fix(render): gate TextAtlas::sync on the loader, and cover three review findings
Review of the atlas refactor found one Important and three Minor issues: - Important: TextAtlas::sync called glGetIntegerv before any available() check, so a host that synced before plot::gl::load() -- which is legal for a public class Tasks 2 and 8 build backends on -- segfaulted on a null entry point instead of receiving the Status the interface promises. It now follows the handle-constructor convention (available(), then the entry point itself) and reports Unsupported. - empty() no longer means "a GL name exists": releasing one is a glDeleteTextures call, so the no-atlas path forgets the atlas and only resets the texture when there is a table to release it with. - end_frame's comment still claimed the frame hands back the unpack alignment init() set, contradicting the code below it and renderer.hpp. - The orientation case's texel probe mapped the atlas' u along the cell's +v axis and vice versa, which is a no-op for its two diagonal probes -- so it could not fail on a transposed UV mapping, and its own comment misstated the rule. Probes now follow the shader's rule and include an off-diagonal pair. - The null-glyph path of add_text (and its twin in walk_text_clipped) was unreached by any case. Cases: text_atlas_reports_a_status_when_the_entry_points_are_missing, add_text_skips_a_codepoint_the_backend_cannot_draw.
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@@ -326,11 +326,14 @@ void Renderer::end_frame() noexcept {
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gl_error_ = true;
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}
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// Leave the host's context as close to neutral as a frame can: nothing bound to
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// a pipeline stage, off every state bit the frame turned on, and the two values
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// the frame *changed* rather than merely used handed back -- the unpack
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// alignment `init()` set for the atlas, and the host's clear colour. What
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// remains is the viewport (the caller's to set for its next pass), the pixel-pack
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// alignment a PPM dump may have set, and the vertex buffers' own contents.
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// a pipeline stage, off every state bit the frame turned on, and the one value
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// the frame *changed* rather than merely used handed back -- the host's clear
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// colour. What remains is the viewport (the caller's to set for its next pass),
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// the pixel-pack alignment a PPM dump may have set, and the vertex buffers' own
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// contents. `GL_UNPACK_ALIGNMENT` is not in this list: `render::TextAtlas`
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// saves and restores it around every atlas upload, so the frame never leaves it
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// moved for the host's own uploads to inherit (see end_frame's contract in
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// renderer.hpp).
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gl::glBindVertexArray(0);
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gl::glUseProgram(0);
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gl::glBindBuffer(gl::GL_ARRAY_BUFFER, 0);
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