Reported as samples sporadically carrying a previous packet's timestamp: holes on one side of the stream and collisions on the other, in both the Go and the MARTe2 receiver. That it appeared in both is what located it -- the shared cause is upstream of either client. Four independent defects, all of which end in a packet's values being placed at a time that is not theirs. Reassembly slot exhaustion (the "Reassembly slots full; evicting oldest" flood). Chunk size was learnt only from fragment 0, so an out-of-order burst destroyed a packet whose bytes had all arrived and left the slot occupied until the 2 s GC. Slots were keyed on the counter alone, but DATA and CONFIG number independently, so equal counters merged the two streams. The 32-byte received-mask covered 256 of the 512 fragments the client accepts, so a duplicate above 255 was counted as new and the packet was delivered with a hole of stale bytes in it. And one datagram was read per Execute(), which cannot drain a fast producer. Fixed with a pendingTail deferral, (counter, type) keying, a 64-byte mask, a 256-datagram drain, counter-age slot reclamation, and a 1 Hz aggregated warning in place of the per-eviction flood. UDPStreamer dropping whole Accumulate batches. EventSem::ResetWait is Reset-then-Wait, so a Post() landing while the sender thread was inside ServiceClients()/SendData() was destroyed by the next Reset. The batch was then skipped with dataReady false, readyFill was never cleared, and the following flush overwrote it: an entire run of RT cycles never reached the wire. The record of pending work now lives in the buffers rather than in the semaphore edge, which also removes up to UDPS_DATA_WAIT_MS of latency; genuine backpressure overwrites are counted and reported. Against the unfixed code the new test sees 2999/3000 batches never consumed. Period inflation after loss. Accumulated scalars carry no SamplingRate, so the receiver derives dt from the sender-clock gap -- but dividing it by the previous packet's sample count is only right while nothing is lost. One loss doubles the reported period, which spreads a batch a full batch past its own end and into the range the next packet claims. That is the hole and the collision, exactly. Inferring the cycle count from the estimate's own period is not a way out: it has a stable fixed point wherever gap/dt is an integer, so a real rate change locks it at the old one for good (AccumDtGTest.FollowsSustainedRateChange). The packet counter removes the ambiguity, so all three receivers now order on it: a DATA packet that does not advance the counter is dropped rather than delivered, because its values are older than data already handed over. Ordering is on the signed difference so it survives the uint32 wrap, and the sequence resets on reconnect, where the producer's counter restarts independently of ours. The loss count that falls out of the same delta feeds the period estimate as cycles = prevN * (1 + lost), which reduces exactly to gap/prevN when nothing is lost and therefore still tracks a genuine rate change. UDPSClient::AcceptDataCounter (C++), udpsprotocol.SequenceGate (Go), decode_data (C). The C client's existing gap counter was wrap-unsafe and let a stale packet rewind last_counter, which made every subsequent gap wrong; it uses the same code now. Docs/Protocol.md gains an Ordering DATA section stating the requirement for any receiver, including ones outside this repository. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
675 lines
18 KiB
Go
675 lines
18 KiB
Go
package wshub
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import (
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"fmt"
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"io"
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"log"
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"net"
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"os"
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"sort"
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"strconv"
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"strings"
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"sync"
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"sync/atomic"
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"time"
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"marte2/common/udpsprotocol"
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)
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// ─── Source configuration ─────────────────────────────────────────────────────
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// SourceConfig is the serialisable description of one data source (for file save/load).
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type SourceConfig struct {
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Label string `json:"label"`
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Addr string `json:"addr"`
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MulticastGroup string `json:"multicastGroup,omitempty"`
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DataPort int `json:"dataPort,omitempty"`
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}
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// managedSource is the SourceManager's view of one running source.
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type managedSource struct {
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id string
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label string
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addr string
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multicastGroup string
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dataPort int
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client *UDPClient
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}
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// SourceManager owns the lifecycle of all active data sources.
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type SourceManager struct {
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mu sync.RWMutex
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sources map[string]*managedSource
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hub *Hub
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filePath string
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nextID atomic.Int32
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}
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// NewSourceManager creates a SourceManager bound to the given hub.
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func NewSourceManager(hub *Hub, filePath string) *SourceManager {
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return &SourceManager{
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sources: make(map[string]*managedSource),
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hub: hub,
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filePath: filePath,
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}
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}
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func (sm *SourceManager) genID() string {
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return fmt.Sprintf("s%d", sm.nextID.Add(1))
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}
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// Add creates a new source and starts connecting.
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func (sm *SourceManager) Add(label, addr, multicastGroup string, dataPort int) string {
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if label == "" {
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label = addr
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}
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id := sm.genID()
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c := NewUDPClient(addr, id, sm.hub, multicastGroup, dataPort)
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ms := &managedSource{
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id: id, label: label, addr: addr,
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multicastGroup: multicastGroup, dataPort: dataPort,
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client: c,
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}
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sm.mu.Lock()
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sm.sources[id] = ms
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sm.mu.Unlock()
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sm.hub.AddSource(id, label, addr)
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go c.Run()
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return id
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}
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// Remove stops the source and removes it from the hub.
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func (sm *SourceManager) Remove(id string) {
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sm.mu.Lock()
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ms, ok := sm.sources[id]
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if ok {
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delete(sm.sources, id)
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}
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sm.mu.Unlock()
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if ok {
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ms.client.Stop()
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sm.hub.RemoveSource(id)
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}
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}
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// Path returns the configured config-file path ("" when none).
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func (sm *SourceManager) Path() string {
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sm.mu.RLock()
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defer sm.mu.RUnlock()
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return sm.filePath
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}
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// snapshotSources returns the current sources sorted by label, so the written
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// file is byte-stable across runs (the map iteration order is not).
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func (sm *SourceManager) snapshotSources() []SourceConfig {
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sm.mu.RLock()
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cfgs := make([]SourceConfig, 0, len(sm.sources))
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for _, ms := range sm.sources {
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cfgs = append(cfgs, SourceConfig{
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Label: ms.label,
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Addr: ms.addr,
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MulticastGroup: ms.multicastGroup,
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DataPort: ms.dataPort,
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})
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}
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sm.mu.RUnlock()
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sort.Slice(cfgs, func(i, j int) bool {
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if cfgs[i].Label != cfgs[j].Label {
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return cfgs[i].Label < cfgs[j].Label
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}
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return cfgs[i].Addr < cfgs[j].Addr
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})
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return cfgs
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}
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// Save writes the current source list and calibration table to filePath as one
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// flat JSON array.
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func (sm *SourceManager) Save() error {
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path := sm.Path()
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if path == "" {
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return fmt.Errorf("no sources-file configured")
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}
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data, err := encodeConfigFile(sm.snapshotSources(), sm.hub.cal.List())
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if err != nil {
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return err
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}
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return os.WriteFile(path, data, 0644)
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}
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// Load reads the config file at path, replaces the calibration table with its
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// contents and starts every source it lists.
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func (sm *SourceManager) Load(path string) error {
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data, err := os.ReadFile(path)
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if err != nil {
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return err
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}
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srcs, cals, err := parseConfigFile(data)
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if err != nil {
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return err
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}
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sm.mu.Lock()
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sm.filePath = path
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sm.mu.Unlock()
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sm.hub.cal.Replace(cals)
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for _, cfg := range srcs {
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sm.Add(cfg.Label, cfg.Addr, cfg.MulticastGroup, cfg.DataPort)
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}
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return nil
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}
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// Reload re-reads the config file. The calibration table is replaced wholesale
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// and sources listed in the file that are not already running are started; no
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// live source is ever stopped, restarted or reconnected, because a reload must
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// not interrupt streaming. The asymmetry is deliberate: calibration is cheap
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// to reapply, a source is a live UDP session.
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func (sm *SourceManager) Reload() error {
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path := sm.Path()
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if path == "" {
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return fmt.Errorf("no sources-file configured")
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}
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data, err := os.ReadFile(path)
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if err != nil {
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return err
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}
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srcs, cals, err := parseConfigFile(data)
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if err != nil {
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return err
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}
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sm.hub.cal.Replace(cals)
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sm.mu.RLock()
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live := make(map[string]bool, len(sm.sources))
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for _, ms := range sm.sources {
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live[ms.label+"\x00"+ms.addr] = true
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}
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sm.mu.RUnlock()
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for _, cfg := range srcs {
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label := cfg.Label
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if label == "" {
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label = cfg.Addr // Add() applies the same default
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}
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if live[label+"\x00"+cfg.Addr] {
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continue
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}
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sm.Add(cfg.Label, cfg.Addr, cfg.MulticastGroup, cfg.DataPort)
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}
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return nil
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}
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// ParseSourceArg parses "label@host:port" or "host:port".
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func ParseSourceArg(s string) (label, addr string) {
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label, addr, _, _ = ParseSourceArgFull(s)
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return
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}
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// ParseSourceArgFull parses "[label@]host:port[/multicastGroup:dataPort]".
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func ParseSourceArgFull(s string) (label, addr, multicastGroup string, dataPort int) {
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s = strings.TrimSpace(s)
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rest := s
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if idx := strings.Index(s, "@"); idx >= 0 {
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label = strings.TrimSpace(s[:idx])
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rest = strings.TrimSpace(s[idx+1:])
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}
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if idx := strings.Index(rest, "/"); idx >= 0 {
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addr = strings.TrimSpace(rest[:idx])
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mcastPart := strings.TrimSpace(rest[idx+1:])
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if lastColon := strings.LastIndex(mcastPart, ":"); lastColon >= 0 {
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multicastGroup = strings.TrimSpace(mcastPart[:lastColon])
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dataPort, _ = strconv.Atoi(strings.TrimSpace(mcastPart[lastColon+1:]))
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} else {
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multicastGroup = mcastPart
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}
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} else {
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addr = rest
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}
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return
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}
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// ─── UDPClient ────────────────────────────────────────────────────────────────
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const (
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silenceTimeout = 5 * time.Second
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reconnectDelay = 2 * time.Second
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readBufSize = 65536
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udpRcvBufSize = 8 * 1024 * 1024
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// keepAliveInterval is the unicast keepalive period. The UDPStreamer
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// server evicts silent unicast clients after its ClientTimeout (default
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// 30 s); an ACK from the same socket refreshes its last-seen without
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// triggering a CONFIG resend (a CONNECT would).
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keepAliveInterval = 15 * time.Second
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)
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// UDPClient manages the connection to one MARTe2 streamer source.
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type UDPClient struct {
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serverAddr string
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sourceID string
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hub *Hub
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multicastGroup string
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dataPort int
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keepAliveInterval time.Duration
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stopCh chan struct{}
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}
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// NewUDPClient creates a UDPClient bound to a specific source ID.
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func NewUDPClient(serverAddr, sourceID string, hub *Hub, multicastGroup string, dataPort int) *UDPClient {
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return &UDPClient{
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serverAddr: serverAddr,
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sourceID: sourceID,
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hub: hub,
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multicastGroup: multicastGroup,
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dataPort: dataPort,
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keepAliveInterval: keepAliveInterval,
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stopCh: make(chan struct{}),
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}
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}
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// Stop asks the client to disconnect and exit.
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func (u *UDPClient) Stop() {
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close(u.stopCh)
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}
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// Run is the main loop; it reconnects automatically if the server goes silent.
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func (u *UDPClient) Run() {
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for {
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select {
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case <-u.stopCh:
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return
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default:
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}
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u.hub.SetSourceState(u.sourceID, "connecting")
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log.Printf("[%s] connecting to %s", u.sourceID, u.serverAddr)
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var err error
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if u.multicastGroup != "" {
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err = u.runMulticastSession()
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} else {
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err = u.runSession()
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}
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if err != nil {
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log.Printf("[%s] session ended: %v", u.sourceID, err)
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}
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u.hub.SetSourceState(u.sourceID, "disconnected")
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select {
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case <-u.stopCh:
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return
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case <-time.After(reconnectDelay):
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}
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}
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}
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// runSession opens a UDP socket, sends CONNECT, reads data until silent or error.
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func (u *UDPClient) runSession() error {
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conn, err := net.ListenUDP("udp4", &net.UDPAddr{})
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if err != nil {
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return err
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}
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defer conn.Close()
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if err := conn.SetReadBuffer(udpRcvBufSize); err != nil {
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log.Printf("[%s] udp: SetReadBuffer: %v", u.sourceID, err)
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}
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serverAddr, err := net.ResolveUDPAddr("udp4", u.serverAddr)
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if err != nil {
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return err
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}
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if _, err := conn.WriteToUDP(udpsprotocol.BuildConnectPacket(), serverAddr); err != nil {
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return err
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}
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log.Printf("[%s] udp: sent CONNECT", u.sourceID)
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lastData := time.Now()
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lastKeepAlive := time.Now()
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// sendKeepAliveIfDue sends an ACK if the keepalive interval has elapsed.
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// ACK refreshes the server's last-seen without re-sending CONFIG (which a
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// repeated CONNECT would trigger).
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sendKeepAliveIfDue := func() error {
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if u.keepAliveInterval > 0 && time.Since(lastKeepAlive) >= u.keepAliveInterval {
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if _, err := conn.WriteToUDP(udpsprotocol.BuildAckPacket(), serverAddr); err != nil {
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return err
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}
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lastKeepAlive = time.Now()
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}
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return nil
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}
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reassembler := udpsprotocol.NewReassembler(2 * time.Second)
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// Per-session: the producer's counter restarts independently of ours, so
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// the gate must not carry a counter over from the previous connection.
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var gate udpsprotocol.SequenceGate
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buf := make([]byte, readBufSize)
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var currentSigs []udpsprotocol.SignalInfo
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var currentPublishMode uint8
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for {
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// Wake up at least every keepalive interval so ACKs are sent even
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// when the server is idle; the read deadline also doubles as the
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// silence detector (no data for silenceTimeout = server gone).
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wakeup := silenceTimeout
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if u.keepAliveInterval > 0 && u.keepAliveInterval < wakeup {
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wakeup = u.keepAliveInterval
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}
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conn.SetReadDeadline(time.Now().Add(wakeup))
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n, _, err := conn.ReadFromUDP(buf)
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arrivalTime := time.Now()
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if err != nil {
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if ne, ok := err.(net.Error); ok && ne.Timeout() {
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if time.Since(lastData) >= silenceTimeout {
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// True silence: stream is dead — Run() reconnects.
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conn.WriteToUDP(udpsprotocol.BuildDisconnectPacket(), serverAddr)
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return err
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}
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// Short wakeup: keepalive if due, then keep waiting.
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if kaErr := sendKeepAliveIfDue(); kaErr != nil {
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return kaErr
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}
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continue
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}
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conn.WriteToUDP(udpsprotocol.BuildDisconnectPacket(), serverAddr)
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return err
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}
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lastData = arrivalTime
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if n < udpsprotocol.HeaderSize {
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log.Printf("[%s] udp: short datagram (%d bytes), skipping", u.sourceID, n)
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continue
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}
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hdr, err := udpsprotocol.ParseHeader(buf[:n])
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if err != nil {
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log.Printf("[%s] udp: parse header: %v", u.sourceID, err)
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continue
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}
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payload := make([]byte, n-udpsprotocol.HeaderSize)
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copy(payload, buf[udpsprotocol.HeaderSize:n])
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complete, ok := reassembler.AddFragment(hdr, payload)
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if hdr.Type == udpsprotocol.PktData {
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u.hub.RecordDataFragment(u.sourceID, hdr.Counter, n, arrivalTime.UnixNano(), ok)
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}
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if !ok {
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continue
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}
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switch hdr.Type {
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case udpsprotocol.PktConfig:
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sigs, pm, err := udpsprotocol.ParseConfig(complete)
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if err != nil {
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log.Printf("[%s] udp: parse config: %v", u.sourceID, err)
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continue
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}
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currentSigs = sigs
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currentPublishMode = pm
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log.Printf("[%s] udp: received CONFIG (%d signals, publishMode=%d)", u.sourceID, len(sigs), pm)
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u.hub.SetSourceState(u.sourceID, "connected")
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u.hub.UpdateConfigForSource(u.sourceID, sigs)
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case udpsprotocol.PktData:
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if len(currentSigs) == 0 {
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continue
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}
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fresh, lost := gate.Accept(hdr.Counter)
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if !fresh {
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continue
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}
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samples, err := udpsprotocol.ParseData(complete, currentSigs, currentPublishMode, arrivalTime)
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if err != nil {
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log.Printf("[%s] udp: parse data: %v", u.sourceID, err)
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continue
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}
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// The gap precedes the packet, so it belongs to its first slot only;
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// the slots after it are consecutive cycles of the same batch.
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if len(samples) > 0 {
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samples[0].Lost = lost
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}
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for _, s := range samples {
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u.hub.PushDataForSource(u.sourceID, s)
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}
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case udpsprotocol.PktACK:
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log.Printf("[%s] udp: received ACK (counter=%d)", u.sourceID, hdr.Counter)
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case udpsprotocol.PktDisconnect:
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log.Printf("[%s] udp: server sent DISCONNECT", u.sourceID)
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return nil
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default:
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log.Printf("[%s] udp: unknown packet type %d", u.sourceID, hdr.Type)
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}
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select {
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case <-u.stopCh:
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conn.WriteToUDP(udpsprotocol.BuildDisconnectPacket(), serverAddr)
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return nil
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default:
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}
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if kaErr := sendKeepAliveIfDue(); kaErr != nil {
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return kaErr
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}
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}
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}
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// interfaceForIP returns the interface that owns the given local address, or
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// nil if no interface matches (in which case callers fall back to letting the
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// kernel choose).
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func interfaceForIP(ip net.IP) *net.Interface {
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if ip == nil || ip.IsUnspecified() {
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return nil
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}
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ifaces, err := net.Interfaces()
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if err != nil {
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return nil
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}
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for i := range ifaces {
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addrs, err := ifaces[i].Addrs()
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if err != nil {
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continue
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}
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for _, a := range addrs {
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var aIP net.IP
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switch v := a.(type) {
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case *net.IPNet:
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aIP = v.IP
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case *net.IPAddr:
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aIP = v.IP
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}
|
|
if aIP != nil && aIP.Equal(ip) {
|
|
return &ifaces[i]
|
|
}
|
|
}
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// interfaceForConn returns the interface a connection's local endpoint sits on.
|
|
func interfaceForConn(c net.Conn) *net.Interface {
|
|
if c == nil {
|
|
return nil
|
|
}
|
|
switch a := c.LocalAddr().(type) {
|
|
case *net.TCPAddr:
|
|
return interfaceForIP(a.IP)
|
|
case *net.UDPAddr:
|
|
return interfaceForIP(a.IP)
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// runMulticastSession handles the multicast mode session.
|
|
func (u *UDPClient) runMulticastSession() error {
|
|
tcpAddr, err := net.ResolveTCPAddr("tcp4", u.serverAddr)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
tcpConn, err := net.DialTCP("tcp4", nil, tcpAddr)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
defer tcpConn.Close()
|
|
|
|
if _, err := tcpConn.Write(udpsprotocol.BuildConnectPacket()); err != nil {
|
|
return err
|
|
}
|
|
log.Printf("[%s] tcp: sent CONNECT to %s", u.sourceID, u.serverAddr)
|
|
|
|
hdrBuf := make([]byte, udpsprotocol.HeaderSize)
|
|
if _, err := io.ReadFull(tcpConn, hdrBuf); err != nil {
|
|
return err
|
|
}
|
|
cfgHdr, err := udpsprotocol.ParseHeader(hdrBuf)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
if cfgHdr.Type != udpsprotocol.PktConfig {
|
|
return net.ErrClosed
|
|
}
|
|
cfgPayload := make([]byte, cfgHdr.PayloadBytes)
|
|
if cfgHdr.PayloadBytes > 0 {
|
|
if _, err := io.ReadFull(tcpConn, cfgPayload); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
currentSigs, currentPublishMode, err := udpsprotocol.ParseConfig(cfgPayload)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
log.Printf("[%s] tcp: received CONFIG (%d signals, publishMode=%d)", u.sourceID, len(currentSigs), currentPublishMode)
|
|
u.hub.SetSourceState(u.sourceID, "connected")
|
|
u.hub.UpdateConfigForSource(u.sourceID, currentSigs)
|
|
|
|
mcastPort := u.dataPort
|
|
if mcastPort == 0 {
|
|
mcastPort = tcpAddr.Port + 1
|
|
}
|
|
|
|
mcastIP := net.ParseIP(u.multicastGroup)
|
|
if mcastIP == nil {
|
|
return &net.AddrError{Err: "invalid multicast group IP", Addr: u.multicastGroup}
|
|
}
|
|
mcastAddr := &net.UDPAddr{IP: mcastIP, Port: mcastPort}
|
|
// Join on the interface that reaches the control connection. The UDPStreamer
|
|
// pins its multicast sends to its configured Interface (IP_MULTICAST_IF), so
|
|
// a join with a nil interface — which leaves imr_interface at INADDR_ANY and
|
|
// lets the kernel pick the default-route interface — silently receives
|
|
// nothing whenever that is not the sending interface. The local address of
|
|
// the control connection is the interface the server is reachable on, which
|
|
// is the sending interface in every single-homed and same-host deployment.
|
|
ifi := interfaceForConn(tcpConn)
|
|
mcastConn, err := net.ListenMulticastUDP("udp4", ifi, mcastAddr)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
defer mcastConn.Close()
|
|
if err := mcastConn.SetReadBuffer(udpRcvBufSize); err != nil {
|
|
log.Printf("[%s] multicast SetReadBuffer: %v", u.sourceID, err)
|
|
}
|
|
ifName := "default"
|
|
if ifi != nil {
|
|
ifName = ifi.Name
|
|
}
|
|
log.Printf("[%s] joined multicast %s:%s on interface %s",
|
|
u.sourceID, u.multicastGroup, strconv.Itoa(mcastPort), ifName)
|
|
|
|
tcpDone := make(chan error, 1)
|
|
go func() {
|
|
buf := make([]byte, udpsprotocol.HeaderSize+64)
|
|
for {
|
|
n, readErr := tcpConn.Read(buf)
|
|
if readErr != nil {
|
|
tcpDone <- readErr
|
|
return
|
|
}
|
|
if n >= udpsprotocol.HeaderSize {
|
|
hdr, parseErr := udpsprotocol.ParseHeader(buf[:n])
|
|
if parseErr == nil && hdr.Type == udpsprotocol.PktDisconnect {
|
|
tcpDone <- nil
|
|
return
|
|
}
|
|
}
|
|
}
|
|
}()
|
|
|
|
reassembler := udpsprotocol.NewReassembler(2 * time.Second)
|
|
// Per-session, as in runSession(): a counter from the previous connection
|
|
// would reject the whole new stream.
|
|
var gate udpsprotocol.SequenceGate
|
|
buf := make([]byte, readBufSize)
|
|
|
|
for {
|
|
mcastConn.SetReadDeadline(time.Now().Add(silenceTimeout))
|
|
n, _, readErr := mcastConn.ReadFromUDP(buf)
|
|
arrivalTime := time.Now()
|
|
if readErr != nil {
|
|
select {
|
|
case <-tcpDone:
|
|
return nil
|
|
default:
|
|
}
|
|
tcpConn.Write(udpsprotocol.BuildDisconnectPacket())
|
|
return readErr
|
|
}
|
|
|
|
if n < udpsprotocol.HeaderSize {
|
|
continue
|
|
}
|
|
hdr, parseErr := udpsprotocol.ParseHeader(buf[:n])
|
|
if parseErr != nil {
|
|
log.Printf("[%s] multicast: parse header: %v", u.sourceID, parseErr)
|
|
continue
|
|
}
|
|
|
|
payload := make([]byte, n-udpsprotocol.HeaderSize)
|
|
copy(payload, buf[udpsprotocol.HeaderSize:n])
|
|
|
|
complete, ok := reassembler.AddFragment(hdr, payload)
|
|
if hdr.Type == udpsprotocol.PktData {
|
|
u.hub.RecordDataFragment(u.sourceID, hdr.Counter, n, arrivalTime.UnixNano(), ok)
|
|
}
|
|
if !ok {
|
|
continue
|
|
}
|
|
|
|
if hdr.Type == udpsprotocol.PktData {
|
|
if len(currentSigs) == 0 {
|
|
continue
|
|
}
|
|
fresh, lost := gate.Accept(hdr.Counter)
|
|
if !fresh {
|
|
continue
|
|
}
|
|
samples, parseErr := udpsprotocol.ParseData(complete, currentSigs, currentPublishMode, arrivalTime)
|
|
if parseErr != nil {
|
|
log.Printf("[%s] multicast: parse data: %v", u.sourceID, parseErr)
|
|
continue
|
|
}
|
|
if len(samples) > 0 {
|
|
samples[0].Lost = lost
|
|
}
|
|
for _, s := range samples {
|
|
u.hub.PushDataForSource(u.sourceID, s)
|
|
}
|
|
}
|
|
|
|
select {
|
|
case <-u.stopCh:
|
|
tcpConn.Write(udpsprotocol.BuildDisconnectPacket())
|
|
return nil
|
|
case tcpErr := <-tcpDone:
|
|
log.Printf("[%s] tcp control closed: %v", u.sourceID, tcpErr)
|
|
return nil
|
|
default:
|
|
}
|
|
}
|
|
}
|