// SPDX-License-Identifier: MIT // SPDX-FileCopyrightText: 2026 Martino Ferrari #pragma once #include #include #include #include #include #include #include #include #include #include #include #include #include #include // GTK's own type declarations, spelled exactly as GTK spells them // (`typedef struct _GtkWidget GtkWidget;` and so on). Forward-declared on // purpose, like the GLFW host's `struct GLFWwindow`: this header is // self-contained and needs no GTK include directory, so a consumer of the // adapter does not inherit GTK's headers -- and, unlike a toolkit whose headers // reach ``, either include order works, because these are the same // typedefs GTK declares and GTK's headers pull in no GL header at all. Nor does // `gtk_input.hpp`, included above for the device-pixel mapping and the drag // anchor, name a GDK type: it mirrors the two scroll-unit values and GDK's // modifier bits as plain numbers. typedef struct _GtkWidget GtkWidget; typedef struct _GtkGLArea GtkGLArea; typedef struct _GtkGesture GtkGesture; typedef struct _GtkGestureClick GtkGestureClick; typedef struct _GtkGestureDrag GtkGestureDrag; typedef struct _GtkGestureZoom GtkGestureZoom; typedef struct _GtkEventControllerScroll GtkEventControllerScroll; typedef struct _GtkEventControllerKey GtkEventControllerKey; typedef struct _GtkEventControllerMotion GtkEventControllerMotion; typedef struct _GdkGLContext GdkGLContext; typedef struct _GdkEventSequence GdkEventSequence; namespace plot::gtk4 { /// One frame of host code, run by the render callback after the viewport is set /// and before the frame is staged. It is where data is refreshed -- acquiring a /// `data::StreamSeries`, re-fitting a live axis, moving cursors -- and `dt` is /// the wall time since the previous call, in seconds. Optional; an area with no /// callback just re-draws the plot as it stands. using FrameFn = std::function; /// Embeds a `Plot` in a GTK4 widget: a `GtkGLArea` whose framebuffer the plot is /// rendered into, with GTK's gestures and event controllers translated into /// `plot::input` ones. /// /// ## Why a wrapper and not a subclass /// /// The plan calls for a `GtkWidget` subclass, and GTK4 cannot have one here: a /// GObject type is registered with `G_DEFINE_TYPE`, which is a C macro that /// declares the type's instance and class structs and a `*_get_type()` function, /// and none of that is expressible around a C++ class with a vtable. GTK also /// refuses to let an application derive from a type with private data /// (`GtkGLArea`'s is private) outside C. So this is the factory shape instead: /// `create()` builds a `gtk_gl_area_new()` instance, registers the signals and /// controllers that drive it, and returns the wrapper that owns them. The /// widget is GTK's; the wrapper is the widget's. /// /// ## What the area draws into /// /// `GtkGLArea` creates an FBO of its own and makes it the current draw target /// before emitting `::render`, exactly the "currently bound framebuffer" /// `Renderer` documents it draws into -- so this area, like the Qt widget, /// creates no target of its own and the renderer's scissor-cleared viewport is /// the area's whole rectangle. GTK then composites that FBO into the /// scene graph as a texture. Nothing here renders to a texture or through a /// second pass, and the plot cannot disturb GTK's own drawing by construction: /// the only framebuffer the renderer is handed is one GTK created for this /// widget, and GTK is the one that composites it. That is a structural argument, /// not a tested property. /// /// ## The coordinate convention: device pixels, both sides /// /// Two pixel spaces meet here, exactly as they do in the GLFW, ImGui and Qt /// adapters. GTK reports widget allocation and every input coordinate in /// **logical** pixels (`gtk_widget_get_width()`, a gesture's `x`/`y`, a drag /// offset), while the area's framebuffer -- what `Renderer::begin_frame()` takes /// and what every `Rect` in this library speaks -- is in **device** pixels, /// the pixels of the GL viewport this area renders into. /// /// This area converts everything into device pixels and keeps it there: /// /// * the viewport handed to the plot is the device size GTK reports in /// `::resize`, which is the size of the viewport that signal's default /// handler sets -- the exact size of the FBO GTK attaches and the renderer /// draws into -- and /// * every pointer position, drag offset and wheel position is multiplied by /// that same factor before it reaches the controller. /// /// The factor is therefore *derived*, from those two sizes and from nothing else: /// `DeviceMapping::from_sizes()` divides the device size by the widget's logical /// allocation, and it is the one value both sides read. No scale accessor takes /// part: `gtk_widget_get_scale_factor()` is documented to return "the next higher /// integer value" under fractional scaling (so a 1.25 or 1.75 display would map /// input by 2), and `gdk_surface_get_scale()` describes the surface rather than /// the FBO the area was given. The factor is an exact ratio, not an integer. /// /// `device_viewport()` and `to_device()` are the only two places the mapping is /// read, so the viewport and the input cannot disagree -- and they must not: a /// mismatch renders correctly but pans by the wrong amount and puts a wheel's /// anchor in the wrong place, which is invisible on an unscaled display and wrong /// on every other one. /// /// The *anchor* a drag's movement is measured from is the one thing kept in /// logical pixels: the factor can change between the press and an update (the /// window moving to a display with another scale, GTK re-emitting `::resize`), and /// a delta is then a logical difference scaled by the factor in force now, never /// the difference of two device positions (see `DragAnchor`). /// /// The same factor states the display to the *renderer*: it is written to /// `Renderer::style().ui_scale` every frame, which is what makes the chrome the /// same physical size at any scale. The style's metrics are logical (see the unit /// rule on `render::Style` -- spec ยง10 reverses the older convention that had them /// in device pixels and accepted smaller labels on a high-DPI host), so at scale 2 /// the label font is 12 logical px drawn at 24 device px: the same size on screen as /// at 1x, not a smaller one. This is the same convention the GLFW, Qt and ImGui /// adapters use, and none of them has to scale a style metric by hand. /// /// ## Input /// /// GTK decides which gesture a sequence is by recognition, so two gestures share /// the work here, and the split is the one the observed signal order forces: /// /// * `GtkGestureDrag` (button 0: any) supplies the *motion*. Its /// `drag-update` carries the offset from the press point, which is what a pan, /// a box zoom, a cursor move and an axis zoom all measure. /// * `GtkGestureClick` (button 0: any) supplies the *edges*: the press and the /// release, with the button and the modifier state, exactly as the Qt /// widget's `mousePressEvent`/`mouseReleaseEvent` do. It is also what begins /// a cursor move: a ctrl+press on a cursor opens `DragMode::MoveCursor` there. /// * `GtkGestureZoom` supplies the two-finger pinch: each `scale-changed` is /// folded by `ZoomAnchor` (`gtk_input.hpp`) into one `GestureEvent` -- this /// frame's zoom about the fingers' centre, and the centre's movement, which is /// the two-finger pan a trackpad produces alongside it. /// * `GtkEventControllerMotion` supplies hover (the cursor hit test reads the /// last position even with no button down). Its positions are forwarded with /// `down == false` on purpose: a motion event that claimed a button was down /// would drive `update_drag` as well, and every drag would then be applied /// twice, once from the drag offset and once from the motion delta. /// * `GtkEventControllerScroll` (vertical only) supplies the wheel, in notches /// (see `scroll_notches`). /// * `GtkEventControllerKey` supplies `+` / `-` / `f`. /// /// GTK emits `drag-begin` *before* the click gesture's `pressed` (both are /// emitted while the press event is handled), and a press that never moves still /// produces `drag-begin`, `drag-end` and the click's press/release pair. The /// adapter therefore opens its gesture from the first press it sees and closes it /// from the first release, so the two gestures cannot double-press or /// double-release the controller. /// /// ## Threading and repainting /// /// Everything here runs on the thread that owns the GTK main context -- realize, /// render, every gesture handler -- which is the thread that owns the GL context. /// A host that feeds the plot from a producer thread must acquire its data on /// this thread (see the frame callback); the adapter never touches the plot from /// anywhere else, and never joins a host's thread. /// /// GTK redraws the area when the widget is exposed, resized or asked to. This /// area additionally queues a render after every input event that can change the /// picture -- a press, a drag, a wheel or a plot key, but not a hover (the /// renderer draws nothing that depends on where the pointer is) -- so a gesture is /// visible without waiting for the host's next frame, and the frame rate stays the /// host's: the demo pumps `g_timeout_add(16, gtk_gl_area_queue_render)`. /// /// ## Figure mode /// /// `set_figure()` makes the area draw a whole `Figure` -- several rows sharing one /// x axis -- instead of its own `Plot`, exactly as `glfw::Host::set_figure()` does /// for the reference host, and for the same reason: the multi-row shape is one /// `Figure`, not N widgets, because the x link groups, the shared y gutter and the /// one shared x axis strip all live inside it and cannot be reassembled from /// separate areas. The GTK plumbing above is unchanged by it; what changes is where /// an event goes and what the renderer is handed. /// /// A `Controller` is bound to a plot at construction, so figure mode holds **one /// controller per row**, created by `set_figure()`, and routes each event to the row /// it lands in (`controller_at()`). The row rects come from a cache /// (`refresh_row_rects()`) that the render callback fills once per frame, so a burst /// of pointer motion costs no layouts; between a resize and the next frame the cache /// is one frame stale, which is the documented worst case. /// /// A gesture belongs to the row its **press** landed in for its whole life: the /// press claims the row, and every `drag-update`, pinch, wheel and the release that /// follow while that press is open go there, however far the pointer travels. A drag /// that crosses into the row below is therefore still the drag it began as, instead /// of being handed to a controller that never saw the press -- which would leave the /// first row's drag open for ever and let a later gesture resume it from the stale /// anchor. The single open press `press_open_` already enforces (see the input /// section) is that capture; this adapter needs no separate button bookkeeping the /// way the GLFW host does, because GTK's two gestures share one sequence. /// /// The **crosshair** is one crosshair over the figure and not one per row: the row /// under the pointer places it, and `sync_figure_crosshair()` reads it back and /// applies it to every row, so each row's readout lists its own traces at the one x /// the pointer is over. Reading it back rather than deriving a second coordinate /// here is what keeps the row's hover and the figure's the same number. /// /// A key event has no position, so it goes to the row the last event was routed to, /// which is the row the user is looking at. /// /// ## Headless use /// /// A `GtkGLArea` renders into its own FBO, so a screenshot of the *plot* is a /// read of that FBO (see the demo's `dump_area_ppm`), not of the window: GTK's /// chrome lives outside it. The area also reports what happened to the GL context /// rather than asserting: `init_status()` is `Ok` once the renderer is up, or the /// failure that left the area drawing nothing. class PlotArea { public: /// Creates the `GtkGLArea` that renders `plot`, plus the wrapper that drives /// it. `plot` must outlive the widget. The area expands to fill its container; /// a host that wants otherwise clears `GtkWidget:hexpand`/`vexpand`. /// /// The returned wrapper is **owned by the widget**: GTK frees it when the /// widget is finalized (the GL resources are released earlier, in /// `::unrealize`, while the context may still be made current). The caller /// therefore never deletes it, and must not keep it past the widget's life. static PlotArea* create(Plot& plot) noexcept; PlotArea(const PlotArea&) = delete; PlotArea& operator=(const PlotArea&) = delete; /// Installs the per-frame hook (see `FrameFn`); an empty function removes it. void set_frame_callback(FrameFn frame) { frame_ = std::move(frame); } /// The widget to put in a window or a box. Valid for the wrapper's whole life. GtkWidget* widget() const noexcept { return widget_; } /// The plot this area renders. Valid for the widget's whole life. Plot& plot() noexcept { return *plot_; } const Plot& plot() const noexcept { return *plot_; } /// The controller this area feeds, bound to `plot()`. **Not** the one a figure's /// gestures reach: see `row_controller()`. input::Controller& controller() noexcept { return controller_; } const input::Controller& controller() const noexcept { return controller_; } /// Draws `figure` instead of this area's own plot, with one `input::Controller` per /// row and every event routed to the row it lands in (see "Figure mode" above). /// The figure is borrowed and must outlive the widget. /// /// The frame callback is still handed a `Plot&`, and in figure mode it is **row /// 0**, so the callback's argument and `figure()->plot(0)` are the same plot -- /// matching `glfw::Host`. A host that needs the figure itself captures it. /// /// Passing null restores the single-plot path; `plot()` is untouched throughout, /// so the area goes back to drawing exactly what it drew before. void set_figure(Figure* figure) noexcept; Figure* figure() noexcept { return figure_; } const Figure* figure() const noexcept { return figure_; } /// One figure row's controller -- the one a gesture on that row reaches -- or null /// while no figure is set or the row does not exist. A host reads a drag mode or a /// hover out of it. input::Controller* row_controller(u32 row) noexcept; /// The controller an event at device pixel `(x, y)` belongs to: `controller()` /// while no figure is set, and otherwise the controller of the figure row that /// pixel lands in -- a pixel inside no row (a `Figure::set_row_gap()` gap, a /// margin) is the *nearest* row rather than dropped, so a drag that leaves the data /// area still ends where it should. It also hands that row its own viewport, which /// is what keeps the controller's hit-test geometry in step with the layout between /// two frames. /// /// The pure query: it reports what a gesture *would* land on and never claims the /// press capture, so a host may call it freely. input::Controller& controller_at(f32 x, f32 y) noexcept; /// The figure row a point in the widget's **logical** coordinates lands in -- the /// coordinates every GTK event controller reports, so a host's own drop target or /// context menu can name the row a pointer is over without converting anything. The /// same nearest-row rule as `controller_at()`, and 0 while no figure is set. u32 row_at(double x, double y) const noexcept; /// Re-reads the figure's row rects into the cache the event routing answers from -- /// the one `Figure::layout()` the routing costs between two frames. The render /// callback runs it once per frame, right after the figure's viewport is set, so /// the rects the handlers use are the rects that frame draws. A driver that injects /// events without rendering (a headless probe) calls it after re-configuring the /// figure; a no-op with no figure set. void refresh_row_rects() noexcept; /// The renderer, or null until a successful `::realize`. Valid from the first /// render onwards, and after the widget's context exists. Renderer* renderer() noexcept { return renderer_ ? &*renderer_ : nullptr; } const Renderer* renderer() const noexcept { return renderer_ ? &*renderer_ : nullptr; } /// What `::realize` made of the context: `Ok`, or the failure that left the /// area drawing nothing. A GTK signal handler cannot return a `Status` and /// nothing may throw across GTK's callback, so the outcome is recorded here /// instead. `ErrorCode::GLFailure` is what a `GtkGLArea` whose context could not /// be created reports -- checked with `gtk_gl_area_get_error()` before any GL /// entry point is called. /// /// A context that GTK loses *after* realize is not reported here: GTK 4.22 stops /// emitting `::render` for an area that carries an error (measured: the raw /// signal count freezes on the frame the error is set), so the render callback /// -- whose `gtk_gl_area_get_error()` check is the assertion that the context is /// usable -- is never entered again. A host sees that as an area that stops /// staging frames: `frames_painted()` stops advancing. const Status& init_status() const noexcept { return init_status_; } /// Frames actually staged, and the frame time of the last one (ms). The mean is /// an exponential moving average seeded by the first frame, of the same /// render-only span: the frame callback, `begin_frame`, `draw` and `end_frame`. /// It excludes GTK's own compositing of the area, which happens outside this /// callback and is not the library's or the adapter's work. u64 frames_painted() const noexcept { return frames_; } f32 last_frame_ms() const noexcept { return last_frame_ms_; } f32 mean_frame_ms() const noexcept { return mean_frame_ms_; } /// The region the last frame was drawn into, in device pixels -- the rect /// `begin_frame()` was handed. Zero-sized before the first frame. Rect last_device_viewport() const noexcept { return last_viewport_; } /// The area's current rectangle in device pixels: the device size GTK last /// reported in `::resize`, which is the size of the viewport that signal's /// default handler set. This is the plot's viewport, the size of the framebuffer /// GTK attached, and -- a screenshot helper needs it -- the size of a framebuffer /// read. Zero-sized until GTK reports a size, which is also when there is /// nothing to draw into. Rect device_viewport() const noexcept; /// Device pixels per logical pixel: the factor `DeviceMapping::from_sizes()` /// derives from the widget's logical allocation and the device size `::resize` /// reported, and the one factor both `device_viewport()` and every forwarded /// input coordinate is scaled by. `1.0` before the widget is allocated, and /// fractional under fractional scaling -- unlike `gtk_widget_get_scale_factor()`, /// which returns its ceiling. f32 device_scale() const noexcept; private: explicit PlotArea(Plot& plot, GtkWidget* widget) noexcept; /// `::realize`: make the context current, check it exists, load the GL entry /// points and initialise the renderer. Runs again if GTK realizes the widget /// twice (it moved to another surface), which is why it releases the previous /// renderer first. void realize() noexcept; /// `::unrealize`: release the renderer's GL objects while the context can still /// be made current -- unconditionally, and by making it current first. GTK clears /// the context and the area's error in its own unrealize vfunc, which runs after /// this signal's handlers, so this is the last moment at which a `glDelete*` can /// name a live context; afterwards the wrapper's destruction would issue those /// deletes with none. void unrealize() noexcept; /// `::render`: stage one frame into the FBO GTK bound. void render() noexcept; /// `::resize`: hand the new geometry to the plot now, so a gesture arriving /// before the next frame maps against the new layout instead of the old one. void refresh_viewport() noexcept; /// One pointer event, from whichever gesture saw it first. Owns the /// press/release bookkeeping the two gestures share. `time_ms` is the event's /// own GDK stamp, in milliseconds, forwarded as the `PointerEvent::time_s` the /// double-click detector differences (see `pointer_time_s()`). void pointer_press(input::Button button, u32 mods, double x, double y, u32 time_ms) noexcept; void pointer_release(Vec2 position, u32 time_ms) noexcept; /// The gesture event's stamp, in the seconds `PointerEvent::time_s` speaks: GDK /// counts milliseconds since an arbitrary epoch, and only differences are read, /// so the epoch does not matter -- the unit does. static f64 pointer_time_s(u32 time_ms) noexcept { return static_cast(time_ms) * 1.0e-3; } /// Translates the gesture-reported position/delta in *logical* widget pixels /// into device pixels. The one place that mapping exists. Vec2 to_device(double x, double y) const noexcept; /// The controller one event of this area's goes to, given the event's device y. /// `controller_` while no figure is set; otherwise the row the gesture *belongs* /// to: the row the open press claimed while a press is open, and the row under `y` /// between gestures. That is the capture `controller_at()` deliberately omits, and /// it is why this -- not `controller_at()` -- is what every handler below calls. /// /// Hands the chosen row its own viewport, so the geometry it hit-tests is the /// geometry the last frame drew. input::Controller& target_controller(f32 y) noexcept; /// The row of `row_rects_` a device y belongs to: the row it is in, or the nearest /// one when it is in none (a row gap, a margin outside the figure). Selection by /// distance rather than "the first that matches" is what makes a pixel in a visible /// gap belong to the row it is *near* instead of to row 0. static u32 row_in(const std::vector& rows, f32 y) noexcept; /// The row this area's events currently go to: the press's row while one is open, /// so an in-flight gesture keeps its highlight, and the row under the last pointer /// position otherwise. 0 with no rows. u32 pointer_row() const noexcept; /// Spreads one row's crosshair over the whole figure (see "Figure mode"). Run once /// per frame, from the render callback, after this frame's row rects are cached. void sync_figure_crosshair() noexcept; /// Hands each row's plot the box-zoom frame its controller is showing, or takes it off /// the ones whose gesture is over. Run once per frame from the render callback, like /// the crosshair's spread and for a related reason: a frame has to go away when a drag /// ends by *any* route -- the release, Escape, a row rebuilt mid-gesture -- and a /// per-event hook would have to be repeated at every one of them, which is how a frame /// ends up stuck on screen after a cancelled zoom. /// /// Reads `selection_preview()`, which needs the row's layout, only for a controller /// actually in `BoxZoom`: the cost is paid while a range is being chosen and never /// otherwise. void sync_selection_frames() noexcept; /// `figure_->set_viewport(px)`, one `layout()` into the rect cache, and each row's /// own rect to its controller. The figure-mode half of `refresh_viewport()` and of /// `render()`, which must not drift apart. void lay_figure_out(Rect px) noexcept; static void on_realize(GtkGLArea* area, void* self) noexcept; static void on_unrealize(GtkGLArea* area, void* self) noexcept; /// `gboolean` is `int`; a GtkGLArea render handler ignores the context. static int on_render(GtkGLArea* area, GdkGLContext* context, void* self) noexcept; static void on_resize(GtkGLArea* area, int width, int height, void* self) noexcept; static void on_click_pressed(GtkGestureClick* gesture, int n_press, double x, double y, void* self) noexcept; static void on_click_released(GtkGestureClick* gesture, int n_press, double x, double y, void* self) noexcept; static void on_click_stopped(GtkGestureClick* gesture, void* self) noexcept; /// The pinch: `begin` anchors the folding, `scale-changed` folds one cumulative /// scale into an incremental `GestureEvent`, and `end` closes it. `begin`/`end` /// carry the sequence, which a one-active-pinch adapter never needs. static void on_zoom_begin(GtkGestureZoom* gesture, GdkEventSequence* sequence, void* self) noexcept; static void on_zoom_scale_changed(GtkGestureZoom* gesture, double scale, void* self) noexcept; static void on_zoom_end(GtkGestureZoom* gesture, GdkEventSequence* sequence, void* self) noexcept; static void on_drag_begin(GtkGestureDrag* gesture, double start_x, double start_y, void* self) noexcept; static void on_drag_update(GtkGestureDrag* gesture, double offset_x, double offset_y, void* self) noexcept; static void on_drag_end(GtkGestureDrag* gesture, double offset_x, double offset_y, void* self) noexcept; static int on_scroll(GtkEventControllerScroll* scroll, double dx, double dy, void* self) noexcept; static void on_motion(GtkEventControllerMotion* motion, double x, double y, void* self) noexcept; /// `guint keyval, guint keycode, GdkModifierType state`, all 32-bit values; the /// modifier enum is named by its size here because this header does not include /// GDK (see the note at the top). static int on_key_pressed(GtkEventControllerKey* keys, unsigned int keyval, unsigned int keycode, unsigned int state, void* self) noexcept; Plot* plot_ = nullptr; ///< declared first: the controller is built over it input::Controller controller_; /// The figure this area draws instead of `plot_`, and one controller per row for it /// -- one per `Plot`, because a `Controller` is bound to a plot at construction and /// this is what makes a gesture on any row reach that row. Both are empty until /// `set_figure()` is called, and the single-plot path reads neither. Figure* figure_ = nullptr; std::vector> row_controllers_; /// The figure's row rects as of the last `refresh_row_rects()`: the cache the event /// routing reads instead of laying the figure out per event. Empty while no figure /// is set, which is the state the routing falls back to `controller_` on. std::vector row_rects_; /// The row the last event was routed to, which is where a key event goes: a key has /// no position of its own. u32 last_row_ = 0; /// The crosshair last spread over the figure (see `sync_figure_crosshair()`): what a /// row is compared against to find the one something outside changed, since the /// figure writes one value to every row. `spread_active_` false means "spread /// nothing" -- the state before the first sync, and the one a clear leaves. f64 spread_x_ = 0.0; f64 spread_y_ = 0.0; bool spread_active_ = false; GtkWidget* widget_ = nullptr; std::optional renderer_; FrameFn frame_; Status init_status_; /// The button and modifiers of the gesture in progress, and whether one is: /// the two gestures share one sequence, so exactly one press is open between a /// button-down and its button-up. bool press_open_ = false; input::Button press_button_ = input::Button::Left; u32 press_mods_ = 0; /// The figure row the open press landed in -- the gesture's capture (see /// `target_controller()`). Meaningless while `press_open_` is false and while no /// figure is set. u32 press_row_ = 0; /// The drag gesture's anchor: its press point and last offset, in *logical* /// pixels. Logical on purpose: a factor change between two samples of a drag /// cannot then turn into a phantom movement (see `DragAnchor`). The offset is /// cached rather than re-read per event, so a `drag-update` reports the movement /// since the previous one, and `have` is whether a drag is recognised. DragAnchor drag_; /// The pinch gesture's folding state (see `ZoomAnchor`): one per area, alive /// between `::begin` and `::end` of the one zoom the gesture recognises. ZoomAnchor zoom_; /// The last pointer position seen, in device pixels: the wheel's anchor when a /// scroll event carries no position of its own. Vec2 pointer_{}; bool have_pointer_ = false; /// The device-pixel mapping in force, derived in `::resize` from the widget's /// logical allocation and the device size GTK reported. `1.0` and a zero /// viewport until then, which is before anything is allocated or drawn. DeviceMapping mapping_; u64 frames_ = 0; f32 last_frame_ms_ = 0.0f; f32 mean_frame_ms_ = 0.0f; /// Wall clock at the last render start, or negative before the first one. f64 last_render_s_ = -1.0; Rect last_viewport_{}; }; } // namespace plot::gtk4