fixed and improved ui
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/**
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* @file SlowControlGAM.h
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* @brief GAM that emulates EPICS slow-control setpoints.
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* @date 29/08/2026
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* @author Martino Ferrari
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*
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* @copyright Copyright 2015 F4E | European Joint Undertaking for ITER and
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* the Development of Fusion Energy ('Fusion for Energy').
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* Licensed under the EUPL, Version 1.1 or - as soon they will be approved
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* by the European Commission - subsequent versions of the EUPL (the "Licence")
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* You may not use this work except in compliance with the Licence.
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* You may obtain a copy of the Licence at: http://ec.europa.eu/idabc/eupl
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*
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* @warning Unless required by applicable law or agreed to in writing,
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* software distributed under the Licence is distributed on an "AS IS"
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* basis, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
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* or implied. See the Licence permissions and limitations under the Licence.
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*
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* @details Stands in for the EPICS inputs that drive the PulseGeneratorGAM in
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* the real plant: it outputs a periodic square-wave "start" trigger and a
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* plateau-duration setpoint. Durations are configured in milliseconds and
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* converted to RT-cycle counts using CycleFrequency (default 1000 Hz = one
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* 1 ms cycle), so the trigger stays correct at any cycle rate:
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*
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* - Trigger = 1 while (cycle % cyclesPerPeriod) < cyclesPerWidth, else 0
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* (a rising edge every TriggerPeriodMs);
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* - PlateauMs = the configured value, constant until re-configured.
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*
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* Configuration:
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* <pre>
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* +MyGAM = {
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* Class = SlowControlGAM
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* TriggerPeriodMs = 5000 // time between pulses [ms]
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* TriggerWidthMs = 10 // trigger pulse width [ms]
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* PlateauMs = 500 // pulse plateau duration setpoint [ms]
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* CycleFrequency = 1000 // RT cycle rate [Hz]; 1000 = 1 ms/cycle
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* OutputSignals = {
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* Trigger = { DataSource = DDB; Type = float32 }
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* PlateauMs = { DataSource = DDB; Type = float32 }
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* }
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* }
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* </pre>
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*/
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#ifndef SLOWCONTROLGAM_H_
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#define SLOWCONTROLGAM_H_
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/*---------------------------------------------------------------------------*/
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/* Standard header includes */
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/*---------------------------------------------------------------------------*/
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/*---------------------------------------------------------------------------*/
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/* Project header includes */
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/*---------------------------------------------------------------------------*/
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#include "CompilerTypes.h"
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#include "GAM.h"
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/*---------------------------------------------------------------------------*/
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/* Class declaration */
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/*---------------------------------------------------------------------------*/
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namespace MARTe {
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class SlowControlGAM : public GAM {
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public:
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CLASS_REGISTER_DECLARATION()
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/**
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* @brief Constructor. Sets safe defaults.
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*/
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SlowControlGAM();
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/**
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* @brief Destructor.
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*/
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virtual ~SlowControlGAM();
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/**
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* @brief Reads TriggerPeriodMs, TriggerWidthMs, PlateauMs from config.
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*/
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virtual bool Initialise(StructuredDataI &data);
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/**
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* @brief Resolves the two output scalars.
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* @return true if exactly two float32 output signals are present.
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*/
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virtual bool Setup();
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/**
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* @brief Emits the next trigger/plateau setpoint pair.
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* @return true always.
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*/
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virtual bool Execute();
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private:
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float64 triggerPeriodMs; /**< Time between trigger pulses [ms] */
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float64 triggerWidthMs; /**< Trigger pulse width [ms] */
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float64 plateauMs; /**< Plateau duration setpoint [ms] */
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float64 cycleFrequency; /**< RT cycle rate [Hz]; 1000 = 1 ms/cycle */
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uint64 cycleCount; /**< RT cycle counter (1 cycle = 1 ms) */
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float32 *triggerOut; /**< Output: trigger square wave */
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float32 *plateauOut; /**< Output: plateau duration setpoint */
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};
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} /* namespace MARTe */
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#endif /* SLOWCONTROLGAM_H_ */
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