feat(plot)!: harden pipeline, XY series, dash/markers, touch, packaging
Breaking: Series::gather emits x relative to x0() and takes a GatherMode; consumers reconstruct absolute x in f64 before mapping (series.hpp documents the contract). Bugs, each pinned by a fail-before regression test: - render: f32 staging quantised epoch-time x into 128 px columns; every data-space draw now stages to_space(x) - to_space(origin) with the origin folded into the offset uniform in f64 (epoch/zero-origin twins rasterise identically) - ticks: major test was ULP-fragile and blanked epoch axes; majors are an integer-index test and are never truncated by the minor cap - gather: LOD envelope emitted buckets straddling [begin,end); ceil/floor bucket edges + raw lead/trail spans - live follow: log x axes held a linear span and zoomed every frame; span and offset now live in axis space (plot + both figure link-group paths) - input: a zero-notch wheel disarmed auto_scale on every axis; dy==0 pans x, factor == 1 / inf refused in wheel and drag zoom - render: the single text flush painted legend names over the crosshair readout panel; two batches, under flushed before the panel - data: NaN dropped from min/max unless it seeded the fold; non-finite samples are now excluded from every aggregate and from cached bounds Robustness: viewport normalisation (no clamp UB), non-finite range refusal, pyramid level cap at 57 (no shift/div UB through public gather), rounded ring capacity documented + pre-sized, GL blend func and UNPACK_ALIGNMENT save/restore, Renderer::release_gl() teardown, u64 buffer epochs, annotation captions clamped, button-aware GLFW row capture, cached figure row rects (no per-event layout), ruler-pair measurement refused, span-nonfinite guards in axis_ends. Features: XY series (sorted x, binary-search neighbours/snap, LOD over sample index); StreamSeries::freeze(); ArraySeries::push(); per-trace dash and markers (scatter at width 0) with auto or literal stride; GatherMode Envelope/Nearest/Mean via bucket_sum/sumsq; Style::line_aa_px; per-glyph text colour (readout values in trace colour); wheel-dx x pan; arrow-key pan; Escape cancels a drag and restores captured ranges; modifier-masked box zoom (Shift both, Ctrl x, Alt y); double-click reset via PointerEvent::time_s; ImGui key repeat unified; pinch gestures on Qt and GTK; pixelDelta wheel path and DevicePixelRatioChange handling; GNUInstallDirs, SOVERSION, SameMinorVersion, generated plot/version.hpp, relocatable plot.pc, licence install, FILES_MATCHING, GitHub Actions CI (debug/coverage/asan). Suite 283 -> 350 cases, 0 failed; coverage 93.9% (3730/3971) over 24 files, floor 80/90 held; ASAN preset suite green; all four demos run headless (the GTK scripted-resize check needs a window manager and fails identically on the parent commit); readme_main.cpp committed and compiles with the README command; pkg-config and find_package consumption verified from a relocated install prefix.
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@@ -16,7 +16,9 @@ namespace plot::render {
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/// `v_along`, the distance travelled from `a_p0` in pixels.
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///
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/// Uniforms: `u_scale` (vec2, data space to pixels), `u_offset` (vec2, pixels),
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/// `u_viewport` (vec2, pixels), `u_width` (float, pixels), `u_color` (vec4).
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/// `u_viewport` (vec2, pixels), `u_width` (float, pixels), `u_aa` (float, the AA
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/// fringe half-width in pixels -- the style's `line_aa_px` in device pixels,
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/// clamped at 0.25), `u_color` (vec4).
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/// `plot::Rect` is top-left origin while GL is bottom-left, so the y axis is
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/// flipped exactly once, here.
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///
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@@ -44,13 +46,14 @@ extern const char* const kLineFS;
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/// handedness, so a glyph's top row stays its top row however the cell is
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/// turned. The fragment shader converts back to texels and samples the
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/// single-channel `GL_R8` atlas at the nearest texel centre, so `GL_NEAREST`
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/// never lands on a cell boundary. `u_color` tints the straight alpha.
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/// never lands on a cell boundary. The instance's own `a_colour` tints the
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/// straight alpha -- per vertex, so one draw can carry runs of several colours.
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///
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/// Uniforms: `u_viewport` (vec2, pixels), `u_px_range` (vec2, the glyph cell's
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/// size on screen in pixels), `u_glyph_uv` (vec2, the glyph cell's size in
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/// normalised atlas coordinates -- one size for the whole draw, since every
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/// glyph of a frame comes from one atlas), `u_tex_size` (vec2, atlas size in
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/// texels), `u_atlas` (sampler2D, unit 0), `u_color` (vec4).
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/// texels), `u_atlas` (sampler2D, unit 0).
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extern const char* const kTextVS;
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extern const char* const kTextFS;
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