Generation working and Compilation of MARTe components
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EC-GN-JA-PCF-IN/src/main/c++/GAMs/JARampupGAM/JARampupGAM.h
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EC-GN-JA-PCF-IN/src/main/c++/GAMs/JARampupGAM/JARampupGAM.h
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/**
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* @file JARampupGAM.h
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* @brief Header file for class JARampupGAM
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* @date Jan, 2019
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* @author rhari
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*
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* @copyright Copyright 2015 F4E | European Joint Undertaking for ITER and
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* the Development of Fusion Energy ('Fusion for Energy').
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* Licensed under the EUPL, Version 1.1 or - as soon they will be approved
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* by the European Commission - subsequent versions of the EUPL (the "Licence")
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* You may not use this work except in compliance with the Licence.
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* You may obtain a copy of the Licence at: http://ec.europa.eu/idabc/eupl
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*
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* @warning Unless required by applicable law or agreed to in writing,
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* software distributed under the Licence is distributed on an "AS IS"
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* basis, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
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* or implied. See the Licence permissions and limitations under the Licence.
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* @details This header file contains the declaration of the class JARampupGAM
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* with all of its public, protected and private members. It may also include
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* definitions for inline methods which need to be visible to the compiler.
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*/
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#ifndef GAMS_JARampupGAM_H_
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#define GAMS_JARampupGAM_H_
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/*---------------------------------------------------------------------------*/
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/* Standard header includes */
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/*---------------------------------------------------------------------------*/
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/*---------------------------------------------------------------------------*/
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/* Project header includes */
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/*---------------------------------------------------------------------------*/
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#include "GAM.h"
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/*---------------------------------------------------------------------------*/
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/* Class declaration */
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/*---------------------------------------------------------------------------*/
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/**
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* @brief GAM that rampup output value with specified target value and duration.
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*
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* The configuration syntax is (names and signal quantity are only given as an example):
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* <pre>
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* +FHPSRampupGAM = {
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* Class = JARampupGAM
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* InputSignals = {
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* Currspv = {
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* Alias = FHPS_REF
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* DataSource = DDB1
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* Type = float32
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* }
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* Targetv = {
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* Alias = FHPS_AUTO_TAGV
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* DataSource = EPICSCAInput
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* Type = float32
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* }
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* Time = {
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* Alias = FHPS_AUTO_TIME
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* DataSource = EPICSCAInput
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* Type = float32
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* }
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* Start = {
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* Alias = FHPS_AUTO_START
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* DataSource = EPICSCAInput
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* Type = uint32
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* }
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* }
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* OutputSignals = {
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* FHPS_REF = {
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* DataSource = DDB1
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* Type = float32
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* }
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* }
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* }
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*
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* </pre>
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*
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*/
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class JARampupGAM : public MARTe::GAM, public MARTe::StatefulI {
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public:
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CLASS_REGISTER_DECLARATION()
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JARampupGAM();
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virtual ~JARampupGAM();
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virtual bool Initialise(MARTe::StructuredDataI & data);
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virtual bool Setup();
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virtual bool Execute();
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virtual bool PrepareNextState(const MARTe::char8 * const currentStateName,
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const MARTe::char8 * const nextStateName);
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private:
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// Input signal containing current current_setpoint
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MARTe::float32 *current_setpoint;
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// Input signal containing the frequency of the waveform.
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MARTe::float32 *target_value;
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// Input signal containing the amplitude of the waveform.
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MARTe::float32 *rampup_time;
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// Input signal containing CCPS_ON_REQUEST
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MARTe::uint32 *start;
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// Input signal PLC_STANDBY
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MARTe::uint32 *standby;
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// MANUAL AUTO button
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MARTe::uint32 *isAuto;
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// Input signal
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MARTe::float32 *FHPS_PrePro;
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// Output
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MARTe::float32 *output;
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// State output
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MARTe::uint32 *state; //0:NotOperation, 1:InOperation, 2:Finish, 3:Error
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// Internal variables
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MARTe::float32 rampup_rate;
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bool inRampup;
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bool resetFlag;
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bool inWaitHVON;
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bool inWaitStandby;
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};
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/*---------------------------------------------------------------------------*/
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/* Inline method definitions */
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/*---------------------------------------------------------------------------*/
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#endif /* GAMS_JARampupGAM_H_ */
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