Breaking: Series::gather emits x relative to x0() and takes a GatherMode; consumers reconstruct absolute x in f64 before mapping (series.hpp documents the contract). Bugs, each pinned by a fail-before regression test: - render: f32 staging quantised epoch-time x into 128 px columns; every data-space draw now stages to_space(x) - to_space(origin) with the origin folded into the offset uniform in f64 (epoch/zero-origin twins rasterise identically) - ticks: major test was ULP-fragile and blanked epoch axes; majors are an integer-index test and are never truncated by the minor cap - gather: LOD envelope emitted buckets straddling [begin,end); ceil/floor bucket edges + raw lead/trail spans - live follow: log x axes held a linear span and zoomed every frame; span and offset now live in axis space (plot + both figure link-group paths) - input: a zero-notch wheel disarmed auto_scale on every axis; dy==0 pans x, factor == 1 / inf refused in wheel and drag zoom - render: the single text flush painted legend names over the crosshair readout panel; two batches, under flushed before the panel - data: NaN dropped from min/max unless it seeded the fold; non-finite samples are now excluded from every aggregate and from cached bounds Robustness: viewport normalisation (no clamp UB), non-finite range refusal, pyramid level cap at 57 (no shift/div UB through public gather), rounded ring capacity documented + pre-sized, GL blend func and UNPACK_ALIGNMENT save/restore, Renderer::release_gl() teardown, u64 buffer epochs, annotation captions clamped, button-aware GLFW row capture, cached figure row rects (no per-event layout), ruler-pair measurement refused, span-nonfinite guards in axis_ends. Features: XY series (sorted x, binary-search neighbours/snap, LOD over sample index); StreamSeries::freeze(); ArraySeries::push(); per-trace dash and markers (scatter at width 0) with auto or literal stride; GatherMode Envelope/Nearest/Mean via bucket_sum/sumsq; Style::line_aa_px; per-glyph text colour (readout values in trace colour); wheel-dx x pan; arrow-key pan; Escape cancels a drag and restores captured ranges; modifier-masked box zoom (Shift both, Ctrl x, Alt y); double-click reset via PointerEvent::time_s; ImGui key repeat unified; pinch gestures on Qt and GTK; pixelDelta wheel path and DevicePixelRatioChange handling; GNUInstallDirs, SOVERSION, SameMinorVersion, generated plot/version.hpp, relocatable plot.pc, licence install, FILES_MATCHING, GitHub Actions CI (debug/coverage/asan). Suite 283 -> 350 cases, 0 failed; coverage 93.9% (3730/3971) over 24 files, floor 80/90 held; ASAN preset suite green; all four demos run headless (the GTK scripted-resize check needs a window manager and fails identically on the parent commit); readme_main.cpp committed and compiles with the README command; pkg-config and find_package consumption verified from a relocated install prefix.
80 lines
3.4 KiB
C++
80 lines
3.4 KiB
C++
// SPDX-License-Identifier: MIT
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// SPDX-FileCopyrightText: 2026 Martino Ferrari
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#pragma once
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#include <plot/core/color.hpp>
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#include <plot/core/status.hpp>
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#include <plot/gl/handle.hpp>
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#include <plot/math/vec2.hpp>
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namespace plot::render {
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/// Linked line program and its uniform surface.
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///
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/// It owns the `plot::gl::Program` and knows the GLSL pair (shaders.hpp), so no
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/// caller spells out a uniform name that could drift from the shader. Creating
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/// it propagates what the GL layer reports: `ErrorCode::Unsupported` while
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/// `plot::gl::available()` is false, `GLFailure` plus the driver's log when the
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/// GLSL does not compile or link.
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class LineProgram {
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public:
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bool create(Status* st = nullptr) noexcept;
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bool valid() const noexcept { return program_.id() != 0; }
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void bind() const noexcept { program_.use(); }
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/// `u_scale`: data space to pixels.
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void set_scale(Vec2 data_to_px) const noexcept;
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/// `u_offset`: pixel offset added after `set_scale`.
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void set_offset(Vec2 px) const noexcept;
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/// `u_viewport`: render target size in pixels.
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void set_viewport(Vec2 px) const noexcept;
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/// `u_width`: stroke width in pixels.
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void set_width(f32 px) const noexcept;
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/// `u_dash`: the dash pattern in pixels -- `x` the ink length, `y` the gap, and a
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/// non-positive `y` (the default a caller passes) means **solid**. It is a fragment-shader
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/// discard on the interpolated `v_along`, so it costs no geometry, and it is the one uniform
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/// that distinguishes the crosshair's stroke from every other line in the library.
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void set_dash(Vec2 on_off) const noexcept;
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/// `u_aa`: the AA fringe half-width in pixels. The style's `line_aa_px` in
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/// device pixels, clamped at 0.25; 1.0 reproduces the historical fringe.
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void set_aa(f32 px) const noexcept;
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/// `u_color`: stroke colour, alpha included.
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void set_color(Color color) const noexcept;
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private:
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gl::Program program_;
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};
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/// Linked text program and its uniform surface. It fails exactly the way
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/// `LineProgram::create()` does, propagating `Unsupported` and `GLFailure`.
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///
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/// `create()` also points the `u_atlas` sampler at texture unit 0, which is the
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/// unit `plot::gl::Texture::bind()` defaults to, and leaves this program bound.
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/// The atlas itself stays with the caller, who owns its lifetime.
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class TextProgram {
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public:
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bool create(Status* st = nullptr) noexcept;
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bool valid() const noexcept { return program_.id() != 0; }
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void bind() const noexcept { program_.use(); }
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/// `u_viewport`: render target size in pixels.
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void set_viewport(Vec2 px) const noexcept;
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/// `u_px_range`: the glyph cell's size on screen, in pixels (width and
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/// height -- a cell need not be square).
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void set_px_range(Vec2 px) const noexcept;
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/// `u_glyph_uv`: the glyph cell's size in the atlas, normalised. It is the
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/// rect every staged glyph is read through, so it is one size per draw -- and
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/// it is the *backend's* (`TextBackend::cell_uv`), never a glyph's, because a
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/// draw may stage glyphs whose origins differ even when their size cannot.
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void set_glyph_uv(Vec2 uv) const noexcept;
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/// `u_tex_size`: atlas size in texels.
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void set_texture_size(Vec2 texels) const noexcept;
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/// The tint is per instance (`a_colour`), not a uniform, so a draw can carry
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/// runs of several colours -- there is deliberately no colour setter here.
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private:
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gl::Program program_;
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};
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} // namespace plot::render
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