#include "BasicTCPSocket.h" #include "BasicUDPSocket.h" #include "DebugService.h" #include "ObjectRegistryDatabase.h" #include "StandardParser.h" #include "StreamString.h" #include "HighResolutionTimer.h" #include #include using namespace MARTe; void TestFullTracePipeline() { printf("Starting Full Trace Pipeline Test...\n"); ObjectRegistryDatabase::Instance()->Purge(); // 1. Setup Service DebugService service; ConfigurationDatabase config; config.Write("ControlPort", (uint16)8082); config.Write("StreamPort", (uint16)8083); config.Write("LogPort", (uint16)8084); config.Write("StreamIP", "127.0.0.1"); assert(service.Initialise(config)); Sleep::MSec(500); // 2. Register a mock signal uint32 mockValue = 0; DebugSignalInfo* sig = service.RegisterSignal(&mockValue, UnsignedInteger32Bit, "TraceTest.Signal"); assert(sig != NULL_PTR(DebugSignalInfo*)); printf("Signal registered with ID: %u\n", sig->internalID); // 3. Enable Trace manually sig->isTracing = true; sig->decimationFactor = 1; // 4. Setup a local UDP listener BasicUDPSocket listener; assert(listener.Open()); assert(listener.Listen(8083)); // 5. Simulate cycles printf("Simulating cycles...\n"); for (int i=0; i<50; i++) { mockValue = 1000 + i; uint64 ts = (uint64)((float64)HighResolutionTimer::Counter() * HighResolutionTimer::Period() * 1000000.0); service.ProcessSignal(sig, sizeof(uint32), ts); Sleep::MSec(10); } // 6. Try to read from UDP char buffer[2048]; uint32 size = 2048; TimeoutType timeout(1000); // 1s if (listener.Read(buffer, size, timeout)) { printf("SUCCESS: Received %u bytes over UDP!\n", size); TraceHeader *h = (TraceHeader*)buffer; printf("Header: Magic=0x%X, Count=%u, Seq=%u\n", h->magic, h->count, h->seq); uint32 offset = sizeof(TraceHeader); if (size >= offset + 16) { uint32 recId = *(uint32*)(&buffer[offset]); uint64 recTs = *(uint64*)(&buffer[offset + 4]); uint32 recSize = *(uint32*)(&buffer[offset + 12]); printf("Data: ID=%u, TS=%llu, Size=%u\n", recId, (unsigned long long)recTs, recSize); if (size >= offset + 16 + recSize) { if (recSize == 4) { uint32 recVal = *(uint32*)(&buffer[offset + 16]); printf("Value=%u\n", recVal); } } } } else { printf("FAILURE: No UDP packets received.\n"); } listener.Close(); }