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Technical Specification — uopi

1. Technology Choices

1.1 Backend — Go

Rationale:

  • Compiles to a single static binary with no runtime dependencies, trivially portable to old Linux targets.
  • //go:embed packs the compiled frontend assets into the binary at build time.
  • Goroutine-per-connection model maps naturally onto the fan-out data broker pattern.
  • CGo bindings to EPICS libca / libCom are straightforward.
  • gopher-lua provides an embedded Lua 5.1-compatible interpreter for synthetic signals with zero additional dependencies.
  • Strong standard library: net/http, encoding/xml, encoding/json.

Go version: 1.22+

Key dependencies:

Package Purpose
nhooyr.io/websocket WebSocket server (no CGo, more ergonomic than gorilla)
CGo wrapper to libca EPICS Channel Access
yuin/gopher-lua Lua 5.1 runtime for synthetic signals
BurntSushi/toml TOML config parsing
encoding/xml (stdlib) Interface file serialisation
net/http (stdlib) HTTP server and static file serving

1.2 Frontend — Preact + TypeScript

Rationale:

  • Preact is a 3 kB React-compatible virtual DOM library — small bundle, fast diffing, no extra framework overhead.
  • esbuild (invoked via its Go API) bundles the TypeScript/TSX source in milliseconds with no Node.js or npm dependency at build time.
  • TypeScript catches signal subscription and widget property type errors at build time.
  • All vendor JS/CSS is checked into web/vendor/ so the repo builds without internet access.

Key dependencies (vendored):

Package Purpose
preact 10 Virtual DOM UI framework
uPlot Extremely fast time-series/line plot (canvas-based, < 40 kB)
Apache ECharts FFT, waterfall, histogram, bar, logic analyser, waveform plots
uplot.css uPlot default stylesheet

Intentionally excluded: React, Vue, Svelte, Konva, WebGPU, jQuery, npm at runtime.


2. Repository Layout

uopi/
├── cmd/uopi/               # main package — CLI flags, wiring
├── internal/
│   ├── server/             # HTTP + WebSocket handlers
│   ├── broker/             # signal fan-out to clients
│   ├── datasource/
│   │   ├── iface.go        # DataSource interface
│   │   ├── epics/          # EPICS CA implementation (CGo)
│   │   └── synthetic/      # synthetic signal engine + DSP bridge
│   ├── dsp/                # DSP node implementations (lowpass, MA, etc.)
│   ├── storage/            # interface XML read/write
│   └── api/                # REST handler functions
├── web/
│   ├── embed.go            # //go:embed dist — exports FS to Go
│   ├── src/                # TypeScript/TSX source (Preact)
│   │   ├── lib/
│   │   │   ├── ws.ts           # WebSocket client + subscription manager
│   │   │   ├── stores.ts       # signal value + metadata stores
│   │   │   ├── types.ts        # shared TypeScript interfaces
│   │   │   ├── xml.ts          # interface XML parse/serialize
│   │   │   └── format.ts       # value formatting helpers
│   │   ├── widgets/            # one .tsx file per widget type
│   │   ├── App.tsx             # top-level component, mode routing
│   │   ├── ViewMode.tsx        # view mode layout + tabs
│   │   ├── EditMode.tsx        # edit mode layout + toolbar
│   │   ├── Canvas.tsx          # live HMI canvas (view mode)
│   │   ├── EditCanvas.tsx      # free-form widget editor canvas
│   │   ├── PlotPanel.tsx       # live plot side-panel (Plot tab)
│   │   ├── InfoPanel.tsx       # signal info side-panel
│   │   ├── ZoomControl.tsx     # UI zoom A-/A+ control
│   │   ├── SyntheticWizard.tsx # new synthetic signal dialog
│   │   ├── SyntheticEditor.tsx # edit existing synthetic signal
│   │   ├── LuaEditor.tsx       # Lua code editor with syntax highlight
│   │   └── styles.css          # all component styles
│   ├── vendor/             # vendored JS/CSS (preact, uplot, echarts)
│   └── dist/               # built frontend — generated, not committed
├── tools/buildfrontend/    # esbuild Go API bundler (go generate)
├── docs/                   # specs, work plan
├── CLAUDE.md
└── README.md

The embed package lives at web/embed.go (not in cmd/) because //go:embed paths cannot use ...


3. Backend Architecture

3.1 DataSource Interface

type Value struct {
    Timestamp time.Time
    Data      any        // float64 | []float64 | string | int64 | bool
    Quality   Quality    // Good | Bad | Uncertain
}

type Metadata struct {
    Name        string
    Type        DataType
    Unit        string
    DisplayLow  float64
    DisplayHigh float64
    DriveHigh   float64
    DriveLow    float64
    EnumStrings []string
    Writable    bool
}

type DataSource interface {
    Name() string
    Connect(ctx context.Context) error
    ListSignals(ctx context.Context) ([]Metadata, error)
    GetMetadata(ctx context.Context, signal string) (Metadata, error)
    Subscribe(ctx context.Context, signal string, ch chan<- Value) (CancelFunc, error)
    Write(ctx context.Context, signal string, value any) error
    History(ctx context.Context, signal string, start, end time.Time, maxPoints int) ([]Value, error)
}

New data sources are registered at startup via datasource.Register(name string, ds DataSource).

3.2 Signal Broker

The broker is the central fan-out component:

DataSource ──subscribe──► rawCh ──► Broker ──► [clientCh1, clientCh2, ...]
  • One goroutine per active signal subscription to the underlying data source.
  • Per-signal subscriber list protected by a sync.RWMutex.
  • When the last client unsubscribes, the broker cancels the upstream subscription.
  • No data is buffered in the broker; clients receive the latest value at the moment they subscribe and all subsequent updates.

3.3 WebSocket Protocol

Framing: JSON messages over a single persistent WebSocket connection per client.

Client → Server messages:

// Subscribe to one or more signals
{ "type": "subscribe", "signals": ["EPICS:PV1", "synth:mySignal"] }

// Unsubscribe
{ "type": "unsubscribe", "signals": ["EPICS:PV1"] }

// Write a value
{ "type": "write", "signal": "EPICS:PV1", "value": 3.14 }

// Request historical data
{ "type": "history", "signal": "EPICS:PV1", "start": "2026-01-01T00:00:00Z", "end": "2026-01-02T00:00:00Z", "maxPoints": 5000 }

// Start a control-logic live-debug session (one per client; replaces any prior).
//   mode "live"     — observe the running, enabled graph identified by graphId.
//   mode "simulate" — dry-run the unsaved `graph` in a server sandbox (no real
//                     writes/config/dialogs); re-send on each edit to refresh it.
{ "type": "debugSubscribe", "mode": "live", "graphId": "g1" }
{ "type": "debugSubscribe", "mode": "simulate", "graph": { /* unsaved control-logic graph */ } }

// Stop the current debug session (tears down any simulate sandbox).
{ "type": "debugUnsubscribe" }

// Force a trigger node of the current debug session (live or simulate) to run
// now, as if it had fired. nodeId must be a trigger node of the watched graph;
// best-effort (dropped if the session is gone). Drives the editor's
// double-click-to-fire gesture on trigger nodes in debug mode.
{ "type": "fireTrigger", "nodeId": "t" }

Server → Client messages:

// Live value update
{ "type": "update", "signal": "EPICS:PV1", "ts": "2026-04-24T12:00:00.123Z", "value": 42.7, "quality": "good" }

// Metadata (sent once on first subscribe)
{ "type": "meta", "signal": "EPICS:PV1", "meta": { "unit": "A", "displayLow": 0, "displayHigh": 100, ... } }

// Historical data response
{ "type": "history", "signal": "EPICS:PV1", "points": [ { "ts": "...", "value": 1.2 }, ... ] }

// Control-logic node execution during a live-debug session. Emitted ~per node
// run for the watched graph (live) or sandbox (simulate); value is meaningful
// only when hasValue is true (e.g. an action.write's value, a flow.if branch 0/1).
{ "type": "debugNode", "graphId": "g1", "nodeId": "w", "value": 42, "hasValue": true, "ts": 1750000000000 }

// Error
{ "type": "error", "code": "NOT_FOUND", "message": "Signal not found" }

3.4 REST API

Base path: /api/v1

Method Path Description
GET /me Caller identity, global level, groups, canEditLogic
GET /datasources List connected data sources and their status
GET /signals?ds=epics List signals for a data source
GET /signals/search?q= Search signals across all sources
GET /channel-finder?q= Proxy to EPICS Channel Finder
GET /archiver/search?q= Search the EPICS archiver for PV names
GET, POST /interfaces List saved interfaces / create one (body: XML)
POST /interfaces/reorder Reorder panels / move between folders
GET, PUT, DELETE /interfaces/{id} Download, update, or delete an interface
POST /interfaces/{id}/clone Clone an interface
GET, PUT /interfaces/{id}/acl Read or set a panel's sharing rules
GET, POST /folders List or create panel folders
PUT, DELETE /folders/{id} Rename/reparent or delete a folder
GET /usergroups List configured users and groups (for sharing)
GET, PUT /groups Read or set group definitions
GET, POST /synthetic List or create synthetic signal definitions
GET, PUT, DELETE /synthetic/{name} Read, update, or delete a synthetic definition
POST /synthetic/trace Stateless single-shot trace of an unsaved graph for the live-debug view — every node's value; stateful ops flagged approx
GET, POST /controllogic List or create server-side control-logic graphs
GET, PUT, DELETE /controllogic/{id} Read, update, or delete a control-logic graph
GET, POST /config/sets List or create configuration sets (schemas)
GET, PUT, DELETE /config/sets/{id} Read, update, or delete a config set
GET, POST /config/instances List or create configuration instances (values)
GET, PUT, DELETE /config/instances/{id} Read, update, or delete a config instance
POST /config/instances/{id}/apply Write an instance's values to their target signals
POST /config/instances/{id}/validate Run the set's CUE rules over the stored values; returns a structured RuleResult (no save)
GET /config/instances/{id}/livediff Diff the stored instance (resolved with defaults) against the current live signal values
POST /config/sets/{id}/snapshot Capture every target signal's current live value into a new instance (body: optional {name})
GET /config/{sets|instances}/diff Structural diff between two revisions (a,av,b,bv)
GET, POST /config/rules List or create CUE validation/transformation rules
GET, PUT, DELETE /config/rules/{id} Read, update, or delete a rule
POST /config/rules/check Compile an (unsaved) CUE source and evaluate it against sample values — powers the live editor

Versioning (shared). Interfaces, synthetic signals, control-logic graphs and config sets/instances all expose the same revision endpoints under their {base}:

Method Path Description
GET {base}/{id}/versions List revisions; …/{version} fetches one
POST {base}/{id}/versions/{v}/promote Promote a revision to current
POST {base}/{id}/versions/{v}/fork Fork a revision into a new document
PUT /interfaces/{id}/versions/{v}/tag Tag a panel version

Mutating requests are gated by the access middleware (§3.10): global level for writes, per-panel ACL for interface endpoints, and the logic-editor allowlist for control-logic endpoints and for any change to a panel's <logic> block. Config-set/instance promote/fork are gated by the same write policy.

3.5 EPICS Data Source

  • Uses CGo bindings to EPICS Base libca (Channel Access).
  • Channel connections are lazy: connected on first Subscribe, disconnected when the broker releases it.
  • On connect, a ca_get retrieves full DBR_CTRL metadata (units, limits, enum strings).
  • ca_add_event sets up the monitor. Update callbacks push into the broker's raw channel.
  • Multiple PV subscriptions share one CA context per data source instance (thread-safe with ca_attach_context).
  • EPICS Archive Appliance is queried via its JSON HTTP API for history requests.

3.6 Synthetic Data Source

  • Each synthetic signal is defined as a directed acyclic graph (DAG) of processing nodes.
  • Processing nodes are re-evaluated whenever any upstream signal emits a new value.
  • Definitions are stored in a configurable JSON/TOML file alongside server configuration.
  • The dsp_bridge.go file maps node type names to dsp.Node implementations.

Built-in node types:

Node type Parameters In→Out Description
source ds, name Reads a signal from any data source
gain gain elementwise Multiplies by a constant
offset offset elementwise Adds a constant
add/subtract elementwise Sum of inputs / a b
multiply/divide elementwise Product of inputs / a ÷ b
clamp min, max elementwise Constrains to a range
threshold threshold, high, low elementwise Comparator output
moving_average window (samples) scalar-only Rolling mean
rms window (samples) scalar-only Rolling RMS
derivative scalar-only Time derivative (per-sample dt)
integrate scalar-only Trapezoidal integral
lowpass freq (Hz), order (18) scalar-only Cascaded IIR Butterworth-style low-pass filter
expr expr, vars elementwise Inline math expression (named inputs)
lua script, vars scalar-only Arbitrary Lua 5.1 code with persistent state
index i array→scalar Element i of a waveform (bounds-checked)
slice start, end array→array Sub-range of a waveform (clamped)
sum/mean array→scalar Σ / average of a waveform
min/max array→scalar Reduction of a waveform
length array→scalar Element count of a waveform
fft array→array Magnitude spectrum (zero-padded to next pow-2)

Scalar vs waveform values: A value flowing through the graph is a dsp.Sample — either a scalar float64 or a []float64 waveform (the array-aware counterpart of EPICS TypeFloat64Array). Elementwise ops broadcast over arrays (scalar inputs act as constants; array inputs must share a length). Reduction/producer ops (index/slice/sum/…/fft) operate natively on waveforms. Scalar-only ops (stateful filters + lua) reject array inputs, since their per-evaluation state cannot be split across array lanes. OpOutputType (internal/dsp/types.go) propagates types statically at compile time to reject invalid wirings and to report the synthetic's metadata type; the editor mirrors these rules in web/src/lib/synthTypes.ts to colour wires by data type (scalar vs array) and flag type-incompatible links. Runtime Sample typing is authoritative.

Low-pass filter implementation: Cascaded first-order IIR sections. Each stage computes y = y_prev + α·(x y_prev) where α = dt / (RC + dt) and RC = 1/(2π·fc). dt is computed per sample from source timestamps so the filter is correct for event-driven (non-uniform) data.

Lua node: Receives inputs table (indexed by signal name) and a persistent state table across calls. The os, io, package, and debug libraries are disabled.

3.7 Interface Storage

Interfaces are stored as XML files in a configurable directory on the server. The <interface> element carries an optional kind attribute (panel default, or plot); plot panels add a nested <layout> split tree referencing plot widgets by id. Beyond widgets, an interface may also contain panel-local variables and a <logic> flow graph (<node> + <param> + <wire>), all round-tripping through the same XML.

Per-panel access rules and folder placement are kept in a sidecar acl.json in the same directory (not in the interface XML), and prior versions of each panel are retained for the version history endpoints.

<interface name="My Panel" version="1" created="2026-04-24T12:00:00Z">
  <widget id="w1" type="plot" x="100" y="200" w="600" h="300">
    <signal ds="epics" name="EPICS:CURRENT" color="#ff0000"/>
    <signal ds="epics" name="EPICS:VOLTAGE" color="#0000ff"/>
    <option key="plotType" value="timeseries"/>
    <option key="yMin" value="auto"/>
    <option key="yMax" value="auto"/>
    <option key="timeWindow" value="60"/>
    <option key="legend" value="bottom"/>
  </widget>
  <widget id="w2" type="led" x="50" y="50" w="80" h="80">
    <signal ds="epics" name="EPICS:STATUS"/>
    <option key="condition" value="value &gt; 0"/>
    <option key="colorTrue" value="#00ff00"/>
    <option key="colorFalse" value="#ff0000"/>
    <option key="label" value="OK"/>
  </widget>
</interface>

3.8 Panel Logic Engine

Panel logic is a client-side flow engine (web/src/lib/logic.ts, singleton logicEngine). The graph is built/edited in the panel editor's Logic tab (LogicEditor.tsx) and serialized into the interface XML. In View mode, Canvas calls logicEngine.load(iface.logic) on mount and clear() on unmount. The engine subscribes to every referenced signal into a live cache, then on each trigger activation walks the wired graph (gates, if/loop, actions), evaluating expression fields via a small safe recursive-descent evaluator (no eval). Triggers include button/threshold/change/timer/loop and On-open/On-close lifecycle; actions include signal writes, delay, log, in-memory data arrays (accumulate/export-CSV/clear) and user dialogs (info/error/set-point). The engine runs entirely in the browser — no backend component.

3.9 Control Logic Engine

Control logic is server-side (internal/controllogic): always-on flow graphs that run under the root context, independent of any client. The engine subscribes to the broker, fires on cron schedules and signal alarm/threshold conditions, executes a Lua block for custom logic, and writes results back to signals. Graphs are persisted by a store and managed via /api/v1/controllogic; each mutation calls Engine.Reload() to apply changes live. Graphs can be individually enabled/disabled.

The engine also holds a *confmgr.Store (injected via NewEngine) for five config action nodes: action.config.apply resolves an instance + its set and runs confmgr.Apply with a broker-backed, audited write closure; action.config.read resolves a single parameter value (ConfigInstance.Resolve), coerces it to float64 and writes it to the node's target; action.config.write evaluates an expression and stores the (type-coerced, via coerceParamValue) value into a parameter, creating a new instance revision; action.config.create creates a new instance for a set, optionally seeding its values from another instance; and action.config.snapshot reads every target signal's current live value (via the one-shot Broker.ReadNow, type-coerced by confmgr.Snapshot) and stores them as a new instance. All mutating nodes are audited. The panel-logic engine (web/src/lib/logic.ts) mirrors all five client-side via the REST endpoints (/config/instances/{id}/apply, GET/PUT /config/instances/{id}, POST /config/instances, POST /config/sets/{id}/snapshot). Panel-logic apply/read/write nodes additionally support an instanceSource: 'var' mode that reads the target instance id (a string) from a panel-local variable rather than a fixed id — fed by the Config Selector widget (web/src/widgets/ConfigSelect.tsx), which lists a set's instances in a combo and writes the chosen id to that variable. Control-logic nodes use fixed ids only (its variables are numeric, instance ids are strings). To let the selector filter instances by set without a GET per instance, confmgr.Store.List now returns each instance's setId in its Meta.

3.10 Access Control

Identity and global policy live in internal/access (Policy, Role, Level). The user identity is read per request from server.trusted_user_header (with a default_user fallback) and stored on the request context. Access is role-based through group memberships: each [[groups]] block lists members by role along the cumulative ladder viewer < operator < logiceditor < auditor < admin, and a user's effective global capability is the highest role across all their memberships. Roles map to capabilities as: operator+ → write (Level is derived, LevelWrite for operator+, else LevelRead); logiceditor+ → CanEditLogic; auditor+ → CanViewAudit; admin → CanAdmin. accessMiddleware gates mutating HTTP methods by the derived global level. Per-panel ownership and ACL evaluation (with folder inheritance) live in internal/panelacl, backed by the acl.json sidecar.

A built-in public group is always present: every user (and anonymous) is an implicit viewer member, so an identified caller is at least read-only. Groups may nest via a parent pointer (a forest rooted at top-level groups); a member of a parent group inherits its role on every descendant group too, unless overridden lower. Cycles are rejected (offending parent dropped to root), and the public group is protected from rename, reparent, and delete. As a bootstrap convenience, a Policy with no roles assigned anywhere is treated as unconfigured → fully open (everyone is admin), matching trusted-LAN/dev use; assigning any role switches to strict mode where unlisted users are read-only viewers.

The capability checks (CanEditLogic, CanViewAudit, CanAdmin) are surfaced to the frontend through /api/v1/me (canEditLogic, canViewAudit, canAdmin) so the UI can hide affordances. The Policy is seeded from the TOML config at startup but is runtime-mutable through the admin pane. Policy.EnablePersistence(storageDir) points it at an access.json sidecar; once any admin mutation is made, that file is written (tmp + atomic rename) and, on a later startup, supersedes the TOML access config (which then only bootstraps an empty install). All policy state is guarded by an RWMutex (reads share, mutations are exclusive and persist), keeping the shared *Policy pointer wiring intact.

The admin REST routes live under /api/v1/admin/* (all requireAdmin-gated): GET /admin/access returns an AccessSnapshot (users with effective role + per-group roles, groups with members and parents, the role ladder, and the configured flag); PUT /admin/users/{user} replaces a user's full set of per-group roles (body {roles: {group: role}}, creating missing groups); POST|PUT|DELETE /admin/groups[/{name}] create (name + optional parent), rename + set parent and member roles, and delete groups; and GET /admin/stats reports live server statistics (the internal/metrics counters via metrics.Snapshot, the broker's observed-signal count and data-source list, Go runtime stats, and the Linux /proc/loadavg load average). The frontend AdminPane.tsx (a modal opened from the view-mode Tools dropdown when canAdmin) presents Users (per-group role assignment with an effective-role badge), Groups (nesting + per-member roles), and Server-stats tabs.

3.11 Configuration Manager

The configuration manager is internal/confmgr: a two-tier model of sets (typed parameter schemas binding target signals) and instances (values for a chosen set). model.go defines ConfigSet/Parameter/ConfigInstance; apply.go validates an instance against its set (checkValue) and writes each value to its target signal, returning a per-parameter apply report; diff.go produces the structural per-parameter diff used by the /config/{sets,instances}/diff endpoints.

store.go persists each object as configs/{sets,instances,rules}/{id}.json, with superseded revisions backed up as {id}.vN.json alongside — the same git-style scheme as panels and synthetic/control-logic, so Versions/GetVersion/Promote/Fork behave identically. Delete is non-destructive: the object and all its backups are moved to a timestamped trash/configs/… folder.

CUE rules (cue.go, KindRule). A third versioned object type carries a CUE source (cuelang.org/go) bound to a set via SetID. EvaluateRule compiles the source, unifies it with the instance values (ctx.Encode), and validates with cue.Concrete(true): regular fields whose key matches a parameter constrain its value (failures become RuleViolations), while concrete derivations whose value differs from the input are reported (and persisted) as transformations; hidden fields _x and definitions #X are helpers, excluded from both. CreateInstance/UpdateInstance call applyRules after the structural ValidateAgainst: all rules bound to the set are run in order (evaluateRules), a violation aborts the save as a *RuleError, and successful transformations are merged back into the stored values (set parameters only). ValidateInstanceRules is the read-only counterpart behind /config/instances/{id}/validate; EvaluateRule is exposed directly via /config/rules/check for the live editor.

3.12 Document Versioning

Versioning is implemented per storage layer but follows one shared contract: the live revision lives in the primary file; each save backs up the previous revision as {id}.v{N}.{ext}; VersionMeta{Version,Name,Tag,Current,SavedAt} describes each. Promote re-saves an older revision on top (creating a new current revision, never destroying history); Fork writes the revision out under a fresh id with its version reset to 1. The frontend web/src/VersionHistory.tsx (VersionTree + DiffViewer) consumes these generically; line diffs are computed client-side in web/src/lib/linediff.ts, while config sets/instances use the backend structural diff instead. Config rules reuse the generic client-side DiffViewer (line diff over the source).


4. Frontend Architecture

4.1 WebSocket Client (lib/ws.ts)

  • Singleton WebSocket connection, reconnects with exponential back-off.
  • Subscription reference counting: multiple widgets subscribing to the same signal result in one server subscription message.
  • Incoming updates are dispatched to per-signal stores.
  • wsClient.history(sig, start, end, maxPoints) returns a Promise resolving to timestamped point arrays.

4.2 Signal Stores (lib/stores.ts)

// One nanostores atom per subscribed signal
const signalStores = new Map<string, SignalStore>();

export function getSignalStore(ref: SignalRef): SignalStore { ... }
export function getMetaStore(ref: SignalRef): MetaStore { ... }

Widgets subscribe to stores directly; store updates trigger re-renders only in the consuming component.

4.3 Edit Mode Canvas (EditCanvas.tsx)

The edit canvas is a free-form HTML div with absolutely positioned widget components:

  • Each widget renders as an absolutely positioned <div> at (x, y) with (w, h) dimensions.
  • Selection shows a CSS-outlined bounding box with 8 resize handles rendered as small squares.
  • Drag-and-drop from the signal tree uses the HTML Drag-and-Drop API; on drop, the canvas coordinate is computed from the drop event offset.
  • Undo/redo uses an array of past interface snapshots (max depth 50).
  • Align/distribute operations compute target positions geometrically and generate a single undo entry.
  • Multi-select via Ctrl+click or rubber-band area select.

4.4 Widget Rendering in View Mode (Canvas.tsx)

View mode renders widgets as absolutely positioned Preact components on a scrollable canvas div:

  • Each widget subscribes to its signal store(s) in a useEffect and re-renders only when values change.
  • uPlot (time series) and ECharts (histogram, bar, FFT, waterfall, logic analyser, waveform) manage their own canvas elements inside their widget component. The waveform plot renders a waveform (array) signal's latest []float64 as an x-vs-index trace, replacing the trace on each update.
  • Plot widgets maintain a rolling ring buffer of 200,000 samples per signal for smooth long-window display.
  • Step-hold interpolation: when multiple signals at different update rates share a plot, the most recent value is carried forward to fill the shared time axis correctly.

4.5 Plot Panels (SplitLayout.tsx, PlotPanelCanvas.tsx)

Plot panels are interfaces of kind === 'plot' whose plots fill the viewport in a recursive split layout (lib/plotLayout.ts holds the pure tree helpers; SplitLayout.tsx is the shared presentational renderer with draggable dividers):

  • In View mode, Canvas renders the saved layout read-only with live PlotWidgets.
  • In Edit mode, PlotPanelCanvas.tsx adds per-pane overlays: split (⬌/⬍), close (✕), click to select, and signal-drop to add a signal to that pane's plot.
  • Each pane reuses the standard PlotWidget, so all plot sub-types and options apply.
  • Layout edits (split/close/resize) participate in the editor's undo/redo.

4.6 Resizable Panels

Both edit and view modes support mouse-drag panel resizing:

  • View mode: drag handle between the interface list pane and the main content area.
  • Edit mode: drag handles on both sides of the central canvas (signal tree ↔ canvas, canvas ↔ properties pane).
  • Handle width: 5 px, cursor changes to ew-resize on hover.
  • Minimum panel widths enforced to prevent collapse below usable size.

4.7 HiDPI / Zoom Support

  • html { font-size: clamp(13px, 1.5vh, 18px); } — base font scales with viewport height, making the UI naturally larger on 4K screens where the browser zoom level is 100%.
  • Key structural heights (toolbar, panel headers, tab bar, plot toolbar) are expressed in rem so they scale with the base font.
  • ZoomControl (A / % / A+) in the toolbar lets users manually override the zoom level in 11 steps from 50% to 250%. The preference is persisted in localStorage (uopi:ui-zoom) and applied by setting document.documentElement.style.fontSize on load.
  • Canvas pixel rendering (uPlot, ECharts) reads window.devicePixelRatio and sizes canvases accordingly.

4.8 Lua Editor (LuaEditor.tsx)

A syntax-highlighted code editor for Lua scripts in the Synthetic signal wizard:

  • Implemented as a <textarea> overlaid on a <pre> element; the textarea has color: transparent; caret-color: #e2e8f0 so only the caret is visible — the <pre> provides the coloured text behind it.
  • Tokeniser handles: -- line comments, "..." / '...' string literals, [[...]] long strings, hex and float numeric literals, and all Lua 5.1 keywords.
  • Scroll position is synchronised between textarea and pre on every scroll event.

5. Build System

5.1 Backend

# Full build (frontend then backend)
make all

# Backend only (frontend must already be built)
make backend

# All tests
make test

# Single Go test
go test ./internal/broker/... -run TestFanOut

# Go vet
go vet ./...

EPICS libca.a is statically linked via CGO_LDFLAGS in internal/datasource/epics/cgo.go.

5.2 Frontend

The frontend is built by a Go tool in tools/buildfrontend/ that invokes the esbuild Go API:

make frontend
# or equivalently:
go generate ./web/...

No Node.js, npm, or any JS build tool is required on the host. The bundler:

  • Reads entry point web/src/main.tsx.
  • Resolves preact, uplot, and echarts imports from web/vendor/.
  • Outputs web/dist/main.js and web/dist/main.css.
  • Copies web/dist/index.html, vendor CSS, and other static assets.

5.3 Combined Build

.PHONY: all frontend backend clean

all: frontend backend

frontend:
    go run ./tools/buildfrontend

backend:
    CGO_ENABLED=1 go build -ldflags="-s -w" -o dist/uopi ./cmd/uopi

test:
    go test ./...

clean:
    rm -rf dist/ web/dist/

The backend's //go:embed dist directive in web/embed.go picks up the built frontend automatically. main.go does fs.Sub(web.FS, "dist") to serve a clean root.


6. Configuration

Server is configured via a TOML file (default: uopi.toml, overridable via --config flag):

[server]
listen = ":8080"
storage_dir = "./interfaces"

# Access control (all optional)
trusted_user_header = ""           # header carrying the proxy-authenticated user
default_user        = ""           # identity when the header is absent (LAN/dev)

# Role-based access through group memberships. Roles (low→high):
#   viewer < operator < logiceditor < auditor < admin
# Effective capability = highest role across all memberships. The built-in
# "public" group makes every user an implicit viewer. Groups may nest via
# "parent" (members inherit their role on descendants). No roles anywhere = open
# (everyone admin); once set, unlisted users are read-only viewers.
# [[groups]]
# name   = "public"
# admins = ["alice"]               # alice is a global admin
# [[groups]]
# name      = "operations"
# operators = ["bob"]
# auditors  = ["carol"]
# [[groups]]
# name         = "engineers"
# parent       = "operations"      # bob inherits operator here
# logiceditors = ["dave"]
# viewers      = ["erin"]

[datasource.epics]
enabled = true
ca_addr_list = ""          # EPICS_CA_ADDR_LIST override
archive_url = ""           # EPICS Archive Appliance URL
channel_finder_url = ""    # EPICS Channel Finder URL

[datasource.synthetic]
enabled = true

All settings can also be overridden with UOPI_* environment variables (e.g. UOPI_SERVER_LISTEN, UOPI_EPICS_CA_ADDR_LIST).


7. Testing Strategy

Layer Approach
Broker Unit tests with mock data source; verify fan-out, subscribe/unsubscribe lifecycle
Synthetic DSP Table-driven unit tests against known signal inputs/outputs
Low-pass filter Unit tests: step response, frequency attenuation vs. analytical expectation
Lua sandbox Unit tests for sandbox isolation and API surface
REST API httptest integration tests
WebSocket protocol Integration tests with a test client
EPICS data source Integration tests against a local SoftIOC (optional, CI-gated)

8. Security Considerations

  • Lua sandbox: disable os, io, package, debug libraries; restrict math and string to safe subsets.
  • WebSocket write operations: validate that the target signal is writable before forwarding to the data source.
  • Interface XML parsing: use strict schema validation to prevent XXE.
  • Identity & access control: the end-user identity is taken from a header set by a trusted authenticating reverse proxy (trusted_user_header), never from client-supplied values — the proxy MUST strip any inbound copy of that header or it can be spoofed. Authorisation is role-based through group memberships (viewer/operator/logiceditor/ auditor/admin), with the highest role across memberships deciding global capability; per-panel ACLs provide finer per-panel control. When no roles are assigned anywhere the deployment is fully open (everyone admin), preserving the unproxied/SSH-tunnel/dev model; once any role is set, unlisted and anonymous callers are read-only viewers.

9. Non-goals (v1)

  • Built-in user authentication (a login page / credential store) — identity is delegated to the front-end reverse proxy; authorisation (levels, ACLs, logic allowlist) is implemented.
  • TLS termination (expected to be handled by SSH tunnel or a reverse proxy).
  • Windows or macOS server binary.
  • Mobile-optimised frontend layout.
  • Remote plugin loading (plugins compiled in at build time only).