Files
marte-debug/Source/Components/Interfaces/DebugService/DebugService.cpp
T
2026-05-07 10:49:24 +02:00

2072 lines
76 KiB
C++

#include "Atomic.h"
#include "BasicTCPSocket.h"
#include "ClassRegistryItem.h"
#include "ConfigurationDatabase.h"
#include "DataSourceI.h"
#include "DebugBrokerWrapper.h"
#include "DebugService.h"
#include "GAM.h"
#include "GlobalObjectsDatabase.h"
#include "HighResolutionTimer.h"
#include "LoggerService.h"
#include "Message.h"
#include "ObjectBuilder.h"
#include "ObjectRegistryDatabase.h"
#include "Threads.h"
#include "Sleep.h"
#include "StreamString.h"
#include "TimeoutType.h"
#include "TcpLogger.h"
#include "TypeConversion.h"
#include "ReferenceT.h"
namespace MARTe {
// DebugServiceI static members — defined here so no extra .cpp is needed.
DebugServiceI *DebugServiceI::instance = NULL_PTR(DebugServiceI *);
static void EscapeJson(const char8 *src, StreamString &dst) {
if (src == NULL_PTR(const char8 *))
return;
while (*src != '\0') {
if (*src == '"')
dst += "\\\"";
else if (*src == '\\')
dst += "\\\\";
else if (*src == '\n')
dst += "\\n";
else if (*src == '\r')
dst += "\\r";
else if (*src == '\t')
dst += "\\t";
else
dst += *src;
src++;
}
}
static bool SuffixMatch(const char8 *target, const char8 *pattern) {
uint32 tLen = StringHelper::Length(target);
uint32 pLen = StringHelper::Length(pattern);
if (pLen > tLen)
return false;
const char8 *suffix = target + (tLen - pLen);
if (StringHelper::Compare(suffix, pattern) == 0) {
if (tLen == pLen || *(suffix - 1) == '.')
return true;
}
return false;
}
static bool FindPathInContainer(ReferenceContainer *container,
const Object *target, StreamString &path) {
if (container == NULL_PTR(ReferenceContainer *))
return false;
uint32 n = container->Size();
for (uint32 i = 0u; i < n; i++) {
Reference ref = container->Get(i);
if (ref.IsValid()) {
if (ref.operator->() == target) {
path = ref->GetName();
return true;
}
ReferenceContainer *sub =
dynamic_cast<ReferenceContainer *>(ref.operator->());
if (sub != NULL_PTR(ReferenceContainer *)) {
if (FindPathInContainer(sub, target, path)) {
StreamString full;
full.Printf("%s.%s", ref->GetName(), path.Buffer());
path = full;
return true;
}
}
}
}
return false;
}
CLASS_REGISTER(DebugService, "1.0")
// Out-of-class definitions required by C++98 when the constants are odr-used
// (i.e. their address is taken or they appear in a context that needs linkage).
const uint32 DebugService::STREAMER_MTU;
const uint32 DebugService::STREAMER_BUFFER_SIZE;
const uint32 DebugService::CMD_RATE_LIMIT;
const uint32 DebugService::CLIENT_IDLE_TIMEOUT_MS;
const uint32 DebugService::GET_VALUE_MAX_ELEMENTS;
const uint32 DebugService::INPUT_BUFFER_MAX;
DebugService::DebugService()
: ReferenceContainer(), EmbeddedServiceMethodBinderI(),
binderServer(this, ServiceBinder::ServerType),
binderStreamer(this, ServiceBinder::StreamerType),
threadService(binderServer), streamerService(binderStreamer) {
controlPort = 0;
streamPort = 8081;
logPort = 8082;
streamIP = "127.0.0.1";
isServer = false;
suppressTimeoutLogs = true;
isPaused = false;
stepRemaining = 0u;
manualConfigSet = false;
activeClient = NULL_PTR(BasicTCPSocket *);
streamerPacketOffset = 0u;
streamerSequenceNumber = 0u;
cmdCountInWindow = 0u;
cmdWindowStartMs = 0u;
lastDataTimeMs = 0u;
inputBuffer = ""; // FIX #10: initialise carry-over buffer
}
DebugService::~DebugService() {
if (DebugServiceI::GetInstance() == this) {
DebugServiceI::SetInstance(NULL_PTR(DebugServiceI *));
}
threadService.Stop();
streamerService.Stop();
tcpServer.Close();
udpSocket.Close();
if (activeClient != NULL_PTR(BasicTCPSocket *)) {
activeClient->Close();
delete activeClient;
}
for (uint32 i = 0; i < signals.Size(); i++) {
delete signals[i];
}
}
bool DebugService::Initialise(StructuredDataI &data) {
if (!ReferenceContainer::Initialise(data))
return false;
uint32 port = 0;
if (data.Read("ControlPort", port)) {
controlPort = (uint16)port;
} else {
(void)data.Read("TcpPort", port);
controlPort = (uint16)port;
}
if (controlPort > 0) {
isServer = true;
DebugServiceI::SetInstance(this);
}
port = 8081;
if (data.Read("StreamPort", port)) {
streamPort = (uint16)port;
} else {
(void)data.Read("UdpPort", port);
streamPort = (uint16)port;
}
port = 8082;
if (data.Read("LogPort", port)) {
logPort = (uint16)port;
} else {
(void)data.Read("TcpLogPort", port);
logPort = (uint16)port;
}
StreamString tempIP;
if (data.Read("StreamIP", tempIP)) {
streamIP = tempIP;
} else {
streamIP = "127.0.0.1";
}
uint32 suppress = 1;
if (data.Read("SuppressTimeoutLogs", suppress)) {
suppressTimeoutLogs = (suppress == 1);
}
// Do NOT call MoveToRoot() on the shared CDB here — that corrupts the
// ReferenceContainer::Initialise() traversal cursor for sibling objects.
// Just capture the local subtree; full config is rebuilt lazily from the
// live ObjectRegistryDatabase when ServeConfig/EnrichWithConfig is called.
(void)data.Copy(fullConfig);
if (isServer) {
if (!traceBuffer.Init(8 * 1024 * 1024))
return false;
PatchRegistry();
ConfigurationDatabase threadData;
threadData.Write("Timeout", (uint32)1000);
threadService.Initialise(threadData);
streamerService.Initialise(threadData);
if (!tcpServer.Open())
return false;
if (!tcpServer.Listen(controlPort))
return false;
if (!udpSocket.Open())
return false;
if (threadService.Start() != ErrorManagement::NoError)
return false;
if (streamerService.Start() != ErrorManagement::NoError)
return false;
}
return true;
}
void DebugService::InjectTcpLoggerIfNeeded() {
if (logPort == 0u)
return;
// Check if the ORD already contains a LoggerService with at least one TcpLogger.
// If so, leave it untouched.
Reference existing = ObjectRegistryDatabase::Instance()->Find("LoggerService");
if (existing.IsValid()) {
ReferenceContainer *rc = dynamic_cast<ReferenceContainer *>(existing.operator->());
if (rc != NULL_PTR(ReferenceContainer *)) {
for (uint32 i = 0u; i < rc->Size(); i++) {
ReferenceT<TcpLogger> child = rc->Get(i);
if (child.IsValid()) {
printf("[DebugService] Found existing TcpLogger in LoggerService — skipping injection.\n");
return;
}
}
}
}
// Build a CDB that mirrors the config-file declaration:
// LoggerService node (current position)
// Class = LoggerService
// CPUs = 1
// DebugConsumer (child)
// Class = TcpLogger
// Port = <logPort>
ConfigurationDatabase lsCdb;
(void)lsCdb.Write("Class", "LoggerService");
uint32 cpus = 1u;
(void)lsCdb.Write("CPUs", cpus);
// ReferenceContainer::Initialise only instantiates children whose names
// start with '+' (matching the StandardParser convention).
if (lsCdb.CreateRelative("+DebugConsumer")) {
(void)lsCdb.Write("Class", "TcpLogger");
uint32 p = static_cast<uint32>(logPort);
(void)lsCdb.Write("Port", p);
(void)lsCdb.MoveToAncestor(1u);
}
(void)lsCdb.MoveToRoot();
ReferenceT<LoggerService> ls(
"LoggerService", GlobalObjectsDatabase::Instance()->GetStandardHeap());
if (!ls.IsValid()) {
printf("[DebugService] Failed to create LoggerService object.\n");
return;
}
ls->SetName("LoggerService");
if (!ls->Initialise(lsCdb)) {
printf("[DebugService] LoggerService::Initialise() failed.\n");
return;
}
// Insert into the ORD so it is findable by name and cleaned up on shutdown.
if (!ObjectRegistryDatabase::Instance()->Insert(ls)) {
printf("[DebugService] Failed to insert LoggerService into ORD.\n");
// Keep a local reference anyway so the logger thread stays alive.
}
// The ORD now holds a reference to ls; the LoggerService stays alive until
// ObjectRegistryDatabase::Purge(). No need to store a local reference.
printf("[DebugService] Auto-injected LoggerService + TcpLogger on port %u.\n", logPort);
}
void DebugService::SetFullConfig(ConfigurationDatabase &config) {
config.MoveToRoot();
config.Copy(fullConfig);
manualConfigSet = true;
}
static void BuildCDBFromContainer(ReferenceContainer *container,
ConfigurationDatabase &cdb) {
if (container == NULL_PTR(ReferenceContainer *))
return;
uint32 n = container->Size();
for (uint32 i = 0u; i < n; i++) {
Reference child = container->Get(i);
if (!child.IsValid())
continue;
const char8 *name = child->GetName();
if (name == NULL_PTR(const char8 *))
continue;
bool created = cdb.CreateRelative(name);
if (!created) {
if (!cdb.MoveRelative(name))
continue;
}
const char8 *className = child->GetClassProperties()->GetName();
if (className != NULL_PTR(const char8 *))
(void)cdb.Write("Class", className);
// Export scalar parameters via a SEPARATE CDB so the live cursor is
// never touched by ExportData. Then copy only top-level LEAF values
// (i.e. scalars where MoveRelative fails) and skip sub-nodes.
//
// This avoids two ExportData pitfalls:
// 1. ReferenceContainer::ExportData writes numeric-indexed child nodes
// (+0, +1, ...) — those are sub-nodes and get filtered out.
// 2. Some DataSource ExportData implementations follow internal
// references and write sibling objects as children — also sub-nodes,
// also filtered out.
//
// Scalar parameters (ControlPort, UdpPort, CPUs, Port, ...) pass through
// because they are leaf values, not sub-nodes.
{
ConfigurationDatabase exportCdb;
if (child->ExportData(exportCdb)) {
exportCdb.MoveToRoot();
uint32 nExport = exportCdb.GetNumberOfChildren();
for (uint32 j = 0u; j < nExport; j++) {
const char8 *ek = exportCdb.GetChildName(j);
if (StringHelper::Compare(ek, "Class") == 0 ||
StringHelper::Compare(ek, "Name") == 0 ||
StringHelper::Compare(ek, "IsContainer") == 0)
continue;
// Sub-node check: MoveRelative succeeds only for nodes, not scalars
if (exportCdb.MoveRelative(ek)) {
exportCdb.MoveToAncestor(1u);
continue; // skip sub-nodes entirely
}
// Leaf scalar — convert to string and write into the main CDB
AnyType at = exportCdb.GetType(ek);
if (at.GetDataPointer() != NULL_PTR(void *)) {
char8 buf[1024];
AnyType st(CharString, 0u, buf);
st.SetNumberOfElements(0, 1024);
if (TypeConvert(st, at)) {
(void)cdb.Write(ek, buf);
}
}
}
}
}
ReferenceContainer *sub =
dynamic_cast<ReferenceContainer *>(child.operator->());
if (sub != NULL_PTR(ReferenceContainer *))
BuildCDBFromContainer(sub, cdb);
(void)cdb.MoveToAncestor(1u);
}
}
void DebugService::RebuildConfigFromRegistry() {
fullConfig = ConfigurationDatabase();
BuildCDBFromContainer(ObjectRegistryDatabase::Instance(), fullConfig);
// ExportData on ReferenceContainer subclasses (including DebugService itself)
// only writes Name/IsContainer/indexed children — it never re-emits the
// config-file parameters that were read in Initialise(). Write them back
// explicitly from the member variables that Initialise() stored.
const char8 *myName = GetName();
if (myName != NULL_PTR(const char8 *)) {
if (fullConfig.MoveRelative(myName)) {
(void)fullConfig.Write("ControlPort", static_cast<uint32>(controlPort));
(void)fullConfig.Write("UdpPort", static_cast<uint32>(streamPort));
(void)fullConfig.Write("LogPort", static_cast<uint32>(logPort));
if (streamIP.Size() > 0u)
(void)fullConfig.Write("StreamIP", streamIP.Buffer());
(void)fullConfig.MoveToAncestor(1u);
}
}
}
static void PatchItemInternal(const char8 *originalName,
ObjectBuilder *debugBuilder) {
ClassRegistryItem *item =
ClassRegistryDatabase::Instance()->Find(originalName);
if (item != NULL_PTR(ClassRegistryItem *)) {
item->SetObjectBuilder(debugBuilder);
}
}
void DebugService::PatchRegistry() {
DebugMemoryMapInputBrokerBuilder *b1 = new DebugMemoryMapInputBrokerBuilder();
PatchItemInternal("MemoryMapInputBroker", b1);
DebugMemoryMapOutputBrokerBuilder *b2 =
new DebugMemoryMapOutputBrokerBuilder();
PatchItemInternal("MemoryMapOutputBroker", b2);
DebugMemoryMapSynchronisedInputBrokerBuilder *b3 =
new DebugMemoryMapSynchronisedInputBrokerBuilder();
PatchItemInternal("MemoryMapSynchronisedInputBroker", b3);
DebugMemoryMapSynchronisedOutputBrokerBuilder *b4 =
new DebugMemoryMapSynchronisedOutputBrokerBuilder();
PatchItemInternal("MemoryMapSynchronisedOutputBroker", b4);
DebugMemoryMapInterpolatedInputBrokerBuilder *b5 =
new DebugMemoryMapInterpolatedInputBrokerBuilder();
PatchItemInternal("MemoryMapInterpolatedInputBroker", b5);
DebugMemoryMapMultiBufferInputBrokerBuilder *b6 =
new DebugMemoryMapMultiBufferInputBrokerBuilder();
PatchItemInternal("MemoryMapMultiBufferInputBroker", b6);
DebugMemoryMapMultiBufferOutputBrokerBuilder *b7 =
new DebugMemoryMapMultiBufferOutputBrokerBuilder();
PatchItemInternal("MemoryMapMultiBufferOutputBroker", b7);
DebugMemoryMapSynchronisedMultiBufferInputBrokerBuilder *b8 =
new DebugMemoryMapSynchronisedMultiBufferInputBrokerBuilder();
PatchItemInternal("MemoryMapSynchronisedMultiBufferInputBroker", b8);
DebugMemoryMapSynchronisedMultiBufferOutputBrokerBuilder *b9 =
new DebugMemoryMapSynchronisedMultiBufferOutputBrokerBuilder();
PatchItemInternal("MemoryMapSynchronisedMultiBufferOutputBroker", b9);
DebugMemoryMapAsyncOutputBrokerBuilder *b10 =
new DebugMemoryMapAsyncOutputBrokerBuilder();
PatchItemInternal("MemoryMapAsyncOutputBroker", b10);
DebugMemoryMapAsyncTriggerOutputBrokerBuilder *b11 =
new DebugMemoryMapAsyncTriggerOutputBrokerBuilder();
PatchItemInternal("MemoryMapAsyncTriggerOutputBroker", b11);
}
DebugSignalInfo *DebugService::RegisterSignal(void *memoryAddress,
TypeDescriptor type,
const char8 *name,
uint8 numberOfDimensions,
uint32 numberOfElements) {
fprintf(stderr, "<debug> RegisterSignal[%p]: %s\n", (void*)this, name);
mutex.FastLock();
DebugSignalInfo *res = NULL_PTR(DebugSignalInfo *);
uint32 sigIdx = 0xFFFFFFFF;
for (uint32 i = 0; i < signals.Size(); i++) {
if (signals[i]->memoryAddress == memoryAddress) {
res = signals[i];
sigIdx = i;
break;
}
}
if (res == NULL_PTR(DebugSignalInfo *)) {
sigIdx = signals.Size();
res = new DebugSignalInfo();
res->memoryAddress = memoryAddress;
res->type = type;
res->name = name;
res->numberOfDimensions = numberOfDimensions;
res->numberOfElements = numberOfElements;
res->isTracing = false;
res->isForcing = false;
res->internalID = sigIdx;
res->decimationFactor = 1;
res->decimationCounter = 0;
res->breakOp = BREAK_OFF;
res->breakThreshold = 0.0;
signals.Push(res);
}
if (sigIdx != 0xFFFFFFFF) {
bool foundAlias = false;
for (uint32 i = 0; i < aliases.Size(); i++) {
if (aliases[i].name == name) {
foundAlias = true;
break;
}
}
if (!foundAlias) {
SignalAlias a;
a.name = name;
a.signalIndex = sigIdx;
aliases.Push(a);
}
}
mutex.FastUnLock();
return res;
}
void DebugService::ProcessSignal(DebugSignalInfo *signalInfo, uint32 size,
uint64 timestamp) {
if (signalInfo == NULL_PTR(DebugSignalInfo *))
return;
if (signalInfo->isForcing) {
memcpy(signalInfo->memoryAddress, signalInfo->forcedValue, size);
}
if (signalInfo->isTracing) {
// FIX #4: decimationCounter read-modify-write is a data race when multiple
// RT threads call ProcessSignal() concurrently for signals with the same
// DebugSignalInfo (e.g. an output signal read by two GAMs).
//
// Pattern: atomically increment, then claim the "push token" by exchanging
// back to zero only when the counter reaches the decimation factor.
// Only the thread that observes old >= decimationFactor actually pushes;
// all others just increment and return. No separate lock is needed for
// the counter itself.
//
// tracePushMutex still serialises the Push() call (FIX #2) because
// TraceRingBuffer is SPSC and multiple RT threads can be pushing concurrently.
Atomic::Add((volatile int32 *)&signalInfo->decimationCounter, 1);
if ((uint32)signalInfo->decimationCounter >= signalInfo->decimationFactor) {
int32 old = Atomic::Exchange((volatile int32 *)&signalInfo->decimationCounter, 0);
if ((uint32)old >= signalInfo->decimationFactor) {
tracePushMutex.FastLock();
traceBuffer.Push(signalInfo->internalID, timestamp,
(uint8 *)signalInfo->memoryAddress, size);
tracePushMutex.FastUnLock();
}
}
}
}
void DebugService::RegisterBroker(DebugSignalInfo **signalPointers,
uint32 numSignals, MemoryMapBroker *broker,
volatile bool *anyActiveFlag,
Vec<uint32> *activeIndices,
Vec<uint32> *activeSizes,
FastPollingMutexSem *activeMutex,
volatile bool *anyBreakFlag,
Vec<uint32> *breakIndices,
const char8 *gamName, bool isOutput) {
mutex.FastLock();
BrokerInfo b;
b.signalPointers = signalPointers;
b.numSignals = numSignals;
b.broker = broker;
b.anyActiveFlag = anyActiveFlag;
b.activeIndices = activeIndices;
b.activeSizes = activeSizes;
b.activeMutex = activeMutex;
b.anyBreakFlag = anyBreakFlag;
b.breakIndices = breakIndices;
b.isOutput = isOutput;
if (gamName != NULL_PTR(const char8 *))
b.gamName = gamName;
brokers.Push(b);
mutex.FastUnLock();
}
void DebugService::UpdateBrokersActiveStatus() {
for (uint32 i = 0; i < brokers.Size(); i++) {
// FIX #3: signalPointers may be NULL when numSignals > 0 if the broker was
// registered with a null array (e.g. from unit tests or misconfigured brokers).
// Dereferencing NULL would be UB; skip the broker entirely.
if (brokers[i].signalPointers == NULL_PTR(DebugSignalInfo **)) continue;
uint32 count = 0;
for (uint32 j = 0; j < brokers[i].numSignals; j++) {
DebugSignalInfo *s = brokers[i].signalPointers[j];
if (s != NULL_PTR(DebugSignalInfo *) && (s->isTracing || s->isForcing)) {
count++;
}
}
Vec<uint32> tempInd;
Vec<uint32> tempSizes;
for (uint32 j = 0; j < brokers[i].numSignals; j++) {
DebugSignalInfo *s = brokers[i].signalPointers[j];
if (s != NULL_PTR(DebugSignalInfo *) && (s->isTracing || s->isForcing)) {
tempInd.Push(j);
tempSizes.Push((brokers[i].broker != NULL_PTR(MemoryMapBroker *))
? brokers[i].broker->GetCopyByteSize(j)
: 4);
}
}
if (brokers[i].activeMutex)
brokers[i].activeMutex->FastLock();
// FIX #2: Use O(1) Swap instead of operator= (heap alloc + copy) inside
// the critical section. The old arrays are carried out in tempInd/tempSizes
// and freed after the lock is released.
if (brokers[i].activeIndices)
brokers[i].activeIndices->Swap(tempInd);
if (brokers[i].activeSizes)
brokers[i].activeSizes->Swap(tempSizes);
if (brokers[i].anyActiveFlag)
*(brokers[i].anyActiveFlag) = (count > 0);
if (brokers[i].activeMutex)
brokers[i].activeMutex->FastUnLock();
// tempInd and tempSizes now hold the old arrays and are freed here,
// outside the lock.
}
}
void DebugService::UpdateBrokersBreakStatus() {
for (uint32 i = 0; i < brokers.Size(); i++) {
// FIX #3: same null guard as UpdateBrokersActiveStatus.
if (brokers[i].signalPointers == NULL_PTR(DebugSignalInfo **)) continue;
Vec<uint32> tempBreak;
uint32 count = 0;
for (uint32 j = 0; j < brokers[i].numSignals; j++) {
DebugSignalInfo *s = brokers[i].signalPointers[j];
if (s != NULL_PTR(DebugSignalInfo *) && s->breakOp != BREAK_OFF) {
tempBreak.Push(j);
count++;
}
}
if (brokers[i].activeMutex)
brokers[i].activeMutex->FastLock();
// FIX #2: O(1) Swap — old array freed after the lock is released.
if (brokers[i].breakIndices)
brokers[i].breakIndices->Swap(tempBreak);
if (brokers[i].anyBreakFlag)
*(brokers[i].anyBreakFlag) = (count > 0);
if (brokers[i].activeMutex)
brokers[i].activeMutex->FastUnLock();
// tempBreak freed here, outside the lock.
}
}
ErrorManagement::ErrorType DebugService::Execute(ExecutionInfo &info) {
return ErrorManagement::FatalError;
}
ErrorManagement::ErrorType DebugService::HandleMessage(ReferenceT<Message> &data) {
printf("<debug> DebugService received custom message: Function=%s\n", (const char8*)data->GetFunction());
return ErrorManagement::NoError;
}
ErrorManagement::ErrorType DebugService::Server(ExecutionInfo &info) {
if (info.GetStage() == ExecutionInfo::TerminationStage)
return ErrorManagement::NoError;
if (info.GetStage() == ExecutionInfo::StartupStage) {
serverThreadId = Threads::Id();
// Wait for ObjectRegistryDatabase::Initialise() to finish processing all
// sibling objects (LoggerService etc. come after DebugService in the config).
// 500 ms is well above any realistic initialisation time.
Sleep::MSec(500u);
InjectTcpLoggerIfNeeded();
return ErrorManagement::NoError;
}
// The MARTe2 framework calls Execute() in a loop; each call should do
// one unit of work and return so the framework can check for Stop().
// This replaces the old internal infinite-while pattern.
//
// FIX #2: activeClient is guarded by clientMutex.
// Rule: lock clientMutex only when ASSIGNING the pointer (including to NULL).
// Do NOT hold it across blocking I/O (Read/Write) — that would stall any future
// thread trying to grab the lock to check whether there is a live client.
// The command handler (HandleCommand) receives the pointer by value so it is
// safe to call without holding the lock.
// Helper: current time in milliseconds (used for rate limiting and idle timeout)
uint64 nowMs = (uint64)((float64)HighResolutionTimer::Counter() *
HighResolutionTimer::Period() * 1000.0);
if (activeClient == NULL_PTR(BasicTCPSocket *)) {
// Wait briefly for a new connection; return so the framework loop can
// check if Stop() was requested between calls.
BasicTCPSocket *newClient = tcpServer.WaitConnection(TimeoutType(100));
if (newClient != NULL_PTR(BasicTCPSocket *)) {
clientMutex.FastLock();
activeClient = newClient; // publish pointer — visible to other threads after unlock
clientMutex.FastUnLock();
// FIX #6/#8: reset per-connection state when a new client connects
cmdCountInWindow = 0u;
cmdWindowStartMs = nowMs;
lastDataTimeMs = nowMs;
}
} else {
// FIX #8: idle-timeout check — runs every Execute() invocation even when
// no data arrives, so a client that half-sends a command and goes silent
// cannot hold the slot open indefinitely.
if (nowMs - lastDataTimeMs > CLIENT_IDLE_TIMEOUT_MS) {
REPORT_ERROR_STATIC(ErrorManagement::Warning,
"Server: TCP client idle for >%u ms — closing connection.", CLIENT_IDLE_TIMEOUT_MS);
inputBuffer = ""; // FIX #10: discard carry-over on disconnect
clientMutex.FastLock();
activeClient->Close();
delete activeClient;
activeClient = NULL_PTR(BasicTCPSocket *);
clientMutex.FastUnLock();
cmdCountInWindow = 0u;
} else if (!activeClient->IsConnected()) {
// Check if client is still connected
inputBuffer = ""; // FIX #10
clientMutex.FastLock();
activeClient->Close();
delete activeClient;
activeClient = NULL_PTR(BasicTCPSocket *);
clientMutex.FastUnLock();
} else {
char buffer[1024];
uint32 size = 1024;
if (activeClient->Read(buffer, size)) {
if (size > 0) {
lastDataTimeMs = nowMs; // FIX #8: refresh idle timestamp
// FIX #6: slide rate-limit window
if (nowMs - cmdWindowStartMs >= 1000u) {
cmdWindowStartMs = nowMs;
cmdCountInWindow = 0u;
}
// FIX #10: guard against a client that never sends a newline,
// which would grow inputBuffer without bound.
if (inputBuffer.Size() + (uint32)size > INPUT_BUFFER_MAX) {
REPORT_ERROR_STATIC(ErrorManagement::Warning,
"Server: input buffer overflow (>%u bytes without newline) "
"— disconnecting.", INPUT_BUFFER_MAX);
inputBuffer = "";
clientMutex.FastLock();
activeClient->Close();
delete activeClient;
activeClient = NULL_PTR(BasicTCPSocket *);
clientMutex.FastUnLock();
cmdCountInWindow = 0u;
} else {
// FIX #10: accumulate data; parse only complete (newline-terminated)
// commands so that commands split across TCP segments are assembled
// correctly before dispatch.
(void)inputBuffer.Seek(inputBuffer.Size());
uint32 writeSize = (uint32)size;
inputBuffer.Write(buffer, writeSize);
const char8 *raw = inputBuffer.Buffer();
uint32 total = (uint32)inputBuffer.Size();
uint32 lineStart = 0u;
bool rateLimitExceeded = false;
for (uint32 pos = 0u; pos < total && !rateLimitExceeded; pos++) {
if (raw[pos] != '\n') continue;
uint32 len = pos - lineStart;
// Trim trailing CR
if (len > 0u && raw[lineStart + len - 1u] == '\r') len--;
if (len > 0u) {
cmdCountInWindow++;
if (cmdCountInWindow > CMD_RATE_LIMIT) {
REPORT_ERROR_STATIC(ErrorManagement::Warning,
"Server: client exceeded rate limit (%u cmd/s) — disconnecting.",
CMD_RATE_LIMIT);
rateLimitExceeded = true;
break;
}
StreamString command;
uint32 cmdLen = len;
command.Write(raw + lineStart, cmdLen);
HandleCommand(command, activeClient);
}
lineStart = pos + 1u;
}
if (rateLimitExceeded) {
inputBuffer = "";
clientMutex.FastLock();
activeClient->Close();
delete activeClient;
activeClient = NULL_PTR(BasicTCPSocket *);
clientMutex.FastUnLock();
cmdCountInWindow = 0u;
} else {
// Save the incomplete line (bytes after the last '\n') for the
// next Read() — they form the start of the next command.
StreamString newInputBuffer;
if (lineStart < total) {
uint32 remLen = total - lineStart;
newInputBuffer.Write(raw + lineStart, remLen);
}
inputBuffer = newInputBuffer;
}
}
}
} else {
// Read failed (client disconnected or error), clean up
inputBuffer = ""; // FIX #10
clientMutex.FastLock();
activeClient->Close();
delete activeClient;
activeClient = NULL_PTR(BasicTCPSocket *);
clientMutex.FastUnLock();
}
}
}
return ErrorManagement::NoError;
}
ErrorManagement::ErrorType DebugService::Streamer(ExecutionInfo &info) {
if (info.GetStage() == ExecutionInfo::TerminationStage)
return ErrorManagement::NoError;
if (info.GetStage() == ExecutionInfo::StartupStage) {
streamerThreadId = Threads::Id();
return ErrorManagement::NoError;
}
// Set UDP destination (idempotent, called each Execute() invocation)
InternetHost dest(streamPort, streamIP.Buffer());
(void)udpSocket.SetDestination(dest);
// Poll monitored signals
uint64 currentTimeMs = (uint64)((float64)HighResolutionTimer::Counter() *
HighResolutionTimer::Period() * 1000.0);
mutex.FastLock();
for (uint32 i = 0; i < monitoredSignals.Size(); i++) {
if (currentTimeMs >= (monitoredSignals[i].lastPollTime + monitoredSignals[i].periodMs)) {
monitoredSignals[i].lastPollTime = currentTimeMs;
uint64 ts = (uint64)((float64)HighResolutionTimer::Counter() *
HighResolutionTimer::Period() * 1000000.0);
void *address = NULL_PTR(void *);
if (monitoredSignals[i].dataSource->GetSignalMemoryBuffer(monitoredSignals[i].signalIdx, 0, address)) {
// FIX #11: ProcessSignal() (called from RT broker threads) serialises
// its traceBuffer.Push() under tracePushMutex. The Streamer's monitored-
// signal path previously skipped that lock, creating a multi-producer race
// between the RT threads and the Streamer thread.
//
// Lock order: mutex (always held here) → tracePushMutex.
// RT broker threads only ever acquire tracePushMutex (never mutex), so
// this ordering introduces no deadlock risk.
tracePushMutex.FastLock();
traceBuffer.Push(monitoredSignals[i].internalID, ts, (uint8 *)address, monitoredSignals[i].size);
tracePushMutex.FastUnLock();
}
}
}
mutex.FastUnLock();
// Drain ring buffer into UDP packet(s).
//
// FIX #1: Two-level bounds checking to prevent buffer overflow.
//
// Level 1 — per-sample maximum size:
// sampleData is SAMPLE_BUF_SIZE bytes. Pop() enforces this via maxSize so
// the local buffer can never be overrun by Pop() itself.
//
// Level 2 — assembly-buffer hard limit:
// After a flush, streamerPacketOffset resets to sizeof(TraceHeader). The
// next sample occupies (sizeof(TraceHeader) + 16 + size) bytes. With
// SAMPLE_BUF_SIZE = 1024 that is at most ~1060 bytes — well within
// STREAMER_BUFFER_SIZE = 4096. The explicit guard below catches the case
// where SAMPLE_BUF_SIZE or STREAMER_MTU are later changed carelessly so
// that a single sample could still overflow the buffer.
static const uint32 SAMPLE_BUF_SIZE = 1024u;
// Compile-time sanity: one full header + per-sample header + max sample must fit
// inside the assembly buffer. If this fires, raise STREAMER_BUFFER_SIZE or
// lower SAMPLE_BUF_SIZE.
// (C++98-compatible static assert via sizeof a negative-size array)
typedef char StaticAssert_StreamerBufferTooSmall[
(sizeof(TraceHeader) + 16u + SAMPLE_BUF_SIZE <= STREAMER_BUFFER_SIZE) ? 1 : -1];
(void)sizeof(StaticAssert_StreamerBufferTooSmall); // suppress unused-typedef warning
uint32 id, size;
uint64 ts;
uint8 sampleData[SAMPLE_BUF_SIZE];
bool hasData = false;
while (traceBuffer.Pop(id, ts, sampleData, size, SAMPLE_BUF_SIZE)) {
hasData = true;
// Level 2 guard — should never fire given the static assert above, but
// defends against future changes that widen SAMPLE_BUF_SIZE or shrink
// STREAMER_BUFFER_SIZE without updating the other.
if (size > SAMPLE_BUF_SIZE || streamerPacketOffset + 16u + size > STREAMER_BUFFER_SIZE) {
REPORT_ERROR_STATIC(ErrorManagement::Warning,
"Streamer: sample size %u would overflow assembly buffer (%u bytes used of %u) "
"— sample dropped.", size, streamerPacketOffset, STREAMER_BUFFER_SIZE);
continue;
}
if (streamerPacketOffset == 0u) {
TraceHeader header;
header.magic = 0xDA7A57AD;
header.seq = streamerSequenceNumber++;
header.timestamp = HighResolutionTimer::Counter();
header.count = 0;
memcpy(streamerPacketBuffer, &header, sizeof(TraceHeader));
streamerPacketOffset = sizeof(TraceHeader);
}
// Flush the current packet when adding this sample would exceed the MTU.
if (streamerPacketOffset + 16u + size > STREAMER_MTU) {
uint32 toWrite = streamerPacketOffset;
(void)udpSocket.Write((char8 *)streamerPacketBuffer, toWrite);
TraceHeader header;
header.magic = 0xDA7A57AD;
header.seq = streamerSequenceNumber++;
header.timestamp = HighResolutionTimer::Counter();
header.count = 0;
memcpy(streamerPacketBuffer, &header, sizeof(TraceHeader));
streamerPacketOffset = sizeof(TraceHeader);
}
memcpy(&streamerPacketBuffer[streamerPacketOffset], &id, 4);
memcpy(&streamerPacketBuffer[streamerPacketOffset + 4], &ts, 8);
memcpy(&streamerPacketBuffer[streamerPacketOffset + 12], &size, 4);
memcpy(&streamerPacketBuffer[streamerPacketOffset + 16], sampleData, size);
streamerPacketOffset += (16u + size);
((TraceHeader *)streamerPacketBuffer)->count++;
}
if (streamerPacketOffset > 0u) {
uint32 toWrite = streamerPacketOffset;
(void)udpSocket.Write((char8 *)streamerPacketBuffer, toWrite);
streamerPacketOffset = 0u;
}
if (!hasData) {
Sleep::MSec(1);
}
return ErrorManagement::NoError;
}
bool DebugServiceI::GetFullObjectName(const Object &obj,
StreamString &fullPath) {
fullPath = "";
if (FindPathInContainer(ObjectRegistryDatabase::Instance(), &obj, fullPath)) {
return true;
}
const char8 *name = obj.GetName();
if (name != NULL_PTR(const char8 *))
fullPath = name;
return true;
}
void DebugService::HandleCommand(StreamString cmd, BasicTCPSocket *client) {
StreamString token;
cmd.Seek(0);
char8 term;
const char8 *delims = " \r\n";
if (cmd.GetToken(token, delims, term)) {
if (token == "FORCE") {
StreamString name, val;
if (cmd.GetToken(name, delims, term) && cmd.GetToken(val, delims, term)) {
uint32 count = ForceSignal(name.Buffer(), val.Buffer());
if (client) {
StreamString resp;
resp.Printf("OK FORCE %u\n", count);
uint32 s = resp.Size();
(void)client->Write(resp.Buffer(), s);
}
}
} else if (token == "UNFORCE") {
StreamString name;
if (cmd.GetToken(name, delims, term)) {
uint32 count = UnforceSignal(name.Buffer());
if (client) {
StreamString resp;
resp.Printf("OK UNFORCE %u\n", count);
uint32 s = resp.Size();
(void)client->Write(resp.Buffer(), s);
}
}
} else if (token == "TRACE") {
StreamString name, state, decim;
if (cmd.GetToken(name, delims, term) &&
cmd.GetToken(state, delims, term)) {
bool enable = (state == "1");
uint32 d = 1;
if (cmd.GetToken(decim, delims, term)) {
AnyType decimVal(UnsignedInteger32Bit, 0u, &d);
AnyType decimStr(CharString, 0u, decim.Buffer());
(void)TypeConvert(decimVal, decimStr);
}
uint32 count = TraceSignal(name.Buffer(), enable, d);
if (client) {
StreamString resp;
resp.Printf("OK TRACE %u\n", count);
uint32 s = resp.Size();
(void)client->Write(resp.Buffer(), s);
}
}
} else if (token == "STEP") {
StreamString nStr;
uint32 n = 1u;
if (cmd.GetToken(nStr, delims, term)) {
AnyType nVal(UnsignedInteger32Bit, 0u, &n);
AnyType nS(CharString, 0u, nStr.Buffer());
(void)TypeConvert(nVal, nS);
}
// Optional thread name: STEP <n> [<threadName>]
StreamString threadStr;
const char8 *threadArg = NULL_PTR(const char8 *);
if (cmd.GetToken(threadStr, delims, term) && threadStr.Size() > 0u) {
threadArg = threadStr.Buffer();
}
Step(n, threadArg);
if (client) {
StreamString resp;
resp.Printf("OK STEP %u\n", n);
uint32 s = resp.Size();
(void)client->Write(resp.Buffer(), s);
}
} else if (token == "STEP_STATUS") {
GetStepStatus(client);
} else if (token == "VALUE") {
StreamString sigName;
if (cmd.GetToken(sigName, delims, term)) {
GetSignalValue(sigName.Buffer(), client);
} else if (client) {
const char8 *errResp = "{\"Error\": \"Missing signal name\"}\nOK VALUE\n";
uint32 s = StringHelper::Length(errResp);
(void)client->Write(errResp, s);
}
} else if (token == "BREAK") {
// BREAK <signal> <op> <threshold> — set break condition
// BREAK <signal> OFF — clear break condition
StreamString name, opStr;
if (cmd.GetToken(name, delims, term) && cmd.GetToken(opStr, delims, term)) {
uint32 count = 0;
if (opStr == "OFF") {
count = ClearBreak(name.Buffer());
} else {
StreamString threshStr;
if (cmd.GetToken(threshStr, delims, term)) {
uint8 op = BREAK_OFF;
if (opStr == ">") op = BREAK_GT;
else if (opStr == "<") op = BREAK_LT;
else if (opStr == "==") op = BREAK_EQ;
else if (opStr == ">=") op = BREAK_GEQ;
else if (opStr == "<=") op = BREAK_LEQ;
else if (opStr == "!=") op = BREAK_NEQ;
if (op != BREAK_OFF) {
float64 threshold = 0.0;
AnyType thrVal(Float64Bit, 0u, &threshold);
AnyType thrStr(CharString, 0u, threshStr.Buffer());
(void)TypeConvert(thrVal, thrStr);
count = SetBreak(name.Buffer(), op, threshold);
}
}
}
if (client) {
StreamString resp;
resp.Printf("OK BREAK %u\n", count);
uint32 s = resp.Size();
(void)client->Write(resp.Buffer(), s);
}
}
} else if (token == "DISCOVER")
Discover(client);
else if (token == "MSG") {
StreamString dest, func, waitStr;
if (cmd.GetToken(dest, delims, term) &&
cmd.GetToken(func, delims, term) &&
cmd.GetToken(waitStr, delims, term)) {
bool wait = (waitStr == "1");
const char8 *pStart = cmd.Buffer() + cmd.Position();
StreamString rawPayload = pStart;
// Decode escaped newlines (\n)
StreamString payload;
rawPayload.Seek(0u);
char8 c;
while (rawPayload.Size() > rawPayload.Position()) {
uint32 readS = 1;
if (rawPayload.Read(&c, readS)) {
if (c == '\\') {
char8 next;
if (rawPayload.Read(&next, readS)) {
if (next == 'n') {
payload += '\n';
} else {
payload += c;
payload += next;
}
} else {
payload += c;
}
} else {
payload += c;
}
}
}
ReferenceT<Message> msg(
"Message", GlobalObjectsDatabase::Instance()->GetStandardHeap());
ConfigurationDatabase msgConfig;
msgConfig.Write("Destination", dest.Buffer());
msgConfig.Write("Function", func.Buffer());
if (wait) {
msgConfig.Write("Mode", "ExpectsReply");
}
// Parse payload key=value lines into a ConfigurationDatabase.
// ConstantGAM::SetOutput (and similar handlers) expect a
// ReferenceT<StructuredDataI> inserted into the Message's
// reference container — NOT a sub-node of the message config.
ReferenceT<ConfigurationDatabase> paramCdb(
"ConfigurationDatabase",
GlobalObjectsDatabase::Instance()->GetStandardHeap());
if (payload.Size() > 0u && paramCdb.IsValid()) {
payload.Seek(0u);
StreamString line;
while (payload.GetToken(line, "\n", term)) {
if (line.Size() > 0u) {
const char8 *eq = StringHelper::SearchChar(line.Buffer(), '=');
if (eq != NULL_PTR(const char8 *)) {
uint32 eqPos = (uint32)(eq - line.Buffer());
// FIX #7: Enforce buffer bounds before reading key/value.
// A key longer than keyBuf would be silently truncated by
// Read(), producing a mismatched key (e.g. "LongKe" instead
// of "LongKey") that causes CDB.Write() to inject a garbled
// parameter. Skip the entire line if the key overflows —
// the CDB write would be nonsensical anyway.
// Values are safely capped: the worst case is a truncated
// value, which the target GAM can detect and reject.
static const uint32 KEY_BUF_SIZE = 256u;
static const uint32 VAL_BUF_SIZE = 1024u;
if (eqPos >= KEY_BUF_SIZE) {
REPORT_ERROR_STATIC(ErrorManagement::Warning,
"MSG: key length %u exceeds buffer (%u) — line skipped.",
eqPos, KEY_BUF_SIZE);
line = "";
continue;
}
(void)line.Seek(0u);
char8 keyBuf[KEY_BUF_SIZE];
MemoryOperationsHelper::Set(keyBuf, '\0', KEY_BUF_SIZE);
uint32 keyReadSize = eqPos;
(void)line.Read(keyBuf, keyReadSize);
(void)line.Seek(eqPos + 1u);
uint32 valLen = (uint32)(line.Size() - eqPos - 1u);
// Truncate silently to VAL_BUF_SIZE - 1 (leave room for '\0')
if (valLen >= VAL_BUF_SIZE) {
REPORT_ERROR_STATIC(ErrorManagement::Warning,
"MSG: value length %u truncated to %u for key '%s'.",
valLen, VAL_BUF_SIZE - 1u, keyBuf);
valLen = VAL_BUF_SIZE - 1u;
}
char8 valBuf[VAL_BUF_SIZE];
MemoryOperationsHelper::Set(valBuf, '\0', VAL_BUF_SIZE);
(void)line.Read(valBuf, valLen);
// Trim trailing whitespace from value
for (int32 ti = (int32)valLen - 1; ti >= 0; ti--) {
if (valBuf[ti] == ' ' || valBuf[ti] == '\r' || valBuf[ti] == '\t')
valBuf[ti] = '\0';
else
break;
}
StreamString key = keyBuf;
key = key.Buffer(); // trim happens via assignment
// Trim leading whitespace from key
const char8 *kp = keyBuf;
while (*kp == ' ' || *kp == '\t') kp++;
if (*kp != '\0') {
(void)paramCdb->Write(kp, valBuf);
}
}
}
line = "";
}
}
ErrorManagement::ErrorType err = ErrorManagement::ParametersError;
if (msg->Initialise(msgConfig)) {
if (paramCdb.IsValid() && payload.Size() > 0u) {
// Insert the CDB as a ReferenceT<StructuredDataI> parameter
(void)msg->Insert(paramCdb);
}
// Find destination object in the global database
Reference destObj = ObjectRegistryDatabase::Instance()->Find(dest.Buffer());
if (destObj.IsValid()) {
Object* sender = this;
StreamString myPath;
if (!GetFullObjectName(*this, myPath)) {
sender = NULL_PTR(Object*);
}
if (wait) {
err = MessageI::WaitForReply(msg, TTInfiniteWait);
} else {
(void)MessageI::SendMessage(msg, sender);
// Fire-and-forget: destination found, message sent.
// Whether the recipient had a matching filter is not
// reported back to the caller — return OK.
err = ErrorManagement::NoError;
}
} else {
printf("<debug> MSG: Destination object %s not found in ORD\n", dest.Buffer());
}
if (err != ErrorManagement::NoError) {
printf("<debug> MSG: MessageI dispatch failed.\n");
}
} else {
printf("<debug> MSG: Message initialization failed\n");
}
if (client) {
if (err == ErrorManagement::NoError) {
uint32 okSize = 7;
(void)client->Write("OK MSG\n", okSize);
} else {
uint32 errSize = 10;
(void)client->Write("ERROR MSG\n", errSize);
}
}
}
}
else if (token == "SERVICE_INFO") {
if (client) {
StreamString resp;
resp.Printf("OK SERVICE_INFO TCP_CTRL:%u UDP_STREAM:%u TCP_LOG:%u STATE:%s\n",
controlPort, streamPort, logPort, isPaused ? "PAUSED" : "RUNNING");
uint32 s = resp.Size();
(void)client->Write(resp.Buffer(), s);
}
} else if (token == "MONITOR") {
StreamString subToken;
if (cmd.GetToken(subToken, delims, term) && subToken == "SIGNAL") {
StreamString name, period;
if (cmd.GetToken(name, delims, term) && cmd.GetToken(period, delims, term)) {
uint32 p = 100;
AnyType pVal(UnsignedInteger32Bit, 0u, &p);
AnyType pStr(CharString, 0u, period.Buffer());
(void)TypeConvert(pVal, pStr);
uint32 count = RegisterMonitorSignal(name.Buffer(), p);
if (client) {
StreamString resp;
resp.Printf("OK MONITOR %u\n", count);
uint32 s = resp.Size();
(void)client->Write(resp.Buffer(), s);
}
}
}
} else if (token == "UNMONITOR") {
StreamString subToken;
if (cmd.GetToken(subToken, delims, term) && subToken == "SIGNAL") {
StreamString name;
if (cmd.GetToken(name, delims, term)) {
uint32 count = UnmonitorSignal(name.Buffer());
if (client) {
StreamString resp;
resp.Printf("OK UNMONITOR %u\n", count);
uint32 s = resp.Size();
(void)client->Write(resp.Buffer(), s);
}
}
}
} else if (token == "CONFIG")
ServeConfig(client);
else if (token == "PAUSE") {
SetPaused(true);
if (client) {
uint32 s = 3;
(void)client->Write("OK\n", s);
}
} else if (token == "RESUME") {
SetPaused(false);
if (client) {
uint32 s = 3;
(void)client->Write("OK\n", s);
}
} else if (token == "TREE") {
StreamString json;
json = "{\"Name\": \"Root\", \"Class\": \"ObjectRegistryDatabase\", "
"\"Children\": [\n";
(void)ExportTree(ObjectRegistryDatabase::Instance(), json, NULL_PTR(const char8 *));
json += "\n]}\nOK TREE\n";
uint32 s = json.Size();
if (client)
(void)client->Write(json.Buffer(), s);
} else if (token == "INFO") {
StreamString path;
if (cmd.GetToken(path, delims, term))
InfoNode(path.Buffer(), client);
} else if (token == "LS") {
StreamString path;
if (cmd.GetToken(path, delims, term))
ListNodes(path.Buffer(), client);
else
ListNodes(NULL_PTR(const char8 *), client);
}
}
}
void DebugService::EnrichWithConfig(const char8 *path, StreamString &json) {
if (path == NULL_PTR(const char8 *))
return;
if (!manualConfigSet) {
RebuildConfigFromRegistry();
}
fullConfig.MoveToRoot();
fprintf(stderr, "[EnrichWithConfig] path=%s\n", path);
const char8 *current = path;
bool ok = true;
while (ok) {
const char8 *nextDot = StringHelper::SearchString(current, ".");
StreamString part;
if (nextDot != NULL_PTR(const char8 *)) {
uint32 len = (uint32)(nextDot - current);
(void)part.Write(current, len);
current = nextDot + 1;
} else {
part = current;
ok = false;
}
// Normalise short direction names to both forms so we search consistently.
// Paths use "In"/"Out" (alias convention); CDBs may store either form.
bool found = false;
// 1. Try exact match (bare name - rebuilt-from-registry CDBs use this)
if (fullConfig.MoveRelative(part.Buffer())) {
fprintf(stderr, "[EnrichWithConfig] nav exact '%s' OK\n", part.Buffer());
found = true;
}
// 2. Try +name (raw config-file CDBs prefix nodes with '+')
if (!found) {
StreamString prefixed;
prefixed.Printf("+%s", part.Buffer());
if (fullConfig.MoveRelative(prefixed.Buffer())) {
fprintf(stderr, "[EnrichWithConfig] nav prefixed '%s' OK\n", prefixed.Buffer());
found = true;
}
}
// 3. Expand short direction aliases: In -> InputSignals / Out -> OutputSignals
if (!found) {
if (part == "In") {
if (fullConfig.MoveRelative("InputSignals")) {
fprintf(stderr, "[EnrichWithConfig] nav 'In'->InputSignals OK\n");
found = true;
} else if (fullConfig.MoveRelative("+InputSignals")) {
fprintf(stderr, "[EnrichWithConfig] nav 'In'->+InputSignals OK\n");
found = true;
}
} else if (part == "Out") {
if (fullConfig.MoveRelative("OutputSignals")) {
found = true;
} else if (fullConfig.MoveRelative("+OutputSignals")) {
found = true;
}
}
}
if (!found) {
fprintf(stderr, "[EnrichWithConfig] FAILED at part '%s'\n", part.Buffer());
fullConfig.MoveToRoot();
return;
}
}
ConfigurationDatabase db;
fullConfig.Copy(db);
fullConfig.MoveToRoot();
db.MoveToRoot();
uint32 n = db.GetNumberOfChildren();
for (uint32 i = 0u; i < n; i++) {
const char8 *name = db.GetChildName(i);
AnyType at = db.GetType(name);
if (!at.GetTypeDescriptor().isStructuredData) {
json += ", \"";
EscapeJson(name, json);
json += "\": \"";
char8 buf[1024];
AnyType st(CharString, 0u, buf);
st.SetNumberOfElements(0, 1024);
if (TypeConvert(st, at)) {
EscapeJson(buf, json);
}
json += "\"";
}
}
}
void DebugService::JsonifyDatabase(ConfigurationDatabase &db,
StreamString &json) {
json += "{";
uint32 n = db.GetNumberOfChildren();
for (uint32 i = 0u; i < n; i++) {
const char8 *name = db.GetChildName(i);
json += "\"";
EscapeJson(name, json);
json += "\": ";
if (db.MoveRelative(name)) {
ConfigurationDatabase child;
db.Copy(child);
JsonifyDatabase(child, json);
db.MoveToAncestor(1u);
} else {
AnyType at = db.GetType(name);
char8 buf[1024];
AnyType st(CharString, 0u, buf);
st.SetNumberOfElements(0, 1024);
if (TypeConvert(st, at)) {
json += "\"";
EscapeJson(buf, json);
json += "\"";
} else {
json += "null";
}
}
if (i < n - 1)
json += ", ";
}
json += "}";
}
void DebugService::ServeConfig(BasicTCPSocket *client) {
if (client == NULL_PTR(BasicTCPSocket *))
return;
// If no manual config was injected (test case), rebuild from the live registry.
// In production, Initialise() only captures the DebugService subtree (to avoid
// corrupting the shared CDB cursor), so we always need to rebuild here.
if (!manualConfigSet) {
RebuildConfigFromRegistry();
}
StreamString json;
fullConfig.MoveToRoot();
JsonifyDatabase(fullConfig, json);
json += "\nOK CONFIG\n";
uint32 s = json.Size();
(void)client->Write(json.Buffer(), s);
}
void DebugService::InfoNode(const char8 *path, BasicTCPSocket *client) {
if (!client)
return;
Reference ref = ObjectRegistryDatabase::Instance()->Find(path);
StreamString json = "{";
if (ref.IsValid()) {
json += "\"Name\": \"";
EscapeJson(ref->GetName(), json);
json += "\", \"Class\": \"";
EscapeJson(ref->GetClassProperties()->GetName(), json);
json += "\"";
ConfigurationDatabase db;
if (ref->ExportData(db)) {
json += ", \"Config\": {";
db.MoveToRoot();
uint32 nChildren = db.GetNumberOfChildren();
for (uint32 i = 0; i < nChildren; i++) {
const char8 *cname = db.GetChildName(i);
AnyType at = db.GetType(cname);
char8 valBuf[1024];
AnyType strType(CharString, 0u, valBuf);
strType.SetNumberOfElements(0, 1024);
if (TypeConvert(strType, at)) {
json += "\"";
EscapeJson(cname, json);
json += "\": \"";
EscapeJson(valBuf, json);
json += "\"";
if (i < nChildren - 1)
json += ", ";
}
}
json += "}";
}
EnrichWithConfig(path, json);
} else {
StreamString enrichAlias;
mutex.FastLock();
bool found = false;
for (uint32 i = 0; i < aliases.Size(); i++) {
if (aliases[i].name == path ||
SuffixMatch(aliases[i].name.Buffer(), path)) {
DebugSignalInfo *s = signals[aliases[i].signalIndex];
const char8 *tname =
TypeDescriptor::GetTypeNameFromTypeDescriptor(s->type);
json.Printf("\"Name\": \"%s\", \"Class\": \"Signal\", \"Type\": "
"\"%s\", \"ID\": %d",
s->name.Buffer(), tname ? tname : "Unknown", s->internalID);
enrichAlias = aliases[i].name;
found = true;
break;
}
}
if (!found) {
fprintf(stderr, "[InfoNode][%p] signal '%s' NOT found in %u aliases:\n", (void*)this, path, (uint32)aliases.Size());
for (uint32 i = 0; i < aliases.Size(); i++) {
fprintf(stderr, " alias[%u] = '%s'\n", i, aliases[i].name.Buffer());
}
}
mutex.FastUnLock();
if (found)
EnrichWithConfig(enrichAlias.Buffer(), json);
else
json += "\"Error\": \"Object not found\"";
}
json += "}\nOK INFO\n";
uint32 s = json.Size();
(void)client->Write(json.Buffer(), s);
}
uint32 DebugService::ExportTree(ReferenceContainer *container,
StreamString &json, const char8 *pathPrefix) {
if (container == NULL_PTR(ReferenceContainer *))
return 0;
uint32 size = container->Size();
uint32 validCount = 0;
for (uint32 i = 0u; i < size; i++) {
Reference child = container->Get(i);
if (child.IsValid()) {
if (validCount > 0u)
json += ",\n";
StreamString nodeJson;
const char8 *cname = child->GetName();
if (cname == NULL_PTR(const char8 *))
cname = "unnamed";
StreamString currentPath;
if (pathPrefix != NULL_PTR(const char8 *)) {
currentPath.Printf("%s.%s", pathPrefix, cname);
} else {
currentPath = cname;
}
nodeJson += "{\"Name\": \"";
EscapeJson(cname, nodeJson);
nodeJson += "\", \"Class\": \"";
EscapeJson(child->GetClassProperties()->GetName(), nodeJson);
nodeJson += "\"";
ReferenceContainer *inner =
dynamic_cast<ReferenceContainer *>(child.operator->());
DataSourceI *ds = dynamic_cast<DataSourceI *>(child.operator->());
GAM *gam = dynamic_cast<GAM *>(child.operator->());
if ((inner != NULL_PTR(ReferenceContainer *)) ||
(ds != NULL_PTR(DataSourceI *)) || (gam != NULL_PTR(GAM *))) {
nodeJson += ", \"Children\": [\n";
uint32 subCount = 0u;
if (inner != NULL_PTR(ReferenceContainer *))
subCount += ExportTree(inner, nodeJson, currentPath.Buffer());
if (ds != NULL_PTR(DataSourceI *)) {
uint32 nSignals = ds->GetNumberOfSignals();
for (uint32 j = 0u; j < nSignals; j++) {
if (subCount > 0u)
nodeJson += ",\n";
subCount++;
StreamString sname;
(void)ds->GetSignalName(j, sname);
const char8 *stype = TypeDescriptor::GetTypeNameFromTypeDescriptor(
ds->GetSignalType(j));
uint8 dims = 0u;
(void)ds->GetSignalNumberOfDimensions(j, dims);
uint32 elems = 0u;
(void)ds->GetSignalNumberOfElements(j, elems);
StreamString signalFullPath;
signalFullPath.Printf("%s.%s", currentPath.Buffer(), sname.Buffer());
bool traceable = false;
bool forcable = false;
(void)IsInstrumented(signalFullPath.Buffer(), traceable, forcable);
nodeJson += "{\"Name\": \"";
EscapeJson(sname.Buffer(), nodeJson);
nodeJson += "\", \"Class\": \"Signal\", \"Type\": \"";
EscapeJson(stype ? stype : "Unknown", nodeJson);
nodeJson.Printf("\", \"Dimensions\": %d, \"Elements\": %u", dims,
elems);
nodeJson.Printf(", \"IsTraceable\": %s, \"IsForcable\": %s}",
traceable ? "true" : "false",
forcable ? "true" : "false");
}
}
if (gam != NULL_PTR(GAM *)) {
uint32 nIn = gam->GetNumberOfInputSignals();
for (uint32 j = 0u; j < nIn; j++) {
if (subCount > 0u)
nodeJson += ",\n";
subCount++;
StreamString sname;
(void)gam->GetSignalName(InputSignals, j, sname);
const char8 *stype = TypeDescriptor::GetTypeNameFromTypeDescriptor(
gam->GetSignalType(InputSignals, j));
uint32 dims = 0u;
(void)gam->GetSignalNumberOfDimensions(InputSignals, j, dims);
uint32 elems = 0u;
(void)gam->GetSignalNumberOfElements(InputSignals, j, elems);
StreamString signalFullPath;
signalFullPath.Printf("%s.In.%s", currentPath.Buffer(),
sname.Buffer());
bool traceable = false;
bool forcable = false;
(void)IsInstrumented(signalFullPath.Buffer(), traceable, forcable);
nodeJson += "{\"Name\": \"In.";
EscapeJson(sname.Buffer(), nodeJson);
nodeJson += "\", \"Class\": \"InputSignal\", \"Type\": \"";
EscapeJson(stype ? stype : "Unknown", nodeJson);
nodeJson.Printf("\", \"Dimensions\": %u, \"Elements\": %u", dims,
elems);
nodeJson.Printf(", \"IsTraceable\": %s, \"IsForcable\": %s}",
traceable ? "true" : "false",
forcable ? "true" : "false");
}
uint32 nOut = gam->GetNumberOfOutputSignals();
for (uint32 j = 0u; j < nOut; j++) {
if (subCount > 0u)
nodeJson += ",\n";
subCount++;
StreamString sname;
(void)gam->GetSignalName(OutputSignals, j, sname);
const char8 *stype = TypeDescriptor::GetTypeNameFromTypeDescriptor(
gam->GetSignalType(OutputSignals, j));
uint32 dims = 0u;
(void)gam->GetSignalNumberOfDimensions(OutputSignals, j, dims);
uint32 elems = 0u;
(void)gam->GetSignalNumberOfElements(OutputSignals, j, elems);
StreamString signalFullPath;
signalFullPath.Printf("%s.Out.%s", currentPath.Buffer(),
sname.Buffer());
bool traceable = false;
bool forcable = false;
(void)IsInstrumented(signalFullPath.Buffer(), traceable, forcable);
nodeJson += "{\"Name\": \"Out.";
EscapeJson(sname.Buffer(), nodeJson);
nodeJson += "\", \"Class\": \"OutputSignal\", \"Type\": \"";
EscapeJson(stype ? stype : "Unknown", nodeJson);
nodeJson.Printf("\", \"Dimensions\": %u, \"Elements\": %u", dims,
elems);
nodeJson.Printf(", \"IsTraceable\": %s, \"IsForcable\": %s}",
traceable ? "true" : "false",
forcable ? "true" : "false");
}
}
nodeJson += "\n]";
}
nodeJson += "}";
json += nodeJson;
validCount++;
}
}
return validCount;
}
uint32 DebugService::ForceSignal(const char8 *name, const char8 *valueStr) {
mutex.FastLock();
uint32 count = 0;
for (uint32 i = 0; i < aliases.Size(); i++) {
if (aliases[i].name == name ||
SuffixMatch(aliases[i].name.Buffer(), name)) {
DebugSignalInfo *s = signals[aliases[i].signalIndex];
// FIX #4: Guard against writing past the end of forcedValue[1024].
// TypeConvert writes (byteSize * numberOfElements) bytes into forcedValue.
// For large arrays (e.g. 512 float64s = 4096 bytes) this would silently
// overflow the 1024-byte buffer and corrupt adjacent struct members.
//
// TypeDescriptor::numberOfBits is the element size in bits; integer divide
// by 8 gives bytes. For structured/opaque types numberOfBits may be 0 —
// those are also skipped because we cannot determine the layout safely.
uint32 elemBytes = (uint32)(s->type.numberOfBits) / 8u;
uint32 totalBytes = elemBytes * s->numberOfElements;
if (elemBytes == 0u || totalBytes > (uint32)sizeof(s->forcedValue)) {
REPORT_ERROR_STATIC(ErrorManagement::Warning,
"ForceSignal: signal '%s' requires %u bytes but forcedValue buffer is "
"only %u bytes — force request ignored.",
s->name.Buffer(), totalBytes, (uint32)sizeof(s->forcedValue));
continue;
}
s->isForcing = true;
AnyType dest(s->type, 0u, s->forcedValue);
AnyType source(CharString, 0u, valueStr);
(void)TypeConvert(dest, source);
count++;
}
}
UpdateBrokersActiveStatus();
mutex.FastUnLock();
return count;
}
uint32 DebugService::UnforceSignal(const char8 *name) {
mutex.FastLock();
uint32 count = 0;
for (uint32 i = 0; i < aliases.Size(); i++) {
if (aliases[i].name == name ||
SuffixMatch(aliases[i].name.Buffer(), name)) {
signals[aliases[i].signalIndex]->isForcing = false;
count++;
}
}
UpdateBrokersActiveStatus();
mutex.FastUnLock();
return count;
}
uint32 DebugService::TraceSignal(const char8 *name, bool enable,
uint32 decimation) {
mutex.FastLock();
uint32 count = 0;
for (uint32 i = 0; i < aliases.Size(); i++) {
printf("<debug>%s\n", aliases[i].name.Buffer());
if (aliases[i].name == name ||
SuffixMatch(aliases[i].name.Buffer(), name)) {
DebugSignalInfo *s = signals[aliases[i].signalIndex];
s->isTracing = enable;
s->decimationFactor = decimation;
s->decimationCounter = 0;
count++;
}
}
if (count == 0) {
printf("<!!> signal %s not found\n", name);
}
UpdateBrokersActiveStatus();
mutex.FastUnLock();
return count;
}
void DebugService::ConsumeStepIfNeeded(const char8 *gamName,
const char8 *threadName) {
if (stepRemaining == 0u) return;
mutex.FastLock();
// If a thread filter is set, only the matching OS thread consumes step credits.
if (stepThreadFilter.Size() > 0u &&
(threadName == NULL_PTR(const char8 *) || stepThreadFilter != threadName)) {
mutex.FastUnLock();
return;
}
if (stepRemaining > 0u) {
stepRemaining--;
if (stepRemaining == 0u) {
isPaused = true;
pausedAtGam = (gamName != NULL_PTR(const char8 *)) ? gamName : "";
}
}
mutex.FastUnLock();
}
void DebugService::Step(uint32 n, const char8 *threadName) {
mutex.FastLock();
stepRemaining = n;
isPaused = false;
stepThreadFilter = (threadName != NULL_PTR(const char8 *)) ? threadName : "";
mutex.FastUnLock();
}
void DebugService::GetStepStatus(BasicTCPSocket *client) {
if (client == NULL_PTR(BasicTCPSocket *)) return;
mutex.FastLock();
bool paused = isPaused;
uint32 remaining = stepRemaining;
StreamString gam = pausedAtGam;
StreamString threadFilter = stepThreadFilter;
mutex.FastUnLock();
StreamString resp;
resp.Printf("{\"Paused\": %s, \"PausedAtGam\": \"%s\", \"StepRemaining\": %u, \"StepThread\": \"%s\"}\nOK STEP_STATUS\n",
paused ? "true" : "false",
gam.Buffer(),
remaining,
threadFilter.Buffer());
uint32 s = resp.Size();
(void)client->Write(resp.Buffer(), s);
}
void DebugService::GetSignalValue(const char8 *name, BasicTCPSocket *client) {
if (client == NULL_PTR(BasicTCPSocket *)) return;
mutex.FastLock();
DebugSignalInfo *sig = NULL_PTR(DebugSignalInfo *);
for (uint32 i = 0u; i < aliases.Size(); i++) {
if (aliases[i].name == name ||
SuffixMatch(aliases[i].name.Buffer(), name)) {
sig = signals[aliases[i].signalIndex];
break;
}
}
if (sig == NULL_PTR(DebugSignalInfo *)) {
mutex.FastUnLock();
StreamString resp;
resp.Printf("{\"Error\": \"Signal not found: %s\"}\nOK VALUE\n", name);
uint32 s = resp.Size();
(void)client->Write(resp.Buffer(), s);
return;
}
TypeDescriptor td = sig->type;
uint32 nElem = sig->numberOfElements;
uint32 byteSize = (td.numberOfBits > 0u) ? (td.numberOfBits / 8u) : 1u;
// FIX #9: cap element count before computing byte totals.
// Without a cap, a 1M-element uint8 signal would produce a multi-MB
// comma-separated response, exhausting heap and blocking the Server thread.
// GET_VALUE_MAX_ELEMENTS = 256 gives a ~4 KB worst-case JSON string.
bool truncated = (nElem > GET_VALUE_MAX_ELEMENTS);
if (truncated) {
nElem = GET_VALUE_MAX_ELEMENTS;
}
uint32 totalBytes = byteSize * nElem;
// Secondary cap: even after the element limit, ensure we never read more
// than 1024 bytes from the RT memory region.
if (totalBytes > 1024u) { totalBytes = 1024u; nElem = totalBytes / byteSize; }
// Copy bytes while holding the mutex to avoid data races with the RT thread
uint8 localBuf[1024];
memset(localBuf, 0, sizeof(localBuf));
if (sig->memoryAddress != NULL_PTR(void *)) {
memcpy(localBuf, sig->memoryAddress, totalBytes);
}
mutex.FastUnLock();
// Build the value string via CharString TypeConvert — the same path used by
// EnrichWithConfig/JsonifyDatabase, which is known to work for all types.
StreamString valueStr;
if (nElem > 1u) {
// Array or matrix: produce comma-separated text
for (uint32 i = 0u; i < nElem; i++) {
char8 elemBuf[128] = {'\0'};
AnyType srcElem(td, 0u, (void *)(localBuf + i * byteSize));
AnyType dstStr(CharString, 0u, elemBuf);
dstStr.SetNumberOfElements(0u, 128u);
(void)TypeConvert(dstStr, srcElem);
if (i > 0u) valueStr += ", ";
valueStr += elemBuf;
}
} else {
char8 elemBuf[256] = {'\0'};
AnyType srcElem(td, 0u, (void *)localBuf);
AnyType dstStr(CharString, 0u, elemBuf);
dstStr.SetNumberOfElements(0u, 256u);
(void)TypeConvert(dstStr, srcElem);
valueStr = elemBuf;
}
StreamString resp;
resp += "{\"Name\": \"";
resp += name;
resp += "\", \"Value\": \"";
// Escape the value text (quotes inside a string value)
const char8 *vp = valueStr.Buffer();
while (vp != NULL_PTR(const char8 *) && *vp != '\0') {
if (*vp == '"') resp += "\\\"";
else if (*vp == '\\') resp += "\\\\";
else { char8 tmp[2] = { *vp, '\0' }; resp += tmp; }
vp++;
}
resp += "\", \"Elements\": ";
// Include the capped element count and a Truncated flag so the client can
// distinguish "this is the full signal" from "there are more elements".
resp.Printf("%u, \"Truncated\": %s}\nOK VALUE\n",
nElem, truncated ? "true" : "false");
uint32 s = resp.Size();
(void)client->Write(resp.Buffer(), s);
}
uint32 DebugService::SetBreak(const char8 *name, uint8 op, float64 threshold) {
mutex.FastLock();
uint32 count = 0;
for (uint32 i = 0; i < aliases.Size(); i++) {
if (aliases[i].name == name ||
SuffixMatch(aliases[i].name.Buffer(), name)) {
DebugSignalInfo *s = signals[aliases[i].signalIndex];
s->breakThreshold = threshold;
s->breakOp = op;
count++;
}
}
if (count > 0)
UpdateBrokersBreakStatus();
mutex.FastUnLock();
return count;
}
uint32 DebugService::ClearBreak(const char8 *name) {
mutex.FastLock();
uint32 count = 0;
for (uint32 i = 0; i < aliases.Size(); i++) {
if (aliases[i].name == name ||
SuffixMatch(aliases[i].name.Buffer(), name)) {
signals[aliases[i].signalIndex]->breakOp = BREAK_OFF;
count++;
}
}
if (count > 0)
UpdateBrokersBreakStatus();
mutex.FastUnLock();
return count;
}
bool DebugService::IsInstrumented(const char8 *fullPath, bool &traceable,
bool &forcable) {
mutex.FastLock();
bool found = false;
for (uint32 i = 0; i < aliases.Size(); i++) {
if (aliases[i].name == fullPath ||
SuffixMatch(aliases[i].name.Buffer(), fullPath)) {
found = true;
break;
}
}
mutex.FastUnLock();
traceable = found;
forcable = found;
return found;
}
uint32 DebugService::RegisterMonitorSignal(const char8 *path, uint32 periodMs) {
mutex.FastLock();
uint32 count = 0;
// Check if already monitored
for (uint32 j = 0; j < monitoredSignals.Size(); j++) {
if (monitoredSignals[j].path == path) {
monitoredSignals[j].periodMs = periodMs;
mutex.FastUnLock();
return 1;
}
}
// Path resolution: find the DataSource object
StreamString fullPath = path;
fullPath.Seek(0);
char8 term;
Vec<StreamString> parts;
StreamString token;
while (fullPath.GetToken(token, ".", term)) {
parts.Push(token);
token = "";
}
if (parts.Size() >= 2) {
StreamString signalName = parts[parts.Size() - 1u];
StreamString dsPath;
for (uint32 i = 0; i < parts.Size() - 1u; i++) {
dsPath += parts[i];
if (i < parts.Size() - 2u)
dsPath += ".";
}
ReferenceT<DataSourceI> ds =
ObjectRegistryDatabase::Instance()->Find(dsPath.Buffer());
if (ds.IsValid()) {
uint32 idx = 0;
if (ds->GetSignalIndex(idx, signalName.Buffer())) {
MonitoredSignal m;
m.dataSource = ds;
m.signalIdx = idx;
m.path = path;
m.periodMs = periodMs;
m.lastPollTime = 0;
m.size = 0;
(void)ds->GetSignalByteSize(idx, m.size);
if (m.size == 0)
m.size = 4;
// Use high-bit for polled signals to avoid conflict with brokered ones
m.internalID = 0x80000000 | monitoredSignals.Size();
// Re-use existing ID if signal is also instrumented via broker
for (uint32 i = 0; i < aliases.Size(); i++) {
if (aliases[i].name == path ||
SuffixMatch(aliases[i].name.Buffer(), path)) {
m.internalID = signals[aliases[i].signalIndex]->internalID;
break;
}
}
monitoredSignals.Push(m);
count = 1;
}
}
}
mutex.FastUnLock();
return count;
}
uint32 DebugService::UnmonitorSignal(const char8 *path) {
mutex.FastLock();
uint32 count = 0;
for (uint32 i = 0; i < monitoredSignals.Size(); i++) {
if (monitoredSignals[i].path == path ||
SuffixMatch(monitoredSignals[i].path.Buffer(), path)) {
(void)monitoredSignals.Remove(i);
i--;
count++;
}
}
mutex.FastUnLock();
return count;
}
void DebugService::Discover(BasicTCPSocket *client) {
if (client) {
StreamString header = "{\n \"Signals\": [\n";
uint32 s = header.Size();
(void)client->Write(header.Buffer(), s);
mutex.FastLock();
uint32 total = 0;
for (uint32 i = 0; i < aliases.Size(); i++) {
if (total > 0) {
uint32 commaSize = 2;
(void)client->Write(",\n", commaSize);
}
StreamString line;
DebugSignalInfo *sig = signals[aliases[i].signalIndex];
const char8 *typeName =
TypeDescriptor::GetTypeNameFromTypeDescriptor(sig->type);
line.Printf(" {\"name\": \"%s\", \"id\": %d, \"type\": \"%s\", \"dimensions\": %u, \"elements\": %u",
aliases[i].name.Buffer(), sig->internalID,
typeName ? typeName : "Unknown", sig->numberOfDimensions, sig->numberOfElements);
EnrichWithConfig(aliases[i].name.Buffer(), line);
line += "}";
s = line.Size();
(void)client->Write(line.Buffer(), s);
total++;
}
// Export monitored signals not already in aliases
for (uint32 i = 0; i < monitoredSignals.Size(); i++) {
bool found = false;
for (uint32 j = 0; j < aliases.Size(); j++) {
if (aliases[j].name == monitoredSignals[i].path) {
found = true;
break;
}
}
if (!found) {
if (total > 0) {
uint32 commaSize = 2;
(void)client->Write(",\n", commaSize);
}
StreamString line;
const char8 *typeName = TypeDescriptor::GetTypeNameFromTypeDescriptor(
monitoredSignals[i].dataSource->GetSignalType(
monitoredSignals[i].signalIdx));
uint8 dims = 0;
uint32 elems = 1;
(void)monitoredSignals[i].dataSource->GetSignalNumberOfDimensions(monitoredSignals[i].signalIdx, dims);
(void)monitoredSignals[i].dataSource->GetSignalNumberOfElements(monitoredSignals[i].signalIdx, elems);
line.Printf(" {\"name\": \"%s\", \"id\": %u, \"type\": \"%s\", \"dimensions\": %u, \"elements\": %u",
monitoredSignals[i].path.Buffer(),
monitoredSignals[i].internalID,
typeName ? typeName : "Unknown", dims, elems);
EnrichWithConfig(monitoredSignals[i].path.Buffer(), line);
line += "}";
s = line.Size();
(void)client->Write(line.Buffer(), s);
total++;
}
}
mutex.FastUnLock();
StreamString footer = " ]\n}\nOK DISCOVER\n";
s = footer.Size();
(void)client->Write(footer.Buffer(), s);
}
}
void DebugService::ListNodes(const char8 *path, BasicTCPSocket *client) {
if (!client)
return;
Reference ref =
(path == NULL_PTR(const char8 *) || StringHelper::Length(path) == 0 ||
StringHelper::Compare(path, "/") == 0)
? ObjectRegistryDatabase::Instance()
: ObjectRegistryDatabase::Instance()->Find(path);
if (ref.IsValid()) {
StreamString out;
out.Printf("Nodes under %s:\n", path ? path : "/");
ReferenceContainer *container =
dynamic_cast<ReferenceContainer *>(ref.operator->());
if (container) {
for (uint32 i = 0; i < container->Size(); i++) {
Reference child = container->Get(i);
if (child.IsValid())
out.Printf(" %s [%s]\n", child->GetName(),
child->GetClassProperties()->GetName());
}
}
const char *okMsg = "OK LS\n";
out += okMsg;
uint32 s = out.Size();
(void)client->Write(out.Buffer(), s);
} else {
const char *msg = "ERROR: Path not found\n";
uint32 s = StringHelper::Length(msg);
(void)client->Write(msg, s);
}
}
} // namespace MARTe