fix(render): give degenerate segments area, pin font bit order, clarify vertex_count

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Martino Ferrari committed 2026-09-27 22:10:53 +02:00
1 parent 7cbc1c9955
commit b4e88fe0c1
5 files changed
+76 -15

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+5 -1
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@@ -34,7 +34,11 @@ class LineBatch {
/// Segments staged so far, one instance each. /// Segments staged so far, one instance each.
u32 segment_count() const noexcept { return static_cast<u32>(v_.size() / 4u); } u32 segment_count() const noexcept { return static_cast<u32>(v_.size() / 4u); }
/// Vertices the pipeline will rasterise: two per staged segment. /// Staging vertices, two per staged segment. The pipeline draws one instanced
/// quad per segment (its four `GL_TRIANGLE_STRIP` corners come from
/// `gl_VertexID`), so the instance count a draw passes is `vertex_count() / 2`
/// — handing `vertex_count()` to `glDrawArraysInstanced` would rasterise
/// twice the geometry the batch staged.
u32 vertex_count() const noexcept { return segment_count() * 2u; } u32 vertex_count() const noexcept { return segment_count() * 2u; }
/// Interleaved `x0,y0,x1,y1`, four floats per staged segment. /// Interleaved `x0,y0,x1,y1`, four floats per staged segment.
+5
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@@ -17,6 +17,11 @@ namespace plot::render {
/// `plot::Rect` is top-left origin while GL is bottom-left, so the y axis is /// `plot::Rect` is top-left origin while GL is bottom-left, so the y axis is
/// flipped exactly once, here. /// flipped exactly once, here.
/// ///
/// A degenerate segment (`a_p0 == a_p1`) keeps a finite normal and is stretched
/// into a square mark one stroke width and fringe across, rather than
/// collapsing to zero area and rasterising nothing — the dense path stages
/// `min == max` buckets as exactly such segments.
///
/// The fragment shader discards outside the fringe and ramps alpha over the last /// The fragment shader discards outside the fringe and ramps alpha over the last
/// pixel of the half width with `smoothstep`, which is what keeps a 1px trace /// pixel of the half width with `smoothstep`, which is what keeps a 1px trace
/// from aliasing into dashes. /// from aliasing into dashes.
+11 -6
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@@ -25,15 +25,20 @@ void main() {
vec2 p1 = a_p1 * u_scale + u_offset; vec2 p1 = a_p1 * u_scale + u_offset;
vec2 d = p1 - p0; vec2 d = p1 - p0;
float len = length(d); float len = length(d);
// A degenerate segment has no direction: pin the normal so the quad stays
// finite and the instance draws as a dot instead of NaN geometry.
vec2 n = len > 1e-6 ? vec2(-d.y, d.x) / len : vec2(0.0, 1.0);
float half_w = u_width * 0.5 + 1.0; // + one pixel of AA fringe float half_w = u_width * 0.5 + 1.0; // + one pixel of AA fringe
// A degenerate segment has no direction: pin the normal, and give the quad
// area by stretching its two ends apart along x. Collapsing all four corners
// onto p0 would rasterise nothing, and a flat trace staged as p == p (the
// dense path's min == max buckets) would then silently vanish. When
// len > 1e-6 the two ends are p0 and p1 exactly as before.
vec2 n = len > 1e-6 ? vec2(-d.y, d.x) / len : vec2(0.0, 1.0);
vec2 e0 = len > 1e-6 ? p0 : p0 - vec2(half_w, 0.0);
vec2 e1 = len > 1e-6 ? p1 : p0 + vec2(half_w, 0.0);
// gl_VertexID picks the corner: 0,1 are the sides of a_p0 and 2,3 of a_p1, // gl_VertexID picks the corner: 0,1 are the sides of the segment's start and
// which is the order GL_TRIANGLE_STRIP expects. // 2,3 of its end, which is the order GL_TRIANGLE_STRIP expects.
float side = (gl_VertexID & 1) == 0 ? -1.0 : 1.0; float side = (gl_VertexID & 1) == 0 ? -1.0 : 1.0;
vec2 base = (gl_VertexID & 2) == 0 ? p0 : p1; vec2 base = (gl_VertexID & 2) == 0 ? e0 : e1;
vec2 px = base + n * (side * half_w); vec2 px = base + n * (side * half_w);
// Rect is top-left origin, GL is bottom-left: flip y once, here, and never // Rect is top-left origin, GL is bottom-left: flip y once, here, and never
+21 -8
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@@ -269,13 +269,15 @@ PLOT_TEST(line_pipeline_draws_an_aa_strip) {
plot::render::LineVertexArray lines; plot::render::LineVertexArray lines;
PLOT_CHECK(lines.create(&st)); PLOT_CHECK(lines.create(&st));
// Two instances, so a wrong attribute divisor cannot pass: with a divisor of // Three instances: two segments at different y, so a wrong attribute divisor
// zero the second quad would be assembled from the first instance's leftover // cannot pass (with a divisor of zero the second quad would be assembled from
// attribute values instead of its own segment. Data space is pixels here, and // the first instance's leftover attribute values), plus a degenerate one at
// u_offset lands the two axes at Rect y = 100 and Rect y = 120. // Rect (64, 140) — the shape a dense trace's min == max bucket stages, which
const f32 segments[8] = {0.0f, 0.0f, 40.0f, 0.0f, 0.0f, 20.0f, 40.0f, 20.0f}; // must still leave a mark instead of collapsing to zero area.
lines.upload(segments, 2); const f32 segments[12] = {0.0f, 0.0f, 40.0f, 0.0f, 0.0f, 20.0f,
PLOT_CHECK(lines.instance_count() == 2); 40.0f, 20.0f, 0.0f, 40.0f, 0.0f, 40.0f};
lines.upload(segments, 3);
PLOT_CHECK(lines.instance_count() == 3);
plot::gl::glViewport(0, 0, static_cast<plot::gl::GLsizei>(ctx.width), plot::gl::glViewport(0, 0, static_cast<plot::gl::GLsizei>(ctx.width),
static_cast<plot::gl::GLsizei>(ctx.height)); static_cast<plot::gl::GLsizei>(ctx.height));
@@ -291,7 +293,7 @@ PLOT_TEST(line_pipeline_draws_an_aa_strip) {
program.set_width(3.0f); program.set_width(3.0f);
program.set_color(plot::Color::hex(0xFF00FF)); program.set_color(plot::Color::hex(0xFF00FF));
lines.bind(); lines.bind();
plot::gl::glDrawArraysInstanced(plot::gl::GL_TRIANGLE_STRIP, 0, 4, 2); plot::gl::glDrawArraysInstanced(plot::gl::GL_TRIANGLE_STRIP, 0, 4, 3);
plot::u8 px[4] = {}; plot::u8 px[4] = {};
// Rect y = 100 is GL row 155.5, so rows 155 and 156 straddle the axis // Rect y = 100 is GL row 155.5, so rows 155 and 156 straddle the axis
@@ -318,6 +320,17 @@ PLOT_TEST(line_pipeline_draws_an_aa_strip) {
// Past the end of the segment (flat cap) and far from both strips. // Past the end of the segment (flat cap) and far from both strips.
PLOT_CHECK(ctx.read_pixel(110, 155, px)); PLOT_CHECK(ctx.read_pixel(110, 155, px));
PLOT_CHECK(px[0] + px[2] < 40); PLOT_CHECK(px[0] + px[2] < 40);
// The degenerate instance: Rect y = 140 is rows 115/116 at x = 64, and the
// mark must be visible rather than a zero-area quad, while staying inside its
// own stroke width + fringe (columns 62..66).
PLOT_CHECK(ctx.read_pixel(64, 115, px));
PLOT_CHECK(px[0] > 200 && px[2] > 200);
PLOT_CHECK(ctx.read_pixel(64, 116, px));
PLOT_CHECK(px[0] > 200 && px[2] > 200);
PLOT_CHECK(ctx.read_pixel(64, 121, px));
PLOT_CHECK(px[0] + px[2] < 40);
PLOT_CHECK(ctx.read_pixel(70, 115, px));
PLOT_CHECK(px[0] + px[2] < 40);
PLOT_CHECK(ctx.read_pixel(128, 0, px)); PLOT_CHECK(ctx.read_pixel(128, 0, px));
PLOT_CHECK(px[0] + px[2] < 40); PLOT_CHECK(px[0] + px[2] < 40);
PLOT_CHECK(plot::gl::glGetError() == plot::gl::GL_NO_ERROR); PLOT_CHECK(plot::gl::glGetError() == plot::gl::GL_NO_ERROR);
+34
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@@ -151,6 +151,40 @@ PLOT_TEST(bitmap_font_decodes_si_units_and_falls_back_visibly) {
PLOT_CHECK(any_ink); PLOT_CHECK(any_ink);
} }
// The packed atlas must be left-to-right in absolute terms: `(row >> x) & 1` is
// also how every other expectation here is derived, so a table transcribed with
// the opposite in-row bit order would keep those tests green while drawing
// mirrored text. 'A' cannot catch that (it is
// symmetric about its vertical axis); 'L', 'b' and '/' can.
PLOT_TEST(bitmap_font_bit_order_runs_left_to_right) {
using plot::render::BitmapFont;
const plot::u8* atlas = BitmapFont::atlas_image();
auto ink = [atlas](char c, plot::u32 col, plot::u32 row) {
const plot::u32 slot = static_cast<plot::u32>(c) - BitmapFont::kFirstChar;
const plot::Vec2 origin = BitmapFont::atlas_origin(slot);
const auto x = static_cast<std::size_t>(origin.x) + col;
const auto y = static_cast<std::size_t>(origin.y) + row;
return atlas[y * BitmapFont::kAtlasWidth + x] != 0u;
};
// 'L': stem and top serif on the left, the foot running right along the
// bottom row and stopping one texel short of the right edge.
PLOT_CHECK(ink('L', 0u, 0u));
PLOT_CHECK(!ink('L', 7u, 0u));
PLOT_CHECK(ink('L', 1u, 3u));
PLOT_CHECK(!ink('L', 6u, 3u));
PLOT_CHECK(ink('L', 6u, 6u));
PLOT_CHECK(!ink('L', 7u, 6u));
// 'b': the stem is the leftmost column of the upper rows.
PLOT_CHECK(ink('b', 0u, 0u));
PLOT_CHECK(!ink('b', 7u, 0u));
// '/': starts at the right of the top row and ends at the left of the last
// one — the opposite of '\'.
PLOT_CHECK(ink('/', 6u, 0u));
PLOT_CHECK(!ink('/', 0u, 0u));
PLOT_CHECK(ink('/', 0u, 6u));
PLOT_CHECK(!ink('/', 6u, 6u));
}
PLOT_TEST(bitmap_font_atlas_is_uploadable) { PLOT_TEST(bitmap_font_atlas_is_uploadable) {
using plot::render::BitmapFont; using plot::render::BitmapFont;
PLOT_CHECK(BitmapFont::kAtlasWidth == BitmapFont::kAtlasCols * BitmapFont::kGlyphPx); PLOT_CHECK(BitmapFont::kAtlasWidth == BitmapFont::kAtlasCols * BitmapFont::kGlyphPx);