Files
marte-debug/Test/Integration/FinalValidationTest.cpp
2026-02-25 21:07:27 +01:00

218 lines
7.3 KiB
C++

#include "DebugService.h"
#include "DebugCore.h"
#include "ObjectRegistryDatabase.h"
#include "StandardParser.h"
#include "RealTimeApplication.h"
#include "GlobalObjectsDatabase.h"
#include "BasicUDPSocket.h"
#include "BasicTCPSocket.h"
#include "HighResolutionTimer.h"
#include <stdio.h>
#include <assert.h>
using namespace MARTe;
void RunFinalValidation() {
printf("--- MARTe2 Debug Final Validation (End-to-End) ---\n");
ObjectRegistryDatabase::Instance()->Purge();
// 1. Initialise DebugService FIRST
const char8 * const service_cfg =
"+DebugService = {"
" Class = DebugService "
" ControlPort = 8080 "
" UdpPort = 8081 "
" StreamIP = \"127.0.0.1\" "
"}";
StreamString ssSrv = service_cfg;
ssSrv.Seek(0);
ConfigurationDatabase cdbSrv;
StandardParser parserSrv(ssSrv, cdbSrv);
assert(parserSrv.Parse());
cdbSrv.MoveToRoot();
if (cdbSrv.MoveRelative("+DebugService")) {
ConfigurationDatabase child;
cdbSrv.Copy(child);
cdbSrv.MoveToAncestor(1u);
Reference ref("DebugService", GlobalObjectsDatabase::Instance()->GetStandardHeap());
ref->SetName("DebugService");
if (!ref->Initialise(child)) {
printf("ERROR: Failed to initialise DebugService\n");
return;
}
ObjectRegistryDatabase::Instance()->Insert(ref);
printf("[Init] DebugService started.\n");
}
// 2. Minimal App configuration
const char8 * const minimal_app_cfg =
"+App = {"
" Class = RealTimeApplication "
" +Functions = {"
" Class = ReferenceContainer "
" +GAM1 = {"
" Class = IOGAM "
" InputSignals = {"
" Counter = { DataSource = Timer Type = uint32 Frequency = 1000 }"
" }"
" OutputSignals = {"
" Counter = { DataSource = DDB Type = uint32 }"
" }"
" }"
" }"
" +Data = {"
" Class = ReferenceContainer "
" DefaultDataSource = DDB "
" +Timer = { Class = LinuxTimer SleepTime = 1000 Signals = { +Counter = { Type = uint32 } } }"
" +DDB = { Class = GAMDataSource Signals = { +Counter = { Type = uint32 } } }"
" +DAMS = { Class = TimingDataSource }"
" }"
" +States = {"
" Class = ReferenceContainer "
" +State1 = { Class = RealTimeState +Threads = { Class = ReferenceContainer +Thread1 = { Class = RealTimeThread Functions = {GAM1} } } }"
" }"
" +Scheduler = { Class = GAMScheduler TimingDataSource = DAMS }"
"}";
StreamString ssApp = minimal_app_cfg;
ssApp.Seek(0);
ConfigurationDatabase cdbApp;
StandardParser parserApp(ssApp, cdbApp);
assert(parserApp.Parse());
cdbApp.MoveToRoot();
if (cdbApp.MoveRelative("+App")) {
ConfigurationDatabase child;
cdbApp.Copy(child);
cdbApp.MoveToAncestor(1u);
Reference ref("RealTimeApplication", GlobalObjectsDatabase::Instance()->GetStandardHeap());
ref->SetName("App");
if (ref->Initialise(child)) {
ObjectRegistryDatabase::Instance()->Insert(ref);
printf("[Init] App object created.\n");
} else {
printf("ERROR: Failed to initialise App object.\n");
return;
}
}
Reference appRef = ObjectRegistryDatabase::Instance()->Find("App");
RealTimeApplication* app = dynamic_cast<RealTimeApplication*>(appRef.operator->());
// 3. Start Application
printf("Configuring Application...\n");
if (!app->ConfigureApplication()) {
printf("ERROR: ConfigureApplication failed.\n");
return;
}
printf("Preparing State1...\n");
if (app->PrepareNextState("State1") != ErrorManagement::NoError) {
printf("ERROR: Failed to prepare State1.\n");
return;
}
printf("Starting State1 Execution...\n");
if (app->StartNextStateExecution() != ErrorManagement::NoError) {
printf("ERROR: Failed to start State1 execution.\n");
return;
}
printf("Application running. Starting client simulation...\n");
Sleep::MSec(1000);
// 4. Act as Client: Send Commands
BasicTCPSocket client;
if (client.Connect("127.0.0.1", 8080, TimeoutType(2000))) {
printf("[Client] Connected to DebugService.\n");
// Command 1: TREE
printf("[Client] Sending TREE...\n");
uint32 cmdLen = 5;
client.Write("TREE\n", cmdLen);
char buf[4096]; uint32 rsize = 4096;
if (client.Read(buf, rsize, TimeoutType(1000))) {
printf("[Client] TREE response received (%u bytes).\n", rsize);
}
// Command 2: DISCOVER
printf("[Client] Sending DISCOVER...\n");
cmdLen = 9;
client.Write("DISCOVER\n", cmdLen);
rsize = 4096;
if (client.Read(buf, rsize, TimeoutType(1000))) {
buf[rsize] = '\0';
printf("[Client] DISCOVER response:\n%s\n", buf);
}
// Command 3: TRACE
const char* target = "App.Data.Timer.Counter";
printf("[Client] Sending TRACE %s 1...\n", target);
StreamString traceCmd;
traceCmd.Printf("TRACE %s 1\n", target);
cmdLen = traceCmd.Size();
client.Write(traceCmd.Buffer(), cmdLen);
rsize = 1024;
if (client.Read(buf, rsize, TimeoutType(1000))) {
buf[rsize] = '\0';
printf("[Client] TRACE response: %s", buf);
}
client.Close();
} else {
printf("ERROR: Client failed to connect to 127.0.0.1:8080\n");
}
// 5. Verify Telemetry
BasicUDPSocket telemListener;
assert(telemListener.Open());
assert(telemListener.Listen(8081));
printf("Listening for UDP Telemetry on 8081...\n");
uint32 totalSamples = 0;
uint64 startBench = HighResolutionTimer::Counter();
while (totalSamples < 50 && (HighResolutionTimer::Counter() - startBench) * HighResolutionTimer::Period() < 10.0) {
char packet[4096];
uint32 psize = 4096;
if (telemListener.Read(packet, psize, TimeoutType(100))) {
if (psize < 20) continue;
uint32 magic = *(uint32*)(&packet[0]);
if (magic != 0xDA7A57AD) continue;
uint32 count = *(uint32*)(&packet[16]);
uint32 offset = 20;
for (uint32 j=0; j<count; j++) {
if (offset + 16 > psize) break;
uint32 id = *(uint32*)(&packet[offset]);
uint64 ts = *(uint64*)(&packet[offset + 4]);
uint32 size = *(uint32*)(&packet[offset + 12]);
offset += 16;
if (offset + size > psize) break;
if (size == 4) {
uint32 val = *(uint32*)(&packet[offset]);
if (totalSamples % 10 == 0) printf("[Telemetry] Sample %u: ID=%u, TS=%lu, Val=%u\n", totalSamples, id, ts, val);
totalSamples++;
}
offset += size;
}
}
}
if (totalSamples >= 50) {
printf("\nSUCCESS: End-to-End pipeline verified with real MARTe2 app!\n");
} else {
printf("\nFAILURE: Received only %u samples in 10 seconds.\n", totalSamples);
}
app->StopCurrentStateExecution();
telemListener.Close();
ObjectRegistryDatabase::Instance()->Purge();
}
int main() {
RunFinalValidation();
return 0;
}