
// 1. Resolve TCP control address
tcpAddr, err := net.ResolveTCPAddr("tcp4", u.serverAddr)
if err != nil {
return err
}
// 2. Dial TCP control connection
tcpConn, err := net.DialTCP("tcp4", nil, tcpAddr)
if err != nil {
return err
}
defer tcpConn.Close()
// 3. Send CONNECT via TCP
if _, err := tcpConn.Write(BuildConnectPacket()); err != nil {
return err
}
log.Printf("[%s] tcp: sent CONNECT to %s", u.sourceID, u.serverAddr)
// 4. Read CONFIG header via TCP (io.ReadFull to handle partial reads)
hdrBuf := make([]byte, HeaderSize)
if _, err := io.ReadFull(tcpConn, hdrBuf); err != nil {
return err
}
cfgHdr, err := ParseHeader(hdrBuf)
if err != nil {
return err
}
if cfgHdr.Type != PktConfig {
return net.ErrClosed // unexpected packet type
}
cfgPayload := make([]byte, cfgHdr.PayloadBytes)
if cfgHdr.PayloadBytes > 0 {
if _, err := io.ReadFull(tcpConn, cfgPayload); err != nil {
return err
}
}
currentSigs, currentPublishMode, err := ParseConfig(cfgPayload)
if err != nil {
return err
}
log.Printf("[%s] tcp: received CONFIG (%d signals, publishMode=%d)", u.sourceID, len(currentSigs), currentPublishMode)
u.hub.SetSourceState(u.sourceID, "connected")
u.hub.UpdateConfigForSource(u.sourceID, currentSigs)
// 5. Determine multicast data port (dataPort or serverAddr port+1)
mcastPort := u.dataPort
if mcastPort == 0 {
mcastPort = tcpAddr.Port + 1
}
// 6. Join multicast group for DATA
mcastIP := net.ParseIP(u.multicastGroup)
if mcastIP == nil {
return &net.AddrError{Err: "invalid multicast group IP", Addr: u.multicastGroup}
}
mcastAddr := &net.UDPAddr{IP: mcastIP, Port: mcastPort}
mcastConn, err := net.ListenMulticastUDP("udp4", nil, mcastAddr)
if err != nil {
return err
}
defer mcastConn.Close()
if err := mcastConn.SetReadBuffer(udpRcvBufSize); err != nil {
log.Printf("[%s] multicast SetReadBuffer: %v", u.sourceID, err)
}
log.Printf("[%s] joined multicast %s:%s", u.sourceID, u.multicastGroup,
strconv.Itoa(mcastPort))
// 7. Background goroutine: watch TCP conn for DISCONNECT or closure
tcpDone := make(chan error, 1)
go func() {
buf := make([]byte, HeaderSize+64)
for {
n, readErr := tcpConn.Read(buf)
if readErr != nil {
tcpDone <- readErr
return
}
if n >= HeaderSize {
hdr, parseErr := ParseHeader(buf[:n])
if parseErr == nil && hdr.Type == PktDisconnect {
tcpDone <- nil
return
}
}
}
}()
// 8. Main loop: receive DATA packets from multicast group
reassembler := NewReassembler(2 * time.Second)
buf := make([]byte, readBufSize)
for {
mcastConn.SetReadDeadline(time.Now().Add(silenceTimeout))
n, _, readErr := mcastConn.ReadFromUDP(buf)
arrivalTime := time.Now()
if readErr != nil {
select {
case <-tcpDone:
return nil
default:
}
tcpConn.Write(BuildDisconnectPacket())
return readErr
}
if n < HeaderSize {
continue
}
hdr, parseErr := ParseHeader(buf[:n])
if parseErr != nil {
log.Printf("[%s] multicast: parse header: %v", u.sourceID, parseErr)
continue
}
payload := make([]byte, n-HeaderSize)
copy(payload, buf[HeaderSize:n])
complete, ok := reassembler.AddFragment(hdr, payload)
if hdr.Type == PktData {
u.hub.RecordDataFragment(u.sourceID, hdr.Counter, n,
arrivalTime.UnixNano(), ok)
}
if !ok {
continue
}
if hdr.Type == PktData {
if len(currentSigs) == 0 {
continue
}
samples, parseErr := ParseData(complete, currentSigs, currentPublishMode, arrivalTime)
if parseErr != nil {
log.Printf("[%s] multicast: parse data: %v", u.sourceID, parseErr)
continue
}
for _, s := range samples {
u.hub.PushDataForSource(u.sourceID, s)
}
}
select {
case <-u.stopCh:
tcpConn.Write(BuildDisconnectPacket())
return nil
case tcpErr := <-tcpDone:
log.Printf("[%s] tcp control closed: %v", u.sourceID, tcpErr)
return nil
default:
}
}
}