cover_buckets chose one level per pass, so an odd first whole bucket (half of all measurement ranges) never reached a level above 0 and folded every remaining bucket at level 0 -- 15624 entries for a 1e6-sample pyramid. Pick the largest aligned, in-range, materialised level at each cursor instead; the new cost test counts folded entries through a PLOT_PYRAMID_COUNT_COVERS-only hook (absent from normal builds) and fails on the old body. Ring slots are now relaxed std::atomic: overwrite-on-full means the producer reuses the slot of a snapshot's oldest sample while the consumer reads it, which was a data race, not just a stale value. copy_from loads explicitly instead of std::copy; push stays lock-free. A new producer/consumer case is the one TSan flags without this. Also extends the wrapped-window test with x0/bounds/pyramid/sum/sumsq/gather checks, and corrects the StreamSeries threading note to the sample-count bound.
86 lines
3.8 KiB
C++
86 lines
3.8 KiB
C++
#pragma once
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#include <vector>
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#include <plot/core/types.hpp>
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#include <plot/data/minmax_pyramid.hpp>
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#include <plot/data/ring_buffer.hpp>
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#include <plot/data/series.hpp>
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namespace plot::data {
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/// Single-producer / single-consumer streaming series.
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///
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/// The producer thread only ever calls push()/push(ys, n) (and produced()): those
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/// touch the ring buffer and nothing else -- no lock, no pyramid, no GL, so the
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/// acquisition thread can never stall the renderer. The consumer thread calls
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/// acquire() to publish a coherent snapshot, then queries it.
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///
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/// Indexing is the *retained window published by the last acquire()*: size(),
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/// reduce(), sum(), sumsq(), gather() and pyramid() all use it, and index 0 is
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/// the oldest sample still held. Once the producer has written more than
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/// capacity() samples the oldest ones are gone, so acquire() notices that the
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/// window's base moved and rebuilds the pyramid from the retained samples -- an
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/// incremental append would splice a dropped prefix onto a retained suffix and
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/// mis-align every bucket (bucket boundaries are absolute, not relative to the
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/// window). Until the ring saturates, acquire() is O(new samples); once it wraps,
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/// an acquire whose base moved costs O(capacity()).
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///
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/// x0() is therefore the x of the oldest retained sample, x_bounds().min == x0(),
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/// and y_bounds() covers exactly the published samples.
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///
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/// THREADING NOTE. The ring overwrites the oldest samples -- that is what keeps a
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/// live stream showing the newest data, and what the drop test pins down -- so a
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/// producer can overwrite the slots a consumer is reading even while it holds a
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/// snapshot. Those slots are relaxed atomics (see RingBuffer), so this is not a
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/// data race and no value tears; what it is not is a frozen window.
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///
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/// The bound is the sample count, not the geometry. A snapshot count fixes *which
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/// absolute indices* a read walks, not that the slots still hold those samples:
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/// every push after the snapshot overwrites exactly one slot, the one belonging to
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/// the sample capacity() positions behind it. So if the producer pushes k samples
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/// while a read is in flight, the first k positions of that read window can hold
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/// one of those k newer samples (or a still-newer sample, once the producer has
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/// lapped again) instead of the sample the snapshot names. Nothing else moves: the
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/// count, the absolute index -> x mapping and the newest end of the window are
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/// derived from the one published count, and the next acquire() rebuilds from the
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/// base it observes, so the pyramid never mixes two windows. Ingest with no reuse
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/// underneath a read at all needs the producer to stop before unread data
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/// (drop-on-full) or a claim protocol, i.e. a different contract from the one this
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/// class specifies.
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class StreamSeries final : public Series {
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public:
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explicit StreamSeries(u64 capacity, f64 x0, f64 dx);
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/// Producer thread only.
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void push(f32 y);
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/// Producer thread only.
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void push(const f32* ys, u64 n);
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/// Producer thread only: number of samples ever pushed (monotonic).
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u64 produced() const;
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/// Consumer thread only: snapshots the produced count and brings the pyramid
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/// and bounds up to it.
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void acquire();
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u64 size() const override;
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f64 x0() const override;
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f64 dx() const override;
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Range x_bounds() const override;
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Range y_bounds() const override;
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const MinMaxPyramid& pyramid() const override;
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void gather(u32 level, u64 begin, u64 end, std::vector<f32>& out_xy) const override;
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protected:
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void copy_raw(u64 begin, u64 end, f32* out) const override;
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private:
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RingBuffer<f32> ring_;
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f64 x0_ = 0.0;
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f64 dx_ = 1.0;
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u64 base_ = 0; // absolute index of retained index 0 in the published snapshot
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u64 end_ = 0; // absolute index one past the published snapshot
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MinMaxPyramid pyramid_;
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Range y_bounds_{};
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};
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} // namespace plot::data
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