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udpscope/docs/claude
Martino Ferrari 0c9333858c scope windows: their own layout editor, and the same shortcuts
A detached window is a view with an arrangement of its own -- and there was no way to change it:
the layout editor was the main window's, and a second window's rows could not be added or removed.

Every scope window now carries its own editor: `L` (or the grid toggle in its corner, revealed by
the same proximity rule as the attach button) shows the main editor's `+` / `×` / Done controls,
and they act on **that window's** row set (`set_scope_layout_editing()`, every button tagged with
its window), so a window holds as many figures as the user gives it and the two editors cannot
move each other's rows. Nothing a scope window arranges is written to the main window's session:
the windows themselves are not persisted.

The keyboard: each scope window gets a `GtkEventControllerKey` running the application's one
accelerator table -- `L` acts on the window the key arrived in, every other action reaches the
application through `run_app_action()`. The plot's own keys ('f', the arrows, Escape) already
worked there, through its plot controller.

The window struct now always builds its overlay (the corner controls' host); the attach button
stays detached-only, and both corner toggles step aside while the editor is up (Done is the way
out).

Probe: `[scope-probe] layout buttons=3 rows=1->2` -- the toggle builds 2*rows+1 buttons and a
boundary `+` adds a row. `L` in a real scope window verified by OCR ("Done" appears, the row's
`×` at its left). Docs: README, the Mallard layout page, the probe readings, and the layout
invariant (a view's arrangement is the view's).
2026-11-06 10:54:50 +01:00
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