68 lines
2.3 KiB
C++
68 lines
2.3 KiB
C++
#include "BasicTCPSocket.h"
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#include "BasicUDPSocket.h"
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#include "DebugService.h"
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#include "ObjectRegistryDatabase.h"
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#include "StandardParser.h"
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#include "StreamString.h"
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#include "HighResolutionTimer.h"
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#include "TestCommon.h"
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#include <assert.h>
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#include <stdio.h>
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using namespace MARTe;
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void TestFullTracePipeline() {
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printf("Starting Full Trace Pipeline Test...\n");
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ObjectRegistryDatabase::Instance()->Purge();
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// 1. Setup Service
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DebugService service;
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ConfigurationDatabase config;
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config.Write("ControlPort", (uint16)8082);
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config.Write("StreamPort", (uint16)8083);
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config.Write("LogPort", (uint16)8084);
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config.Write("StreamIP", "127.0.0.1");
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assert(service.Initialise(config));
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Sleep::MSec(500);
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// 2. Register a mock signal
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uint32 mockValue = 0;
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DebugSignalInfo* sig = service.RegisterSignal(&mockValue, UnsignedInteger32Bit, "TraceTest.Signal", 0, 1);
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assert(sig != NULL_PTR(DebugSignalInfo*));
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printf("Signal registered with ID: %u\n", sig->internalID);
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// 3. Enable Trace via the real API (DebugService::TraceSignal), not by
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// poking isTracing directly — DebugService's override also flags
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// udpsConfigPending so the streamer thread rebuilds its UDPS slot table
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// and CONFIG packet. Without that, the streamer's anyData/slot-match
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// logic (DebugService.cpp Streamer()) never finds a slot for this
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// signal's samples and silently never sends any DATA packet at all.
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assert(service.TraceSignal("TraceTest.Signal", true, 1) == 1u);
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// 4. Setup a local UDP listener
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BasicUDPSocket listener;
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assert(listener.Open());
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assert(listener.Listen(8083));
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GrowUDPRecvBuffer(listener);
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// 5. Simulate cycles
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printf("Simulating cycles...\n");
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for (int i=0; i<50; i++) {
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mockValue = 1000 + i;
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uint64 ts = (uint64)((float64)HighResolutionTimer::Counter() * HighResolutionTimer::Period() * 1000000.0);
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service.ProcessSignal(sig, sizeof(uint32), ts);
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Sleep::MSec(10);
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}
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// 6. Try to read a real UDPS DATA packet from UDP
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uint32 val = 0;
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if (ReadUDPSTraceScalar(listener, 2000, val)) {
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printf("SUCCESS: Received UDPS DATA packet! Value=%u\n", val);
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} else {
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printf("FAILURE: No UDP packets received.\n");
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}
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listener.Close();
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}
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