/** * @file JAModeControlGAM.h * @brief Header file for class JAModeControlGAM * @date Jan, 2019 * @author kuchida * * @copyright Copyright 2015 F4E | European Joint Undertaking for ITER and * the Development of Fusion Energy ('Fusion for Energy'). * Licensed under the EUPL, Version 1.1 or - as soon they will be approved * by the European Commission - subsequent versions of the EUPL (the "Licence") * You may not use this work except in compliance with the Licence. * You may obtain a copy of the Licence at: http://ec.europa.eu/idabc/eupl * * @warning Unless required by applicable law or agreed to in writing, * software distributed under the Licence is distributed on an "AS IS" * basis, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express * or implied. See the Licence permissions and limitations under the Licence. * @details This header file contains the declaration of the class JAModeControlGAM * with all of its public, protected and private members. It may also include * definitions for inline methods which need to be visible to the compiler. */ #ifndef GAMS_JAMODECONTROLGAM_H_ #define GAMS_JAMODECONTROLGAM_H_ /*---------------------------------------------------------------------------*/ /* Standard header includes */ /*---------------------------------------------------------------------------*/ /*---------------------------------------------------------------------------*/ /* Project header includes */ /*---------------------------------------------------------------------------*/ #include "GAM.h" /*---------------------------------------------------------------------------*/ /* Class declaration */ /*---------------------------------------------------------------------------*/ /** * @brief GAM that check the pulse lenght limit. * * The configuration syntax is (names and signal quantity are only given as an example): *
 *         +ModeLimitGAM = {
 *           Class = JAModeControlGAM
 *           InputSignals = {
 *               PLC_MODE1 = {
 *                   DataSource = EPICSCAInput
 *                   Type = uint32
 *               }
 *               MD1_SHOTLEN_LIM = {
 *                   DataSource = EPICSCAInput
 *                   Type = uint32
 *               }
 *               PLC_MODE2 = {
 *                   DataSource = EPICSCAInput
 *                   Type = uint32
 *               }
 *               MD2_SHOTLEN_LIM = {
 *                   DataSource = EPICSCAInput
 *                   Type = uint32
 *               }
 *               PLC_MODE3 = {
 *                   DataSource = EPICSCAInput
 *                   Type = uint32
 *               }
 *               MD3_SHOTLEN_LIM = {
 *                   DataSource = EPICSCAInput
 *                   Type = uint32
 *               }
 *               PLC_MODE4 = {
 *                   DataSource = EPICSCAInput
 *                   Type = uint32
 *               }
 *               MD4_SHOTLEN_LIM = {
 *                   DataSource = EPICSCAInput
 *                   Type = uint32
 *               }
 *               RFON = {
 *                   DataSource = RealTimeThreadAsyncBridge
 *                   Type = uint32
 *               }
 *               Time = {
 *                   DataSource = DDB1
 *                   Type = uint32
 *               }
 *               HVInjection = {
 *               	DataSource = RealTimeThreadAsyncBridge
 *               	Type = uint32
 *               }
 *           }
 *           OutputSignals = {
 *               MODE_SHOTLEN_FLAG = {
 *                   DataSource = DDB1
 *                   Type = uint32
 *               }
 *           }
 *       }
 * 
* If MODE1 is ON and Time is exceed MD1_SHOTLEN_LIM, MODE_SHOTLEN_FLAG become ON. */ class JAModeControlGAM : public MARTe::GAM, public MARTe::StatefulI { public: CLASS_REGISTER_DECLARATION() JAModeControlGAM(); virtual ~JAModeControlGAM(); virtual bool Initialise(MARTe::StructuredDataI & data); virtual bool Setup(); virtual bool Execute(); virtual bool PrepareNextState(const MARTe::char8 * const currentStateName, const MARTe::char8 * const nextStateName); private: MARTe::uint32 CalcPulseLengthLimit(MARTe::uint32 **inputSignals); // Input signals MARTe::uint32 **inputSignals; // Output signals MARTe::uint32 *outputSignal; // Calculated pulse lenght limit. MARTe::uint32 pulseLengthLimit; // Amount of time passed per execution cycle. MARTe::uint32 rfonTime; // reset flag bool resetRemainingTime; MARTe::uint32 previousState; }; /*---------------------------------------------------------------------------*/ /* Inline method definitions */ /*---------------------------------------------------------------------------*/ #endif /* GAMS_JAMODECONTROLGAM_H_ */