refactor(render): TextBackend owns its atlas, and staged glyphs carry a rotation basis
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@@ -12,22 +12,22 @@ namespace plot::render {
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/// font file, FreeType or stb_truetype: `plot_core` stays dependency-free.
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///
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/// Metrics are proportional, not fixed width: an advance is the glyph's ink
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/// width plus one pixel of spacing, floored at two pixels, computed once when
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/// the font is constructed from the same bitmaps the atlas uploads. Whitespace
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/// is a blank glyph with a nonzero advance, and every codepoint without a glyph
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/// draws a visible box, so a missing glyph is obvious rather than silently
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/// blank.
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/// width plus one pixel of spacing, floored at two pixels, derived from the
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/// same bitmaps the atlas uploads, so a second width table cannot drift from the
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/// artwork. Whitespace is a blank glyph with a nonzero advance, and every
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/// codepoint without a glyph draws a visible box, so a missing glyph is obvious
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/// rather than silently blank.
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///
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/// Metrics are in unscaled font pixels, one per glyph texel. The text pipeline
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/// draws a cell `u_px_range` pixels across, so a run at another size measures
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/// `measure(utf8) * u_px_range.x / kGlyphPx`; `TextBatch::add_text` takes that
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/// cell size and applies the same scale to the pen it advances.
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/// Metrics are in unscaled font pixels, one per glyph texel, and the atlas is a
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/// grid of `kGlyphPx` cells: every glyph's rect is its own cell, so a run drawn
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/// at `s` pixels per font pixel measures `measure(utf8) * s` and sits in a cell
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/// of `s * kGlyphPx` pixels. `TextBatch::add_text` takes that factor and applies
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/// it to the pen it advances.
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class BitmapFont final : public TextBackend {
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public:
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// Atlas geometry. It is part of the render pipeline's contract: the text
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// vertex shader expands a glyph cell by `u_px_range` pixels and reads the cell
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// at the instance's texel origin, so the atlas is a grid of 8x8 cells whose
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// width must stay a whole number of cells.
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// Atlas geometry: a grid of `kGlyphPx` cells whose width is a whole number of
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// them. A glyph's rect is its own cell, normalised by these sizes, so the grid
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// is all the text pipeline has to know about the atlas.
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static constexpr u32 kGlyphPx = 8; ///< glyph cell edge, texels
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static constexpr u32 kFirstChar = 32; ///< U+0020
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static constexpr u32 kAsciiGlyphs = 95; ///< U+0020..U+007E
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@@ -42,17 +42,7 @@ class BitmapFont final : public TextBackend {
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static constexpr u32 kAtlasHeight = kAtlasRows * kGlyphPx; ///< 56 texels
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static_assert(kAtlasCols * kAtlasRows >= kGlyphCount, "atlas too small for the glyph set");
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/// Reported by `next_codepoint` for a byte sequence that is not valid UTF-8.
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/// It is not a Unicode scalar value, so it can only map to the fallback box.
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static constexpr u32 kInvalidCodepoint = 0xFFFFFFFFu;
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/// Decodes one UTF-8 sequence from `p` and advances `p` past it — one byte
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/// when the sequence is malformed, so a damaged label still terminates. The
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/// text batch and `measure` share it, which is what keeps a staged run exactly
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/// `measure`-wide.
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static u32 next_codepoint(const char*& p) noexcept;
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BitmapFont() noexcept;
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BitmapFont() noexcept = default;
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/// Width of `utf8`, the sum of the glyph advances: zero for the empty string
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/// and for null. The ASCII path allocates nothing.
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@@ -75,6 +65,21 @@ class BitmapFont final : public TextBackend {
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/// codepoints `format_si` emits map to real glyphs, and anything else maps to
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/// the visible missing-glyph box.
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static u32 glyph_index(u32 codepoint) noexcept;
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/// The glyph for `codepoint`: its atlas cell as a normalised rect (see
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/// `Glyph`), a zero bearing and its ink-derived advance. Never null -- a
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/// codepoint with no artwork maps to the visible missing-glyph box, which is
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/// what a label outside the coverage set should show.
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const Glyph* glyph(u32 codepoint) const override;
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/// The packed atlas, as `TextBackend` sees it: the bytes `atlas_image()`
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/// returns, `kAtlasWidth` by `kAtlasHeight`, GL_R8-ready. Never null.
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const u8* atlas_pixels() const override;
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u32 atlas_width() const override;
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u32 atlas_height() const override;
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/// Always zero: the atlas is a compile-time constant, so it never changes and
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/// the renderer uploads it once.
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u32 revision() const override;
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/// Rows in a glyph bitmap, always `kGlyphPx`.
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u32 glyph_rows(char c) const noexcept;
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@@ -90,12 +95,16 @@ class BitmapFont final : public TextBackend {
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/// (straight alpha, no dilation or gamma applied).
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static const u8* atlas_image() noexcept;
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/// Texel origin of a glyph slot in the atlas; this is the per-instance `a_uv`
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/// the text pipeline reads.
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/// Texel origin of a glyph slot in the atlas, in texels; `glyph()` gives the
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/// same rectangle normalised, which is what the text pipeline stages.
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static Vec2 atlas_origin(u32 slot) noexcept;
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private:
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f32 advances_[kGlyphCount];
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/// Every slot's rect, bearing and advance, derived from the bitmaps above at
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/// compile time. This replaced a per-instance `advances_` array holding the
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/// same numbers, so the advances the pen uses and the ones `glyph()` publishes
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/// cannot drift apart.
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static const Glyph* glyph_table() noexcept;
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};
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} // namespace plot::render
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