TriggerEngine::CheckSample returned early in every state but ARMED, so an
edge arriving while a capture was being collected or handed out was
dropped, and the automatic rearm then waited for a FRESH edge. The engine
was therefore blind from its own trigger point until the capture had been
harvested — a post-window — and for the holdoff on top of that.
On a sparse pulse train that rounds the capture spacing up to a whole
pulse period: at the default 1 s window the blind stretch is 1 s, so a
1 Hz train was caught at 0.5 Hz and a wider window lost whole multiples.
The comparator now keeps running through COLLECTING and TRIGGERED and
remembers the first edge at or past trigTime + max(postSec, holdoffSec).
The holdoff guards against re-triggering on the ringing of the same
event and is measured from the trigger point, so it overlaps the
post-window rather than adding to it. Rearm() fires on the remembered
edge; it also keeps the tracked level, so the first sample after it has
a real predecessor instead of being spent seeding one.
Arm() stays the operator's arm and discards the held edge — they asked
for the next event, not one already been and gone — and SetConfig() and
Disarm() drop it too, since it was never judged against the new window.
This is the same defect and the same remedy already validated in the Go
hub (wshub/trigger.go, trigger_sporadic_test.go); the C++ hub had been
left with the original semantics.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Reported as samples sporadically carrying a previous packet's timestamp:
holes on one side of the stream and collisions on the other, in both the
Go and the MARTe2 receiver. That it appeared in both is what located it
-- the shared cause is upstream of either client. Four independent
defects, all of which end in a packet's values being placed at a time
that is not theirs.
Reassembly slot exhaustion (the "Reassembly slots full; evicting oldest"
flood). Chunk size was learnt only from fragment 0, so an out-of-order
burst destroyed a packet whose bytes had all arrived and left the slot
occupied until the 2 s GC. Slots were keyed on the counter alone, but
DATA and CONFIG number independently, so equal counters merged the two
streams. The 32-byte received-mask covered 256 of the 512 fragments the
client accepts, so a duplicate above 255 was counted as new and the
packet was delivered with a hole of stale bytes in it. And one datagram
was read per Execute(), which cannot drain a fast producer. Fixed with a
pendingTail deferral, (counter, type) keying, a 64-byte mask, a
256-datagram drain, counter-age slot reclamation, and a 1 Hz aggregated
warning in place of the per-eviction flood.
UDPStreamer dropping whole Accumulate batches. EventSem::ResetWait is
Reset-then-Wait, so a Post() landing while the sender thread was inside
ServiceClients()/SendData() was destroyed by the next Reset. The batch
was then skipped with dataReady false, readyFill was never cleared, and
the following flush overwrote it: an entire run of RT cycles never
reached the wire. The record of pending work now lives in the buffers
rather than in the semaphore edge, which also removes up to
UDPS_DATA_WAIT_MS of latency; genuine backpressure overwrites are
counted and reported. Against the unfixed code the new test sees
2999/3000 batches never consumed.
Period inflation after loss. Accumulated scalars carry no SamplingRate,
so the receiver derives dt from the sender-clock gap -- but dividing it
by the previous packet's sample count is only right while nothing is
lost. One loss doubles the reported period, which spreads a batch a full
batch past its own end and into the range the next packet claims. That
is the hole and the collision, exactly. Inferring the cycle count from
the estimate's own period is not a way out: it has a stable fixed point
wherever gap/dt is an integer, so a real rate change locks it at the old
one for good (AccumDtGTest.FollowsSustainedRateChange).
The packet counter removes the ambiguity, so all three receivers now
order on it: a DATA packet that does not advance the counter is dropped
rather than delivered, because its values are older than data already
handed over. Ordering is on the signed difference so it survives the
uint32 wrap, and the sequence resets on reconnect, where the producer's
counter restarts independently of ours. The loss count that falls out of
the same delta feeds the period estimate as cycles = prevN * (1 + lost),
which reduces exactly to gap/prevN when nothing is lost and therefore
still tracks a genuine rate change. UDPSClient::AcceptDataCounter (C++),
udpsprotocol.SequenceGate (Go), decode_data (C).
The C client's existing gap counter was wrap-unsafe and let a stale
packet rewind last_counter, which made every subsequent gap wrong; it
uses the same code now. Docs/Protocol.md gains an Ordering DATA section
stating the requirement for any receiver, including ones outside this
repository.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Consuming a UDPStreamer feed so far meant either linking MARTe2 (UDPSClient)
or writing Go (Common/Client/go/udpsprotocol). Common/Client/c fills the gap
for plain C/C++ integrators: two files depending on nothing but libc and BSD
sockets, covering the whole receive path — CONNECT, fragment reassembly,
CONFIG/DATA decoding with dequantisation, keepalives and silence-triggered
reconnect. No threads are spawned; udps_client_poll() does all the work and
runs every callback, so it drops into an existing event loop unsynchronised.
Verified against run_udp_producer.sh at 1 Msps: unicast (120 MiB, no loss) and
multicast with 12-fragment cycles (116k datagrams, no loss).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
UDPSClient::ConnectMulticast was calling the single-arg BasicUDPSocket::Join,
which forwards NULL as the local interface and lets the kernel bind to
INADDR_ANY. On a multi-homed host (or when the server sends on loopback via
Interface = "127.0.0.1") the client joins the wrong interface and silently
receives nothing.
Fix: read the optional Interface key inside the useMulticast block in
UDPSClient::Initialise; in ConnectMulticast call the two-arg
Join(group, interface) when Interface is set, and fall back to the one-arg
call otherwise to preserve the existing INADDR_ANY behaviour for configs that
omit it.
Forward the new optional Interface key through UDPStreamerClient (read from
DataSource config, written into the UDPSClient ConfigurationDatabase only
when non-empty). Extend the "Joined multicast group" log to report the
interface name or "default".
Regression test TestExecute_MulticastReceivesDataOnInterface: mock TCP
control listener + multicast UDP DATA socket with IP_MULTICAST_IF set to
127.0.0.1, verifying a uint32 value of 424242 reaches DataSource signal
memory. Confirmed FAILED without the Join fix and PASSED with it.
Suite: 133/133 (was 132/132 before this commit).
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
UDPSServer parses Interface with inet_addr() to set IP_MULTICAST_IF, so
a name like "eth0" yields INADDR_NONE and Initialise fails. Every
example in UDPStreamer.md used "eth0", so anyone following the docs hit
that failure; the .cfg files in Test/ already used a dotted-quad.
Replace the examples with 192.168.1.10, state the dotted-quad
requirement in the parameter table and the Multicast section, and note
that receivers must join on the matching interface or they silently
receive nothing.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- calibration.js: fix baseSignalName('[0]') parity with Go/C++ (>= 0 not > 0)
- calibration.test.js: add assertions for '[0]' edge case in two existing tests
- app.js: remove stale typeof guard around refreshVScaleMenu (always defined)
- app.js: call refreshTrigThresholdField on trig-signal change (both assignment sites)
- index.html: drop maxlength='16' on unit input; normaliseCal is the sole enforcer
- configcheck/main.go: delete dead nextOneOf function (no callers)
- hub_calibration_test.go: delete orphaned waitBroadcast comment (function never existed)
- calibration.go: correct arrayIndexSuffix comment to document known Go/C++ difference
- Docs/StreamHub-API.md: add calibration entry count and unit byte limits to §5 table
- spec: fix configReloaded missing path field, '16 chars'→'16 UTF-8 bytes', StreamString→char[], chain scenario→configcheck program, four→five new frames
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Finding 1 (Critical): replace "16 chars" with "16 UTF-8 bytes" in the
setCalibration unit field description (StreamHub-API.md) and the Cal·Unit
toolbar row (WebUI.md); note that multi-byte characters consume more than
one byte and that truncation never splits a character.
- Finding 2 (Important): correct the claim that a sources broadcast after
reloadConfig is conditional on new sources being added — that is true only
of the Go hub. The C++ hub calls BroadcastSources() unconditionally on
success. Both the reloadConfig command description and the configReloaded
event description in StreamHub-API.md are updated; the Reload bullet in
WebUI.md is updated with a brief note. Clients must tolerate an unsolicited
sources frame after any reload.
- Finding 3 (Minor): the configSaved failure example used "no SourcesFile
configured", which matches neither hub. Corrected to the C++ form
"no sources file configured" and added a note that the exact error text
is not part of the protocol contract (Go uses "no sources-file configured").
Source evidence: calibration.go (maxUnitLen, len(), rune-repair loop),
StreamHub.cpp (kMaxUnitLen, byte strncpy, HandleReloadConfig unconditional
BroadcastSources, HandleSaveSources error string).
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Update Docs/StreamHub-API.md (new setCalibration/reloadConfig commands,
calibration/configSaved/configReloaded events, §4 config file format),
ARCHITECTURE.md §6 (updated command/event tables and Config File Format
subsection), Docs/WebUI.md (Cal row in V-Scale Toolbar, Sources & Config
sidebar section). Also corrects the spec's Validation sentence to match
the shipped cal-invalid border behaviour instead of silent field revert.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
README.md and Docs/StreamHub-Developer.md still pointed at the deleted
run_e2e_test.sh / Test/E2E/streamhub Go client after their removal in the
previous commit; repoint at Test/E2E/suite/run_e2e.sh.