feat(render): style, GLSL line/text pipelines, staging batches, bitmap font
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// CPU-side contract of the render layer: the staging batches that feed the
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// instanced line and text pipelines, and the bitmap font's metrics and atlas.
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// Nothing here touches GL, so it runs on any machine that can build the tests.
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#include "harness.hpp"
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#include <plot/render/bitmap_font.hpp>
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#include <plot/render/primitives.hpp>
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#include <cstddef>
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PLOT_TEST(line_batch_emits_two_verts_per_segment) {
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plot::render::LineBatch b;
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b.begin();
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const plot::Vec2 pts[3] = {{0, 0}, {1, 1}, {2, 0}};
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b.add_polyline(pts, 3); // 2 segments
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PLOT_CHECK(b.vertex_count() == 4);
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b.clear();
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PLOT_CHECK(b.vertex_count() == 0);
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PLOT_CHECK(b.data().capacity() >= 4); // clear() must not free capacity
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b.add_segment({0, 0}, {1, 1});
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PLOT_CHECK(b.vertex_count() == 2);
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}
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PLOT_TEST(line_batch_stages_segment_endpoints) {
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plot::render::LineBatch b;
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b.begin();
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b.add_segment({1.0f, 2.0f}, {3.0f, 4.0f});
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PLOT_CHECK(b.data().size() == 4); // x0,y0,x1,y1 for the one instance
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PLOT_CHECK_NEAR(b.data()[0], 1.0, 0.0);
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PLOT_CHECK_NEAR(b.data()[1], 2.0, 0.0);
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PLOT_CHECK_NEAR(b.data()[2], 3.0, 0.0);
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PLOT_CHECK_NEAR(b.data()[3], 4.0, 0.0);
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// A polyline stages one instance per consecutive pair, in order.
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const plot::Vec2 pts[3] = {{0.0f, 0.0f}, {1.0f, 0.0f}, {1.0f, 1.0f}};
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b.begin();
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b.add_polyline(pts, 3);
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PLOT_CHECK(b.data().size() == 8);
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PLOT_CHECK_NEAR(b.data()[2], 1.0, 0.0);
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PLOT_CHECK_NEAR(b.data()[4], 1.0, 0.0);
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PLOT_CHECK_NEAR(b.data()[5], 0.0, 0.0);
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PLOT_CHECK_NEAR(b.data()[6], 1.0, 0.0);
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PLOT_CHECK_NEAR(b.data()[7], 1.0, 0.0);
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}
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PLOT_TEST(line_batch_ignores_degenerate_polylines) {
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plot::render::LineBatch b;
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b.begin();
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const plot::Vec2 one[1] = {{5.0f, 5.0f}};
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b.add_polyline(one, 1); // no pair -> no instance
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b.add_polyline(nullptr, 0);
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PLOT_CHECK(b.vertex_count() == 0);
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PLOT_CHECK(b.data().empty());
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b.add_polyline(nullptr, 3); // null with a count: still no deref
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PLOT_CHECK(b.vertex_count() == 0);
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}
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PLOT_TEST(line_batch_reuses_capacity_across_frames) {
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plot::render::LineBatch b;
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const plot::Vec2 pts[5] = {{0, 0}, {1, 1}, {2, 0}, {3, 1}, {4, 0}};
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b.begin();
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b.add_polyline(pts, 5); // 4 segments -> 16 floats
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const std::size_t cap = b.data().capacity();
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const f32* store = b.data().data();
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PLOT_CHECK(cap >= 16);
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b.clear();
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PLOT_CHECK(b.vertex_count() == 0);
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PLOT_CHECK(b.data().capacity() == cap); // clear() keeps the store
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b.begin();
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b.add_polyline(pts, 5); // same workload: must not reallocate
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PLOT_CHECK(b.data().size() == 16);
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PLOT_CHECK(b.data().capacity() == cap);
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PLOT_CHECK(b.data().data() == store);
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}
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PLOT_TEST(text_batch_measures_ascii) {
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plot::render::BitmapFont f;
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const f32 w = f.measure("12.5 ms");
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PLOT_CHECK(w > 0.0f);
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PLOT_CHECK_NEAR(f.measure(""), 0.0, 1e-6);
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PLOT_CHECK(f.measure("ab") < f.measure("abc")); // monotonic in length
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PLOT_CHECK(f.measure("iiii") < f.measure("WWWW")); // proportional-ish, not fixed-width-blank
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}
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PLOT_TEST(bitmap_font_advance_follows_ink_extent) {
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plot::render::BitmapFont f;
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PLOT_CHECK(f.advance('i') < f.advance('W'));
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// Whitespace is a blank glyph with a nonzero advance, never zero.
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PLOT_CHECK(f.advance(' ') >= 2.0f);
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// Advance is ink width + 1px of spacing, floored at 2px: derived here from
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// the same bitmaps the atlas uploads, so a second width table cannot drift.
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auto ink_width = [&f](char c) {
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const plot::u8* rows = f.glyph_bitmap(c);
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int lo = 8;
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int hi = -1;
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for (plot::u32 y = 0; y < f.glyph_rows(c); ++y) {
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for (int x = 0; x < 8; ++x) {
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if ((rows[y] >> x) & 1u) {
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if (x < lo) lo = x;
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if (x > hi) hi = x;
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}
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}
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}
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return hi < 0 ? 0 : hi - lo + 1;
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};
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const char* samples = "iW.1_m";
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for (const char* c = samples; *c != '\0'; ++c) {
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const int ink = ink_width(*c);
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const f32 want = ink + 1 < 2 ? 2.0f : static_cast<f32>(ink + 1);
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PLOT_CHECK_NEAR(f.advance(*c), want, 1e-6);
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}
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// measure() is exactly the sum of the glyph advances it stages.
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f32 sum = 0.0f;
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for (const char* c = "12.5 ms"; *c != '\0'; ++c) sum += f.advance(*c);
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PLOT_CHECK_NEAR(f.measure("12.5 ms"), sum, 1e-6);
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}
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PLOT_TEST(bitmap_font_decodes_si_units_and_falls_back_visibly) {
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plot::render::BitmapFont f;
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// plot::format_si emits U+00B5 MICRO SIGN, U+00B0 DEGREE SIGN and U+03A9 OHM.
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const f32 micro = f.measure("\xC2\xB5s");
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const f32 degree = f.measure("\xC2\xB0");
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const f32 ohm = f.measure("\xCE\xA9");
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PLOT_CHECK(micro > 0.0f);
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PLOT_CHECK(degree > 0.0f);
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PLOT_CHECK(ohm > 0.0f);
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PLOT_CHECK_NEAR(micro, f.advance_codepoint(0x00B5u) + f.advance('s'), 1e-6);
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PLOT_CHECK_NEAR(degree, f.advance_codepoint(0x00B0u), 1e-6);
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PLOT_CHECK_NEAR(ohm, f.advance_codepoint(0x03A9u), 1e-6);
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// Those three map to their own renderable glyph, not to the missing-glyph box.
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const plot::u32 fallback = f.glyph_index(0x4E00u); // CJK, deliberately absent
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PLOT_CHECK(f.glyph_index(0x00B5u) != fallback);
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PLOT_CHECK(f.glyph_index(0x00B0u) != fallback);
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PLOT_CHECK(f.glyph_index(0x03A9u) != fallback);
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PLOT_CHECK(f.glyph_index(0x00B5u) != f.glyph_index(0x00B0u));
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PLOT_CHECK(f.glyph_index(0x00B0u) != f.glyph_index(0x03A9u));
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// Anything else non-ASCII is a visible box with a nonzero advance, and a
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// malformed UTF-8 byte is treated the same way rather than measured as zero.
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PLOT_CHECK_NEAR(f.measure("\xE4\xB8\x80"), f.advance_codepoint(0x4E00u), 1e-6);
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PLOT_CHECK(f.advance_codepoint(0x4E00u) > 0.0f);
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PLOT_CHECK(f.advance(static_cast<char>(0x80)) > 0.0f);
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PLOT_CHECK_NEAR(f.advance(static_cast<char>(0x80)), f.advance_codepoint(0x4E00u), 1e-6);
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// The fallback box glyph has ink; a blank bitmap would hide the problem.
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bool any_ink = false;
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const plot::u8* box = plot::render::BitmapFont::glyph_bitmap_of(fallback);
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for (plot::u32 y = 0; y < plot::render::BitmapFont::kGlyphPx; ++y) {
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any_ink = any_ink || box[y] != 0;
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}
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PLOT_CHECK(any_ink);
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}
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PLOT_TEST(bitmap_font_atlas_is_uploadable) {
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using plot::render::BitmapFont;
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PLOT_CHECK(BitmapFont::kAtlasWidth == BitmapFont::kAtlasCols * BitmapFont::kGlyphPx);
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PLOT_CHECK(BitmapFont::kAtlasHeight % BitmapFont::kGlyphPx == 0);
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PLOT_CHECK(BitmapFont::kAtlasCols * BitmapFont::kAtlasRows >= BitmapFont::kGlyphCount);
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PLOT_CHECK(BitmapFont::kAsciiGlyphs == 95);
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plot::render::BitmapFont f;
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PLOT_CHECK(f.glyph_rows('A') == 8);
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PLOT_CHECK(f.height() > 0.0f);
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PLOT_CHECK(f.ascent() > 0.0f);
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PLOT_CHECK(f.ascent() <= f.height());
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// Each glyph occupies its own atlas cell, and that cell is the bitmap byte
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// for byte: 255 where a row bit is set, 0 elsewhere (straight alpha).
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const plot::u8* atlas = BitmapFont::atlas_image();
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const plot::u32 slots[] = {'A' - 32, 'g' - 32, 'i' - 32, 'W' - 32, 0, '.' - 32,
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BitmapFont::kFallbackSlot, BitmapFont::kMicroSlot};
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for (const plot::u32 slot : slots) {
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const plot::Vec2 o = BitmapFont::atlas_origin(slot);
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const plot::u8* rows = BitmapFont::glyph_bitmap_of(slot);
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for (plot::u32 y = 0; y < BitmapFont::kGlyphPx; ++y) {
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for (plot::u32 x = 0; x < BitmapFont::kGlyphPx; ++x) {
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const plot::u8 want = ((rows[y] >> x) & 1u) != 0u ? 0xFFu : 0x00u;
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const auto row = static_cast<std::size_t>(o.y) + y;
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const auto col = static_cast<std::size_t>(o.x) + x;
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PLOT_CHECK(atlas[row * BitmapFont::kAtlasWidth + col] == want);
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}
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}
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}
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// The atlas is a whole number of cells and no glyph leaves its cell.
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PLOT_CHECK(BitmapFont::kAtlasWidth == 16u * BitmapFont::kGlyphPx);
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}
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PLOT_TEST(text_batch_stages_one_quad_per_glyph) {
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plot::render::BitmapFont f;
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plot::render::TextBatch b;
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b.begin();
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const plot::Vec2 end = b.add_text({0.0f, 0.0f}, "12.5 ms", f);
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PLOT_CHECK(b.glyph_count() == 7);
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PLOT_CHECK(b.data().size() == 28); // x,y,u,v per glyph
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PLOT_CHECK_NEAR(end.x, f.measure("12.5 ms"), 1e-6);
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PLOT_CHECK_NEAR(end.y, 0.0, 1e-6);
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PLOT_CHECK_NEAR(b.data()[0], 0.0, 1e-6); // first quad at the pen
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PLOT_CHECK_NEAR(b.data()[1], 0.0, 1e-6);
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PLOT_CHECK_NEAR(b.data()[4], f.advance('1'), 1e-6); // pen advanced per glyph
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// The UV origin of the staged quad is the glyph's atlas cell.
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const plot::Vec2 dot_uv =
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plot::render::BitmapFont::atlas_origin(static_cast<plot::u32>('.') - 32u);
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PLOT_CHECK_NEAR(b.data()[10], dot_uv.x, 1e-6);
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PLOT_CHECK_NEAR(b.data()[11], dot_uv.y, 1e-6);
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// Non-ASCII runs stage one quad per codepoint, and preserve capacity on reuse.
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const std::size_t cap = b.data().capacity();
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b.begin();
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b.add_text({0.0f, 0.0f}, "1.5\xC2\xB5s", f); // 5 codepoints, 6 bytes
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PLOT_CHECK(b.glyph_count() == 5);
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PLOT_CHECK(b.data().capacity() == cap);
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// A run drawn at twice the glyph cell size advances twice as far, so the
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// staged label still ends where the scaled measurement says it does.
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b.begin();
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const plot::Vec2 scaled = b.add_text({10.0f, 4.0f}, "AW", f, 16.0f);
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PLOT_CHECK(b.glyph_count() == 2);
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PLOT_CHECK_NEAR(scaled.x, 10.0f + 2.0f * f.measure("AW"), 1e-6);
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PLOT_CHECK_NEAR(scaled.y, 4.0, 1e-6);
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PLOT_CHECK_NEAR(b.data()[4], 10.0f + 2.0f * f.advance('A'), 1e-6); // second glyph's pen
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}
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