Improved performances and hover
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@@ -26,8 +26,10 @@ func TestLSPValidationThreading(t *testing.T) {
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Class = ReferenceContainer
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+SharedDS = {
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Class = GAMDataSource
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#direction = "INOUT"
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#multithreaded = false
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#meta = {
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direction = "INOUT"
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multithreaded = false
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}
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Signals = {
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Sig1 = { Type = uint32 }
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}
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