/** * @file JATriangleWaveGAM.h * @brief Header file for class JATriangleWaveGAM * @date Jan, 2019 * @author rhari * * @copyright Copyright 2015 F4E | European Joint Undertaking for ITER and * the Development of Fusion Energy ('Fusion for Energy'). * Licensed under the EUPL, Version 1.1 or - as soon they will be approved * by the European Commission - subsequent versions of the EUPL (the "Licence") * You may not use this work except in compliance with the Licence. * You may obtain a copy of the Licence at: http://ec.europa.eu/idabc/eupl * * @warning Unless required by applicable law or agreed to in writing, * software distributed under the Licence is distributed on an "AS IS" * basis, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express * or implied. See the Licence permissions and limitations under the Licence. * @details This header file contains the declaration of the class JATriangleWaveGAM * with all of its public, protected and private members. It may also include * definitions for inline methods which need to be visible to the compiler. */ #ifndef GAMS_JATRIANGLEWAVEGAM_H_ #define GAMS_JATRIANGLEWAVEGAM_H_ /*---------------------------------------------------------------------------*/ /* Standard header includes */ /*---------------------------------------------------------------------------*/ /*---------------------------------------------------------------------------*/ /* Project header includes */ /*---------------------------------------------------------------------------*/ #include "GAM.h" /*---------------------------------------------------------------------------*/ /* Class declaration */ /*---------------------------------------------------------------------------*/ /** * @brief GAM provides triangular waveform output within 1kHz thread. * * The configuration syntax is (names and signal quantity are only given as an example): *
 *      +CCPSWaveformGAM = {
 *           Class = JATriangleWaveGAM
 *           InputSignals = {
 *               Offset = {
 *                   Alias = OFFSET
 *                   DataSource = EPICSCAInput
 *                   Type = float32
 *               }
 *               Frequency = {
 *                   Alias = CCPS_OUTPUT_FREQ
 *                   DataSource = EPICSCAInput
 *                   Type = float32
 *               }
 *               Amplitude = {
 *                   Alias = CCPS_OUTPUT_AMP
 *                   DataSource = EPICSCAInput
 *                   Type = float32
 *               }
 *               PLCCCPSON = {
 *                   Alias = PLC_CCPSON
 *                   DataSource = EPICSCAInput
 *                   Type = uint32
 *               }
  *              READY = {
 *                   Alias = PLC_READY
 *                   DataSource = EPICSCAInput
 *                   Type = uint32
 *               }
 *           }
 *           OutputSignals = {
 *               CCPS_REF = {
 *                   DataSource = DDB1
 *                   Type = float32
 *               }
 *           }
 *       }
 * 
 * 
* */ class JATriangleWaveGAM : public MARTe::GAM { public: CLASS_REGISTER_DECLARATION() JATriangleWaveGAM(); virtual ~JATriangleWaveGAM(); virtual bool Initialise(MARTe::StructuredDataI & data); virtual bool Setup(); virtual bool Execute(); private: // Input signal containing the frequency of the waveform. MARTe::float32 *frequency; // Input signal containing the amplitude of the waveform. MARTe::float32 *amplitude; // Input signal cantaining the offset of the waveform. MARTe::float32 *offset; // Input signal containing CCPS_ON_REQUEST //MARTe::uint32 *plcccpson; // Input signal condition CCPS_READY //MARTe::uint32 *plcReady; // Input signal condition CCPS_STANDBY MARTe::uint32 *plcStandby; MARTe::float32 *waveOutput; MARTe::float32 time; }; /*---------------------------------------------------------------------------*/ /* Inline method definitions */ /*---------------------------------------------------------------------------*/ #endif /* GAMS_JATRIANGLEWAVEGAM_H_ */