feat(render): style, GLSL line/text pipelines, staging batches, bitmap font

This commit is contained in:
Martino Ferrari committed 2026-09-27 22:03:56 +02:00
1 parent 9a086b7d69
commit 7cbc1c9955
22 files changed
+1535

No files matched your search

+81
View File
@@ -0,0 +1,81 @@
#pragma once
#include <plot/core/status.hpp>
#include <plot/core/types.hpp>
#include <plot/gl/handle.hpp>
namespace plot::render {
/// Per-instance payload of the line pipeline: one segment in data space. It
/// mirrors the interleaved floats `LineBatch::data()` produces, which is why the
/// attribute offsets in vertex_array.cpp come from `offsetof` rather than from
/// hand-written numbers.
struct LineInstance {
f32 x0;
f32 y0;
f32 x1;
f32 y1;
};
/// Per-instance payload of the text pipeline: the glyph quad's top-left corner
/// in Rect pixels plus the glyph's atlas texel origin.
struct TextInstance {
f32 x;
f32 y;
f32 u;
f32 v;
};
static_assert(sizeof(LineInstance) == 4 * sizeof(f32), "line instance must stay 4 floats");
static_assert(sizeof(TextInstance) == 4 * sizeof(f32), "text instance must stay 4 floats");
namespace detail {
/// The growth half of an instance buffer, shared by both pipelines so neither
/// duplicates the GL ownership or the "grow only when the frame needs it" rule.
class InstanceStore {
public:
/// Creates the vertex buffer. Reports `ErrorCode::Unsupported` while the GL
/// entry points are unresolved, `GLFailure` if the driver hands out no name.
bool create(Status* st = nullptr) noexcept;
/// Uploads `count` instances of `instance_bytes`. The store only reallocates
/// when the frame's workload outgrows it, so steady-state frames write into
/// the existing allocation.
void upload(const void* data, u32 count, usize instance_bytes) noexcept;
void bind() const noexcept { buffer_.bind(); }
private:
gl::Buffer buffer_;
u32 capacity_ = 0; ///< instances the store can hold
};
} // namespace detail
/// Instance buffer of the line pipeline: one `LineInstance` per segment.
class LineBuffer {
public:
bool create(Status* st = nullptr) noexcept { return store_.create(st); }
void upload(const f32* interleaved, u32 count) noexcept {
store_.upload(interleaved, count, sizeof(LineInstance));
}
void bind() const noexcept { store_.bind(); }
private:
detail::InstanceStore store_;
};
/// Instance buffer of the text pipeline: one `TextInstance` per glyph.
class TextBuffer {
public:
bool create(Status* st = nullptr) noexcept { return store_.create(st); }
void upload(const f32* interleaved, u32 count) noexcept {
store_.upload(interleaved, count, sizeof(TextInstance));
}
void bind() const noexcept { store_.bind(); }
private:
detail::InstanceStore store_;
};
} // namespace plot::render