gather() staged x as f32 relative to the series' own x0() -- the start of
the whole retained window -- so the quantisation was a fraction of the
ring rather than of the view: 1.9 us at 20 s of retained data, which at a
10 us view across a 716 px axis is over 100 px between where a sample is
drawn and the x a readout quotes for it (crosshair_point() reads x_at()
in exact f64). It halved on every zoom out, which is what made it read as
"zooming in makes the crosshair select a point beside the data".
The origin is now the caller's (plotter c2c8c59): the renderer passes the
visible range's minimum, so the error is a fixed 2^-24 of what is on
screen -- about 4e-5 px over a 700 px axis -- at any zoom. The parameter
sits before out_xy so every call site is a compile error rather than a
silent change of behaviour.
The renderer no longer reads series.x0() at paint time at all, which
removes two of the three symptoms of the torn window_x0_ read by
construction; the ink probe's now-vacuous kept_fixed_x0 walk goes with
them, replaced by a drawn-vs-quoted pixel figure. neighbours() still
tests the visible range against x_at(0), so the cache stays load-bearing.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>