41 lines
1.3 KiB
Bash
Executable File
41 lines
1.3 KiB
Bash
Executable File
#!/bin/bash
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# run_debug_app.sh - Launch the MARTe2 Debugging Environment using standard MARTeApp.ex
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# 1. Environment Setup
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if [ -f "./env.sh" ]; then
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source ./env.sh
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else
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echo "ERROR: env.sh not found. Ensure you are in the project root."
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exit 1
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fi
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# 2. Paths
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MARTE_EX="${MARTe2_DIR}/Build/${TARGET}/App/MARTeApp.ex"
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DEBUG_LIB="$(pwd)/Build/libmarte_dev.so"
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# Component library base search path
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COMPONENTS_BUILD_DIR="${MARTe2_Components_DIR}/Build/${TARGET}/Components"
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# DYNAMICALLY FIND ALL COMPONENT DIRS
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# MARTe2 Loader needs the specific directories containing .so files in LD_LIBRARY_PATH
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ALL_COMPONENT_DIRS=$(find "$COMPONENTS_BUILD_DIR" -type d)
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for dir in $ALL_COMPONENT_DIRS; do
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if ls "$dir"/*.so >/dev/null 2>&1; then
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export LD_LIBRARY_PATH="$dir:$LD_LIBRARY_PATH"
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fi
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done
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# Ensure our build dir and core dir are included
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export LD_LIBRARY_PATH="$(pwd)/Build:${MARTe2_DIR}/Build/${TARGET}/Core:${LD_LIBRARY_PATH}"
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# 3. Cleanup
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echo "Cleaning up lingering processes..."
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pkill -9 MARTeApp.ex
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sleep 1
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# 4. Launch Application
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echo "Launching standard MARTeApp.ex with debug_test.cfg..."
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# PRELOAD ensures our DebugService class is available to the registry early
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export LD_PRELOAD="${DEBUG_LIB}"
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"$MARTE_EX" -f Test/Configurations/debug_test.cfg -l RealTimeLoader -s State1
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