/** * @file JAWFRecordGAM.h * @brief Header file for class JAWFRecordGAM * @date Jan, 2019 * @author rhari * * @copyright Copyright 2015 F4E | European Joint Undertaking for ITER and * the Development of Fusion Energy ('Fusion for Energy'). * Licensed under the EUPL, Version 1.1 or - as soon they will be approved * by the European Commission - subsequent versions of the EUPL (the "Licence") * You may not use this work except in compliance with the Licence. * You may obtain a copy of the Licence at: http://ec.europa.eu/idabc/eupl * * @warning Unless required by applicable law or agreed to in writing, * software distributed under the Licence is distributed on an "AS IS" * basis, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express * or implied. See the Licence permissions and limitations under the Licence. * @details This header file contains the declaration of the class JAWFRecordGAM * with all of its public, protected and private members. It may also include * definitions for inline methods which need to be visible to the compiler. */ #ifndef GAMS_JAWFRECORDGAM_H_ #define GAMS_JAWFRECORDGAM_H_ /*---------------------------------------------------------------------------*/ /* Standard header includes */ /*---------------------------------------------------------------------------*/ /*---------------------------------------------------------------------------*/ /* Project header includes */ /*---------------------------------------------------------------------------*/ #include "GAM.h" #include "Message.h" /*---------------------------------------------------------------------------*/ /* Class declaration */ /*---------------------------------------------------------------------------*/ /** * @brief GAM that is used for pre-programmed operation. * * The configuration syntax is (names and signal quantity are only given as an example): *
 *       +WFRecordGAM = {
 *           Class = JAWFRecordGAM
 *           Directory = "../Configurations" 
 *           InputSignals = {
 *               CSV_LOAD = {
 *                   DataSource = EPICSCAInput
 *                   Type = uint32
 *               }
 *               Filename = {
 *                   Alias = CSV_NAME
 *                   DataSource = EPICSCAInput
 *               }
 *           }
 *           OutputSignals = {
 *               PREP_TIME_WF = {
 *                   DataSource = DDB1
 *               }
 * *             MHVPS_PREP_WF = {
 *                   DataSource = DDB1
 *               }
 *               BPS_PREP_WF = {
 *                   DataSource = DDB1
 *               }
 *               APS_PREP_WF = {
 *                   DataSource = DDB1
 *               }
 *               MCPS_PREP_WF = {
 *                   DataSource = DDB1
 *               }
 *               GCPS_PREP_WF = {
 *                   DataSource = DDB1
 *               }
 *               FHPS_PREP_WF = {
 *                   DataSource = DDB1
 *               }
 *           }
 *       }
 * 
* */ class JAWFRecordGAM : public MARTe::GAM, public MARTe::StatefulI { public: CLASS_REGISTER_DECLARATION() JAWFRecordGAM(); virtual ~JAWFRecordGAM(); virtual bool Initialise(MARTe::StructuredDataI & data); virtual bool Setup(); virtual bool Execute(); virtual bool PrepareNextState(const MARTe::char8 * const currentStateName, const MARTe::char8 * const nextStateName); private: void LoadFile(); MARTe::uint32 filenameSignalIndex; MARTe::uint32 *loadTriggerSignal; MARTe::StreamString directory; MARTe::float32 **valueSignals; MARTe::int32 *timeSignal; MARTe::uint32 maxElements; // Flag determining whether file should be read (so it isn't read multiple time) bool readOnce; }; /*---------------------------------------------------------------------------*/ /* Inline method definitions */ /*---------------------------------------------------------------------------*/ #endif /* GAMS_JAWFRECORDGAM_H_ */