188 lines
5.2 KiB
Go
188 lines
5.2 KiB
Go
package server
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import (
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"encoding/json"
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"log/slog"
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"strconv"
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"sync"
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"sync/atomic"
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"github.com/uopi/uopi/internal/controllogic"
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)
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// DebugHub fans control-logic node-execution events out to the editors watching
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// them, and owns the per-client debug subscriptions. It implements
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// controllogic.DebugObserver; the engine (and simulate sandboxes) call Observe
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// on every node execution.
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//
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// Two subscription modes share one event shape:
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// - "live" — observe the running, enabled graph by its id.
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// - "simulate" — dry-run an unsaved graph in a throwaway sandbox. Each
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// simulate sub gets a unique route id so its events never mix with the live
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// graph's (which may share the same persisted id).
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//
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// Routing is by event GraphID: live events carry the real graph id (only
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// emitted while that id is in the engine's debugWatch set, which the hub keeps
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// in sync with its live subs), simulate events carry the sandbox's unique id.
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type DebugHub struct {
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engine *controllogic.Engine
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log *slog.Logger
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seq uint64 // unique simulate route ids
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mu sync.Mutex
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subs map[*wsClient]*debugSub // one debug sub per client
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routes map[string]map[*wsClient]struct{} // route id → watching clients
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liveCount map[string]int // live-subscribed graph id → count
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}
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type debugSub struct {
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route string // graph id (live) or unique sandbox id (simulate)
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live bool // true for "live", false for "simulate"
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stop func() // simulate sandbox teardown (nil for live)
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}
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// NewDebugHub builds an empty hub bound to the engine it observes.
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func NewDebugHub(engine *controllogic.Engine, log *slog.Logger) *DebugHub {
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return &DebugHub{
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engine: engine,
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log: log,
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subs: map[*wsClient]*debugSub{},
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routes: map[string]map[*wsClient]struct{}{},
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liveCount: map[string]int{},
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}
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}
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// debugOut is the client-bound JSON form of a node-execution event.
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type debugOut struct {
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Type string `json:"type"` // always "debugNode"
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GraphID string `json:"graphId"`
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NodeID string `json:"nodeId"`
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Value float64 `json:"value"`
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HasValue bool `json:"hasValue"`
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TS int64 `json:"ts"`
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}
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// Observe implements controllogic.DebugObserver: push the event to every client
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// watching its route (drop-on-full so a slow editor never stalls the engine).
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func (h *DebugHub) Observe(ev controllogic.DebugEvent) {
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h.mu.Lock()
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watchers := h.routes[ev.GraphID]
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if len(watchers) == 0 {
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h.mu.Unlock()
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return
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}
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targets := make([]*wsClient, 0, len(watchers))
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for c := range watchers {
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targets = append(targets, c)
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}
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h.mu.Unlock()
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b, err := json.Marshal(debugOut{
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Type: "debugNode",
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GraphID: ev.GraphID,
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NodeID: ev.NodeID,
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Value: ev.Value,
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HasValue: ev.HasValue,
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TS: ev.TS,
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})
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if err != nil {
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return
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}
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for _, c := range targets {
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select {
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case c.outCh <- b:
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default:
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}
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}
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}
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// subscribeLive starts (or replaces) a client's live observation of graphID.
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func (h *DebugHub) subscribeLive(c *wsClient, graphID string) {
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h.unsubscribe(c)
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if graphID == "" {
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return
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}
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sub := &debugSub{route: graphID, live: true}
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h.mu.Lock()
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h.addRoute(c, sub)
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h.liveCount[graphID]++
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watch := h.snapshotWatch()
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h.mu.Unlock()
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h.engine.SetDebugWatch(watch)
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}
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// subscribeSimulate starts (or replaces) a client's dry-run of an unsaved graph.
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func (h *DebugHub) subscribeSimulate(c *wsClient, g controllogic.Graph) {
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h.unsubscribe(c)
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id := "sim-" + strconv.FormatUint(atomic.AddUint64(&h.seq, 1), 10)
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g.ID = id // route sandbox events under a unique id (never collides with live)
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stop := h.engine.StartSimulate(g)
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sub := &debugSub{route: id, live: false, stop: stop}
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h.mu.Lock()
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h.addRoute(c, sub)
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h.mu.Unlock()
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}
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// fire forces nodeID's trigger to run in the graph the client is currently
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// debugging (live or simulate), routed by that session's id. No-op if the
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// client has no active debug session.
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func (h *DebugHub) fire(c *wsClient, nodeID string) {
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h.mu.Lock()
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sub := h.subs[c]
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h.mu.Unlock()
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if sub == nil {
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return
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}
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h.engine.FireTrigger(sub.route, nodeID)
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}
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// addRoute records sub for c; caller holds h.mu.
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func (h *DebugHub) addRoute(c *wsClient, sub *debugSub) {
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h.subs[c] = sub
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if h.routes[sub.route] == nil {
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h.routes[sub.route] = map[*wsClient]struct{}{}
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}
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h.routes[sub.route][c] = struct{}{}
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}
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// unsubscribe tears down a client's debug sub (stopping its sandbox if any) and
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// refreshes the engine's watch set. Safe when the client has no sub.
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func (h *DebugHub) unsubscribe(c *wsClient) {
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h.mu.Lock()
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sub := h.subs[c]
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if sub == nil {
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h.mu.Unlock()
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return
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}
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delete(h.subs, c)
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if m := h.routes[sub.route]; m != nil {
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delete(m, c)
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if len(m) == 0 {
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delete(h.routes, sub.route)
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}
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}
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if sub.live {
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if h.liveCount[sub.route]--; h.liveCount[sub.route] <= 0 {
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delete(h.liveCount, sub.route)
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}
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}
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watch := h.snapshotWatch()
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h.mu.Unlock()
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if sub.stop != nil {
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sub.stop()
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}
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h.engine.SetDebugWatch(watch)
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}
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// snapshotWatch builds a fresh immutable set of live-watched graph ids. Caller
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// holds h.mu; the result is published to the engine which reads it lock-free.
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func (h *DebugHub) snapshotWatch() map[string]bool {
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w := make(map[string]bool, len(h.liveCount))
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for k := range h.liveCount {
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w[k] = true
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}
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return w
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}
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