/** * @file JARTStateMachineGAM.h * @brief Header file for class JARTStateMachineGAM * @date Nov 26, 2018 * @author aneto * * @copyright Copyright 2015 F4E | European Joint Undertaking for ITER and * the Development of Fusion Energy ('Fusion for Energy'). * Licensed under the EUPL, Version 1.1 or - as soon they will be approved * by the European Commission - subsequent versions of the EUPL (the "Licence") * You may not use this work except in compliance with the Licence. * You may obtain a copy of the Licence at: http://ec.europa.eu/idabc/eupl * * @warning Unless required by applicable law or agreed to in writing, * software distributed under the Licence is distributed on an "AS IS" * basis, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express * or implied. See the Licence permissions and limitations under the Licence. * @details This header file contains the declaration of the class JARTStateMachineGAM * with all of its public, protected and private members. It may also include * definitions for inline methods which need to be visible to the compiler. */ #ifndef GAMS_JARTSTATEMACHINEGAM_H_ #define GAMS_JARTSTATEMACHINEGAM_H_ /*---------------------------------------------------------------------------*/ /* Standard header includes */ /*---------------------------------------------------------------------------*/ /*---------------------------------------------------------------------------*/ /* Project header includes */ /*---------------------------------------------------------------------------*/ #include "GAM.h" /*---------------------------------------------------------------------------*/ /* Class declaration */ /*---------------------------------------------------------------------------*/ /** * @brief GAM that provides real-time state machine. * * The configuration syntax is (names and signal quantity are only given as an example): *
* +GAMRealTimeStateMachine = {
* Class = JARTStateMachineGAM
* ConditionTrigger = 1
* mhvps_hvon = 4
* aps_hvon = 1
* aps_swon = 16
* bps_hvon = 2
* bps_swon = 8
* InputSignals = {
* Time = {
* DataSource = DDB1
* Type = uint32
* }
* PLC_ON = {
* DataSource = DDB1
* Type = uint32
* }
* MHVPS_DT = {
* DataSource = DDB1
* Type = uint32
* }
* APS_HVON_DT = {
* DataSource = DDB1
* Type = uint32
* }
* APS_SWON_DT = {
* DataSource = DDB1
* Type = uint32
* }
* BPS_HVON_DT = {
* DataSource = DDB1
* Type = uint32
* }
* BPS_SWON_DT = {
* DataSource = DDB1
* Type = uint32
* }
* SHOTLEN = {
* DataSource = DDB1
* Type = uint32
* }
* StopRequest = {
* DataSource = DDB1
* Type = uint32
* }
* MODE_SHOTLEN_FLAG = {
* DataSource = DDB1
* Type = uint32
* }
* }
* OutputSignals = {
* Value = {
* DataSource = DDB1
* Type = uint32
* Trigger = 1
* }
* BEAM_ON_STAT = {
* DataSource = RealTimeThreadAsyncBridge
* Type = uint32
* }
* HVARMED = {
* DataSource = RealTimeThreadAsyncBridge
* Type = uint32
* }
* HVINJECTION = {
* DataSource = RealTimeThreadAsyncBridge
* Type = uint32
* }
* RFON = {
* DataSource = RealTimeThreadAsyncBridge
* Type = uint32
* }
* BeamONTime = {
* DataSource = RealTimeThreadAsyncBridge
* Type = uint32
* }
* RFONTime = {
* DataSource = RealTimeThreadAsyncBridge
* Type = uint32
* }
* SHOT_ID = {
* DataSource = RealTimeThreadAsyncBridge
* Type = uint32
* }
* }
* }
*
*
*
*/
class JARTStateMachineGAM : public MARTe::GAM, public MARTe::StatefulI {
public:
CLASS_REGISTER_DECLARATION()
JARTStateMachineGAM();
virtual ~JARTStateMachineGAM();
virtual bool Initialise(MARTe::StructuredDataI & data);
virtual bool Setup();
virtual bool Execute();
virtual bool PrepareNextState(const MARTe::char8 * const currentStateName,
const MARTe::char8 * const nextStateName);
private:
//The list of possible states
enum JARealTimeState {
WaitTrigger = 0,
SwitchingHVPS = 1,
RFON = 2,
HVTerminate = 3
};
//The current rtState
JARealTimeState currentState;
//A given condition
MARTe::uint32 conditionTrigger;
//What to output in a given state and condition
MARTe::uint32 mhvps_hvon;
MARTe::uint32 aps_hvon;
MARTe::uint32 aps_swon;
MARTe::uint32 bps_hvon;
MARTe::uint32 bps_swon;
//The trigger signal (PLC_ON)
MARTe::uint32 *triggerSignal;
//Time signal
MARTe::uint32 *currentTime;
// Input signals for trigger delay parameters
MARTe::uint32 *triggerDelay_mhvps_hvon;
MARTe::uint32 *triggerDelay_aps_hvon;
MARTe::uint32 *triggerDelay_aps_swon;
MARTe::uint32 *triggerDelay_bps_hvon;
MARTe::uint32 *triggerDelay_bps_swon;
MARTe::uint32 *triggerDelay_shotlen;
// Input signal for sequence stop request.
MARTe::uint32 *stopRequest;
// Input signal for pulse length limit by mode.
MARTe::uint32 *modePulseLengthLimit;
// Input signal for short pulse mode.
MARTe::uint32 *short_pulse_mode;
// Input signal for modulation pv.
MARTe::uint32 *modulation;
// Output signal to which the output value will be written.
// One state write One signal.
MARTe::uint32 *outputSignal;
// state notify output
MARTe::uint32 *outputBeamON;
MARTe::uint32 *outputHVArmed;
MARTe::uint32 *outputHVInjection;
MARTe::uint32 *outputRFON;
// elapsed time notify output;
MARTe::uint32 *outputBeamONTime;
MARTe::uint32 *outputRFONTime;
// shot counter (coutup every RFON time.)
MARTe::uint32 *shotCounter;
// Added for HVPS state (20201117)
MARTe::uint32 *outputAPSHVON;
MARTe::uint32 *outputAPSSWON;
MARTe::uint32 *outputBPSHVON;
MARTe::uint32 *outputBPSSWON;
MARTe::uint32 *outputMHVPSON;
// Output signals for NI devices
MARTe::uint32 *outputSignalNI6259;
MARTe::uint8 *outputSignalNI6528P3;
MARTe::uint8 *outputSignalNI6528P4;
//////////////////////////////
//Internal Parameters
//////////////////////////////
//PLC_ON time holder
MARTe::uint32 plcOnTime;
//APS_SWON time holder
MARTe::uint32 apsSwonTime;
MARTe::uint32 apsSwoffTime;
MARTe::uint64 apsSwonHighResolutionTime;
//PS turn off delay
MARTe::uint32 turn_off_delay;
//HVPS state holder
bool mhvps_hvon_is_on;
bool aps_hvon_is_on;
bool aps_swon_is_on;
bool bps_hvon_is_on;
bool bps_swon_is_on;
// terminal values
MARTe::uint8 p3Value;
MARTe::uint8 p4Value;
MARTe::uint8 aps_hvon_state;
MARTe::uint8 aps_swon_state;
MARTe::uint8 mhvps_hvon_state;
MARTe::uint8 bps_hvon_state;
MARTe::uint8 bps_swon_state;
};
/*---------------------------------------------------------------------------*/
/* Inline method definitions */
/*---------------------------------------------------------------------------*/
#endif /* GAMS_JARTSTATEMACHINEGAM_H_ */