ui: bolder tab glyphs, and the trigger shares the Signals pill's picture
The previous pair were detailed miniatures — 1px ticks, 2px dashes, a 13-column wave — and at 32x16 that reads as *texture* rather than as a shape, which is what "not clear" looks like. All three glyphs are redrawn bold: one thick band, two thick dashes, few features. - **Measure** is two cursors beside the ruler they read against. Each cursor is a cap over two bold dashes (4px), where three 2px dashes read as a dotted column; the ruler is two bands with three 2x4 marks between them and **no end caps**, because a closed frame reads as a rectangle and costs a fifth of the ink on two lines that say nothing. This is the layout whose first attempt looked like two icons in a box — the difference is entirely the weight and the open ends. - **Signals** is a signal rising above its level beside two bold channel rows. Half a period instead of a full one: at this size a full period is a zigzag and a hump is unmistakably a wave, and the level's marks survive on both sides of it instead of being swallowed by the crest. - **The trigger's own icon** is now the same picture as the Signals pill, so the pill and the button that turns the trigger on are recognisably about the same thing. Each was rendered and read back as an ink map at 1:1 and at 2x before it was installed, and three candidates were compared for the Measure glyph (markers *on* a scale, cursors *over* a ruler, and this): the first two turned the marks and the shafts into blobs at the crossings. Ink is 18%, 30% and 29%, inside the range the icons above them set, and everything stays inset two pixels. Verified: `toolbar icons: trigger=udpscope-trigger-symbolic(ok)`; `page icons: measure=udpscope-tab-measure-symbolic(ok) signals=udpscope-tab-signals-symbolic(ok)`; `switcher: policy=narrow pills=2 labels=0 names=2 icon=32x32 size=308x36`; `[side-tab-probe] … advanced=4`; the Preferences dialog opened in the same run with no "not present"; `make test-ui` 14 files; zero `Gtk-CRITICAL`. The icons' blob is 11774 bytes, still over the C99 limit, so the clean-build warning count stays four.
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<?xml version="1.0" encoding="UTF-8"?>
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<!-- SPDX-License-Identifier: MIT -->
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<!-- SPDX-FileCopyrightText: 2026 Martino Ferrari -->
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<!-- The Measure tab: two cursors standing on the scale they read against. The scale is one band with
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alternating marks rather than the closed ruler body `udpscope-measure-symbolic` draws for the
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Preferences window: at 32x16 a frame costs a fifth of the ink on two lines that say nothing, and
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the cursors are what this tab is *for*. Each marker is centred on one of the marks — a cap over a
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dashed shaft that meets the scale instead of hovering over it — so the two read as one instrument
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rather than as two icons sharing a box. Both use the 2px weight of every other icon here, and
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everything is inset two pixels, because art flush with the cell edge is what a button or a crop
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clips. -->
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<!-- The Measure tab: two cursors beside the ruler they read against. Each cursor is a cap over two
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bold dashes — the mark the toolbar's cursors button carries, at a weight that survives this size.
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The ruler is two bands with three marks between them and *no end caps*: a closed frame reads as a
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rectangle, and it costs a fifth of the ink on two lines that say nothing. Both motifs are centred
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on the same line and share one weight, and everything is inset two pixels. -->
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<svg height="16px" width="32px" viewBox="0 0 32 16" xmlns="http://www.w3.org/2000/svg">
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<?xml version="1.0" encoding="UTF-8"?>
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<!-- SPDX-License-Identifier: MIT -->
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<!-- SPDX-FileCopyrightText: 2026 Martino Ferrari -->
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<!-- The Signals tab: the toolbar's trigger picture — a sine with a dashed level through it — beside
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the channel list. Sharing that picture is the point: the pill and the toolbar button that turns
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the trigger on should be recognisably about the same thing. Three channel rows on the right, on
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the left half's centre line, and everything inset two pixels, because art flush with the cell
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edge is what a button or a crop clips. -->
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<!-- The Signals tab: the toolbar's trigger picture — a signal above its level — beside the channel
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list. Sharing that picture is the point: the pill and the button that turns the trigger on should
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be recognisably about the same thing. Two channel rows on the right, drawn bold for the same
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reason the wave is, and everything inset two pixels. -->
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<svg height="16px" width="32px" viewBox="0 0 32 16" xmlns="http://www.w3.org/2000/svg">
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@@ -1,26 +1,22 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<!-- SPDX-License-Identifier: MIT -->
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<!-- SPDX-FileCopyrightText: 2026 Martino Ferrari -->
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<!-- The trigger: a sine and the dashed level it is looked for at, which is what a trigger *is* on a
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waveform that is not a step. It used to be a rising edge, and one edge names only one of the four
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shape triggers the panel offers — a wave crossing a level names the trigger's job instead. One
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period, one-pixel stairs, the way the plot rasterises its own traces, with the level through the
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centre so the crest and the trough stand clear and the crossings fall on the steep parts. Inset
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two pixels, like the tabs' glyphs, so no art is flush with an edge a button might clip. -->
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<!-- The trigger: a signal rising above the level it is looked for at, with the level showing on both
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sides of it. One event, which is what the trigger is for. Bold on purpose: at this size a
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thinner wave reads as texture, and the level has to survive as two clear marks rather than as a
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dotted line. Inset two pixels like the tabs' glyphs, so no art sits flush with an edge a button
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might clip. Whole-pixel stairs, the way the plot rasterises its own traces. -->
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<svg height="16px" width="16px" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
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