404 lines
15 KiB
Go
404 lines
15 KiB
Go
// Command debugclient drives a running MARTeApp.ex DebugService+TCPLogger
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// instance over TCP/UDP for the Test/E2E/suite "debug" and "tcplogger"
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// scenario kinds. It scripts a fixed command sequence, captures responses
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// and log/trace output, and reports PASS/FAIL as JSON to -out.
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package main
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import (
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"encoding/json"
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"flag"
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"fmt"
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"os"
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"strings"
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"sync"
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"time"
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debugger "marte2debugger/controller" // see go.mod replace directive; marte2debugger is Client/debugger's module name
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)
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type event struct {
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kind string
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data any
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}
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func main() {
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host := flag.String("host", "127.0.0.1", "MARTeApp host")
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cmdPort := flag.Int("cmdport", 8080, "DebugService TCP command port")
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udpPort := flag.Int("udpport", 8081, "DebugService UDP trace port")
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logPort := flag.Int("logport", 9090, "TCPLogger TCP port")
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scenario := flag.String("scenario", "", "scenario id (for output naming)")
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outDir := flag.String("out", "/tmp/debug_e2e", "output directory")
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mode := flag.String("mode", "debug", "debug|tcplogger|debug_pause_resume")
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dur := flag.Duration("dur", 4*time.Second, "how long to run the script/collection")
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flag.Parse()
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if *scenario == "" {
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fmt.Fprintln(os.Stderr, "missing -scenario")
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os.Exit(2)
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}
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os.MkdirAll(*outDir, 0o755)
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var mu sync.Mutex
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var events []event
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sink := func(v any) {
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mu.Lock()
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defer mu.Unlock()
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// runLog (and every other MarteController event site) passes a
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// map[string]any literal to sink; store it as-is, no
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// unmarshal/remarshal needed.
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events = append(events, event{kind: fmt.Sprintf("%T", v), data: v})
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}
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mc := debugger.NewHeadlessMarteController(sink)
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mc.Connect(*host, *cmdPort, *udpPort, *logPort)
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defer mc.Disconnect()
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time.Sleep(500 * time.Millisecond) // allow TCP/UDP/log connects to establish
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// Snapshot the event count *after* the connect-settle sleep so
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// runTcpLoggerScript only scans events recorded from here on. Without this,
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// the "log" event that Connect() itself emits synchronously (a "Connecting
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// to ..." INFO message, well before any TCPLogger TCP traffic happens)
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// would satisfy the check instantly regardless of whether the real
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// TCPLogger (port 9090) ever delivers anything for the triggered event.
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mu.Lock()
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baseline := len(events)
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mu.Unlock()
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var ok bool
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var msg string
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switch *mode {
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case "debug":
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ok, msg = runDebugScript(mc, &events, &mu)
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case "tcplogger":
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ok, msg = runTcpLoggerScript(mc, *dur, &events, &mu, baseline)
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case "debug_pause_resume":
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ok, msg = runPauseResumeScript(mc, &events, &mu)
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default:
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fmt.Fprintf(os.Stderr, "unknown -mode %q\n", *mode)
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os.Exit(2)
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}
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time.Sleep(300 * time.Millisecond) // drain final events
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result := map[string]any{
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"id": *scenario,
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"pass": ok,
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"detail": msg,
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}
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f, _ := os.Create(fmt.Sprintf("%s/result_%s.json", *outDir, *scenario))
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json.NewEncoder(f).Encode(result)
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f.Close()
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status := "FAIL"
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if ok {
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status = "PASS"
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}
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fmt.Printf("%s: %s - %s\n", *scenario, status, msg)
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os.WriteFile(fmt.Sprintf("%s/status_%s.txt", *outDir, *scenario), []byte(status), 0o644)
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if !ok {
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os.Exit(1)
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}
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}
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// waitForAck polls events (from index start onward) for a MarteController
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// "text_line" event exactly matching DebugServiceBase::HandleCommand's
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// "OK <token> <count>\n" reply grammar, requiring count > 0. HandleCommand
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// prints this reply for every one of FORCE/UNFORCE/TRACE/BREAK regardless of
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// enable/disable direction, and count is always "number of signals the
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// command actually matched" (DebugServiceBase.cpp:1468-1525) — so count==0
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// means the target signal path was never resolved (e.g. a wire-format/name-
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// translation bug), which a bare "did the socket stay open" check like the
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// old runDebugScript could never catch.
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func waitForAck(events *[]event, mu *sync.Mutex, start int, token string, timeout time.Duration) (string, bool) {
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prefix := "OK " + token + " "
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deadline := time.Now().Add(timeout)
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for time.Now().Before(deadline) {
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mu.Lock()
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for _, e := range (*events)[start:] {
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m, ok := e.data.(map[string]any)
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if !ok || m["type"] != "text_line" {
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continue
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}
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line, _ := m["data"].(string)
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if !strings.HasPrefix(line, prefix) {
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continue
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}
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var count uint32
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if _, err := fmt.Sscanf(line, prefix+"%d", &count); err == nil && count > 0 {
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mu.Unlock()
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return line, true
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}
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}
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mu.Unlock()
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time.Sleep(50 * time.Millisecond)
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}
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return "", false
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}
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// runDebugScript exercises FORCE/TRACE/BREAK over the TCP 8080 command
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// protocol (grammar confirmed against Source/Components/Interfaces/
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// DebugService/DebugServiceBase.cpp's HandleCommand: "FORCE <name> <val>",
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// "TRACE <name> <0|1> [decim]", "BREAK <name> <op|OFF> <threshold>",
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// each replying "OK <TOKEN> <count>\n"). Each step waits for the real
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// "OK <TOKEN> <count>" acknowledgement with count > 0 via waitForAck,
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// confirming DebugService actually resolved and applied the command against
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// the named signal — not merely that the TCP connection stayed alive (which
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// would pass even if DebugService silently no-op'd every command, e.g. due
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// to a signal-name/wire-format bug).
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func runDebugScript(mc *debugger.MarteController, events *[]event, mu *sync.Mutex) (bool, string) {
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const ackTimeout = 2 * time.Second
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mu.Lock()
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start := len(*events)
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mu.Unlock()
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mc.SendCommand("FORCE App.Data.Timer.Counter 42")
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if _, ok := waitForAck(events, mu, start, "FORCE", ackTimeout); !ok {
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return false, "no \"OK FORCE <count>\" ack with count>0 received (signal not resolved)"
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}
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mu.Lock()
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start = len(*events)
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mu.Unlock()
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mc.SendCommand("TRACE App.Data.Timer.Counter 1 1")
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if _, ok := waitForAck(events, mu, start, "TRACE", ackTimeout); !ok {
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return false, "no \"OK TRACE <count>\" ack with count>0 received (signal not resolved)"
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}
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mu.Lock()
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start = len(*events)
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mu.Unlock()
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mc.SendCommand("BREAK App.Data.Timer.Counter > 1000")
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if _, ok := waitForAck(events, mu, start, "BREAK", ackTimeout); !ok {
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return false, "no \"OK BREAK <count>\" ack with count>0 received for SetBreak (signal not resolved)"
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}
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mu.Lock()
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start = len(*events)
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mu.Unlock()
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mc.SendCommand("BREAK App.Data.Timer.Counter OFF")
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if _, ok := waitForAck(events, mu, start, "BREAK", ackTimeout); !ok {
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return false, "no \"OK BREAK <count>\" ack with count>0 received for ClearBreak (signal not resolved)"
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}
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mu.Lock()
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start = len(*events)
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mu.Unlock()
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mc.SendCommand("UNFORCE App.Data.Timer.Counter")
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if _, ok := waitForAck(events, mu, start, "UNFORCE", ackTimeout); !ok {
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return false, "no \"OK UNFORCE <count>\" ack with count>0 received (signal not resolved)"
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}
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if !mc.IsConnected() {
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return false, "lost connection to DebugService during script"
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}
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return true, "FORCE/TRACE/BREAK/UNFORCE all acknowledged with count>0 (real signal resolution confirmed)"
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}
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// runTcpLoggerScript triggers a log-worthy event and waits for a matching
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// "log" event to arrive over the real TCPLogger TCP connection (port 9090)
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// within dur.
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//
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// NOTE: an invalid "FORCE <nonexistent signal> <val>" is *not* usable here —
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// DebugServiceBase::ForceSignal() silently no-ops (count stays 0, no
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// REPORT_ERROR call) when no signal matches, so it never reaches the logger
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// at all. Instead we send "MSG <nonexistent destination> <fn> 0", which
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// DebugServiceBase::HandleCommand's MSG handler always resolves via
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// ObjectRegistryDatabase::Find() and, on failure, does call
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// REPORT_ERROR_STATIC(Warning, "MSG: destination '%s' not found in ORD.")
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// (Source/Components/Interfaces/DebugService/DebugServiceBase.cpp) — a real,
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// synchronous, deterministic log emission that the framework's LoggerService
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// broadcasts to the auto-injected TcpLogger, which then writes
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// "LOG <level> <description>\n" to every connected TCP client (see
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// Source/Components/Interfaces/TCPLogger/TcpLogger.cpp ConsumeLogMessage /
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// Execute). MarteController's runLog reads that line from the real TCP 9090
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// socket and forwards it through sink as map[string]any{"type": "log",
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// "time": ..., "level": ..., "message": ...}.
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//
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// baseline is the length of *events captured right after the initial
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// connect-settle sleep, before this function sends the MSG command: only
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// events recorded from index baseline onward are eligible, so the "log"
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// event that MarteController.Connect() itself emits synchronously (a
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// "Connecting to ..." INFO message, emitted before any TCP/UDP/log socket
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// activity) can never satisfy this check.
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func runTcpLoggerScript(mc *debugger.MarteController, dur time.Duration, events *[]event, mu *sync.Mutex, baseline int) (bool, string) {
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const missingDest = "DebugClientNoSuchDestination"
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mc.SendCommand(fmt.Sprintf("MSG %s SomeFunction 0", missingDest))
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deadline := time.Now().Add(dur)
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for time.Now().Before(deadline) {
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mu.Lock()
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for _, e := range (*events)[baseline:] {
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if m, ok := e.data.(map[string]any); ok && m["type"] == "log" {
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msg, _ := m["message"].(string)
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// MarteController.writeCmd() also emits a client-side "CMD"
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// level log echoing every outgoing command as "→ <cmd>"
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// (see martecontrol.go) — since our own MSG command text
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// contains missingDest, that local echo would otherwise
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// satisfy a naive substring check instantly, before the real
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// TCPLogger round-trip ever happens. Require the actual
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// REPORT_ERROR text the DebugService MSG handler produces
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// ("not found in ORD"), which can only arrive via runLog's
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// real TCP 9090 read, never via the local echo.
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if strings.Contains(msg, missingDest) && strings.Contains(msg, "not found in ORD") {
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mu.Unlock()
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return true, fmt.Sprintf("received real TCPLogger log event: %v", m)
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}
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}
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}
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mu.Unlock()
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time.Sleep(100 * time.Millisecond)
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}
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if !mc.IsConnected() {
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return false, "lost connection during tcplogger wait and no matching log event received"
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}
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return false, "no matching log event received within duration"
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}
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// readValueResponse sends "VALUE <name>" and waits for the matching
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// {"Name":...,"Value":"...",...} JSON reply (DebugServiceBase::GetSignalValue,
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// dispatched via HandleCommand's "VALUE" token, terminated by a bare
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// "OK VALUE" sentinel line). MarteController's readLoop recognises the
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// leading '{' and accumulates until the sentinel, then delivers the clean
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// JSON text as a map[string]any{"type":"response","tag":"VALUE","data":...}
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// event. Unlike TRACE, VALUE reads the signal's live memory address directly
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// regardless of whether tracing is enabled, so it works as a completely
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// independent observation channel for the PAUSE/RESUME test below.
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func readValueResponse(events *[]event, mu *sync.Mutex, start int, timeout time.Duration) (uint32, bool) {
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deadline := time.Now().Add(timeout)
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for time.Now().Before(deadline) {
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mu.Lock()
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for _, e := range (*events)[start:] {
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m, ok := e.data.(map[string]any)
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if !ok || m["type"] != "response" || m["tag"] != "VALUE" {
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continue
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}
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data, _ := m["data"].(string)
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var v struct {
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Value string `json:"Value"`
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}
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if json.Unmarshal([]byte(data), &v) == nil {
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var n uint32
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if _, err := fmt.Sscanf(v.Value, "%d", &n); err == nil {
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mu.Unlock()
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return n, true
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}
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}
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}
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mu.Unlock()
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time.Sleep(20 * time.Millisecond)
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}
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return 0, false
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}
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// waitForBareOK waits for a text_line event whose data is exactly "OK" — the
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// literal reply DebugServiceBase::HandleCommand sends for PAUSE/RESUME
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// ("out += \"OK\\n\";", no per-signal count unlike FORCE/TRACE/BREAK's
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// "OK <TOKEN> <count>\n"), so it cannot be confused with those other acks.
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func waitForBareOK(events *[]event, mu *sync.Mutex, start int, timeout time.Duration) bool {
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deadline := time.Now().Add(timeout)
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for time.Now().Before(deadline) {
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mu.Lock()
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for _, e := range (*events)[start:] {
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m, ok := e.data.(map[string]any)
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if ok && m["type"] == "text_line" && m["data"] == "OK" {
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mu.Unlock()
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return true
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}
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}
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mu.Unlock()
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time.Sleep(20 * time.Millisecond)
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}
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return false
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}
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// runPauseResumeScript exercises PAUSE/RESUME over the TCP 8080 command
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// protocol. This complements runDebugScript (FORCE/TRACE/BREAK/UNFORCE):
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// those only confirm DebugService *acknowledges* a command; this confirms
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// PAUSE actually halts the RT GAM loop rather than merely replying "OK".
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// DebugBrokerWrapper's pause spin (DebugBrokerWrapper.h) only runs in the
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// OUTPUT broker's Execute(), AFTER it has already committed the GAM's
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// result for the current cycle — input brokers deliberately never spin
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// (would risk stalling cross-thread EventSem posts). So the *input*-side
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// registration for a signal (e.g. "App.Data.Timer.Counter", the raw
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// LinuxTimer memory feeding TimerGAM) keeps advancing even while paused;
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// only the *output*-side registration ("App.Data.DDB1.Counter", TimerGAM's
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// copy into DDB1 after IOGAM's pass-through) actually freezes. Confirmed
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// empirically: manual PAUSE/RESUME polling showed Timer.Counter advancing
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// continuously through the pause window while DDB1.Counter held constant.
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func runPauseResumeScript(mc *debugger.MarteController, events *[]event, mu *sync.Mutex) (bool, string) {
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const target = "App.Data.DDB1.Counter"
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const ackTimeout = 2 * time.Second
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sample := func() (uint32, bool) {
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mu.Lock()
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start := len(*events)
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mu.Unlock()
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mc.SendCommand("VALUE " + target)
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return readValueResponse(events, mu, start, ackTimeout)
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}
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v1, ok := sample()
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if !ok {
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return false, "no VALUE response received while running"
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}
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time.Sleep(200 * time.Millisecond)
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v2, ok := sample()
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if !ok {
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return false, "no VALUE response received on second running sample"
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}
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if v2 <= v1 {
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return false, fmt.Sprintf("Counter did not advance while running (%d -> %d)", v1, v2)
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}
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mu.Lock()
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start := len(*events)
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mu.Unlock()
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mc.SendCommand("PAUSE")
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if !waitForBareOK(events, mu, start, ackTimeout) {
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return false, "no bare \"OK\" ack received for PAUSE"
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}
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time.Sleep(100 * time.Millisecond) // let any already-in-flight cycle settle
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vPause1, ok := sample()
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if !ok {
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return false, "no VALUE response received while paused"
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}
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time.Sleep(500 * time.Millisecond)
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vPause2, ok := sample()
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if !ok {
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return false, "no VALUE response received on second paused sample"
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}
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if vPause2 > vPause1+1 { // tolerate at most one straggling in-flight cycle
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return false, fmt.Sprintf("Counter kept advancing while paused (%d -> %d)", vPause1, vPause2)
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}
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mu.Lock()
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start = len(*events)
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mu.Unlock()
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mc.SendCommand("RESUME")
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if !waitForBareOK(events, mu, start, ackTimeout) {
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return false, "no bare \"OK\" ack received for RESUME"
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}
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time.Sleep(200 * time.Millisecond)
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v3, ok := sample()
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if !ok {
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return false, "no VALUE response received after resume"
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}
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time.Sleep(200 * time.Millisecond)
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v4, ok := sample()
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if !ok {
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return false, "no VALUE response received on second post-resume sample"
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}
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if v4 <= v3 {
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return false, fmt.Sprintf("Counter did not resume advancing after RESUME (%d -> %d)", v3, v4)
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}
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if !mc.IsConnected() {
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return false, "lost connection to DebugService during pause/resume script"
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}
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return true, fmt.Sprintf("PAUSE halted Counter (%d -> %d) and RESUME restored advancement (%d -> %d)",
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vPause1, vPause2, v3, v4)
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}
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