DATA packets timestamp with the raw value of the producer's high-resolution counter, and the wire never said how fast that counter runs. The hub divided by its own timer's frequency instead, which is only the same number while producer and hub share a machine — on x86 it is the TSC frequency and differs from model to model. Off-box, every accumulated batch was therefore laid out over the wrong span of time: the samples in it drift away from where they belong and start colliding with the next packet's, which is the "same" symptom as a stale time base even though nothing is out of order. CONFIG now carries the rate as a trailing uint64, alongside the publish-mode byte and read the same tolerant way: absent or zero means the producer did not say, and the hub falls back to its own timer as before. Anything below 1 kHz is not a high-resolution timer and is refused, so a mis-parsed payload cannot stretch a millisecond batch across seconds. The Accumulate DATA payload is unchanged, so this costs nothing per packet and the period *within* a batch is still estimated from the gap between packets. The Go, C and browser parsers already ignore trailer bytes they do not know, so they read the new CONFIG unchanged; none of them uses the HRT timestamp. Also corrects the Accumulate DATA layout in all three protocol documents: they described it as one snapshot per array signal, where it has always been one per accumulated cycle. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
10 KiB
UDPStreamer Wire Protocol
This document specifies the binary protocol used between UDPStreamer (server) and any compatible client (the included Go WebUI, a Python script, etc.).
All multi-byte integers are little-endian.
Packet Header (17 bytes, packed)
Every datagram begins with a 17-byte header:
Offset Size Type Field
────── ──── ────── ────────────────────────────────────────────────────
0 4 uint32 magic = 0x53504455 ('UDPS' LE)
4 1 uint8 type see Packet Types below
5 4 uint32 counter per-update sequence number
(same across all fragments of one update)
9 2 uint16 fragmentIdx 0-based index of this fragment
11 2 uint16 totalFragments number of fragments for this update
13 4 uint32 payloadBytes bytes of payload following this header
Total header size: 17 bytes
Magic: 0x55 0x44 0x50 0x53 (UDPS)
Packet Types
| Value | Direction | Name | Description |
|---|---|---|---|
| 0 | Server → Client | DATA | Signal data (may be fragmented) |
| 1 | Server → Client | CONFIG | Signal metadata sent on connect |
| 2 | Client → Server | ACK | Acknowledge a data counter (reserved) |
| 3 | Client → Server | CONNECT | Request a session |
| 4 | Client → Server | DISCONNECT | End the session |
Session Flow
Client Server
────── ──────
CONNECT (type=3) →
← CONFIG (type=1)
← DATA (type=0) ┐
← DATA (type=0) │ repeated every RT cycle
← DATA (type=0) ┘
DISCONNECT (type=4) →
- Client sends a 17-byte CONNECT packet (
payloadBytes = 0). - Server responds immediately with one or more CONFIG fragments describing all signals.
- Server sends DATA fragments on every
Synchronise()call while a client is connected. - Client sends DISCONNECT to terminate cleanly. A new CONNECT replaces an existing session.
CONFIG Payload
The CONFIG payload is sent as one or more fragmented packets (type = 1).
After reassembly the layout is:
Offset Size Type Field
────── ──── ─────── ────────────────────────────────────
0 4 uint32 numSignals
── for each signal (136 bytes) ──────────────────────────────
0 64 char[64] name null-terminated
64 1 uint8 typeCode see Type Codes
65 1 uint8 quantType see Quantization Types
66 1 uint8 numDimensions 0 = scalar, 1 = 1-D array, 2 = matrix
67 4 uint32 numRows 0 or 1 for scalar/1-D
71 4 uint32 numCols number of elements along fastest axis
75 8 float64 rangeMin
83 8 float64 rangeMax
91 1 uint8 timeMode see Time Modes
92 8 float64 samplingRate Hz (0 if PacketTime)
100 4 uint32 timeSignalIdx index of the time-reference signal;
0xFFFFFFFF = PacketTime (no reference)
104 32 char[32] unit null-terminated physical unit string
── (total per signal: 136 bytes) ────────────────────────────
── trailer, immediately after the last descriptor ───────────
0 1 uint8 publishMode 0 = Strict, 1 = Accumulate, 2 = Decimate
1 8 uint64 hrtFrequency producer's HRT ticks per second;
0 = unknown
CONFIG trailer
Everything after the descriptors is a trailer that grew field by field, so a
receiver must accept a payload that stops early and must ignore bytes it does
not recognise. An absent publishMode means Strict; an absent or zero
hrtFrequency means the producer did not publish its tick rate.
hrtFrequency is what makes DATA timestamps interpretable off-box. DATA
carries the raw value of the producer's high-resolution counter, and on x86
that counter runs at the TSC frequency — a different number on every model. A
receiver that divides by its own timer's frequency instead is right only while
producer and consumer sit on the same host; anywhere else every batch is laid
out over the wrong span of time. Fall back to the local frequency only when the
field is missing, and reject implausible values (nothing below 1 kHz is a
high-resolution timer).
Type Codes
| Code | C type | Bytes/element |
|---|---|---|
| 0 | uint8 | 1 |
| 1 | int8 | 1 |
| 2 | uint16 | 2 |
| 3 | int16 | 2 |
| 4 | uint32 | 4 |
| 5 | int32 | 4 |
| 6 | uint64 | 8 |
| 7 | int64 | 8 |
| 8 | float32 | 4 |
| 9 | float64 | 8 |
Quantization Type Codes (wire side)
| Code | Wire type | Description |
|---|---|---|
| 0 | — | No quantization; raw type as above |
| 1 | uint8 | Linear map [rangeMin, rangeMax] → [0, 255] |
| 2 | int8 | Linear map [rangeMin, rangeMax] → [-127, 127] |
| 3 | uint16 | Linear map [rangeMin, rangeMax] → [0, 65535] |
| 4 | int16 | Linear map [rangeMin, rangeMax] → [-32767, 32767] |
Time Mode Codes
| Code | Name | Meaning |
|---|---|---|
| 0 | PacketTime | HRT timestamp at Synchronise() — see DATA payload |
| 1 | FullArray | timeSignalIdx signal has same numElements; element [k] time = timeSignal[k] |
| 2 | FirstSample | timeSignalIdx is scalar; t[k] = t[0] + k / samplingRate |
| 3 | LastSample | timeSignalIdx is scalar; t[k] = t[N-1] - (N-1-k) / samplingRate |
DATA Payload
After reassembly, the DATA payload layout is:
Offset Size Type Field
────── ──── ────── ────────────────────────────────────────────────────
0 8 uint64 hrtTimestamp producer's high-resolution counter at
Synchronise(); divide by the CONFIG
hrtFrequency to get seconds
── for each signal (in config order) ────────────────────────────────────
varies N×sz — signal data N = numRows×numCols, sz = element size
(wire size if quantized, raw size otherwise)
Signal data for quantized signals uses the wire element size (see Quantization Type Codes), not the original MARTe2 type size.
Dequantization
To recover physical values from quantized integers:
// uint16 → float
span = rangeMax - rangeMin
physical = rangeMin + (wire_uint16 / 65535.0) × span
// int16 → float
physical = rangeMin + ((wire_int16 + 32767) / 65534.0) × span
Fragmentation
When a payload exceeds MaxPayloadSize bytes, it is split into fragments:
chunkSize = MaxPayloadSize - 17 // usable bytes per datagram
numFragments = ceil(payloadSize / chunkSize)
Fragment i carries bytes [i × chunkSize .. min((i+1) × chunkSize, payloadSize)).
All fragments share the same counter; fragmentIdx and totalFragments allow
the client to reassemble them in any order.
Example: MaxPayloadSize = 1400, payload = 8016 B
→ chunkSize = 1383, numFragments = ceil(8016/1383) = 6
Ordering DATA (required of every receiver)
DATA carries its own counter sequence, incremented once per sent packet
(CONFIG is numbered independently). Reassembly completes in arrival order, not
counter order, so a packet reordered or duplicated on the wire surfaces after a
newer one has already been consumed. Its values are well-formed but carry an
older time base: accepting it writes them over samples the consumer already
holds and leaves the span they should have filled empty — a collision on one
side and a hole on the other.
A receiver must therefore drop any DATA packet that does not advance the counter, and must order it by the signed difference:
int32_t delta = (int32_t)(counter - lastCounter); /* survives the uint32 wrap */
if (delta <= 0) { /* stale or duplicate: drop */ }
lost = (uint32_t)delta - 1u; /* packets missing before this one */
Comparing the values directly would call the first packet after the wrap stale and reject the stream from then on.
lost matters beyond diagnostics. A consumer that spaces batched samples from
the elapsed time since the previous packet must divide that gap by lost + 1
batches; dividing by one batch reports a period too long by exactly that factor
and walks the samples past their own end into the next packet's range. Reset
the sequence on (re)connect: the producer's counter restarts independently.
Implemented in UDPSClient::AcceptDataCounter (C++),
udpsprotocol.SequenceGate (Go) and decode_data (C).
Minimal Python Client Example
import socket, struct, time
MAGIC = 0x53504455
HDR_FMT = '<IBHHI' # magic, type, counter, fragIdx, totalFrags, payloadBytes
HDR_SIZE = 17
def build_connect():
return struct.pack(HDR_FMT, MAGIC, 3, 0, 0, 1, 0)
def parse_header(data):
return struct.unpack_from(HDR_FMT, data)
sock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
sock.bind(('', 44900))
sock.sendto(build_connect(), ('127.0.0.1', 44500))
sock.settimeout(5.0)
fragments = {}
while True:
data, _ = sock.recvfrom(65536)
magic, ptype, counter, frag_idx, total_frags, payload_bytes = parse_header(data)
payload = data[HDR_SIZE:]
if ptype == 1: # CONFIG
print(f"CONFIG fragment {frag_idx+1}/{total_frags}")
elif ptype == 0: # DATA
fragments.setdefault(counter, {})[frag_idx] = payload
if len(fragments[counter]) == total_frags:
full = b''.join(fragments.pop(counter)[i] for i in range(total_frags))
hrt = struct.unpack_from('<Q', full)[0]
print(f"DATA counter={counter} hrt={hrt} payload={len(full)}B")