feat(render): Renderer with LOD selection, 3.3 and 4.3+ upload paths, headless smoke test
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@@ -59,6 +59,7 @@ enum : GLenum {
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// Pixel store state.
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GL_UNPACK_ALIGNMENT = 0x0CF5,
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GL_PACK_ALIGNMENT = 0x0D05,
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// Shaders and programs.
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GL_FRAGMENT_SHADER = 0x8B30,
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@@ -76,6 +77,9 @@ enum : GLenum {
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GL_MAP_PERSISTENT_BIT = 0x0040 /* 4.4 */,
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GL_MAP_COHERENT_BIT = 0x0080 /* 4.4 */,
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// Rasterisation state (1.0).
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GL_SCISSOR_TEST = 0x0C11,
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// Textures.
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GL_TEXTURE_2D = 0x0DE1,
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GL_TEXTURE0 = 0x84C0,
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@@ -120,6 +124,8 @@ enum : GLenum {
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X(void, glEnable, (GLenum)) \
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X(void, glBlendFunc, (GLenum, GLenum)) \
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X(void, glPixelStorei, (GLenum, GLint)) \
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X(void, glDisable, (GLenum)) \
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X(void, glScissor, (GLint, GLint, GLsizei, GLsizei)) \
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/* shaders and programs */ \
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X(GLuint, glCreateShader, (GLenum)) \
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X(void, glShaderSource, (GLuint, GLsizei, const GLchar* const*, const GLint*)) \
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@@ -148,6 +154,8 @@ enum : GLenum {
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X(void, glBindBuffer, (GLenum, GLuint)) \
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X(void, glBufferData, (GLenum, GLsizeiptr, const void*, GLenum)) \
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X(void, glBufferSubData, (GLenum, GLintptr, GLsizeiptr, const void*)) \
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X(void*, glMapBufferRange, (GLenum, GLintptr, GLsizeiptr, GLbitfield)) \
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X(GLboolean, glUnmapBuffer, (GLenum)) \
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/* vertex arrays */ \
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X(void, glGenVertexArrays, (GLsizei, GLuint*)) \
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X(void, glDeleteVertexArrays, (GLsizei, const GLuint*)) \
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@@ -182,8 +190,17 @@ enum : GLenum {
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X(GLenum, glClientWaitSync, (GLsync, GLbitfield, GLuint64)) \
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X(void, glDeleteSync, (GLsync))
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// Entry points above the 3.3 baseline, resolved best-effort: a driver that lacks
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// one leaves it null and `load()` still succeeds, so the library keeps working on
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// a 3.3-only context. Every one of these is reached only after `caps()` -- or an
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// explicit null check -- says the context can do it (see caps.hpp).
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#define PLOT_GL_OPTIONAL_FUNCS(X) \
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/* persistent buffer mapping, GL 4.4 / ARB_buffer_storage */ \
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X(void, glBufferStorage, (GLenum, GLsizeiptr, const void*, GLbitfield))
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#define PLOT_GL_DECL(ret, name, args) extern ret (*name) args;
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PLOT_GL_FUNCS(PLOT_GL_DECL)
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PLOT_GL_OPTIONAL_FUNCS(PLOT_GL_DECL)
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#undef PLOT_GL_DECL
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} // namespace plot::gl
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