afefba3184
Introduce server-side control-logic flow graphs (cron/alarm triggers, Lua blocks) with CRUD endpoints, panel-logic lifecycle triggers and user-interaction dialog nodes, and a synthetic node-graph editor. Add an optional logic-editor allowlist (server.logic_editors) gating who may add/edit panel logic and control logic, surfaced via /api/v1/me and enforced in the API; hide logic affordances in the UI accordingly. Update README, example config, and functional/technical specs to cover all current features (plot panels, panel/control logic, local variables, access control) and refresh the in-app manual and contextual help. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
170 lines
4.9 KiB
TypeScript
170 lines
4.9 KiB
TypeScript
import { h } from 'preact';
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import { useState, useEffect } from 'preact/hooks';
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import { initLocalState } from './lib/localstate';
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import { logicEngine } from './lib/logic';
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import type { Interface, Widget, SignalRef } from './lib/types';
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import TextView from './widgets/TextView';
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import TextLabel from './widgets/TextLabel';
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import Gauge from './widgets/Gauge';
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import BarH from './widgets/BarH';
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import BarV from './widgets/BarV';
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import Led from './widgets/Led';
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import MultiLed from './widgets/MultiLed';
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import SetValue from './widgets/SetValue';
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import Button from './widgets/Button';
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import PlotWidget from './widgets/PlotWidget';
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import ImageWidget from './widgets/ImageWidget';
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import LinkWidget from './widgets/LinkWidget';
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import ContextMenu from './ContextMenu';
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import InfoPanel from './InfoPanel';
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import SplitLayout from './SplitLayout';
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import LogicDialogs from './LogicDialogs';
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const COMPONENTS: Record<string, any> = {
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textview: TextView,
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textlabel: TextLabel,
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gauge: Gauge,
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barh: BarH,
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barv: BarV,
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led: Led,
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multiled: MultiLed,
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setvalue: SetValue,
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button: Button,
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plot: PlotWidget,
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image: ImageWidget,
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link: LinkWidget,
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};
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interface CtxState {
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visible: boolean;
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x: number;
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y: number;
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signal: SignalRef | null;
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}
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interface Props {
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iface: Interface | null;
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onNavigate?: (interfaceId: string) => void;
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timeRange?: { start: string; end: string } | null;
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}
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export default function Canvas({ iface, onNavigate, timeRange }: Props) {
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const [ctxMenu, setCtxMenu] = useState<CtxState>({
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visible: false, x: 0, y: 0, signal: null,
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});
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const [infoSignal, setInfoSignal] = useState<SignalRef | null>(null);
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// Instantiate this panel's local state variables from their initial values.
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useEffect(() => {
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initLocalState(iface?.statevars);
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}, [iface?.id, iface?.statevars]);
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// Activate panel logic for the live view; tear it down on unmount/panel switch.
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useEffect(() => {
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logicEngine.load(iface?.logic);
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return () => logicEngine.clear();
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}, [iface?.id, iface?.logic]);
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function onCtxMenu(e: MouseEvent, widget: Widget) {
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e.preventDefault();
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e.stopPropagation();
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setCtxMenu({ visible: true, x: e.clientX, y: e.clientY, signal: widget.signals[0] ?? null });
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}
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function closeCtxMenu() {
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setCtxMenu(c => ({ ...c, visible: false }));
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}
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function handleInfo() {
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if (ctxMenu.signal) setInfoSignal(ctxMenu.signal);
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}
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if (!iface) {
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return (
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<div class="canvas-container">
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<div class="placeholder">
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<p>Select an interface from the left panel, or import one.</p>
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</div>
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</div>
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);
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}
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// Plot panel: plots fill the viewport arranged in a recursive split layout.
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if (iface.kind === 'plot' && iface.layout) {
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const byId = new Map(iface.widgets.map(w => [w.id, w]));
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return (
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<div class="canvas-container">
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<div class="plot-panel-view">
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<SplitLayout
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layout={iface.layout}
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renderLeaf={(wid) => {
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const widget = byId.get(wid);
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if (!widget) return <div class="plot-pane-empty">missing plot</div>;
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return (
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<PlotWidget
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widget={widget}
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onContextMenu={(e: MouseEvent) => onCtxMenu(e, widget)}
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timeRange={timeRange}
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/>
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);
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}}
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/>
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</div>
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<ContextMenu
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{...ctxMenu}
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onClose={closeCtxMenu}
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onInfo={handleInfo}
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/>
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{infoSignal && (
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<InfoPanel signal={infoSignal} onClose={() => setInfoSignal(null)} />
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)}
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<LogicDialogs />
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</div>
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);
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}
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return (
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<div class="canvas-container">
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<div class="canvas-area" style={`width:${iface.w}px;height:${iface.h}px;`}>
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{iface.widgets.map(widget => {
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const Comp = COMPONENTS[widget.type];
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return Comp
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? <Comp
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key={widget.id}
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widget={widget}
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onContextMenu={(e: MouseEvent) => onCtxMenu(e, widget)}
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onNavigate={onNavigate}
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timeRange={timeRange}
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/>
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: (
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<div
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key={widget.id}
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class="unknown-widget"
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style={`left:${widget.x}px;top:${widget.y}px;width:${widget.w}px;height:${widget.h}px;`}
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title={`Unknown widget type: ${widget.type}`}
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onContextMenu={(e: MouseEvent) => onCtxMenu(e, widget)}
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>
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<span class="unknown-label">{widget.type}</span>
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</div>
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);
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})}
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</div>
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<ContextMenu
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{...ctxMenu}
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onClose={closeCtxMenu}
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onInfo={handleInfo}
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/>
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{infoSignal && (
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<InfoPanel signal={infoSignal} onClose={() => setInfoSignal(null)} />
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)}
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<LogicDialogs />
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</div>
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);
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}
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