Generation working and Compilation of MARTe components

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ferrog
2025-05-13 16:03:11 +00:00
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/**
* @file JASDNRTStateMachineGAM.cpp
* @brief Source file for class JASDNRTStateMachineGAM
* @date Nov 26, 2018
* @author aneto
*
* @copyright Copyright 2015 F4E | European Joint Undertaking for ITER and
* the Development of Fusion Energy ('Fusion for Energy').
* Licensed under the EUPL, Version 1.1 or - as soon they will be approved
* by the European Commission - subsequent versions of the EUPL (the "Licence")
* You may not use this work except in compliance with the Licence.
* You may obtain a copy of the Licence at: http://ec.europa.eu/idabc/eupl
*
* @warning Unless required by applicable law or agreed to in writing,
* software distributed under the Licence is distributed on an "AS IS"
* basis, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
* or implied. See the Licence permissions and limitations under the Licence.
* @details This source file contains the definition of all the methods for
* the class JASDNRTStateMachineGAM (public, protected, and private). Be aware that some
* methods, such as those inline could be defined on the header file, instead.
*/
/*---------------------------------------------------------------------------*/
/* Standard header includes */
/*---------------------------------------------------------------------------*/
/*---------------------------------------------------------------------------*/
/* Project header includes */
/*---------------------------------------------------------------------------*/
#include "JASDNRTStateMachineGAM.h"
#include "AdvancedErrorManagement.h"
/*---------------------------------------------------------------------------*/
/* Static definitions */
/*---------------------------------------------------------------------------*/
/*---------------------------------------------------------------------------*/
/* Method definitions */
/*---------------------------------------------------------------------------*/
JASDNRTStateMachineGAM::JASDNRTStateMachineGAM() {
currentState = WaitTrigger; // Set Entry state.
plcOnTime = 0; // Triggered time holder.
sdnTriggerTime = 0;
//Output and condition in a given state.
conditionTrigger = 1;
aps_hvon = 0;
aps_swon = 0;
bps_hvon = 0;
bps_swon = 0;
mhvps_hvon = 0;
// Parameters which get from Input signals.
triggerSignal = NULL_PTR(MARTe::uint32 *);
currentTime = NULL_PTR(MARTe::uint32 *);
triggerDelay_mhvps_hvon = NULL_PTR(MARTe::uint32 *);
triggerDelay_aps_hvon = NULL_PTR(MARTe::uint32 *);
triggerDelay_aps_swon = NULL_PTR(MARTe::uint32 *);
triggerDelay_bps_hvon = NULL_PTR(MARTe::uint32 *);
triggerDelay_bps_swon = NULL_PTR(MARTe::uint32 *);
triggerDelay_shotlen = NULL_PTR(MARTe::uint32 *);
stopRequest = NULL_PTR(MARTe::uint32 *);
modePulseLengthLimit = NULL_PTR(MARTe::uint32 *);
sdnCommand = NULL_PTR(MARTe::uint16 *);
// write out target.
outputSignal = NULL_PTR(MARTe::uint32 *);
outputBeamON = NULL_PTR(MARTe::uint32 *);
outputHVArmed = NULL_PTR(MARTe::uint32 *);
outputHVInjection = NULL_PTR(MARTe::uint32 *);
outputRFON = NULL_PTR(MARTe::uint32 *);
outputBeamONTime = NULL_PTR(MARTe::uint32 *);
outputRFONTime = NULL_PTR(MARTe::uint32 *);
shotCounter = NULL_PTR(MARTe::uint32 *);
mhvps_hvon_is_on = false;
aps_hvon_is_on = false;
aps_swon_is_on = false;
bps_hvon_is_on = false;
bps_swon_is_on = false;
}
JASDNRTStateMachineGAM::~JASDNRTStateMachineGAM() {
}
bool JASDNRTStateMachineGAM::Initialise(MARTe::StructuredDataI & data) {
using namespace MARTe;
bool ok = GAM::Initialise(data);
if (ok) {
ok = data.Read("ConditionTrigger", conditionTrigger);
if (!ok) {
REPORT_ERROR(MARTe::ErrorManagement::ParametersError, "The Condition1 shall be specified");
}
}
if (ok) {
ok = data.Read("mhvps_hvon", mhvps_hvon);
if (!ok) {
REPORT_ERROR(MARTe::ErrorManagement::ParametersError, "The mhvps_hvon shall be specified");
}
}
if (ok) {
ok = data.Read("aps_hvon", aps_hvon);
if (!ok) {
REPORT_ERROR(MARTe::ErrorManagement::ParametersError, "The aps_hvon shall be specified");
}
}
if (ok) {
ok = data.Read("aps_swon", aps_swon);
if (!ok) {
REPORT_ERROR(MARTe::ErrorManagement::ParametersError, "The aps_swon shall be specified");
}
}
if (ok) {
ok = data.Read("bps_hvon", bps_hvon);
if (!ok) {
REPORT_ERROR(MARTe::ErrorManagement::ParametersError, "The bps_hvon shall be specified");
}
}
if (ok) {
ok = data.Read("bps_swon", bps_swon);
if (!ok) {
REPORT_ERROR(MARTe::ErrorManagement::ParametersError, "The bps_swon shall be specified");
}
}
return ok;
}
bool JASDNRTStateMachineGAM::PrepareNextState(const MARTe::char8 * const currentStateName, const MARTe::char8 * const nextStateName) {
return true;
}
bool JASDNRTStateMachineGAM::Setup() {
using namespace MARTe;
bool ok = (numberOfInputSignals == 11u);
if (ok) {
ok = (numberOfOutputSignals == 8u);
if (!ok) {
REPORT_ERROR(MARTe::ErrorManagement::ParametersError, "Seven output signals shall be defined");
}
}
else {
REPORT_ERROR(MARTe::ErrorManagement::ParametersError, "Nine input signals shall be defined");
}
if (ok) {
uint32 c;
for (c = 0u; c < numberOfInputSignals; c++) {
TypeDescriptor inputType = GetSignalType(InputSignals, c);
ok = (inputType == UnsignedInteger32Bit || inputType == UnsignedInteger16Bit);
if (!ok) {
StreamString signalName;
(void) GetSignalName(InputSignals, c, signalName);
REPORT_ERROR(MARTe::ErrorManagement::ParametersError, "Signal %s shall be defined as uint32 or uint16", signalName.Buffer());
}
}
}
if (ok) {
uint32 c;
for (c = 0u; c < numberOfOutputSignals; c++) {
TypeDescriptor outputType = GetSignalType(OutputSignals, c);
ok = (outputType == UnsignedInteger32Bit);
if (!ok) {
StreamString signalName;
(void) GetSignalName(InputSignals, c, signalName);
REPORT_ERROR(MARTe::ErrorManagement::ParametersError, "Signal %s shall be defined as uint32", signalName.Buffer());
}
}
}
if (ok) {
currentTime = reinterpret_cast<uint32 *>(GetInputSignalMemory(0));
triggerSignal = reinterpret_cast<uint32 *>(GetInputSignalMemory(1));
triggerDelay_mhvps_hvon = reinterpret_cast<uint32 *>(GetInputSignalMemory(2));
triggerDelay_aps_hvon = reinterpret_cast<uint32 *>(GetInputSignalMemory(3));
triggerDelay_aps_swon = reinterpret_cast<uint32 *>(GetInputSignalMemory(4));
triggerDelay_bps_hvon = reinterpret_cast<uint32 *>(GetInputSignalMemory(5));
triggerDelay_bps_swon = reinterpret_cast<uint32 *>(GetInputSignalMemory(6));
triggerDelay_shotlen = reinterpret_cast<uint32 *>(GetInputSignalMemory(7));
stopRequest = reinterpret_cast<uint32 *>(GetInputSignalMemory(8));
modePulseLengthLimit = reinterpret_cast<uint32 *>(GetInputSignalMemory(9));
sdnCommand = reinterpret_cast<uint16 *>(GetInputSignalMemory(10));
outputSignal = reinterpret_cast<uint32 *>(GetOutputSignalMemory(0));
outputBeamON = reinterpret_cast<uint32 *>(GetOutputSignalMemory(1));
outputHVArmed = reinterpret_cast<uint32 *>(GetOutputSignalMemory(2));
outputHVInjection = reinterpret_cast<uint32 *>(GetOutputSignalMemory(3));
outputRFON = reinterpret_cast<uint32 *>(GetOutputSignalMemory(4));
outputBeamONTime = reinterpret_cast<uint32 *>(GetOutputSignalMemory(5));
outputRFONTime = reinterpret_cast<uint32 *>(GetOutputSignalMemory(6));
shotCounter = reinterpret_cast<uint32 *>(GetOutputSignalMemory(7));
*shotCounter = 0;
}
return ok;
}
bool JASDNRTStateMachineGAM::Execute() {
using namespace MARTe;
if (currentState == WaitTrigger) {
//State Transition condition
if ((*triggerSignal == conditionTrigger)) {
REPORT_ERROR(ErrorManagement::Debug, "Start beam-on sequence in SDN mode.");
plcOnTime = *currentTime; //Save pulse start time.
*outputBeamON = 0;
//State transition.
currentState = SwitchingHVPS_HVON;
}
}
else if (currentState == SwitchingHVPS_HVON) {
//Actions in this state.
if (*stopRequest != 0 || *triggerSignal != conditionTrigger) {
*outputSignal -= aps_swon;
currentState = HVTerminate;
}
if (*currentTime >= (plcOnTime + *triggerDelay_bps_hvon) && bps_hvon_is_on == false){
//Do action
*outputSignal += bps_hvon;
bps_hvon_is_on = true;
REPORT_ERROR(ErrorManagement::Debug, "bps_hvon was set to outputSignal at %d.", *currentTime);
}
if (*currentTime >= (plcOnTime + *triggerDelay_aps_hvon) && aps_hvon_is_on == false) {
//Do action
*outputSignal += aps_hvon;
aps_hvon_is_on = true;
REPORT_ERROR(ErrorManagement::Debug, "aps_hvon was set to outputSignal.");
}
*outputBeamONTime = *currentTime - plcOnTime; //Save RFON start time.
if (bps_hvon_is_on && aps_hvon_is_on){
*outputHVArmed = 0;
currentState = WaitSDNTrigger;
}
}
else if (currentState == WaitSDNTrigger) {
// Action in this state
*outputBeamONTime = *currentTime - plcOnTime; //Save RFON start time.
// State change conditions
if (*sdnCommand == 1){
sdnTriggerTime = *currentTime;
currentState = SwitchingHVPS_SWON;
}
if (*stopRequest != 0 || *triggerSignal != conditionTrigger) {
*outputSignal = 0;
currentState = HVTerminate;
}
}
else if (currentState == SwitchingHVPS_SWON) {
//Actions in this state.
if (*stopRequest != 0 || *triggerSignal != conditionTrigger) {
*outputSignal = 0;
currentState = HVTerminate;
}
if (*currentTime >= (sdnTriggerTime + *triggerDelay_bps_swon) && bps_swon_is_on==false){
//Do action
*outputSignal += bps_swon;
bps_swon_is_on = true;
REPORT_ERROR(ErrorManagement::Debug, "bps_swon was set to outputSignal at %d.", *currentTime);
}
if (*currentTime >= (sdnTriggerTime + *triggerDelay_mhvps_hvon) && mhvps_hvon_is_on==false) {
//Do action
*outputSignal += mhvps_hvon;
mhvps_hvon_is_on = true;
REPORT_ERROR(ErrorManagement::Debug, "mhvps_hvon was set to outputSignal at %d.", *currentTime);
}
if (bps_swon_is_on && mhvps_hvon_is_on && *currentTime >= (sdnTriggerTime + *triggerDelay_aps_swon)){
//Do action
*outputSignal += aps_swon;
aps_swon_is_on = true;
apsSwonTime = *currentTime;
REPORT_ERROR(ErrorManagement::Debug, "aps_swon was set to outputSignal at %d.", *currentTime);
}
*outputBeamONTime = *currentTime - plcOnTime; //Save RFON start time.
if (bps_swon_is_on || mhvps_hvon_is_on){
*outputHVInjection = 0;
}
//State transition condition
if (aps_swon_is_on){
currentState = RFON;
*outputRFON = 0;
*shotCounter += 1;
REPORT_ERROR(ErrorManagement::Debug, "state was changed to RFON");
}
}
else if (currentState == RFON) {
//SDN command processing.
if (*sdnCommand == 4 && aps_swon_is_on) {
*outputSignal -= aps_swon;
aps_swon_is_on = false;
REPORT_ERROR(ErrorManagement::Debug, "sdn command was 4");
}
if (*sdnCommand == 3 && !aps_swon_is_on) {
*outputSignal += aps_swon;
aps_swon_is_on = true;
REPORT_ERROR(ErrorManagement::Debug, "sdn command was 3");
}
//Action in this state.
if ((*sdnCommand == 2) || (*modePulseLengthLimit == 1u) || (*currentTime >= (sdnTriggerTime + *triggerDelay_aps_swon + *triggerDelay_shotlen))) {
REPORT_ERROR(ErrorManagement::Debug, "shotlen: %d", *triggerDelay_shotlen);
if (*sdnCommand == 2) {
REPORT_ERROR(ErrorManagement::Information, "sdn command was 2");
} else if (*currentTime >= (sdnTriggerTime + *triggerDelay_aps_swon + *triggerDelay_shotlen)){
REPORT_ERROR(ErrorManagement::Information, "pulse length reached setpoint.");
}
//Do action
*outputSignal -= aps_swon; //Turn off only aps_swon
mhvps_hvon_is_on = false;
aps_hvon_is_on = false;
aps_swon_is_on = false;
bps_hvon_is_on = false;
bps_swon_is_on = false;
REPORT_ERROR(ErrorManagement::Debug, "0 was set to outputSignal at %d.", *currentTime);
}
*outputRFON = 0;
*outputBeamONTime = *currentTime - plcOnTime;
*outputRFONTime = *currentTime - apsSwonTime;
//State transition condition
if (!aps_swon_is_on && !bps_swon_is_on && !mhvps_hvon_is_on) {
currentState = HVTerminate;
apsSwoffTime = *currentTime;
REPORT_ERROR(ErrorManagement::Information, "state was changed to HVTerminate");
}
}
else if (currentState == HVTerminate) {
//Action in this state.
*outputBeamON = 1;
*outputHVArmed = 1;
*outputHVInjection = 1;
*outputRFON = 1;
// State transition condition.
if (*currentTime - apsSwoffTime >= turn_off_delay){
*outputSignal = 0;
}
if (*triggerSignal == false){
//Check PLC_ON is reset
currentState = WaitTrigger;
*outputSignal = 0;
REPORT_ERROR(ErrorManagement::Debug, "state was changed to WaitTrigger");
}
}
return true;
}
CLASS_REGISTER(JASDNRTStateMachineGAM, "1.0")

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/**
* @file JARTStateMachineGAM.h
* @brief Header file for class JASDNRTStateMachineGAM
* @date Nov 26, 2018
* @author aneto
*
* @copyright Copyright 2015 F4E | European Joint Undertaking for ITER and
* the Development of Fusion Energy ('Fusion for Energy').
* Licensed under the EUPL, Version 1.1 or - as soon they will be approved
* by the European Commission - subsequent versions of the EUPL (the "Licence")
* You may not use this work except in compliance with the Licence.
* You may obtain a copy of the Licence at: http://ec.europa.eu/idabc/eupl
*
* @warning Unless required by applicable law or agreed to in writing,
* software distributed under the Licence is distributed on an "AS IS"
* basis, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
* or implied. See the Licence permissions and limitations under the Licence.
* @details This header file contains the declaration of the class JARTStateMachineGAM
* with all of its public, protected and private members. It may also include
* definitions for inline methods which need to be visible to the compiler.
*/
#ifndef GAMS_JASDNRTSTATEMACHINEGAM_H_
#define GAMS_JASDNRTSTATEMACHINEGAM_H_
/*---------------------------------------------------------------------------*/
/* Standard header includes */
/*---------------------------------------------------------------------------*/
/*---------------------------------------------------------------------------*/
/* Project header includes */
/*---------------------------------------------------------------------------*/
#include "GAM.h"
/*---------------------------------------------------------------------------*/
/* Class declaration */
/*---------------------------------------------------------------------------*/
/**
* @brief GAM provides real-time state machine that communicate with SDN packet.
*
* The configuration syntax is (names and signal quantity are only given as an example):
* <pre>
* +GAMSDNRealTimeStateMachine = {
* Class = JASDNRTStateMachineGAM
* ConditionTrigger = 1
* mhvps_hvon = 4
* aps_hvon = 1
* aps_swon = 16
* bps_hvon = 2
* bps_swon = 8
* InputSignals = {
* Time = {
* DataSource = DDB1
* Type = uint32
* }
* PLC_ON = {
* DataSource = DDB1
* Type = uint32
* }
* MHVPS_DT = {
* DataSource = DDB1
* Type = uint32
* }
* APS_HVON_DT = {
* DataSource = DDB1
* Type = uint32
* }
* APS_SWON_DT = {
* DataSource = DDB1
* Type = uint32
* }
* BPS_HVON_DT = {
* DataSource = DDB1
* Type = uint32
* }
* BPS_SWON_DT = {
* DataSource = DDB1
* Type = uint32
* }
* SHOTLEN = {
* DataSource = DDB1
* Type = uint32
* }
* StopRequest = {
* DataSource = DDB1
* Type = uint32
* }
* MODE_SHOTLEN_FLAG = {
* DataSource = DDB1
* Type = uint32
* }
* Command = {
* DataSource = RealTimeThreadAsyncBridge
* Type = uint16
* }
* }
* OutputSignals = {
* Value = {
* //DataSource = NI6259
* DataSource = Display
* Type = uint32
* Trigger = 1
* }
* BeamON = {
* DataSource = RealTimeThreadAsyncBridge
* Type = uint32
* }
* HVARMED = {
* DataSource = RealTimeThreadAsyncBridge
* Type = uint32
* }
* HVINJECTION = {
* DataSource = RealTimeThreadAsyncBridge
* Type = uint32
* }
* RFON = {
* DataSource = RealTimeThreadAsyncBridge
* Type = uint32
* }
* BeamONTime = {
* DataSource = RealTimeThreadAsyncBridge
* Type = uint32
* }
* RFONTime = {
* DataSource = RealTimeThreadAsyncBridge
* Type = uint32
* }
* SHOT_ID = {
* DataSource = RealTimeThreadAsyncBridge
* Type = uint32
* }
* }
* }
* </pre>
*
*/
class JASDNRTStateMachineGAM : public MARTe::GAM, public MARTe::StatefulI {
public:
CLASS_REGISTER_DECLARATION()
JASDNRTStateMachineGAM();
virtual ~JASDNRTStateMachineGAM();
virtual bool Initialise(MARTe::StructuredDataI & data);
virtual bool Setup();
virtual bool Execute();
virtual bool PrepareNextState(const MARTe::char8 * const currentStateName,
const MARTe::char8 * const nextStateName);
private:
//The list of possible states
enum JARealTimeState {
WaitTrigger = 0,
SwitchingHVPS_HVON = 1,
WaitSDNTrigger = 2,
SwitchingHVPS_SWON = 3,
RFON = 4,
HVTerminate = 5
};
//The current rtState
JARealTimeState currentState;
/////////////////////////////////////////////////
// Static parameter given by cfg File
/////////////////////////////////////////////////
//A given condition
MARTe::uint32 conditionTrigger;
//What to output in a given state and condition
MARTe::uint32 mhvps_hvon;
MARTe::uint32 aps_hvon;
MARTe::uint32 aps_swon;
MARTe::uint32 bps_hvon;
MARTe::uint32 bps_swon;
/////////////////////////////////////////////////
// Input signals
/////////////////////////////////////////////////
//The trigger signal (PLC_ON)
MARTe::uint32 *triggerSignal;
//Time signal (Time from TimerGAM)
MARTe::uint32 *currentTime;
// Input signals for trigger delay parameters
MARTe::uint32 *triggerDelay_mhvps_hvon;
MARTe::uint32 *triggerDelay_aps_hvon;
MARTe::uint32 *triggerDelay_aps_swon;
MARTe::uint32 *triggerDelay_bps_hvon;
MARTe::uint32 *triggerDelay_bps_swon;
MARTe::uint32 *triggerDelay_shotlen;
// Input signal for sequence stop request.
MARTe::uint32 *stopRequest;
// Input signal for pulse length limit by mode.
MARTe::uint32 *modePulseLengthLimit;
// Input signal for SDN commands.
MARTe::uint16 *sdnCommand;
/////////////////////////////////////////////////////////////
// Output signal to which the output value will be written.
/////////////////////////////////////////////////////////////
// One state write One signal.
MARTe::uint32 *outputSignal;
// state notify output
MARTe::uint32 *outputBeamON;
MARTe::uint32 *outputHVArmed;
MARTe::uint32 *outputHVInjection;
MARTe::uint32 *outputRFON;
// elapsed time notify output;
MARTe::uint32 *outputBeamONTime;
MARTe::uint32 *outputRFONTime;
// shot counter (coutup every RFON time.)
MARTe::uint32 *shotCounter;
//////////////////////////////
//Internal Parameters
//////////////////////////////
//PLC_ON time holder
MARTe::uint32 plcOnTime;
//APS_SWON time holder
MARTe::uint32 apsSwonTime;
MARTe::uint32 apsSwoffTime;
//PS turn off delay
MARTe::uint32 turn_off_delay;
//SDN trigger command arrival time.
MARTe::uint32 sdnTriggerTime;
//HVPS state holder
bool mhvps_hvon_is_on;
bool aps_hvon_is_on;
bool aps_swon_is_on;
bool bps_hvon_is_on;
bool bps_swon_is_on;
};
/*---------------------------------------------------------------------------*/
/* Inline method definitions */
/*---------------------------------------------------------------------------*/
#endif /* GAMS_JASDNRTSTATEMACHINEGAM_H_ */

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#############################################################
#
# Copyright 2015 F4E | European Joint Undertaking for ITER
# and the Development of Fusion Energy ('Fusion for Energy')
#
# Licensed under the EUPL, Version 1.1 or - as soon they
# will be approved by the European Commission - subsequent
# versions of the EUPL (the "Licence");
# You may not use this work except in compliance with the
# Licence.
# You may obtain a copy of the Licence at:
#
# http://ec.europa.eu/idabc/eupl
#
# Unless required by applicable law or agreed to in
# writing, software distributed under the Licence is
# distributed on an "AS IS" basis,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
# express or implied.
# See the Licence for the specific language governing
# permissions and limitations under the Licence.
#
# $Id: Makefile.gcc 3 2012-01-15 16:26:07Z aneto $
#
#############################################################
include Makefile.inc

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#############################################################
#
# Copyright 2015 F4E | European Joint Undertaking for ITER
# and the Development of Fusion Energy ('Fusion for Energy')
#
# Licensed under the EUPL, Version 1.1 or - as soon they
# will be approved by the European Commission - subsequent
# versions of the EUPL (the "Licence");
# You may not use this work except in compliance with the
# Licence.
# You may obtain a copy of the Licence at:
#
# http://ec.europa.eu/idabc/eupl
#
# Unless required by applicable law or agreed to in
# writing, software distributed under the Licence is
# distributed on an "AS IS" basis,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
# express or implied.
# See the Licence for the specific language governing
# permissions and limitations under the Licence.
#
# $Id: Makefile.inc 3 2012-01-15 16:26:07Z aneto $
#
#############################################################
OBJSX=JASDNRTStateMachineGAM.x
PACKAGE=GAMs
ROOT_DIR=../../
MAKEDEFAULTDIR=$(MARTe2_DIR)/MakeDefaults
include $(MAKEDEFAULTDIR)/MakeStdLibDefs.$(TARGET)
INCLUDES += -I.
INCLUDES += -I$(MARTe2_DIR)/Source/Core/BareMetal/L0Types
INCLUDES += -I$(MARTe2_DIR)/Source/Core/BareMetal/L1Portability
INCLUDES += -I$(MARTe2_DIR)/Source/Core/BareMetal/L2Objects
INCLUDES += -I$(MARTe2_DIR)/Source/Core/BareMetal/L3Streams
INCLUDES += -I$(MARTe2_DIR)/Source/Core/BareMetal/L4Messages
INCLUDES += -I$(MARTe2_DIR)/Source/Core/BareMetal/L4Configuration
INCLUDES += -I$(MARTe2_DIR)/Source/Core/BareMetal/L5GAMs
INCLUDES += -I$(MARTe2_DIR)/Source/Core/Scheduler/L1Portability
INCLUDES += -I$(MARTe2_DIR)/Source/Core/Scheduler/L3Services
INCLUDES += -I$(MARTe2_DIR)/Source/Core/Scheduler/L4Messages
INCLUDES += -I$(MARTe2_DIR)/Source/Core/FileSystem/L1Portability
INCLUDES += -I$(MARTe2_DIR)/Source/Core/FileSystem/L3Streams
all: $(OBJS) $(SUBPROJ) \
$(BUILD_DIR)/JASDNRTStateMachineGAM$(LIBEXT) \
$(BUILD_DIR)/JASDNRTStateMachineGAM$(DLLEXT)
echo $(OBJS)
include $(MAKEDEFAULTDIR)/MakeStdLibRules.$(TARGET)