158 lines
5.0 KiB
Plaintext
158 lines
5.0 KiB
Plaintext
/**
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* @file JATerminalInterfaceGAM.h
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* @brief Header file for class JATerminalInterfaceGAM
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* @date Feb 19, 2020
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* @author kuchida
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*
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* @copyright Copyright 2015 F4E | European Joint Undertaking for ITER and
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* the Development of Fusion Energy ('Fusion for Energy').
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* Licensed under the EUPL, Version 1.1 or - as soon they will be approved
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* by the European Commission - subsequent versions of the EUPL (the "Licence")
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* You may not use this work except in compliance with the Licence.
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* You may obtain a copy of the Licence at: http://ec.europa.eu/idabc/eupl
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*
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* @warning Unless required by applicable law or agreed to in writing,
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* software distributed under the Licence is distributed on an "AS IS"
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* basis, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
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* or implied. See the Licence permissions and limitations under the Licence.
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* @details This header file contains the declaration of the class JATerminalInterfaceGAM
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* with all of its public, protected and private members. It may also include
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* definitions for inline methods which need to be visible to the compiler.
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*/
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#ifndef GAMS_JATerminalInterfaceGAM_H_
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#define GAMS_JATerminalInterfaceGAM_H_
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/*---------------------------------------------------------------------------*/
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/* Standard header includes */
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/*---------------------------------------------------------------------------*/
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/*---------------------------------------------------------------------------*/
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/* Project header includes */
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/*---------------------------------------------------------------------------*/
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#include "GAM.h"
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/*---------------------------------------------------------------------------*/
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/* Class declaration */
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/*---------------------------------------------------------------------------*/
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/**
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* @brief GAM calculates one output value by comparing input value and fixed parameters.
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*
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* The configuration syntax is (names and signal quantity are only given as an example):
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* <pre>
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*
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* +terminalInterfaceGAM = {
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* Class = JATerminalInterfaceGAM
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* mhvps_hvon_term = 4
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* aps_hvon_term = 1
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* aps_swon_term = 16
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* bps_hvon_term = 2
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* bps_swon_term = 8
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* InputSignals = {
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* MHVPS_HVON = {
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* DataSource = DDB1
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* Type = uint32
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* }
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* APS_HVON = {
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* DataSource = DDB1
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* Type = uint32
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* }
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* APS_SWON = {
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* DataSource = DDB1
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* Type = uint32
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* }
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* BPS_HVON = {
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* DataSource = DDB1
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* Type = uint32
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* }
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* BPS_SWON = {
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* DataSource = DDB1
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* Type = uint32
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* }
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* Value = {
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* DataSource = DDB1
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* Type = uint32
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* }
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* }
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* OutputSignals = {
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* Value = {
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* DataSource = NI6259
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* Type = uint32
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* Trigger = 1
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* }
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* }
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* }
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*
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* </pre>
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*
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*/
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class JATerminalInterfaceGAM : public MARTe::GAM, public MARTe::StatefulI {
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public:
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CLASS_REGISTER_DECLARATION()
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JATerminalInterfaceGAM();
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virtual ~JATerminalInterfaceGAM();
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virtual bool Initialise(MARTe::StructuredDataI & data);
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virtual bool Setup();
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virtual bool Execute();
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virtual bool PrepareNextState(const MARTe::char8 * const currentStateName,
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const MARTe::char8 * const nextStateName);
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private:
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// Fixed GAM input
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MARTe::uint32 mhvps_hvon_term;
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MARTe::uint32 aps_hvon_term;
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MARTe::uint32 aps_swon_term;
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MARTe::uint32 bps_hvon_term;
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MARTe::uint32 bps_swon_term;
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// Input signals
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//MARTe::uint32 *mhvps_manm;
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MARTe::uint32 *mhvps_hvon;
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//MARTe::uint32 *aps_manm;
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MARTe::uint32 *aps_hvon;
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MARTe::uint32 *aps_swon;
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//MARTe::uint32 *bps_manm;
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MARTe::uint32 *bps_hvon;
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MARTe::uint32 *bps_swon;
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MARTe::uint32 *short_pulse_mode;
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MARTe::uint32 *stateMachineOutput;
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MARTe::uint8 *ni6528p3Value;
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MARTe::uint8 *ni6528p4Value;
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// Output signals
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MARTe::uint32 *outputSignalNI6259;
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MARTe::uint8 *outputSignalNI6528P3;
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MARTe::uint8 *outputSignalNI6528P4;
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MARTe::uint8 aps_hvon_state;
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MARTe::uint8 aps_swon_state;
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MARTe::uint8 mhvps_hvon_state;
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MARTe::uint8 bps_hvon_state;
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MARTe::uint8 bps_swon_state;
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MARTe::uint8 p3Value;
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MARTe::uint8 p4Value;
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};
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/*---------------------------------------------------------------------------*/
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/* Inline method definitions */
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/*---------------------------------------------------------------------------*/
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#endif /* GAMS_JATerminalInterfaceGAM_H_ */
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