feat(plot)!: harden pipeline, XY series, dash/markers, touch, packaging
Breaking: Series::gather emits x relative to x0() and takes a GatherMode; consumers reconstruct absolute x in f64 before mapping (series.hpp documents the contract). Bugs, each pinned by a fail-before regression test: - render: f32 staging quantised epoch-time x into 128 px columns; every data-space draw now stages to_space(x) - to_space(origin) with the origin folded into the offset uniform in f64 (epoch/zero-origin twins rasterise identically) - ticks: major test was ULP-fragile and blanked epoch axes; majors are an integer-index test and are never truncated by the minor cap - gather: LOD envelope emitted buckets straddling [begin,end); ceil/floor bucket edges + raw lead/trail spans - live follow: log x axes held a linear span and zoomed every frame; span and offset now live in axis space (plot + both figure link-group paths) - input: a zero-notch wheel disarmed auto_scale on every axis; dy==0 pans x, factor == 1 / inf refused in wheel and drag zoom - render: the single text flush painted legend names over the crosshair readout panel; two batches, under flushed before the panel - data: NaN dropped from min/max unless it seeded the fold; non-finite samples are now excluded from every aggregate and from cached bounds Robustness: viewport normalisation (no clamp UB), non-finite range refusal, pyramid level cap at 57 (no shift/div UB through public gather), rounded ring capacity documented + pre-sized, GL blend func and UNPACK_ALIGNMENT save/restore, Renderer::release_gl() teardown, u64 buffer epochs, annotation captions clamped, button-aware GLFW row capture, cached figure row rects (no per-event layout), ruler-pair measurement refused, span-nonfinite guards in axis_ends. Features: XY series (sorted x, binary-search neighbours/snap, LOD over sample index); StreamSeries::freeze(); ArraySeries::push(); per-trace dash and markers (scatter at width 0) with auto or literal stride; GatherMode Envelope/Nearest/Mean via bucket_sum/sumsq; Style::line_aa_px; per-glyph text colour (readout values in trace colour); wheel-dx x pan; arrow-key pan; Escape cancels a drag and restores captured ranges; modifier-masked box zoom (Shift both, Ctrl x, Alt y); double-click reset via PointerEvent::time_s; ImGui key repeat unified; pinch gestures on Qt and GTK; pixelDelta wheel path and DevicePixelRatioChange handling; GNUInstallDirs, SOVERSION, SameMinorVersion, generated plot/version.hpp, relocatable plot.pc, licence install, FILES_MATCHING, GitHub Actions CI (debug/coverage/asan). Suite 283 -> 350 cases, 0 failed; coverage 93.9% (3730/3971) over 24 files, floor 80/90 held; ASAN preset suite green; all four demos run headless (the GTK scripted-resize check needs a window manager and fails identically on the parent commit); readme_main.cpp committed and compiles with the README command; pkg-config and find_package consumption verified from a relocated install prefix.
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@@ -128,9 +128,10 @@ class Host {
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input::Controller* row_controller(u32 row) noexcept;
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/// The controller an event at framebuffer pixel (x, y) belongs to: `controller_` --
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/// the single-plot loop -- while no figure is set, and the controller of the figure
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/// row that pixel lands in otherwise. The row rects come from `Figure::layout()`, the
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/// same ones the renderer draws, so a gesture lands on the row it was aimed at; a
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/// pixel inside no row -- the row gap a host asked for with `Figure::set_row_gap()`,
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/// row that pixel lands in otherwise. The row rects come from the cache
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/// `refresh_row_rects()` fills -- the same ones the renderer draws -- so a gesture
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/// lands on the row it was aimed at and no event lays the figure out; a pixel
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/// inside no row -- the row gap a host asked for with `Figure::set_row_gap()`,
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/// or a margin -- is the *nearest* row rather than dropped or defaulted, so a drag
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/// that leaves the data area still ends where it should.
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///
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@@ -147,13 +148,38 @@ class Host {
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///
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/// The routing is the row the event lands in, with one exception that is the whole
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/// point of it: a press **captures** the row it landed in, and every motion and the
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/// release until that button comes up go to the captured row. A drag that crosses
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/// release until *that button* comes up go to the captured row. A drag that crosses
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/// into a neighbouring figure row is therefore still the drag it began as -- the
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/// owning controller sees the motion and the release that end it -- rather than
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/// being handed to a controller whose `mode_ == None`, which would leave the owner's
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/// drag open for ever and let a later gesture resume it from the old anchor.
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///
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/// Single-gesture policy: a figure routes one button-down gesture at a time. The
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/// first button to press claims the capture; a second button pressed meanwhile --
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/// a chord, or a trackpad that reports a second finger as a button -- neither
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/// steals the capture to another row nor ends it, and only the owning button's
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/// release ends it. Whatever the second button's events do to the controllers is
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/// the controllers' business; the host only guarantees they all arrive at the row
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/// the first press claimed.
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void feed_pointer_event(const input::PointerEvent& e) noexcept;
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/// Re-reads the figure's row rects into the cache every event handler below
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/// reads -- the one `Figure::layout()` the routing costs between two frames. The
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/// run loop calls this once per frame, right after the figure's viewport is set,
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/// so the rects the handlers answer from are the rects that frame draws; the
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/// handlers themselves never lay the figure out.
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///
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/// A driver that injects events without running the loop -- a scripted run, the
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/// headless tests -- calls this after re-configuring the figure (a new viewport,
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/// a new row gap, `set_figure()`): it is the scripted equivalent of the frame the
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/// run loop would have staged. Until it runs, the handlers answer from the last
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/// refreshed rects, which is also what happens across a window resize: GLFW
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/// delivers the resize and any pointer events queued behind it in one batch, the
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/// events before the resize see the rows the previous frame drew, and the loop's
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/// next `refresh_row_rects()` brings the cache onto the new geometry -- rows are
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/// at most one frame stale, never wrong by a second layout.
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void refresh_row_rects() noexcept;
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/// The gesture controller the host feeds. Valid for the host's whole life.
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input::Controller& controller() noexcept { return controller_; }
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@@ -198,11 +224,12 @@ class Host {
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static u32 row_in(const std::vector<Rect>& rows, f32 y) noexcept;
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/// The controller a pointer event at (x, y) belongs to, applying the button capture:
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/// a press claims the row it landed in (`captured_row_`) and every motion and the
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/// release until the button comes up are routed to it; `controller_at()` is the pure
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/// query that never captures. Also hands the target its row's viewport, so the
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/// hit-test geometry is the last frame's.
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input::Controller& pointer_target(f32 x, f32 y, bool pressed, bool released) noexcept;
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/// a press claims the row it landed in (`captured_row_` + `captured_button_`) and
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/// every motion and the release until *that button* comes up are routed to it;
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/// `controller_at()` is the pure query that never captures. Also hands the target
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/// its row's viewport, so the hit-test geometry is the last frame's.
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input::Controller& pointer_target(f32 x, f32 y, input::Button button, bool pressed,
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bool released) noexcept;
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/// The row the pointer's events currently go to: the captured row while a drag owns
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/// the button, the row under the pointer otherwise. The run loop uses it to clear
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@@ -254,11 +281,23 @@ class Host {
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f64 spread_y_ = 0.0;
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bool spread_active_ = false;
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/// The row a button-down drag has captured: the row its press landed in, which
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/// owns its motions and its release until the button comes up. `captured_` is
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/// false between gestures, and cleared when another figure is set.
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/// The row a button-down drag has captured, and the button that owns the capture:
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/// the row its press landed in owns that button's motions and its release until
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/// the button comes up. `captured_` is false between gestures, and cleared when
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/// another figure is set. The button is recorded because only the owning button's
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/// release ends the capture (R5): a second button pressed while the drag runs is
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/// routed to the same row and must neither steal the capture nor end it, or its
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/// release would strand the first button's drag.
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bool captured_ = false;
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u32 captured_row_ = 0u;
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input::Button captured_button_ = input::Button::Left;
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/// The figure's row rects as of the last `refresh_row_rects()` -- the cache the
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/// event routing reads instead of laying the figure out per event (R7). Filled by
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/// `set_figure()` and once per frame by the run loop; empty while no figure is
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/// set, which is the state `controller_at()`/`pointer_target()` fall back to the
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/// single-plot controller on.
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std::vector<Rect> row_rects_;
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u32 fb_width_ = 0; ///< framebuffer size of the last refresh_sizes()
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u32 fb_height_ = 0;
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