feat(render): style, GLSL line/text pipelines, staging batches, bitmap font
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@@ -6,6 +6,7 @@ namespace plot {
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using f32 = float;
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using f64 = double;
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using u8 = std::uint8_t;
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using i32 = std::int32_t;
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using u32 = std::uint32_t;
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using u64 = std::uint64_t;
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